Chronicles of Vinland
do not buy this game. you get 6 production buildings each can have there production speed and there storage upgraded.
a wall and one tower each with one upgrade path. and your main hut with two upgarde paths.
all you do is click on the buildings to colect material and upgrade the buildings. the natives will attack and there strength is tied directly to your chiefs hut. the outside world is a map with 5 tee pees on it you cilck on the teepees to get quests from them like upgrade this building or defeat this many attacks against you or give these resources. after a bit you just log out and wait a while then log back in and colect your resources do your upgrades then log back out. supper fun
– Real player with 20.3 hrs in game
Read More: Best Resource Management Casual Games.
Most of the negative reviews are from the early access, so I’m not sure how the game used to be before the latest update. I’m enjoying it so much, in fact the game is pretty addicting!
The story based on the history of Vinland (North American lands) when vikings arrived there to explore it. You’ll have your settlement among the native Americans and try to earn their trust as well as friendship and eventually forming an alliance. To achieve that they’ll ask you to do some tasks like upgrading your buildings and workshops, or give them a certain amount of resources. Some of the angry and unfriendly natives will attack you, so you need to improve your village’s fence (Palisade) which I forgot to upgrade at first and focused only on the watch tower - Of course I lost a couple of encounters against the natives because of that and they stole tons of my resources.
– Real player with 9.5 hrs in game
Colonials Programme
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A short-term sci-fi Colony Building Resource Management puzzle game
It’s a causal game where you build machines on a grid-based 2.5D map, to harvest resources, and refine them into things like food, water or fuel. Which you’ll need to birth colonists or launch rockets. Meanwhile, you’ll have to manage pollution levels or even fight alien infestations, threatening to block off your precious building slots!
– Real player with 37.3 hrs in game
Read More: Best Resource Management Robots Games.
A colony management simulation where you are preparing planets for human colonization. Build the necessary structures and gather resource. Then manage the planet and continue to progress, eventually gaining colonist and venturing on. A causal game that takes planning, and has a lot of indie charm.
Here is the first 40 minutes of game play.
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– Real player with 11.3 hrs in game
Power of the Ancients
A mostly peaceful pixely isometric city builder with a bit of magic.
Construct a pyramid as the center of your realm.
Four different people live in the four quadrants of the pyramid.
Fishermen, farmers, fire people, magicians.
Gather resources, build homes, challenge demons and create a thriving city while preparing for winter.
Read More: Best Resource Management Sandbox Games.
Good Company
I see great potential for the game, but as I’m writing the review now I’m only taking those things into consideration that are already in the game.
Gameplay: 5/5
Graphics: 5/5
Tutorials: 4/5
Difficulty: 5/5
Support: 5/5
Gameplay:
The gameplay loop is simple:
1. build/rearrange production line
2. set up the logistics for that line
3. tweak bits and pieces to make it profitable
4. plan the next production line / change the line output to another product
For me that is exactly what I was looking for. You create something, an issue arises, you fix that issue and that leads to another issue or you’re set and you create the next new thing.
– Real player with 180.1 hrs in game
i loved the concept but the execution is so EXTREAMLY flawed..
market: why is it capped so low in FREEPLAY. ive tried countless times trying to tweak the my out puts. But literally ever single time ive played the supply chains get so damn long that I cannot maintain a profitable business with out producing more then I can sell which ironically makes me go bankrupt
out/in bound shipping: why can we move these? Why is there a limit to how many items I can place in the in/out bound points with out the ability to upgrade them?
– Real player with 154.4 hrs in game
Multishop Tycoon Deluxe
Casual game; Not really good or bad. In this game, you have to select which food you serve in which area and at which price.
You get the opportunity to buy upgrade and change the color of the food truck to attract more customers.
But that’s where the big problem is: you don’t get a tutorial or hint.
– You get NO feedback or hint about the things you propose. Customers don’t say anything - for example that’s it’s too expensive, or that they didn’t like the meals proposed or that i proposed too many units of that item. You get NO advises or confirmation the items you selected are the right one.
– Real player with 25.9 hrs in game
great casual simulator of foods selling shops network - game’s small, does not have any heavy hardware requirements, does not require any learning to play it, but its funny and addictive, bright and colourful, suitable even for children.
sure, its not a complicated economics strategy, not a simulation of all complexities of a real world, its a simplified model of a business, but - after you play the game a little you will understand where are retail stores prices are coming from as you will be rising the prices to the maximum to get the maximum profits :) you will understand, why a cup of coffee that costs 0.1 euro to make is 2 euros in retail :)))) and maybe this knowledge will help you to save some money not buying junk foods at typical junk foods locations
– Real player with 12.1 hrs in game
Hotel Magnate
Overall, the outlook for this game looks promising. I’ve enjoyed playing the game so far despite the bugs, and am looking forward to them adding the ability to create multi-level hotels. This is an “Early Access” game that is over a year out from its late 2022 release date (mentioned in the Early Access details), so there is a lot of missing, unexplained, and bugged functionality. A couple of examples of the game’s state, as of October 7th:
There is no unlimited money mode/cheat, so designing a hotel has to be done entirely through regular gameplay.
– Real player with 210.6 hrs in game
I completed this game in 3 hours, and could’ve done it quicker if i didnt chill out.
Good bits:
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Customisation is good, nearly everything in game can be customised in some way.
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Decent size land plot to build your hotel on.
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Easy to learn how things work in game with staff, customers and getting star ratings etc.
