Guinea Pig Parkour
Guinea Pig Parkour is a completely hand-drawn 2D platformer with adventure elements, drawing heavy inspiration from ’90s animated cartoons and games. It is animated and developed completely by one artist, Jeff Mumm, and features music and SFX by Fat Bard.
Run, jump, swing, flip, vault, climb, crawl, and parkour through classic platformer inspired levels. Talk to, interact with, help, and annoy a host of funny characters as you progress through a “lost ’90s cartoon episode.”
Each animation in Guinea Pig Parkour is completely hand-drawn, frame-by-frame at 24 frames per second - every single frame a different drawing - to capture the full, fluid quality of traditional animation.
Read More: Best Retro Hand-drawn Games.
Starshot: Space Circus Fever
This may be the best way to play Starshot: Space Circus Fever today.
It’s relatively sad, because, as it’s been said, it is a bad port.
This being said, all of the issues can be overcome, and you can have an enjoyable experience with a few precautions.
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TECHNICAL ISSUES
…obviously we’ll have to live with these homemade “fixes”, I have no hope these devs will ever take a second look at the game.
First of all, the FRAMERATE. The game becomes completely unplayable at some points in the first level. You have to exit the game and restart, you get 1 frame per second or something. I solved this problem running the game in compatibility mode for Windows XP - Service Pack 3. After I did this, my save file got deleted (?), but then I completed the game with ZERO FRAMERATE ISSUES, FROM BEGINNING TO END.
– Real player with 13.1 hrs in game
Read More: Best Retro Collectathon Games.
Personally I enjoyed the game for the nostalgia. One of the first games i ever played on computer. Starshot is a super old game, and therefore plays like it. Broken camera angles, messy controls and getting stuck on more than a fair share of objects. However I got lucky with it playing just fine on windows 10. I honestly thought I would encounter more bugs running it.
– Real player with 7.8 hrs in game
Home Designer - Living Room
I initially thought it was a cheap mobile ripoff, and frankly it essentially is. It would be good if the pictures were better quality and there were achievements. In addition some of the puzzle types were extremely limited - what leaps to mind was the jigsaw puzzle, which had only a single picture as far as I can tell. Having complained about stuff - the fact I am still playing it is an indication that I rather like it. I wish there was a mehhh judgement on steam. I got it in a bundle - I would say it is not worth the current $3.99 asking price. Reluctantly here is a downvote.
– Real player with 17.1 hrs in game
Read More: Best Retro Casual Games.
Information / Review English
Home Designer - Living Room is a Puzzle / Hidden object Game developed by Tamalaki Games.
https://steamcommunity.com/sharedfiles/filedetails/?id=2300169044
Gameplay / Story
Your aunt would like to have her house renovated, but she doesn’t have the necessary change. But this is not so bad, because she has Hazel who helps her aunt with the renovation of the house. Your task is to make new out of old. That means you sell your aunt’s old stuff and then renovate the empty rooms such as the living room and understand this with real furniture and design it according to your dreams. But for that you still need the right change …
– Real player with 2.5 hrs in game
Oddyssey: Your Space, Your Way
The world was doomed, but that was just the beginning. Now four thawed-out crewmembers are the only hope for two million passengers seeking life on a new world. In an effort to save humanity from an earth-shattering asteroid, an ARK Mothership was built to transport two million frozen souls safely to a new, habitable world. At least, that was the plan. Midway through its long journey, the ARK Mothership computers discovered that it was far off course and low on fuel. With no other options, four passengers were awoken early.
Their job? To crew the “Oddyssey” resource vessel, mine asteroids for resources and help the ARK reach the next source of fuel. The process is slow, and more crew members may need to be awoken, but the fates of 1,999,996 fellow passengers hang in the balance.
It’s up to you and your crew to Build, Explore, and Manage your team to get enough resources for the next big jump to a habitable planetary system. The future of humanity literally depends on it!
Collect resources by mining nearby asteroids. Use the collected material to create new tools and technology or send back to the ARK as fuel.
A good crew works effectively. While one is building a new science station, another can be mining asteroids or improving the ship.
Crewmembers can gain temporary boosts and debuffs while working. Ignoring a negative status can impact your performance and eventually lead to grave consequences.
Discover lost alien technology and study it to improve your own.
**Use resources to repair and expand your ship and upgrade its technology. Defend it from alien creatures, solar flares and dangerous asteroids.
Every crew member is an important and unique part of your crew. Unless they die, then they are preplaced with one of the 1.9 million other potential crew members. Assign the new crew where they best fit, or use some gene editing to get the skills you need to survive.**
The Miners
Great game. Only issue, lack of saving. You mess up, you’re going back lol
– Real player with 19.8 hrs in game
FarRock Dodgeball
I’m not much of a sports playing person, but I still enjoy Farrock Dodgeball. The game has a cartoon art style so it doesn’t feel as serious like a AAA sports game like, NBA 2K or Madden. It also doesn’t come across as Indie game since it isn’t pixelated (we have enough of those). The game is easy to follow and you pick up on how to play it pretty quick. What I enjoyed the most about the game is the variety of stages and special attacks you have. I also enjoyed the many side quest the game has to offer. The game does offer a local co-op mode that you can play I haven’t had a chance to play with someone yet I am looking forward to doing that in the future.
– Real player with 6.8 hrs in game
Bouncy Bob: Episode 2
it feels like a game that a couple junior high kids made
– Real player with 0.1 hrs in game
loved the original, this one is so much worse :( i am genuinely crying, but i need a third game in this series, without it i cannot sleep at night the original was a masterpiece of such profoundly innovative game design combined with its beautiful latest graphics that still rival cyberpunk imo and its class leading story telling along with its charm, all these things made it great, and without it i am lost.
– Real player with 0.1 hrs in game
Lenny Loosejocks Goes Walkabout
I came for the didgeridoo, but stayed for Mr. Macaroni’s sweet disposition.
– Real player with 5.1 hrs in game
Cool game
– Real player with 1.3 hrs in game
Neutron and the Tri-Spark
Action Mazer Runner where you collect energy pellets while avoiding and destroying enemy security bots.
Key Features
INSPIRED BY THE ARCADE CLASSIC
SPECIAL POWER UP
UNIQUE MAZE BOSSES
Target Practice
There’s one game mode: Target Practice.
Click targets to bounce them, if they hit the floor you lose! You have three abilities to help you do this.
Q: Time Pause
Freeze all Targets in place for 5 seconds. Click again to stop early.
W: Bounce All
Bounce all targets at once!
E: Remove Target
Delete a target from existence.
You can also change how the game plays by changing the variables! Head to the Change Variables menu and do whatever you want. Make the targets fall like meteors for the challenge, or reduce the cooldown of your abilities for a relaxed game. The choice is yours.