The Chameleon
Ok, I liked this game, might even speedrun it, but I have to give it a negative review because it’s exactly as I feared: it’s just the demo but double length.
For the price point it just ends too soon and feels like it doesn’t explore its concept enough. Also considering this was in the haunted ps1 disc this year, if you’re reading this, you’ve probably played the demo, which means you’ve experienced the best this game really has to offer already and you don’t need to buy it. You get the blink power in that demo and then it ends soon after.
– Real player with 4.5 hrs in game
Read More: Best Retro Stealth Games.
Really fun stealth game!
As a massive Splinter Cell (Chaos Theory) fan, this scratched that itch.
It’s super cheap, but it is rather short (beat it in a little over 3hours), however I think with the price, and just how fun and well designed The Chameleon is, it was definitely worth the price. I think I might even feel like replaying this at some point.
Liked the story, if there ever were a DLC expansion, or just a sequel, I’d buy it.
The atmosphere, visual style, modern effects complementing the retro style, just feels great. There’s neat dynamic lighting, a cool dithering effect on high pixelation, lots of moody coloured lighting, details all around, notes to read to enhance the setting, charming humorous touches.
– Real player with 3.5 hrs in game
Revelation
Time to Get Crackin’
The flashlight held between your teeth casts a dim light on the combination locks in the otherwise pitch-black vault. Near-inaudible clicks tap out the rhythm of the delicate dance of your heist as your trembling hands coax the discs into place with precise movements of the dials. The silent alarm was tripped minutes ago and the police are on their way. But you’re not backing out now — you came for fortune, and you’re not leaving without it.
Revelation is an intense arcade-style puzzle game from Krisalis where you spin color-coded interconnected dials inside clockwork locks to match colors and create chain reactions to open each safe. Thinking ahead is crucial, as each lock will affect adjacent locks when spun. These tricky puzzles would be difficult on their own, but they’re made even more challenging with the addition of a timer counting down the time until you’re caught red-handed breaking in. Keep one eye on the dials, and another on the lookout for collectibles that appear on the screen to give you additional time, stop the clock, and more. Finish each puzzle before time runs out, grab the loot, and get out of there!
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Over 80 puzzling stages of increasingly complex safe-cracking gameplay, including bonus stages where you have ten seconds to figure out the one move which will solve the entire safe. Choose wisely!
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Quickly solve each stage to plunder the safe for valuables — some of which can be used to help you in later stages
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Break in alone, or with an accomplice in two-player mode
Read More: Best Retro Casual Games.
Agent 64: Spies Never Die
A retro FPS inspired by classic 90s console shooters. Explore new locales, accomplish varied objectives and fight against state-of-the-art 1997 enemy AI. A work of love by a dedicated fan.
The Agency is sending you on missions all around the world, in order to save it!
Each story mission is a self contained environment where you have to accomplish varied objectives, such as hacking terminals, steal secret plans, free civilian hostages and much more. All the while fighting armed guards in epic shootouts.
Be Agent number 64, the most elite operative the world has ever seen!
Read More: Best Retro Singleplayer Games.
Riskers
It does a great job of mixing modern top down action with the beloved GTA athstetic. I got it for 3$CND and it was completely worth the purchase. The ‘levels’ where you assault building interiors are well designed and enjoyable to fight through, the shooting mechanic feels great and is much tighter than the original GTA, london missions or GTA 2.
On the down side the driving/car systems feel a bit stripped down, including the cops and the city itself. While the game has side missions and a city to drive around in with a few things to find overall the game feels more linear than it’s inspiration and the map is lacking unique set peices and details (no jumpable bridges, trains, car vendors on the docks ect.) It’s not really fair to compare this to a game as influectial as GTA but they kind of force us to and sadly in every way but the gunplay it’s missing so many of the tiny nuances & details that made GTA a classic so keep that in mind if you are fans of the original games scope, you won’t find the same living city or sandbox options in this game.
– Real player with 7.6 hrs in game
OVERVIEW
Riskers is the debut Steam title from developers ShotX Studio.
In Riskers you play Rick Paradis, an ex-con trying to turn his life around, working with his brother, John, as a garbage man in Stiltton City. Doing your rounds one day Rick finds a briefcase full of money in a bin and, being the pillar of the community that he is, keeps it for himself. Two days later he comes home to find his apartment door open, John shot dead on the floor, the briefcase gone, and a group of armed goons waiting for him.
– Real player with 6.8 hrs in game
The Masterplan
The bad.
