Fates of Ort
FAQ First:
“Is Fates of Ort a good game?”
Yes, absolutely. It has quests, choices, different endings, an open world, interesting mechanics, and it risks to be different, like any game in the NES/SNES era did.
“Ok, what kind of game is it?”
THIS is the first hard question. It’s hard to say, because it is really something unique, and hence cannot be hard pressed into a single category. It most probably is closest to the RPG genre, but it features so many awesome mechanics, which haven’t really been around that often and it mixes them exceptionally well.
– Real player with 29.1 hrs in game
Read More: Best Replay Value Strategy RPG Games.
A very unique and compelling game. I can’t say I’ve played anything exactly like this game before. It is a great little non-linear action rpg with some interesting quests and decisions to make. You are thrust right into the heart of the action, and you only have one option and one quest. You must explore, and begin to unwind the tangled web of problems that are plaguing your homeland. Some things are relatively simple, some require a little bit of thinking. The best thing is that all the quests are grounded in the reality of the game. You will use the objects you find, and sometimes you can use certain objects for more than quest, but you must choose. Who can help you more? Who deserves this particular piece of treasure more? Who do I believe, who do I follow, who lives, who dies? So many grand questions and you are generally making decisions from the gut and praying you were right.
– Real player with 28.9 hrs in game
Fallout 3: Game of the Year Edition
Quick Review
Although I consider Fallout New Vegas to be superior in most if not all ways to Fallout 3, I still prefer it over the “better version” due to a simple yet enjoyable story, plenty of content, entertaining stories and very impressive and depressing locations, filled with death, despair and also teddy bears in compromising positions. Beware of the insane number of bugs (even in the GOTY edition) and crashes due to Bethesda being Bethesda.
- Played only Vanilla, with mods the experience can be drastically improved -
– Real player with 68.2 hrs in game
Read More: Best Replay Value Moddable Games.
❤ Audience ❤
☑ Beginner
☑ Casual
☑ Hardcore
☼ Graphics ☼
☐ Bad
☑ Alright
☐ Good
☐ Beautiful
☐ Fantastic
♬ Music ♬
☐ Bad
☐ Alright
☑ Good
☐ Beautiful
☐ Fantastic
☠ Difficulty ☠
☑ Easy
☐ Average
☐ Challenging
☐ Hard
☐ Brutal
§ Bugs §
☐ Bugs make the game almost unplayable
☐ Lots of bugs
☑ Few bugs
☐ Insignificant or contains humorous glitches
☐ None encountered during normal gameplay
☯ Story ☯
☐ There is none
☐ Bad
☐ Alright
☐ Good
☑ Fantastic
⚔ Gameplay ⚔
☐ Frustrating
☐ Repetitive
☐ Boring
– Real player with 45.0 hrs in game
Urtuk: The Desolation
Wonderful devs, unique hex combat that just feels good, and a constantly evolving play-through.
Best small dev title in a long time.
– Real player with 312.3 hrs in game
Read More: Best Replay Value Turn-Based Tactics Games.
What a great little game! A little rough around the edges, but If you like the tactical experience of Battle Brothers, or XCom, it’s fantastic.
– Real player with 294.9 hrs in game
Heavenworld
Let’s be straight about this:
Didn’t Liked:
-After you Build something, you can’t erase it from that place
-Enemy factions respawn their members, no matter if you took most of them. they always grow, when other factions (neutral or allied ones) don’t. They can loose members but won’t raise it’s numbers.
-The game has a option of up to 150 people (including the player) to appear in the map, but i never saw more than 60 and they go down quickly)
-Map editor isn’t full (you don’t have all the things you see on the map, i don’t know why but you can really build what you saw on the Official Map for example.. isn’t Full really, only.. 50%.. of it you can use it)
– Real player with 104.0 hrs in game
This game as a very unique concept, it combines both base building with direct character control offering a more immersive feel rather than being that entity in the sky that just places buildings and manage resources like more RTS. It’s comparable to State of Decay’s base mgmt system but with a lil more room for placement. The ability to customize your gameplay is huge as some aspects to the game isnt favored by players so you can create the game to your liking.
Pros:
- Fun and dynamic base building offering creative ways to design your base to your liking
– Real player with 34.3 hrs in game
Peter World
This game does not launch. Usually I would assume it is my issue, but I’m using a fresh windows installation. The game seems to be missing alot of critical files OR the developer accidentally uploaded the editor instead. Don’t buy this until the developer fixes the issues.
