Tiles
Its great. I mean, what can I say that hasn’t already been said about it in various reviews? It is a game that takes a wonderful mix of puzzle like planning and assessment of levels with the action packed and skill based movement of running games - especially at the later levels.
Overall, the game I think succeeds because of its general simplicity of design and concept, but in a way that makes complexity able to be built into the level design itself. It may take an hour just working on one level, coming up with one strategy and testing it over and over until you find its a deadend and you need a new route and having to work back with a new strategy, and once you find that working path you want to take, it can take many of attempts before you finally get that strategy down and finish it out.
– Real player with 29.2 hrs in game
Tiles, for me, is a perfect example of a love/hate relationship. When I first started playing this title, it infuriated me and I was so close to abandoning ship all together. However, with perseverance and a lot of finger cramp, I completed the entire game with most of the achievements (apart from the impossible achievement which is perfectly named). I think if any player gives this game enough of their time, they will learn to love it and revel in its difficulty. There are issues however like the fact that there is only one music track on a loop for the entire game, or the issue that there is no leaderboard for levels on the custom maps. That being said, the level editor is wonderfully designed with only a few additions which I would like to add; and add to the game all together:
– Real player with 28.9 hrs in game
Sonic & All-Stars Racing Transformed Collection
I like Sonic games but I’ve never been a huge fan. I do however love an arcade racing game and this is the best one I’ve played. The list of games this is better than is long, but it beats out Mario Kart and the Nickelodeon clone by a mile. Drifting quickly becomes intuitive, the AI usually isn’t as cheaty as other games, and the items are well balanced. There’s a decent variety of characters to choose from, many of which are from obscure SEGA properties which really helps if you don’t want to just play as Sonic or Knuckles.
– Real player with 20.6 hrs in game
Read More: Best Replay Value Multiplayer Games.
Equals Mario Kart
– Real player with 20.5 hrs in game
ADIOS Amigos: A Space Physics Odyssey
The best game I’ve played in a long time. What makes the game so good is the awesome physics model and the refreshing new game mechanics. Everyone that has once thought Angry Birds (or some other physics model based game) is great and is not afraid to face higher difficulty levels or roguelike games, should definitely try this. You can even increase speed of time and fly slowly to save fuel and perform gravitational slingshots. Easiest mode is winnable with rudimentary skills, but the highest difficulty level requires either really high skills or insane luck.
– Real player with 147.5 hrs in game
Read More: Best Replay Value Family Friendly Games.
I am pleased to announce that ADIOS Amigos is the second contender for the iGOTY 2018 award.
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What a quirky yet pleasant surprise we have here with ADIOS Amigos. This is very refreshing in just such a chill way. But don’t get me wrong, there is certainly challenge and drive here too. This title takes some design risks, and I think they pay off handsomely.
Essentially, this is a run-based score-chaser where each level is a solar system. The whole thing is a physics sandbox, and I might add that the physics feels better than most, if not all, in this small genre. The core game mechanic is discovery. Every time you discover things on planets, you get points. These things could anything from dumpsters, to rocks, to aliens, to space junk. You get enough points, and then you are free to jump to the next level/solar system. Obviously if you are score-chasing, you want to stick around and try to get the harder points on the level. Or you could just skim the cream with the easy points and rush off.
– Real player with 37.5 hrs in game
Hoverloop
Fun game to play against friends. Pretty fleshed out already for an Early Access title and you feel the dev is committed to bringing a fine product!
Needs some more polish and a bunch more active players to get an online community going, but I definitely see the potential!
– Real player with 9.6 hrs in game
Hoverloop Early Access Game Review
Hoverloop is a “multiplayer split-screen arcade arena combat” video game developed by Not A Company. This studio consists of 2 people, Philippe Mesotten and Lars Driessen. Hoverloop was successfully funded on Kickstarter, and you can check it out on Steam here.
Premise
In Hoverloop, you control one of many customizable drones, each with its own special ability — similar to an “ultimate” in a MOBA — to help ensure victory. On each in-game stage, there are various item pick-ups to discover to further increase the edge over your opponents. Additionally, there are a wide variety of game modes to choose from to keep the game fresh.
– Real player with 2.8 hrs in game
Barro 2020
Barro 2020, likely one of the most fun arcade racing games I’ve played with friends, the controller support is great aswell! It’s a game worth giving a shot and it’ll be worth your time spent, but the real gem is in playing this game with someone else.
It’s a bit of a turnoff for some that there’s so little tracks, and it may look really simplistic aswell, which it is, but I believe in adds to the charm of it, like an old 3D flash game. I have yet to try more games from these developers as I hope they’re as fun as this one.
– Real player with 1.4 hrs in game
The Game is fine for its price its a cheap little game.
But before playing the game comfortable you have to go trough the trouble of changing the screen resolution to something ok for your monitor because the first time you start up the game it will be in 4:3 and that doesnt change until you change it and here is the second problem to navigate in the game you only use your keyboard and it doesnt even explain you how to control the game or anything so mouse support atleast in the menu and a tutorial would be something nice to have if the developer still is going to read the reviews and update the game.But now to the positive part the gameplay gets fun because of the cars being a little bit fast when playing with friends that makes it a little bit more fun to play the game. Another positive thing is that all cars and stages are unlocked (correct me if im wrong but it looks like that) something I havent seen in many racing games and even more for the price.
