Oraxum Trials
Exiled as an outcast, the alchemist lived a life that many would pity. The alchemist became a revered name whispered across the streets, often being sought out to conduct dangerous and bewildering experiments. Forever being hunted by the Katedral Academy, the alchemist wished to test the limits of sorcery and forge their own path.
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Oraxum Trials is an incremental puzzle game where you conduct complex experiments with the Oraxum, a hexagon-shaped board with magical properties. Master using the Oraxum — the alchemist’s greatest tool — and harness the power of mystical crystals, sigils and more.
Complex Puzzles - Every puzzle has multiple solutions, but you are given the freedom to create your own. Fill up your Oraxum for mana generation, utilizing both energy and corruption to your advantage. Conductors, reservoirs and other tiles can be used to create a solution.
Narrative Cutscenes - Grow your skills as an alchemist and discover the world with narrative
cutscenes. Make lasting friendships, face perilous enemies and uncover hidden secrets
throughout your journey.
Prestige and Upgrade - After performing enough experiments, take your gameplay to the next level by prestiging. Gain access to talent upgrades and acclimation points, all of which will have a permanent effect on your story and gameplay.
Decide Your Legacy - You control your own fate. Will you embrace the dark or light magical arts? Or perhaps you would rather maintain the perfect balance? A true alchemist knows their craft, and only you have the power to decide your legacy.
Read More: Best Resource Management Casual Games.
Coin Treasures
A really novel idle idea!
I have already put some hours into it and am looking forward to seeing how the game goes.
The developers are very nice and this game definitely needs to be seen by the eyes more idler junkies!
The game can seem too easy at times then the next moment Thor’s hammer takes away all your stuff!
You can sit there and spend all your coins and try to maneuver the items the best you can, but when you come back
it’s always going to look like a crazy mess haha. It will start slow of course, but gradually you can drop more coins faster
– Real player with 198.5 hrs in game
Read More: Best Resource Management Idler Games.
This is a neat more visual take on relatively simple incremental mechanics… and it kinda works.
TLDR: The game has some issues, but I find myself still playing it after 5hours+, and still enjoying it.
Don’t expect this to be an incremental with tens of new mechanics to unlock over 100+ hours, it is a much more condensed experience. And if you enjoy more visually appealing incrementals, then it’s definitely worth a try - although the current price might be a tad high compared to other games in the genre based on content alone, I found it more than worth it - and especially if the dev sorts out some of the below issues it’ll definitely be justified.
– Real player with 13.4 hrs in game
Idle Pins
Edit 02/11/2021: Three things related to monetisation have happened. First, leaderboards have been removed. That’s good, they were useless anyway and clear cheaters mostly populated the top spots. Second, the daily premium currency (Derium) given has increased dramatically, roughly doubling over the first month. While the amounts are still very, very small, it’s something. Good job.
Lastly, I cursed the game when talking about RNG based purchases, because there is now a slot machine for the Halloween event. The listed chances are 1.23% for a good drop, 29.88% for a not very good drop, 68.9% for absolutely nothing. You also get a tiny consolation prize with each roll, all for 100 Derium. If you wanted to buy Derium it would take roughly 8,100 to get one of the good drops, costing around $20. More absurd monetisation from the developer, sadly.
– Real player with 1220.6 hrs in game
Read More: Best Resource Management Idler Games.
This will be a fully honest and unbiased review, i personally enjoy the game as i did with the original.
Personally i consider this game a pretty good balance between the active and idle sides of the incremental community. (if you complain about the game require to much active then, simply put the game isnt made for you, as its more geared towards the more active side of the incremental community. dont expect something like melvor, expect something like realmgrinder in terms of activity) The game however isnt entirely active and does have a somewhat long waiting periods, not timewalls per say, but just waiting periods. none the less, despite the fact i prefer EXTREMELY active games like perfect tower 2, and The Prestige Tree. this game has somehow entranced me despite the larger waiting periods.
– Real player with 304.3 hrs in game
The Sealed Ampoule
An interesting variation on mystery dungeons.
The Sealed Ampoule is the newest game from CAVYHOUSE games and it is just as beautiful and strange as their other titles. Fans of mystery dungeons won’t find a ton of challenge here but it is a nice pared down experience, it’s pared down in that there is only the one dungeon and look of it doesn’t really change save for the ever shifting background colours, also while you do always start at the first floor your levels don’t reset and you accrue experience and stat upgrades that help each subsequent run. In another deviation from the usual mystery dungeon, there are no upgradeable weapons or clothing instead you upgrade the dungeon itself and your skillset. The characters are charming and while the story is simple it’s nice to solve a mystery.
