Rhythm Race
I found amusing.
It has an interesting variety of music and refers to a mixture of traditional rhythmic games + neon cars
Waiting for more content.
– Real player with 11.7 hrs in game
Read More: Best Rhythm Indie Games.
I’ll be honest, this game is very difficult for me in normal mode, my fingers are very slow! Now the game proposal is great!
The game is well polished, small adjustments are needed, but it has good potential!
– Real player with 2.1 hrs in game
SYNTHALGIA
SYNTHALGIA is an arcade racing game set in the summers of the 1980’s. Drive dangerously, drive fast, earn credits, buy and upgrade cars all while jamming out to 80’s inspired music in a neon retrofuturistic world of fast cars, beaches and bright lights!
CORE GAME FEATURES:
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Popup Freaking Headlights!
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Rad Synthwave Music!
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Poster Dream Cars!
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The 1980’s Baby!
ENJOY:
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Simcade Vehicle Controls & Physics
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Xbox Series Controller Support
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G920 Steering Wheel Support
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Awesome Soundtrack
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TH8A Shifter Support
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Awesome Graphics
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1980’s Vibes
Read More: Best Rhythm Psychedelic Games.
SEQUENCE STORM
Highly recommend that you give it a try. It’s got a high skill-ceiling (See: My time.) with an array of helpful options/tools to get you to those extreme charts. The editor takes a bit of time to learn (I’d say 5 to 10 hours to get the hang of it.), but has a fast workflow once you figure things out.
More than anything, I think this game has potential. Just sticking with the game for ~3 quarters of a year, I’ve seen the game change a lot, and for the better too. Despite being a single developer, they often work on the game and is very responsive to the (rather small) community. A new note-type (something you don’t see often in rhythm games), camera effects, a ton of world customization options in the editor, and many other things were added since I’ve started playing. It’s incredibly impressive and I hope it pays off.
– Real player with 849.5 hrs in game
Read More: Best Rhythm Music Games.
Intro
Let me start by saying that you should get this game. It’s fun, challenging, and offers lots of replayability. The tracks are your standard-fare EDM by largely unknown artists. They’re all pretty good (as are the beatmaps) and with the Workshop the track selection is only bound to improve. It’s F2P so there’s really no excuse not to try it out.
The Gameplay
Overall, the gameplay is incredibly fun. It’s similar to Amplitude’s but with a lot more inputs (9) and from what I can tell it’s almost a carbon copy of Sound Vortex. So if those games are your thing, this probably will be, too. Most of the beatmaps are stellar and really fun to play, with many complex and interesting patterns.
– Real player with 258.0 hrs in game
Matrix Blocks
Very fun game, start a little slow, good for kids and training ;) but after some levels the fun starts, I liked the shape that make you turn and move your arm and body. I suggest to developer to include new peaces formats for the next levels and custom songs, but it’s nice I recommend it
– Real player with 0.2 hrs in game
CosmoDrive:Infinity
Fun and challenging game to get all achievements in and get a better score than your friends.
There’s a few “beauty blemishes” but knowing the developer a revision will most likely be made at some point.
This game was build on top of its predecessor CosmoDrive:Zero and that may also be the reason for someone to buy the game, to support the developer and it may serve as a timeline piece of their skill improvements.
– Real player with 1.7 hrs in game
PalmRide
I got it for the aesthetic but stayed for the music and lore.
At an asking price of $3.99, it’s worth every penny.
After spending even more time with this game, I can add 4 more points to this review:
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This game is great for a casual gamer but it also has depth for folks that want more out of their investment.
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If you enjoy achievements, this game has a bit of interesting depth that can require adjusting playing styles. This can keep the game interesting, prolonging playability.
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For the actual driving game play, the game feels good. Its not quite as fluid as some other throwback driving simulator like “80’s Overdrive” - PalmRide is a bit snappier, simulating an 8-bit driver, without being as painful as an actual 8-bit driver.
– Real player with 7.8 hrs in game
This is the 1980s scrolling driving game that the scrolling driving games in the 1980s couldn’t be, at least in my house with my childhood ATARI 2600. I guess the Dream Machine had slightly flashier ones, but nothing like this. Really great soundtrack, interesting power-ups (you can even make your car fly), different play modes, and you can shoot other cars that get in the way of your speeding.
– Real player with 5.2 hrs in game
SnowRocket
SnowRocket is a single snowmobile race for the best time.
The track is tricky enough and will probably play against you.
Trees and animals, sharp turns and other obstacles.
Race for the best score with other players.
Show who is really the best here!
Currently only one racing track is available in the game.
The game in a prototype state now. There is still plenty of work ahead.
Feedback and review and suggestions from players will help determine the priorities for the development of the game.
Ultratank
Absolutely a waste of a dollar, There’s no rhythm whatsoever, and every level shares the same song. You can tell how the levels look, and are, just by looking at the menu screen, and I’m not saying they’re good either, I guess they do their job, but nothing is special about them, the dev just wants you to play this for as long as possible, hence the multiple levels. This game is obviously a cash grab, and it’s upsetting. Don’t buy this.
– Real player with 0.1 hrs in game