Niche - a genetics survival game
I’ve been searching for a game with breeding mechanics, and this game scratched that itch I’ve had for so long now. I love how it’s not just a “Red parent and blue parent have purple child” simple type of breeding game, tho those are fun to play too. It actually uses real life genetics. So there are some genes that are dominant/recessive, co-dominance, incomplete dominance… and you run into real problems if you inbreed too much.
There are so many genes! You can make your nichelings be primarily herbevores or carnavores. You can make them fly or swim. They can survive hot climates, cold climates, and even poisonous swamp environments. Or you can make them anything inbetween! And these are just the genes to help you survive the environment! There are tons more genes that are purely cosmetic
– Real player with 372.6 hrs in game
Read More: Best Resource Management Tabletop Games.
Niche – a genetics survival game, is of course an early access game. It revolves around these creatures, which aren’t anything specific. Many people describe them as cats and bunnies combined, with plenty more. You start off with Adam and Eve, and must breed them, occasionally using the Mutation Menu in hopes of getting specific or better genetics for your creatures. As you go on you must strategically pick each creature you mate together in order to get the most optimal genetics. There are many islands to go to and fro. During your adventure you’ll come across many challenges, of course. This includes carnivores, who come to of course eat your creatures (or, really, just to kill them), or going into harder islands you’ll encounter birds, who will eat your babies if they’re not within a hexagon (or square, step, spot) of the baby. There’s also Dodomingos who will take every chance they get to steal a nest, and if you attack it, it’ll attract more Dodomingos, and perhaps even carnivores. Perhaps you’ll encounter a Rogue Male (previously Horny Male) who will breed with your females if you’re not watching. There’s also leeches who will attach to unsuspecting creatures, even if they’re on the shore. There are also a few biome specific creatures, such as the different (Hearing, Seeing, and Smelling) Apes, who you’re suppose to run from rather than fight. Or the Mountain Biome creatures, such as Walrus Deer (Who I believe is prey) Arctic Ramfox, who is also like the carnivore, and will steal meat you haven’t picked up, or the infamous Balance Bear. The Balance Bear is the Apes of the Mountain biome. You’re suppose to run from it, rather than fight it, and it only appears during snow.
– Real player with 141.5 hrs in game
Kingdom Tales 2
It’s exactly like the first one, which I found nice. That’s what I was hoping for. Simple resource management game with a light plot.
– Real player with 8.2 hrs in game
Read More: Best Resource Management Casual Games.
What can I say? It’s a cool, little time-management game. The levels are well designed, and the game is balanced pretty well. There’s a basic story involved to keep things a bit more interesting. The learning curve is virtually non-existent – the levels aren’t too hard to figure out, but if you are going for high scores or prefection you’ll have a bit of a challenge on some of them. This game is a fun, little time-waster if you’ve got a few bucks to spare and a few hours to kill (it’s short; I beat it in about 7 hours).
– Real player with 7.0 hrs in game
Kingdom Tales
edit: After a 2nd play through years later, this game isn’t that bad for what it is. Because there really isn’t a story and it isn’t that long (3-4 hours maybe), Kingdom Tales feels like it best suited for a phone or tablet game. It’s definitely aimed at younger players new to resource/time management style games as it does a lot of hand holding. For what it is, it’s a good time waster as there is some challenge to it, but I wouldn’t pay more than a couple of bucks for it. Still can’t recommend it though because it feels like a mobile game put on the desktop.
– Real player with 7.0 hrs in game
Read More: Best Resource Management Casual Games.
I got this game as part of a bundle, so i can’t complain too much as it’s hardly left me out of pocket, however i feel sorry for anyone who has paid full price for this game.
I’ll confess it’s not 100% garbage, i mean, i played the whole game through each level for about 5 hours, across a few days, but i spent the whole time just waiting for something more, but constantly feeling restrained as if there was very little choices to make and it was a very clear path to follow.
From the video preview i would say i enjoy games like this, i like the sort of management you get in games like this, and there was a slight notion it would be quite childish, however i held out in the hope that the game play would be a good way to satisfy my strategy cravings.
– Real player with 5.5 hrs in game
Pizza Simulator
Pizza Simulator is a unique combination of strategy & simulation game with economic elements. You take the role of Pizzeria Manager. Start from the bottom with few bucks in your pocket to deal with the challenges of the pizza business. Come out on top, build the largest pizza franchise in the world, or end up getting broke. Welcome to the world of Pizza Simulator.
Here are just slices of the big pizza that you can eat in Pizza Simulator
Making pizzas - world’s record - 14 pizzas in 2.35m. Do it tasty, but do it fast.
Leaderboards - compare rating, speed, finances with other players
Customization - countless options of customization
Marketing - effective advertising = easier success
Delivery - everyone loves hot pizza, hate a cold one. Be always on time.
A PIZZA SLICE A DAY KEEPS SADNESS AWAY
From rags to riches - start with a small restaurant and end up with the largest pizza franchise in the world. Manage your finances as there is always a lot of expenses but mostly shortages of cash. Search for staff, hire, and fire them if it’s needed.
Create the best pizzas that have been ever made having more than 50 ingredients to choose from. Remember, even an ideal pizza for one client can be horrible for others.
It’s never easy when every restaurant manager wants you to fail. Rats, bugs, electricity shortages, sanitary & tax controls, mafia are just a few problems you would be dealing with. Although if you can’t beat them fairly, maybe it’s time for “dirty work”. Make them regret the day they have started competing with you.
