City of Gangsters

City of Gangsters

An amazing game overall. I would like a few more features though, such as the ability to export goods to other cities, mansions that you can buy, maps based on Boston, New York, and Philadelphia, and the ability to buy off the mayor or even run for office.

Real player with 227.2 hrs in game


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Great management style game. Don’t expect a game with heavy fighting as this is not the focus of the game. It’s really how to max profit. Easy recommend for me.

Real player with 115.0 hrs in game

City of Gangsters on Steam

Silmaris: Dice Kingdom

Silmaris: Dice Kingdom

Silmaris meets the bare minimum for me to recommend it; it took me about 12 hours to beat the game, then another 5 hours to exhaust all the various outcomes, or at least as many as I cared to see. After that, in my opinion, there is little to no replayability.

It was fun and an interesting story, with plenty of choice. I love the idea of dice rolls; its a good strategy and resource management game with (lite) elements of city/kingdom-building as well as the thrill of RNG. And yes, you will die plenty of times before figuring out how to best navigate the decision-making. For me, that adds to the joy of the eventual triumph. However, once you beat the game, you’ve probably seen all the events, and for me, the game is not enjoyable enough to replay after there’s no new surprises.

Real player with 21.8 hrs in game


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I played this game for a time and for me it was enjoyable. You play a ruler in a city surrounded by five other cities. Two of them are hostile towards you at the beginning. The rest is neutral. Trying to either subjugate or befriend them is your main goal then. For this goal you have a pick out of a varity of advisors at your disposal. Additional to this politic part you can solve missions on the map, which can provide you with artifacts making your advisors stronger.

Everything works via dices you use in the game. You gain them by either letting your advisors collect more or earn them in missions.

Real player with 16.5 hrs in game

Silmaris: Dice Kingdom on Steam

Desktop Dungeons

Desktop Dungeons

TL;DR Not a hack-and-slash

Quick and surprisingly addictive dungeon-crawler with lots of mazes, simple rules, high strategy and low luck – you only die when you’ve made a blunder, or backed yourself into a corner by poor planning.

This may seem like a simple hack-and-slash, but it’s not. There’s almost no luck and a surprising amount of planning involved. Each dungeon is like a puzzle, and might take 15-45 minutes to complete. You start each dungeon as a lowly level 1 character. Kill the monsters in a certain order and gain the power-ups at the right times and you will be able to defeat the boss-monster and thus “win” each dungeon. if you randomly charge in like a hack-and-slash game, you won’t maximize your powerups and you won’t have enough health to tackle the tougher monsters. Same if you spend the power-ups too soon. If you don’t defeat the tougher monsters, you don’t gain the experience-point bonuses to increase your abilities enough to tackle the boss-monster. As you complete dungeons, you can unlock other character classes (again, you start each dungeon back as level 1 and the layout of each dungeon is randomly generated each time).

Real player with 435.9 hrs in game


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I was wary of this. I played a ton of alpha, even after I had unlocked everything and finished all the levels. It was a lot of fun, and I appreciated the minimalism of the game. I paid for the advance copy something like three years ago, played the game, then stopped and sort of put it behind me for a while.

Then, just a couple weeks ago, I saw that it was released on steam. While I thought about looking up my copy of it, minutes later I received a message saying because I paid in advance I got a steam key!

Real player with 136.9 hrs in game

Desktop Dungeons on Steam

Abyss Manager

Abyss Manager

Another FM-like game. Amazing to be the coach in abyss. “Bad instruction”? No. There’s no instruction. I wish the developers could add it in the next update.

BTW, although this game doesn’t have a macOS/Linux version, it behaves well with Steam Play

Real player with 117.6 hrs in game

I have bought a lot worse than this, much is not explained well, some is not explained at all.

I pretty much ignored exploration and the monthly battles.

I played around 3 yrs in game or so I think.

My main problem is you have too many hero’s. It’s hard to get to like/know them well when you have to keep so many.

It’s cheap enough and fun enough that I certainly don’t regret the purchase.

Real player with 36.4 hrs in game

Abyss Manager on Steam

Terraformers

Terraformers

• Explore the Red Planet

Send your leaders to mysterious locations and be the first to discover rich resource depots, giant crystal caves and stunning natural wonders.

• Develop your cities

Found new cities on craters and in lava Tubes. Make them thrive and meet your population’s rising demands.

• Manage your resources

Mine the rare metals of Mars, manufacture them into advanced goods and set up an effective transport system between your ever-growing cities.

• Terraform with ambitious projects

Restart a volcano, construct giant space mirrors or crash ice asteroids to geo-engineer the entire planet.

• Become a gardener of life

From spreading adaptive bacteria, to planting full-grown forests with bears. Each life form has specific requirements and provides strategic benefits.

• Join the Terraforming!

By making this game, we hope to inspire humankind to take its first steps out of the cradle and become an interplanetary species, starting with Mars! Do you want to join the terraforming movement, get updates about the game development, chat with us, and be the first to be considered for the closed alpha? Then join our Discord server !

Terraformers on Steam

Concordia: Digital Edition

Concordia: Digital Edition

Great electronic version of the game. There are options that make scoring easier to visualize during the game. The UI allows take-backs before finalizing an action, which is also very helpful. Realtime games would be a great update.

Real player with 43.6 hrs in game

It’s really addicting. I only play vs AI but it’s just a joy and with my novice experience every game feels close. I would recommend turning off visible scoring to mimic the board game and not make bad decisions looking at short vs long game.