– Real player with 70.7 hrs in game
Like the other Cavyhouse games, this is a very aesthetic, weird and experimental game. If you played Forget me Not? It’s about twice as long and grindy. Still worth playing if you’ve liked other Cavyhouse games.
If you’ve not played something by Cavyhouse before… this would be a good starting point, as it’s the first one timewise? If you’re just looking for a roguelike, and have played a bunch of those this likely won’t be super interesting to you though. it’s fairly low stakes (die = resources lost and that’s about it), but there’s also not like weapon/armor upgrades. there’s just skills and upgrading the dungeon itself. And loot is all recovery items, tools or materials. If you want a very relaxed, and less complicated roguelike though? This may actually be a perfect fit for you.
– Real player with 57.8 hrs in game
Critter Clicker
Ok; I agree with reviews stating this is not a clicker game. Maybe ‘Idle Critters’ would be a better name. But I don’t agree that this makes it completely pointless and not worth the money don’t even have to spend on it.
I actually really liked it; trying to get all the upgrades and embiggen your farm is fun.
Plus, despite being a bit ‘bare bones’, once you get used to the interface it definitely has a quirky charm that I actually found far more pleasant than a lot of the more ‘polished’ idle/clicker games out there.
– Real player with 335.8 hrs in game
There is nothing to this game. Great at first but once you unlock the very minimal amount of things there is to unlock that it for the game.
If the game gets a major overhaul update I will reverse this to recommend.
Edit the 80+ hours are from mostly leaving it on overnight for a few nights… really only spent maybe an hour at most configuring things.
Sure it is free but if the developer added way more stuff I would pay something for this game because in the beginning it is fun.
– Real player with 83.5 hrs in game
Farmtale
I didn’t quite expect to be re-reviewing this game, but I am glad I am able to give this game a positive review. After about a year of near radio silence from the devs, they updated the game, keeping the main gameplay loop of the old version, but adding quite a few new features and overall just made the game a much more enjoyable experience. If you had this game a year ago and are wondering if you should return to it, I’d definitely say yes. For anyone who never played the original version, but is looking for a short and sweet (roughly 20 hour) experience that combines both idle and base building gameplay, I’d say give it a go. The devs seem like they now intend on routinely updating the game, and as of this review that have been following through with their promise. One last thing before I end this review, if you do end up getting the game, you get to experience pretty much everything you can do in the game before you pass the two hour refund mark, so if you don’t enjoy it in the first two hours, you can know you probably won’t enjoy it and vis versa. I left my original review below if you’re interested on why I originally rated the game negatively.
– Real player with 150.9 hrs in game
Fairly small and uncomplicated idle game.
Progress can be sped up by manually clicking, but it functions quite well on its own for quite a long time before more upgrades are needed to make more progress.
My one big problem with the game (at the time of release; this is an early access) is that there isn’t enough information behind some of the upgrades. Some upgrades will state a percentage, but not telling me if the bonus is additive or multiplicative with other upgrades on the same building. Speed increase upgrades are equally secret. No information on whether it reduces time by percentage or seconds. This makes it difficult to discern which upgrades are worth going for.
– Real player with 103.5 hrs in game
God Awe-full Clicker
This review will be updated every now and then.
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12th July 2019. Recently Offline progress was added to the game. It works fine as long as you log in to see it. Note that you do not gain offline rewards if you get the daily rewards pop-up instead.
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7th April 2019 I went for the God-like bonus, so starting here my account is technically no longer F2P, but the March review is still from a F2P perspective. (I was F2P up to Path 8107)
Edit: Forgot to specify that at the time of getting this premium bonus I had purchased everything from the premium shop other than one Pet and most Realms for freely earned Apples.
– Real player with 2886.6 hrs in game
Recommended if you’d like to have something to do while watching videos or doing other less engaging stuff.
Very active devs. Quite transparent, responsive, polite. Frequent content patches.
There is a leaderboard in this game. If you care about that, this game is pay-to-win. If you don’t, it’s not. Premium currency is farmable and is a lot more accessible than other games with p2w systems. You can eventually collect all the premium upgrades with time and dedication- there is no paywall. But if you care about ranking, you likely won’t beat the guy straight dumping cash on the upgrades, unless he goes on a hiatus.
– Real player with 1116.6 hrs in game
Idle Research
Idle Research is an addictive, resource management, incremental game with both idle and active playstyles.
