Music Racer
Today is May 24, 2020. I recently realized that my review for Music Racer was probably not written in the best state of mind, so I’m back with a good night’s rest under my belt. I opened the game up in non-Legacy mode.
Grading Criteria:
non-Legacy vs. Legacy (pre 5/27/19 update)
I. Graphics
II. Gameplay
III. YouTube plugin works?
IV. Replay Value
The non-Legacy version is the version of the game made after the 5/27/19 update, which broke the game for a lot of users at first (but now it’s fixed, so +1).
– Real player with 46.1 hrs in game
Read More: Best Retro Casual Games.
You may be confused why I’m reviewing this game with barely any playtime. It’s because I’ve played the mobile version of this game, and after just a few minutes of playing I can see the pros and cons of the PC version.
I recommend this game, however, I will give a rather critical review.
This game in a nutshell: Beat Sabre with cars.
This game in an essay:
You have to choose a car, the colors of the rims and the body if you’d like, a map, and a song from either your computer or YouTube. I recommend using local files, as some songs may not show up on the YouTube option.
– Real player with 25.9 hrs in game
Music Killer
After Audiosurf made revolution in rhythm genre by letting us turn our personal MP3 files into custom racing levels, we’ve got all sorts of things with similar concept. It’s kinda fun, but, even though Audiosurf had a lot of space to improve, nobody ever tried to seriously compete with it. I mean, we’ve got quite a lot of rhythm racing games. We’ve got Music Racer, we’ve got Rhythmic Retro Racer, we’ve got Rhythm Race and so on. But those were just quick ways to make money. None of those ever tried to compete with Audiosurf for real. While games that actually tried to deliver something real? They just went for the other sub-genres.
– Real player with 32.9 hrs in game
Read More: Best Retro Shooter Games.
When I first got this game I was really hyped because it was brought to us by the same people who made Music Racer, which already was a fantastic game. The graphics, game play, and the overall beat recognition was amazing and also trippy AF.
The problem I first had with the game was that it wouldn’t play YouTube songs, nor would it even play my own audio files. So that made me really disappointed. I read reviews that other people had posted about the game and they all seemed to have the exact same issue. A lot of people were saying that the developer stopped working on the game. At this point in time I believed them and I haven’t touched the game since.
– Real player with 1.6 hrs in game
Kromaticube
KROMATICUBE is a simple arcade game where you have to avoid obstacles while listenning to chiptune musics. Stay alive for at least 60 seconds to complete a level. It is designed for tryharder gamers and all retro gaming lovers.
Each level has it own chiptune music and ramdomly generated obstacles.
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Features List
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6 different levels with their own atmosphere
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25 different patterns and obstacles
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Infinite scoring possible
Addictive
Technically you can finish the game in only 6 minutes BUT you need to practice a lot before reaching a satisfying level of skills and reflexes. Kromaticube is an alchemy between music and obstacles. A great person said “Just because you fail once, doesn’t mean you’re gonna fail at everything”, and this is the point Kromaticube.
Satisfying
Kromaticube is a really good game for training your brain reflexes. It’s all about learning patterns while discovering new atmospheres. Each level is about one ne particular feeling like joy, sadness or fear for example.
Read More: Best Retro Arcade Games.
Rainbow Fuego
A fun, colorful, casual arcade game for all ages! Two games in one! Enjoy a casual solo mode in which you keep the ball inside the circle while listening to relaxing chill hop music, or challenge the AI to a game of space hockey! Developed by Jon Harvey Games.
Spinodrum
Authentic game - really like playing a drum set on your keyboard. You have the ability to customize backgrounds, import music, and just spend time smashing out drum beats. Lots of fun! thanks devs :)
– Real player with 5.3 hrs in game
best game
– Real player with 0.5 hrs in game
PalmRide
I got it for the aesthetic but stayed for the music and lore.
At an asking price of $3.99, it’s worth every penny.
After spending even more time with this game, I can add 4 more points to this review:
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This game is great for a casual gamer but it also has depth for folks that want more out of their investment.
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If you enjoy achievements, this game has a bit of interesting depth that can require adjusting playing styles. This can keep the game interesting, prolonging playability.
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For the actual driving game play, the game feels good. Its not quite as fluid as some other throwback driving simulator like “80’s Overdrive” - PalmRide is a bit snappier, simulating an 8-bit driver, without being as painful as an actual 8-bit driver.