– Real player with 1.3 hrs in game
Bunny Memory
Happy little, bunny themed puzzle game
Quick and Simple, pleasant and with a few secrets
Proper brain teaser too, especially the icon one
Cute cuddly and reeeaasonably tricky
7/10
– Real player with 1.9 hrs in game
Amazing fps pvp, nothing bad to say about this. Its a masterpiece.
– Real player with 1.8 hrs in game
Chewbrick
Year 2048. Planet Brickantine.
Just a simple brickguy Chewbrick lives in a small town of Bricksville. As usual, after work, he was playing video games and was listening to music. But suddenly thunderstorm began, rock shower covered Chewbrick’s house.
It turned out these rocks were Orbital Reducers of the Biosphere (ORBs). Then lightning stroke game console, and it must have short-circuited. This gave him super abilities, which he didn’t possess before. Bullets began to fly out from his head, just like in his game. Also, he’s got the power - Impulse - which could push everything away.
Such disaster wasn’t only in his house, all planet is in trouble. Why did they come? You have to save brickind and find this out in exciting adventures of Chewbrick!
Gameplay
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It’s arcade shoot’em up, in which you need to kill and evade spherical-shaped ORBs.
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Patinas (it looks like crystals, for which you can improve character), as well as positive and negative bonuses, can fall out of them.
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The player can move left-right, and also jump-crouch.
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Before the level start, you can choose weapon and superpower.
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There are different types of ORBs could be, each one has its own characteristics and behavior, but in one they are all alike - they want to kill you!
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If you’ll hit the ORB - two smaller ones will fall out. Then hit smaller ones - another two smaller will fall, and so on, until they are destroyed.
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Every location starts with different mini-game. Every location ends with unique Boss-level.
Power of Seven
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7 various locations
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7 levels on each location
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7 types of ORBs, each one has its own behavior
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7 challenging Bosses
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7 different weapons
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7 unique super-powers
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7 foreign crystals, called Patina, dropped on each level from ORBs
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7 positive bonuses
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7 negative bonuses
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7 years of development (nope)
Sonic Adventure 2
We all know what you’re here for. Adventure Two is a good game, with an interesting story and good, if not a bit buggy controls. But the Chao Garden is the reason to keep coming back. 9.5/10. Needs more slots for chao.
– Real player with 74.3 hrs in game
live and learn mfs
not perfect, lots of things got rough with time, but god isnt it just fun and satisfying. except the treasure hunting in later stages everything else is just plain fun, with sonic and shadow levels being so good making me replay them a lot. music slaps, not only does it fit the environment and level, it fits the current ongoing story events (be it green forest and white jungle as the best examples). the story and characters were crafted with such a care, thats absolutely absent in current sonic games.
– Real player with 26.1 hrs in game
WRC 7 FIA World Rally Championship
Decent game. Potential to be outstanding, but failing at key areas. I give it a score of 68/100. Many rallies and stages are beautifully made and the lighting is at times awesome, perhaps best demonstrated in Rally Monte Carlo, the way that light shines through the leafless trees and from angles realistic to life. So, graphically, great game. But where’s the mud????!! Where’s the grime?? The RAIN??? The weather effects are hugely underwhelming, as in WRC 6. The game’s attempt at rain can’t even be called drizzle, and rally isn’t rally without mud and brutal, challenging conditions.
– Real player with 234.2 hrs in game
Sim racer here.. love sims like AC, rF2, RaceRoom, Richard Burns Rally, Automobilista. Went into this game VERY skeptical, but end up positively surprised.
WRC 7 is surprisingly sim-like, WAY more a simulation than any past WRC titles. Actually I rate this game higher as a SIMULATION than the disappointing Dirt 4. (Well, Dirt 4 Rallycross was okay, but their “physics upgrades” effectively sucked the fun out of rallying)
PROS
STAGES
Best stages in any Rally game, period. Detailed, narrow, full of danger and surprises. Puts Dirt 4 to shame. The stages themselves are actually better than even Dirt Rally.
– Real player with 76.5 hrs in game
Celtreos
One or two players. Use a mouse or trackpad, keyboard (including Touch Bar), or 1-2 game controllers.
Mac or mobile only, and updated for macOS “Big Sur” with x86_64 and arm64 support.
“Celtreos” is like the space shooters of decades past: tiny ship, big weapons, waves of foes, power-ups and obstacles.
Music, Sound and Voice
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Over 25 different songs (nearly 45 minutes of music!)
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You can even play your own music and auto-next-song for key game events
Stages
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12 stages: a city, space station, ocean and more
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Horizontal scrolling but more than one “screen” of vertical space
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Start from any stage you want!
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Each stage ends with a challenging boss
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Wall layouts and spawn patterns are partially randomized
Weapon Arrays, Special Moves, Power-Ups and More
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Choose from a huge arsenal of weapons and special abilities
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7 different ships to choose from
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Customize ship properties, such as gun mount locations and top speed
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In-game power-ups with weapons, defenses and temporary powers (like Rapid Fire)
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Power-down orbs with temporary inconveniences (like Weapon Freeze)
Additional Configuration Options
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Set number of lives, and number of times that special abilities can be used
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Play in a window or in Full Screen, and specify how much of the display to use in Full Screen
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Set graphics quality to one of three levels