Silicon City

Silicon City

I really enjoy this game! The perfect amount of challenge while still being great fun and just a little bit mindless since I play to relax and not to create more work for myself. I look forward to the next evolution of this game!

Real player with 26.8 hrs in game


Read More: Best Retro Procedural Generation Games.


Very nice take on SimCity-style games. I especially enjoy the graphs of various metrics, and ability to really drill down into each silizen’s life. I am excited for continued development and look forward to how this game will evolve!

From a playability standpoint - on my laptop (8gb ram, i7 (4 cores @ 2.20GHz)) at lowest settings, the game plays reasonably when going on the 1x speed. Either of the faster speed options causes the game to become very choppy. Even when using 1980’s top-down style it seems to be quite slow (perhaps because that’s just a different camera angle?). Increasing simulation speed also seems to mess with the power grid distribution: when my network is not super-saturated with electricity, running at a faster simulation speed makes parts of my city run out of power. But if I turn it back down to 1x and wait a bit of time, all of the buildings will come back online.

Real player with 17.6 hrs in game

Silicon City on Steam

Chicken Cannon!

Chicken Cannon!

pissed me off

Real player with 3.4 hrs in game


Read More: Best Retro Difficult Games.


game was fu just a bit hard to controll and aim

Real player with 0.5 hrs in game

Chicken Cannon! on Steam

RollerCoaster Tycoon® Classic

RollerCoaster Tycoon® Classic

so i dont often do reviews but i felt like this warrented one cause many probably are wondering should i pick this up?

and not many reviews go in depth and i have boughten the rct 1 and 2 on steam and used open rtc so i am in fair place to compare considering i played more time on rct 1 and 2 on disc then steam then id like to admit and i did drop full price tag on this game no sales anyways…

hmm where to start

differences

first off as another reviewer said this is like rct2 with rct1 shoved into it with some variences,

Real player with 150.0 hrs in game


Read More: Best Retro Strategy Games.


The Perfect Release for Roller Coaster Tycoon Nostalgia

This game is almost everything you could ask for in a Roller Coaster Tycoon game paying homage to the classics. With some minor updates from the developers it could really be everything that everyone is asking for!

I Highly Recommend this game for those who love Roller Coaster Tycoon 1 and Roller Coaster Tycoon 2, however, there needs to be some clarification before you purchase.

PROS

Real player with 53.9 hrs in game

RollerCoaster Tycoon® Classic on Steam

ШХД: ЛЕТО / IT’S SUMMER

ШХД: ЛЕТО / IT’S SUMMER

You just woke up after a midday nap in your country house surrounded by the swishing sound of turntable. You are 8 years old. It’s Summer is an indie video game which genres are “sandbox”, “babushka”, and “midday nap”. The game has neither goal nor sense. There are only you, cheap tea bags with russian tears and the endless yellow field.

The game itself is integral part of the Digital-opera “ШХД: ЛЕТО”. This project also contains a book, LP record, series of digital-art collaborations and something more. ШХД: ЛЕТО is the second and final part of the project ШХД: ЗИМА (It’s Winter).

ШХД: ЛЕТО / IT'S SUMMER on Steam

Vaporwave

Vaporwave

A calm and empty place, slow and relaxing music, a very special feeling of nostalgia for a version of the 90s that you have not known … Welcome to the world of Vaporwave!

Listening to Vaporwave most people have had this strange nostalgic feeling for an era that never really existed.

The Vaporwave often confused with the Synthwave / Retrowave draws a lot of inspiration from the 90s, but is above all a very particular futuristic version of those years.

An empty shopping mall with as only companion music reminiscent that of an elevator, a swimming pool with pale pink walls or Japanese places inspired by old animated …

This game offers the player the unique experience of being able to be immersed in this wonderful and relaxing world for at least a few moments …

Vaporwave offers above all an aesthetic visual and sound experience that will delight fans of the genre and will surely introduce this wonderful universe to those who do not yet know it …

Features:

■ Stroll through Vaporwave worlds that will awaken your nostalgia!

■ Different maps!

■ Multiplayer mode!

■ A unique 90’s atmosphere!

■ Over 20 different Vaporwave music!

■ Collect items and climb the Steam leaderboard!

Vaporwave on Steam

Bitpunky

Bitpunky

Bitpunky is a first-person sandbox game where you have to create and develop your own digital civilization! You will start with a small piece of land in the middle of the virtual space, you need to explore the outside world and get resources to develop your own world. Over time, a lot of research, technologies and improvements will open to you, you can automate many processes inside your city, as well as protect it from enemies from the outside environment.

Building

Build and develop your own digital city, explore new blueprints and transform your small world into a huge metropolis

Exploring

Outside of your city, there is a huge virtual space full of useful resources, but viruses and enemies are also roaming around it, ready to get involved in a battle at any moment

Automation

With the development of your city, you will have to work more and more, but here automation will come to your aid - set up the processes inside your city for a full life without your participation

Citizens life simulation

You can observe your citizens life - they live and work in your city, you have to set the different city roles for them depends on your current goals

Bitpunky on Steam

Breadbox

Breadbox

An interesting take on an emulator… If the price doesn’t put you off.