Bad bits (and the reason why i’ve requested a refund):
- The video advert of the game must be on full release and not early access, as currently you cannot have multiple floors and multiple maps, its just one map (in the woods) and its a ground floor hotel only, a MAJOR advertisement con if you ask me.
– Real player with 14.3 hrs in game
Survive the Fall
A global cataclysm has brought an end to civilization as we know it.
Finally, after many years of darkness, sudden climate changes, numerous fires, extreme temperature fluctuations, an eternal has come over the planet and the conditions allowed you to try to explore the post-apocalyptic Earth.
As one of the survivors, you will have to survive in this hostile world, find other allies and with their help build a new settlement - for only as a close-knit community will you be able to survive these harsh, new times.
Not everyone will be friendly… the fight for the resources left over from the remnants of civilization can be brutal…
SURVIVE
Gather precious resources so you don’t die of hunger or cold.
Light fires, craft weapons and items, hunt and don’t get killed.
EXPLORE
Explore an open world full of dangers, secrets, and valuable artifacts. Admire the views and the wildlife that dominates the land. Be careful in the forests… it’s easy to get lost.
The asteroid left behind more than a big hole in the Earth… Beware!
BUILD AND MANAGE A SETTLEMENT
Create a new settlement that will grow and the resources it produces will help you in your missions.
Remember, only a good commander who wisely uses limited resources will be able to win the respect of others.
ASSEMBLE A TEAM
Assemble a team that will help you survive and support you in battle. Decide whether you want to go on missions with support, or if you prefer to leave your companions to guard and take care of the base. Take care of their health and condition.
AVOID DANGERS
Sneak around and, if necessary, face opponents in open combat. Remember, however, that ammunition is severely limited, medicine is scarce, and every companion is worth his or her weight in gold. Is it worth the risk?
Main Features:
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a world full of secrets
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a survivalist approach to gameplay
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team and resource management
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construction and development of the settlement
Travel Fanz
OVERVIEW
Travel Fanz is a 2D game about Tourism and Travel. It is a micro budget game in early access mode. Installs are available for Windows and Linux Desktop. More location maps will be added over time. New maps will always be free. You only pay for the game once.
MAPS
Each map represents a real world travel location for your Tourists to explore. The maps currently available are:
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Isle Of Wight Map
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Bavaria Map
GAMEPLAY
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Managing Tourists and their travel experience.
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Opening Attractions, Hotels and Services.
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Sending Tourists to locations on the map.
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Exploring real world Attractions on the map.
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Gaining and spending Happy Icons.
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Buying Travel Gear for tourists.
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Managing Tourist Fatigue and Hunger.
HAPPY ICONS
Happy Icons are the currency in the game.
Earn Happy Icons by sending tourists to Attractions, Hotels and Services.
Happy Icons are used to open locations, enable Bonuses and Facilities.
The game ends when you have accumulated 100 Happy Icons.
UNHAPPY ICONS
Tourists can also gain Unhappy Icons if they get too tired and hungry.
Unhappy Icons trigger negative tourist events.
TOURIST RATING
The Tourist Rating indicates how much the Tourist is enjoying their trip.
Once the Tourist Rating reaches +100, the Tourist gains you one Happy Icon and the rating is reset to zero.
TOURIST LIKES
Each Tourist has their own unique set of LIKES.
Tourists gain Happy Icons faster if they visit locations which offer their LIKES.
TOURIST DISLIKES
Tourists also have Dislikes which can give them a negative travel experience.
ATTRACTIONS
On the map you will discover many Attractions such as historical buildings, natural landscapes, wildlife, artistic and cultural sites.
HOTELS
These are locations where you send Tourists to recover from Fatigue.
SERVICES
Food Services are locations where you send Tourists to recover from Hunger.
Other Services enable Tourists to buy activities and Travel Gear.
TOURIST EVENTS
If you have gained Unhappy Icons, then Tourist Events can be triggered.
Events have a negative impact on the Tourist’s experience.
TUTORIAL MAP
The Tutorial Map can be loaded as a new game to allow you to step through the gameplay.
Bear and Breakfast
Bear and Breakfast is a laid-back management adventure game where you play as a well-meaning bear trying to run a B+B in the woods. Hank and his friends find an abandoned shack and, equipped with their teenage ingenuity, turn it into a money-making bed and breakfast scheme for unsuspecting tourists. As your business expands so do the mysteries of the forest, and Hank soon finds himself uncovering a plot deeper than the wilderness itself.
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Build and personalize your inn with dozens of guest rooms, bathrooms, parlors, and entertainment.
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Each room can be individually customized completely from furniture to fixtures.
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Bring guests into the forest to stay at your inn. Keep ‘em happy to maintain your reputation, earn money and attract new customers!
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Complete quests and story lines to collect new items and perks for your inn.
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Uncover a world rich in lore, side quests, characters, and secrets.
Moving through the story-rich world of Bear and Breakfast will have you stumbling on dozens of interesting folks and weirdos, much like yourself.
Most of them have something to say about your endeavors and if you take some time out of your day to listen, they might help your build your shack to new heights!
Not everyone is as helpful or as needy though. Are you bear enough to search deep within the forest and your soul to find the mysteries that lie within?
Sabre Team
I figured this would like a cool little X-com: UFO Defense type of game, but I was mistaken. The UI is somehow even less user friendly and the entire objective of the game seems to be in finding ways to piss me off.
I expected better, honestly.
– Real player with 0.2 hrs in game