– Real player with 7.8 hrs in game
This is the 1980s scrolling driving game that the scrolling driving games in the 1980s couldn’t be, at least in my house with my childhood ATARI 2600. I guess the Dream Machine had slightly flashier ones, but nothing like this. Really great soundtrack, interesting power-ups (you can even make your car fly), different play modes, and you can shoot other cars that get in the way of your speeding.
– Real player with 5.2 hrs in game
Rhythmic Retro Racer
This game made me feel like in the 80’s. It is very nice that the movements of the cars are compatible with the rhythm of music so that I can be caught up myself in the rhythm of the music and feel the music.
The game soundtracks are very good, I think it was created specifically for the game. It is open to development, the menu style is nice, I think the brightness could ought a little less.
The pleasure I got was worth the price for I paid absolutely. I am ready to pay 7$ just for the soundtracks in the game!
– Real player with 4.1 hrs in game
Bought this game to play casually while in COVID-19 lockdown. Not at all disappointed.
If you are a fan of 80’s retro/outrun aesthetic, this game delivers.
Pros:
-Original Outrun/Synthwave style soundtrack
-Lighting and reflections are awesome
-Satisfying to play
-3 difficulties and a practice mode for each level
-Developers are accessible though Discord
-Realistic goals for Early Access
Cons:
-Menus (Early Access)
-Currently there is no 4K support, control bindings, or controller options.
– Real player with 2.7 hrs in game
VRWorkout
I know I’ll get fitter playing this game.
What the hell is a burpee? What is this one handed push-up nonsense? Squats I’m good with, running is fine, jumping without hands above my head is great. Punching the discs is fine. The points system is mad, I couldn’t compete in a points table in this unless there’s a dad-bod mode tiered system for middle-aged e-sport leagues.
This game has taught me much about my fitness levels. 1) I’m not fit enough to complete 30 minutes inside this game with a high score. 2) it doesn’t matter, because even if I do half of what the game is asking of me, I’m still moving and that’s an improvement on sitting on my arse at the desk.
– Real player with 8.2 hrs in game
5/5! Great improvements, new features, and updated songs, thank you!
VALVE Index Users:
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NO BURPIES! NO JUMPING, NO SHOES, SLOW TRANSITIONS B/W POSITIONS – unless your cables are suspended from above.
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Wear the controllers like wrist watches.
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Wash/disinfect your face gasket regularly. Steam Support recommended warm water or 15-30% alcohol wipes.
I’ve been playing this since it came out. I love this game so much that, even though I bent/broke my cable, Steam sent me a new cable and I still love this game!
– Real player with 3.9 hrs in game
Overture Music Visualization
I love this! The whole concept works well for using as a “stream starting” screen. I would love to be able to upload my own images and have the music visualizer over the image as well as use the existing backgrounds. I’m hoping for something to use in October, or for holidays, specific themes for different games, etc.
Edit: It’s been a while, and there hasn’t been many updates. I’ve since stopped using this for a stream opening. The scenes just got a bit stale. It’s fun for a bit, and it works well for it I intended it for. Just would’ve loved to see some fresh scenes, maybe even ones for holidays.
– Real player with 98.0 hrs in game
I am writing this review from the standpoint of private use, not say to visualize my music on social media (although the developer has indictated they welcome such usage). And from that angle it’s quite the neat tool. In comparison to the few programs that allow music visualization (including music players themselves) it has a bunch of options to modify and adjust the visualization itself and a bunch of scenes/visualization styles.
What was important for me - and what I found nowhere else - is that it works with the general sound output of your OS, instead of being dependant on the user selecting songs to play within the program interface. So if you want to have something nice to look at while you listen to sound from Youtube, Spotify or your private music collection, you can have that. Additionally to that, one of the latest updates also added the mic input as potential source.
– Real player with 36.4 hrs in game
Dungeon Color
this game is so cute and addictive! but don’t let the looks fool you, it can be quite challenging, it’s a great game to put your brain to work but at the same time relax with the cute art and beautiful music. 10/10
– Real player with 6.2 hrs in game
Dungeon Color is a very fun and pretty game, with a beautiful protagonist and challenging levels, its progress of difficulty is very well balanced, its music is very relaxing and pleasant to listen to, its main mechanics is creative and creates extremely challenging levels to solve.
– Real player with 5.7 hrs in game