Research and Craft items (Flasks, Tubes, and Cylinders) to earn as much of the 3 types of Energy as possible!
The game can be played anywhere at anytime, no internet or constant attention is required (though it would speed up progress :D).
Supports different platforms from Mobile and the Web version!
Features
We all love numbers right? How about big ones? That’s what this game is about! It was designed to be a fun and addicting incremental where anyone can enjoy.
Research and unlock up to 27 different and colorful vital items that serve one main purpose: Crafting!
Craft researched items that will make you even more Energy and can be used in different parts of the game!
Use your Energy to speed up progress with the 41 different types of Accelerators!
Earn Fire Items when researching to buy various special upgrades including Automation! You don’t need to manage everything manually 24/7 =D
Master your items to improve their research speeds and gain Mystical items!
Use your Mystical Flasks to buy from a wide selection of upgrades in the Mastery Tree!
There are 3 major prestige layers for each Flasks, Tubes, and Cylinders. Reset some progress, gain Golden items, and come back even faster!
Take your crafted Tubes into battle with 9 different zones each with unlimited zones! Each zone drops different colored skills that will help speed up the game.
Use your unlocked Skills from Adventure and level them up with your Tubes! Unlock up to 90 skills, each important in their own ways!
Use your tubes to brew 14 different types of potions that will improve the game in general and different Adventure stats!
Constant Development
As a sole indie developer, this is my passion and hobby. Making games is the major thing I do almost everyday. I will always seek suggestions, fix bugs, and always add new content that will make the game even better. My goal is to satisfy as many players as possible and to create a fun experience.
Community
One of my major goals is to create a community of players and indie developers that are friendly and helpful towards one another. Want to come along with the crew? Join the discord!
Made with love and passion,
Zach / CryptoGrounds Games LLC
Industry Idle
No waiting on energy / stamina / turns. bloops you down with 5 million cash and you do the rest.
After playing about 5 maps and at the current stage of the game ill rate it like this.
R = rating / S = suggestion / Number links both
(R1) Game play 9/10
(R2) GFX 8/10
(R3) Menu Layout 5/10
(R4) Misleading Overwhelming-ness 6/10
(R5) User Overly Clicking Fatigue 6/10
(S1) Solid Game (people should be required 2 hours of play before reviewing on steam)
(S2) (more color never hurt. building colors. and background green when same type selected) (S3) (needs a right click on map or building with wheel menu option.)
– Real player with 511.2 hrs in game
“Oh yay.” I thought; “another idler to waste my free minutes on whilst I’m busy answering my emails…”
Boy was I wrong….
Welcome to Industry Idle; a minimalistic game in the spirit of games like Factorio and Satisfactory. The game places you in the shoes of a company CEO tasked by setting up a profitable factory complex in a city of your choosing. Build a booming automotive industry in Rotterdam, go deep into IT-development in Detroit, arm Toulouse with nuclear armaments and sell it all on a dynamic market…OR your competition !!
– Real player with 352.6 hrs in game
Malmyr
I stumbled across this recently, and have been enjoying working through the campaign. I give this a thumbs up primarily because of the enthusiastic and helpful developer responses to questions I had, and I feel I got my moneys worth of entertainment value. These guys deserve some more attention for their efforts. It is a game that I “like” but don’t “love”.
Malmyr offers some quite different mechanics to what you would normally expect, though not all of those are necessarily positive things (it is very mouse clicky) and can take some getting used to. Kind of revealing is the lack of a lets play series out there - people tend to bounce off it after a few hours I think. Fundamentally the game is more of a puzzler than a true building game - space is limited and the randomly generated tiles can require some planning before you commit to building. I am hoping to finish the campaign, I am always a sucker for trying to “finish” a game. I haven’t tried the sandbox mode though I may give that a quick shot once I knock off the last two missions, we shall see. I just have too many other games that are begging for my time and this just doesn’t have that magic X factor or depth of strategy tp keep coming back to.
– Real player with 77.2 hrs in game
Malmyr is THE game you’ve been waiting for a long time! What a pleasant surprise!
Malmyr is the perfect mix of real-time strategy and puzzle game. Because in Malmyr building your city is not made as easy as in other building games. Instead, you have to ensure an always sufficient flow of raw materials through increasingly complex road systems. but malmyr always remains clear, fair and, above all, relaxing. Relaxation is the perfect word to describe malmyr. You have no time pressure, you can correct mistakes at any time without losing your progress.
– Real player with 23.8 hrs in game