I’m gonna start this review with the negatives. The Masterplan is a game I really truly wanted to love. But… I just can’t… First off the game feels too half-baked for a game supposedly out of early access. Examples, why are there two lockpicks you can find on one level but no more anywhere else? Why can I not view my goons stats after I hire them? Why can’t I buy a bigger car? Why after the final score is the only way of exiting back to the normal game to quit to the main menu? It in turn doesn’t save the game from that score so you can technically never fully finish the game. You will still get achieves for it however. And why oh why does the game crash so much? 30 out of my 50 hours spent on this game have been afk for the last 3 nights trying to get the, “It’s my dayjob” achievement seeing how it’s the last one I need to get only to find in the morning that the game had crashed when it didn’t even have to do anything other than just sit there. Finally, I am running windows 8.1 and have a GeForce GTX 750 Ti 2gb version and yet in full screen mode I only get 30 fps where in Battlefield 4 I get 80 fps that can drop to 40 when intense events are happening. That should not be the case at all for a top down game with such basic graphics.
– Real player with 51.0 hrs in game
Would I reccomend this to a friend? Nope. This game was removed from early acccess too soon. Review is for v1.2.2
Unstable.
Crashes too often (Seems to be a memory leak. Perfomance gets worse the longer you play), especialy on the later levels that take longer to complete. Can’t complete my current mission (3rd to last) as the game will crash before the mission can be completed. By design, you can’t save durring missions. I’m ok with the lack of saving, but having to rush to try and finish a level before the game will crash, is not ok.
– Real player with 26.3 hrs in game
Heist Day
Heist Day is an action packed top down shooter game where strategy plays a vital role. You will assume the role of John, an IT engineer who has chosen the life of a criminal. Plan and execute heists with your selected crew, choose your strategy, whether it is stealth or loud. Pick out your loadout carefully and unlock new items and weapons in the skill-menu.
Make your way to the top by any means necessary.
Midnight Girl
Midnight Girl is a 2D point-and-click adventure game for mobile, PC and console.
The game takes place in France in the mid-Sixties. The story, mood, and style of the game are inspired by the city of Paris, Belgian comics and Sixties cinema.
The late teen tomboy Monique lives as a cat burglar in Paris. After a heist gone wrong, she ends up in jail where she meets an enigmatic prisoner. They escape prison together, and agree to venture on a spectacular heist for a precious diamond. Thus begins a quest that takes our heroes through a catholic monastery, a Parisian metro station and the Catacombs.
The game focuses on story and atmosphere. The gameplay mixes elements of stealth, discovery and puzzle solving.
Game Of Mafia
Wonderful pixel art game! Nice music and beautiful art surprised me. I enjoyed playing this game. It’s a pity that I spent a little time on it, since I finished the game.
– Real player with 3.0 hrs in game
Avoid this, like you avoid drinking alcohol in the mornings
1920, New York. Bootleggers, bruised knuckles, and the smell of moonshine in the air. And of course, a man with the American dream. You see, the glitz and glamour of a proper mobster story is right there. However, it takes way more than just an appreciation of The Godfather or Goodfellas to create a game with gangsters at its center. At a glance, I knew Game Of Mafia was intriguing but not to be taken seriously, yet it is a botched opportunity for a simple, retro adventure title.
– Real player with 2.9 hrs in game
Moonshot - The Great Espionage
Once there was a time when 2 big Nations made a Race to Space.
The USA and the SOVIET UNION.
A time of Espionage, of Scientists and Military, of Honor and Glory.
But what if another Nation would take part into this Race?
Welcome to: MOONSHOT – THE GREAT ESPIONAGE.
MOONSHOT is an amazing and charming Retro Plattformer.
You are an Agent for a fictional Country. You get Missions, you execute them.
And that in a very nice done Pixel World that is guided by an absolut amazing Soundtrack that could have jumped out of a sixties Espionage Series.
– Real player with 5.8 hrs in game
Lovely music, lovely pixel art, funny story. The game may be a little too easy. But overall great fun and worth every cent.
– Real player with 5.5 hrs in game
DataJack
A sci-fi dive in the 90s, both for the game design + gameplay and for the dystopic cyberpunk concept style.
Gameplay per se is a bit wonky and you have to get used to the stealth mechanics, which are really retro-style by all means.
Still, the game is pretty enjoyable, the atmosphere is right and the lore is well thought out, which you can extrapolate by the mission briefing/debriefings and from the files you download from the terminals, giving the appropriate feeling and background, much alike to the first Deus Ex game.
– Real player with 7.3 hrs in game
You are a one man go in and solve the problem type of covert or overt operative whom corporations hire to do their dirty laundry. Covert if you move effortlessly like a ninja from shadow to shadow, crouch like a tiger, and jump like a spider waiting for the right moment to feed needles into the skull of your enemies. Or overt if you prefer the cacophony of machine guns and the smoke C4 makes when you are fed up with doors that don’t greet you with open sesame right at your arrival.
You can even hack systems, steal company data and make some side income by grabbing datacubes and other interesting things that come at your way. And since this is a Cyberpunk/Neuromancer inspired game presumably made by transhumanist wonks who enjoy running around with subdermal chips under their butt-cheeks, replacing limbs and adding subdermal armor and other kinds of protections are also available.
– Real player with 6.6 hrs in game