UI could be improved a little bit for me to easily see what I have (housing resource count) at a glance, the various overlays don’t quite do it for me. Maybe there is a better way and I’m just too new.

Music is great though I wish there were some more varied tracks instead of what feels like the long “one” song built in.

Real player with 37.2 hrs in game

Concordia: Digital Edition on Steam

Conquest of the New World

Conquest of the New World

This is an old game I firt bought around 20 years ago. I enjoyed it a lot then and still enjoy it. The controls are very basic and the graphics are poor by today’s standards but it is still fun to play and does take strategy to conquer the new world. For $10 I’m very happy with my purchase, I’m only irritated that I had to purchase the game a second time because my current machines don’t support the old software.

Real player with 1783.2 hrs in game

This game is an old favorite of mine from many years ago. Although its graphics are now very dated, and it is a turn-based game in an era when most people seem to prefer real time (at least, the people who sell games seem to think so!), I have always found it to be a very well conceived, highly playable, and unusually entertaining game. It might very well have become one of my all-time favorite games if not for one fatal flaw: It contains a number of bugs which, in extended play, render it literally unplayable! The most annoying of these is that, in battles between large armies, the game hangs in the middle of the battle, and is unrecoverable. The only solution to this I have ever been able to find is to save your game before the start of each turn so that you have a fall-back position if you hang. Note that you must save under a new name, exit your game, and restart under the original name each time you do this (in other words, there is no “Quick Save” option as in so many other games). This makes it such a nuisance that you are not likely to do it. But even if you do, what’s the point? In order to not hang, you must choose not to have the battle. But without large battles, this game holds little interest for me. So when I saw that Steam was offering Conquest on their platform, I was excited to think that they might be offering a playable version, and I immediately bought a copy (at full price). Unfortunately, once I got well into the game (about Turn 120), the same old problem occurred. When playing on my own computer I was sometimes able to resolve the hangup by force-closing the hung game and rebooting the computer. Obviously rebooting the Steam server which supports this game is not an option. So here I am, having invested about a week in playing Conquest (actually 24.1 hours of play time according to Steam), and my game can neither be continued nor reverted to an earlier position – not that going back would necessarily help, anyway. I’m sure you can imagine my frustration level, and my disappointment that Steam did nothing to fix this potentially classic game before offering it for sale.

Real player with 838.7 hrs in game

Conquest of the New World on Steam

Charterstone: Digital Edition

Charterstone: Digital Edition

Pretty darn nice implementation of the board game. I have played the campaign once in real life :) I have finished one campaign with this program against 5 AI opponents. My second campaign got really wonky screwing up rules and end of game choices. I think I might have hit some less major bugs in my first campaign, but I don’t know if I just wasn’t paying enough attention or wasn’t clear on various rules.

Sooo, It is good and it is fun. The developers are already patching the game that was obviously released a bit too soon. But they ARE patching.

Real player with 94.0 hrs in game

Halfway in the campaign. and while somethings are nice it is a mediocre worker placement game as you are building the worker placement yourself…

this happens by what is available to you and since you can’t choose specific buildings it is a hit or miss.

SO my main issue is that there isn’t a way to build your own custom map. Or at least i can’t find it. That would have been fun tinkering with it and see if you can outdo some of the maps allready in there. Can’t believe the bottom one was approved. that was just no fun. have to test the others.

Real player with 49.5 hrs in game

Charterstone: Digital Edition on Steam

High Strategy: Urukon

High Strategy: Urukon

This game is surprisingly addictive. Stripping a genre down to bare bones to see what new things might appear has, of course, been done many times before, but this game demonstrates precisely why that’s the case. There are far more resources than the average grand strategy game, perhaps more comparable to an Anno or Settlers title, but stripped-down gameplay makes it easy to understand how to obtain what you need to achieve your objective.

As one might expect, the interface is tastefully minimalist and generally easy to understand. The music is very enjoyable, to the point that I’m reluctant to mute it and watch videos on my second monitor as I often do with other games (even though this game is otherwise perfect, gameplay-wise, for doing exactly that).

Real player with 26.0 hrs in game

This is essentially a lightweight grand strategy game that has been heavily abstracted and streamlined. Everything, including your army, is a resource, and game play consists of exchanging resources either peacefully or aggressively, to try to gain an advantage against other nations. It differs a few ways from other games in the genre: it’s easy to learn the rules, and you can jump in pretty much right away; games are fast, usually lasting around an hour or two; and you’re given goals other than just “conquer everything”, which keeps the game fresh when replaying it. It does feel like the game could be expanded with more features, but given the modest price point, I find it worth the cost.

Real player with 25.8 hrs in game

High Strategy: Urukon on Steam

OIL PATCH SIMULATIONS

OIL PATCH SIMULATIONS

i have been playing the game for several months now. there are no problems with this game. everything works properly. technical support is outstanding. i had a problem starting the game because of my system setup is unique and the game itself gives you info on how to contact support. an impressive first for me. the game tells you what is wrong with it and how to fix it. nice. simple fix takes seconds just enter a special code and it fixes itself to work on my system. never heard of that before. top notch game support.

Real player with 68.2 hrs in game

so it says to purge drill rigs to relocate and various other commands that do not have options associated with them. how exactly does this work? do i write my own script to implement these dynamics that supposedly exist or do i just accept the fact that the game is not only broken but not even complete?

Real player with 1.5 hrs in game

OIL PATCH SIMULATIONS on Steam