– Real player with 0.1 hrs in game
Serin Fate
(This review is based on the June ‘20 update)
Right off the top, I want to be clear this game is still, as advertised, very much a work in progress. However, that being written, I’ve enjoyed my experience enough that I’m content having bought the game at full price even though many of the game mechanics are presently under-explained and the game play is a bit out of balance here and there. What’s more, I can tell from past comments in the forum that some problems have already been fixed – I’m looking at you, person still whinging about inventory size when I massively upgraded mine as a rank newbie in three days of in-game time – so the Developer seems to be responsive and engaged.
– Real player with 201.9 hrs in game
Playing status: 12/14 achievements, finished the game (I don’t know how to get the last 2 achievements)
Grindy Achievement(s): Yes (1 achievement).
Optional Achievement(s): Yes (12 achievements).
Difficult Achievement(s): Yes (1+ achievement).
Intro
Serin Fate is an adventure RPG with a lot of mandatory elements that you usually find in farming games in addition to magic and monster taming. You can farm, mine, capture monsters for you to fight, fish, and many more. Despite the varied features, it still focuses on the adventure element at its core, allowing you to explore the whole region and figure out how to proceed from the obscure hints.
– Real player with 87.0 hrs in game
Battle Brothers
I’m a very picky guy and feel bored playing most of the popular games. This is the single one filling the niche. Absolutely love it. Warning: it’s too addictive; I spent almost 1000 hours of in-game time in six months, more than 6 hours a day on average.
– Real player with 1055.1 hrs in game
Oh Battle Brothers what can I say about you? A hidden gem from 3 years ago, only saw it recently such was the lack of advertisement for it and was truly surprised. Didn’t think games like this were made anymore. This is a medieval low fantasy mercenary management game. Oof what a mouthful. It’s a game where you explore the world map in real time and fight battles in turn based combat xcom style and just like xcom it can seriously mess you up at any time. It’s a game of stacking the odds in your favor while mitigating the adversaries odds as much as possible.
– Real player with 481.6 hrs in game
Cafe Simulator
Destruc-Build-Design the best cafe in the world!
Cafe Simulator is an cafe business simulation game. There are many activities and people you can interact with in the city. You must satisfy your customers. You should buy more elegant and quality furniture. You can also buy decorative products. You can develop your cafe with a lot of build option. You can also build a stage and taking the rival cafe musician. But be careful, the price can be very heavy…All management and planning will be in your hands. Watch out and don’t bankrupt!
Gedonia
For one, the developer really cares about this game and it’s still being updated. Two, currently it’s on sale and it’s definitely worth more than what it is, even normal price. If you want a fresh Indie RPG with a nostalgic feeling, character customization, and open world; this it it. Will update my review in the future.
::Update::
Still playing and it’s amazing. Finally got to building my house, it’s a bit quirky with the editing and camera controls, but it will only get better. I haven’t even touched Dungeon mode which has an increased level cap compared to Open World, so if you’re into Dungeon Crawlers; well this has a mode just for you.
– Real player with 55.4 hrs in game
Some people are be nostalgic for the 8 and 16 bit era, and there are a ton of Metroidvania and platforming games shoveled onto PC and propped up by paid reviews. Gedonia is something else, and it made me so happy. Rather than the more common rip on the Genesis, Gedonia is like a lost gem from the original X-Box era, in the realms of Galleon or Kameo. There are a lot of simplified, modern touches, but the purity of the game and fantasy genre is endearing. It’s like finding out there was a 3D Zelda game you missed, gameplay wise.
– Real player with 19.7 hrs in game
Gothic II: Gold Edition
The Gothic series and Gothic 2 (w/ addon) has a cult following in both Germany as well as Eastern Europe. Developed by a tiny indie studio it featured absolutely fantastic storytelling in a fantasy world without any of the usual high fantasy bullcrap. The entire Gothic series is low Fantasy, similar to the Witcher series, but not as grim. What makes Gothic 2 really shine, isn’t grittyness, but roughness. It is an unique RPG in the way that there is a difference between knocking someone out and actually killing them, meaning that bashing in a few heads is a viable strategy for many quests, without actually having to become a mass murderer. This allows for very intricate quest design and many memorable moments. It also spoils the inner child in me when I once again have the ability to verbally announce that the player character is going to plant his fist into the face of someone and most of the time, for good reason.
– Real player with 342.1 hrs in game
With most of the games what you see is what you get. But this isn’t the case. Gothic is a great game but Gothic 2 takes it on a whole new level. The amount of content, creativity and how much work the devs put into it is amazing. Another reminder that quality world building is important in games. Majority of devs don’t realize that having shit world design is a gamebreaker, so they just copy and paste same locations in a huge but empy world, make quests with obvious outcomes and no variety and dumb everything down. With this game though the bar was set so high that the devs from PB never managed to get close again. And likely they never will after Risen\Elex.
– Real player with 196.4 hrs in game