I have only tried the Commodore 64 emulator so far. I like it, it gives a sense of depth to running programs with the models and sounds of the hardware there. It took a while to get used to the keyboard layout and I still haven’t found the £ mapping but otherwise it is smooth sailing. I also wouldn’t be surprised if there was a patch sometime in the not so distant future that addressed that (or I have to smash more buttons to find the pound sign :)). Joystick supported. I spent much more time with this thing than I thought I would and I gifted a copy to a friend who had one of these as a kid.

Real player with 41.4 hrs in game

I love this simulator, and it is definitely my favourite simulator/emulator that I have used.

Real player with 20.4 hrs in game

Breadbox on Steam

Ryzom

Ryzom

(Just a note, Steam has the dates messed up because I had a previous review that I deleted. This review was actually posted on March 23 and has no relation to the previous review from January.)

Ryzom is a frustrating game for me.

This game is very, very flawed even just with its game design. There are bugs all over that need to be fixed, new player experience is atrocious with almost none of the game’s mechanics explained properly, the game’s engine is archaic, and a lot of its design is of questionable merit. There’s even some serious problems with racism and ableism in this game, plus the most absurdly sexualized costumes I’ve ever seen for female medium armor. Yet, in spite of all that, it really can be a very, very enjoyable game once you slog through learning all the mechanics. I genuinely like the core gameplay, as you can clearly see from my play time, which is actually at least a couple hundred hours less than my actual play time. I’ve had a lot of fun with this game.

Real player with 484.7 hrs in game

Ryzom is 12 years old and it shows. The game is beyond stable. (I don’t know if Steam supports it, but the game works great on Mac and Linux in addition to Windows.) I haven’t had any crashes in over 250 hours of play. The character/mob models look clunky and the landscape polygons seem over large by 2016 standards, but the game is colorful and vibrant. My 6 year old computer handles the highest settings just fine with FPS to spare. The community is the most mature, helpful and pleasant I’ve ever seen (and I’ve played 30+ MMOs in the last 20 years).

Real player with 467.5 hrs in game

Ryzom on Steam

Comet 64

Comet 64

I’ve been playing Comet 64 since the closed beta and this game was already wonderful!

It looks just like I have dreamed for a long time, because I’m not a big fan of visual programming. In my opinion visual programming is divorced from reality, and in Comet 64 I finally have to write code by hands, which adds immersivity.

In visual programming I mean games like Human Resource Machine , 7 Billion Humans and some others.

Real player with 21.6 hrs in game

Alright, high-level: if you’re here, you probably know about Zachtronics and Tomorrow Corporation’s games in the programming genre. This game is good. If you like those, you’ll like this.

The system constraints are novel and challenging.

The puzzles are a good escalation of difficulty and concepts.

The vibe is 100% in line with TIS-100 and MOLEK-SYNTEZ with the retro 80s graphics, including the option to customize the colors to match your favorite system from yesteryear.

The editting UI needs some love though. This can easily be fixed in a couple of patches, but currently it’s struggling compared to the polish I’ve gotten spoiled with from the more recent Zachtronics titles.

Real player with 19.1 hrs in game

Comet 64 on Steam

Darklands

Darklands

An RPG from Microprose that, to my knowledge, was the only RPG Micropose ever released. And you know what? It may not have aged well, as in at all, but oh, how it puts some games to shame! Basically, one of the earliest examples, if not the earliest example, of an open-ended Role-Playing Game, you have everything you could want just about in this one package!

Character creation: Whoo, boy! This game has a very complex, but very fun and interesting, character creation system. While you only have so much to choose from for your character’s sprite, the real fun comes from choosing which skills you want each party member to have. For example, want to have a well-balanced party like the game manual suggests? Go right ahead. Want a party full of big strong warriors who are dumb as a bucket of rocks but can wear all armor and wield heavy weapons without breaking a sweat? You can do that. Maybe you want to have just one character to be an alchemist and have the rest be what would be considered in many modern RPGs as a “paladin,” nothing is going to stop you. Now, having said that, there is no “traditional class” system, it all depends on your characters attributes and skills, and you can alter them (within reason) to your liking. There is no “true” right-or-wrong party here.

Real player with 247.7 hrs in game

A masterpiece by MicroProse

This game is right up there, in quality and complexity, with MicroProse’s other legendary titles, such as X-COM: UFO Defense and Master of Magic/Orion. Darklands is the result of such geniuses trying their hand at an RPG.

Features:

A massive open world, in medieval Germany, with historically accurate towns, names, geography, economy, and so on. Everything is simulated in an extremely complex way, the world is very alive. The game was so complex, it actually required 5000 hours of testing, and even after that several patches were needed. The version on Steam is the latest and best one, of course.

Real player with 41.9 hrs in game

Darklands on Steam