Make your dream come true. If there is an internal businessman in you and you love pizza, you came to the right place.
You’re gonna serve pizzas for lots of picky clients. You’ll meet veg/fish/meat lovers, children, old people, and teenagers. All of them have different tastes. It’s won’t be a simple walk in the park.
If you want to support Pizza Simulator and talk about the game or pizza, or whatever you want. Come to our discord channel.
Train Valley
I thought this would just be geometric puzzles.. figure out how to lay the tracks. But the creators took this into account by throwing an array of constraints at you:
A. Budget (both too much and too little)
B. Physical Constraints.. both “immovable” and “purchasable” where you pay to use the area
C. Scheduling Challenges.. not only the ones thrown by the game but a “must do” quantity of add-on trains you add at your choice of times in your game play.
D. Time Constraints.. each “location” has limited time to accomplish your work
– Real player with 693.4 hrs in game
This wasn’t what I was expecting. I was expecting a game like transport tycoon made more simple and kid-friendly that I could let my niece play when she came over. (She likes trains.) Instead, this game is basically one of those traffic-manager games, although it does feature pausing. Space is severely cramped, forcing multiple trains to share the same tracks since there isn’t room for the parallel tracks you’d normally use, and so managing traffic flow and multitasking are the name of the game.
– Real player with 32.6 hrs in game
Alicia Quatermain: Secrets Of The Lost Treasures
like many other time management games of its kind, this is what one might call a “grinder”. to make any headway, one needs to keep grinding away at the levels to try getting the best results.
also like many others like it, it’s a pretty simple game. nothing fancy, nothing exciting. the story is fairly simple as well. not dark, nothing scary and pretty routine in the way it’s set up.
the draw has more to do with nostalgia than anything. unless you’re a youngster, you likely have heard of the serial movies (based on novels from 1885) about the great Alan Quatermain. (misspelled in the game actually… it should be two Ls. but that’s just nitpicking on my part.)
– Real player with 11.1 hrs in game
Game Information
“Alicia Quatermain: Secrets of the Lost Treasures” Collector’s Edition is a Strategy game. The game was developed by JetDogs Studio & Whalebox and published by JetDogs Studios.
“Secrets of the Lost Treasures” is the first episode of “Alicia Quatermain.”
Since this is a collector’s edition, it comes with extra features that are not available in its counterpart; the standard edition.
The Game Review
Game Visuals
I want to mention that the visuals in the game are well done. The visuals can be adjusted in the game’s option menu.
– Real player with 10.3 hrs in game
Baking Bustle
FUN
– Real player with 14.7 hrs in game
yes very good
– Real player with 11.8 hrs in game
Toy Tinker Simulator: Prologue
A super cute game that isn’t too difficult, it’s perfect to just relax and enjoy as you tinker on toys. It doesn’t require much mind power at all, just click and point or occasionally move your mouse around. The graphics are really nice, it’s aesthetically pleasing and it has realistic tools to work with. It isn’t hard to help repair these too-loved toys to their former glory!
My only request would probably make it a tad more hands on, such as having to assemble the toy at the end by putting it together yourself rather than just clicking and having it magically appear in place.
– Real player with 2.1 hrs in game
I really enjoyed the prologue to this game, I’m super excited to see the whole game come together! It has similar vibes to House Flipper, but it feels more straight to the point, and it’s based on fixing up toys! I feel like an Elf in Santa’s workshop, I loved it. I can’t wait to see all the other toys we will get to fix up, getting to use even better tools and equipment, and being able to deck out the office/workshop!
I liked the intro music as you come into the main menu of the game, but I wasn’t as much interested in the music choices whilst in the game. Personally I would have liked to hear something more relaxing, but that is just personal preference. I do very much appreciate that you can shift through music in the game, and can also pause it.
– Real player with 0.8 hrs in game
Tube Tussle
Solid game!
I’ve seen a review that called this a childrens' game. To that, I say “so what?”
This game has enjoyable elements regardless of being an adult, adolescent or child.
This is going to be somewhat of a comprehensive review so bear with me-
Soundtrack:
Great! I think that it very much fits the style of the game.
Interface:
Fantastic. A little goes a long way. All of the options are easily accessible and easy to change- unlike other indie games like phasmophobia, which I also love. Personally, I just like that ability to access the menu whenever needed.
– Real player with 0.7 hrs in game
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– Real player with 0.6 hrs in game
Warmth
A charming, relaxing little puzzle game suitable for just about anyone. Warms you up and makes you feel cozy just watching your pets, children, and grandmothers perk up and smile as you provide them with needed light and heat. Also provides the right amount of frustration as you realized–yet again–that EVERY SINGLE GRANDMA needs THREE sources of heat before she’ll knit you that sweater she promised.
[And honestly, you’ll need the sweater because SOMEBODY has to trudge out into the darkness to get more wood for the freaking fires. Just kidding, this game isn’t Don’t Shiver, heh.]
– Real player with 4.3 hrs in game
Warmth is a short logic puzzle about finding the right arrangement of heat sources in order to satisfy certain heat requirements. The levels have a grid-like structure, with some of the tiles occupied by characters (either by a dog, a child, or a grandma), each of them having specific heat needs (for example, the grandma requires 3 heat sources around her, while the dog needs only 1). The remaining tiles can be filled with torches and camp fires that will generate heat in the surrounding cells, but must be connected with each other in order to spread the heat.
– Real player with 3.1 hrs in game