Despotism 3k
This title successfully resparked a sorely-missed dedication to just beat the damn thing! I missed such a challenge since I was a kid.
I must disagree with users saying random events are the only way to win - admittedly it may seem that way at first though. Rather, this game roots heavily into pop-culture references, with the tell-tale answer to most questions seemingly being the most far-fetched one (if, of course, you don’t get the reference). I can think of a couple of scenarios out of the odd 50 or so that I didn’t seem to understand myself, and thus these one’s specifically become a trial and error situation - but even then, that’s a game mechanic that’s been in use for decades! Not a defecit to gameplay.
– Real player with 36.8 hrs in game
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Somewhat in the direction of FTL, but in a way that you only have to take care of four things in order to progress the game. I played Despotism 3k on the mobile too, but I find it to be more difficult with the tiny screen on my device and without the mouse. Therefor I bought this game on Steam instead and tried it out.
So far, the game utilizes heavily on the RNG events, whether if it’s a good one, a bad one or a mixed one. If you don’t plan things accordingly, then it’s a game over. I failed multiple times, mostly because of the bad events happening which caused decent amount of problems to my power supply. And the power supply on this game is crucial to your survival. Each day, your power supply needs more juice in it, making it difficult to upgrade things as you progress on.
– Real player with 12.3 hrs in game
DRAW CHILLY
I want to like this game.
Great graphics, cool theme, lots of humor, decent pacing.
My primary issue is that the game isn’t particularly skill-based. It’s mostly a matter of getting good powerup drops, and grinding endlessly. After about 1 hour of play I discovered all there was to know about the game-play, after that there was no room for me as a player to grow… just hold Attack, spam abilities, on and on.
I really feel like this could be an amazing game… it needs… polish?
One thing I really disliked is the feeling that when you attack you’re just fanning at air. There’s no hit interruptions for you or foes, you just swing like you’re cutting through air and the enemies do the same to you. Maybe that’s what needs to be revisted by the devs.
– Real player with 14.0 hrs in game
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Wonderful game with tons of humor, beautiful music and scenery. You will fight armies of monkeys and 10 bosses with your weapon, your own army and powerful skills. Mighty Horsemen of the Apocalypse will aid you with rewards and directly in combat causing pure carnage. You can upgrade Vladimir’s stats and horde certain skills for future use with vladcoins, making yourself , your army and Four Horsemen of the Apocalypse stronger the more you play. The game has funny and mysterious story mode, endless mode with random bosses where you can keep going endlessly after you beat the final boss in stoty mode, unlocking more power and challenges, and challenge mode for highest floor reached for records chart.
– Real player with 12.2 hrs in game
Henchman Story
Have you ever wanted to work for a super villain well you can with this visual novel sign up today and you even get your own custom henchman uniform and locker and the perk of working for the greatest super villain the world has ever known. An amazing visual novel about being a henchman for a goofy super villain boss and interacting with other henchmen, superheroes and super villains. The story is pretty good the characters are all pretty interesting and remember able the voice acting also for this game is great. the writing also for this visual novel is pretty good there were times in this visual novel that I laughed and thought was interesting and then there were times where I was actually was interested in the fighting scenes of the visual novel and what would happen next in the scenes following up. Overall I have enjoyed playing this visual novel and getting the endings I have already gotten and I am going to continue getting all the endings that I can get for this visual novel.
– Real player with 40.9 hrs in game
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I have never reviewed a game since I have my account on steam so this will be my first review but I cannot let this gem of a visual novel go unnoticed.
Its characters, its humor, its soundtrack and especially Stan, its protagonist, are so refreshing and funny that I can not find any complaints. If we talk about replayability I can’t make any criticism either, there are a lot of little things that change completely as the scenes unfold, and not to mention the various endings that there are, some will make you feel like the worst human being in history and the others as the happiest person of all.
– Real player with 33.3 hrs in game
Mentai Uncensored
god a fucking damn great game guys, i’ve been playing it nonstop, and these c0ck teases are just something else.
– Real player with 23.6 hrs in game
Mentai Uncensored is a joke game, that the developers hope you pay for and I highly urge you not to do that. Since there’s no story we are jumping straight to graphics:
Graphics:
Well the graphics are just a bunch of stock photos of fat dudes. Literally that’s all it is, it’s repulsive photos of fat people you have to put back together. So yeah that’s about all I can say here.
Audio:
The audio is awful, it’s nothing more than a stock song playing on a loop and dudes moaning constantly. It’s not funny at all and it gets annoying after the first minute and if you do end up buying this game then well you will mute the game and play in either complete silence or just listen to your own music while playing.
– Real player with 1.3 hrs in game
Forget Me Not: My Organic Garden
A resource management, clicker, visual novel game, my, oh my. And believe it or not in this game these three genres work well together.
Definitely not the usual type of resource management game since one plays as Organa, apprentice to Irene, the owner of a body organ shop who Organa calls Master. Organa works in the greenhouse behind the shop growing and cultivating (on trees) body organs: kidneys, hearts, stomachs, livers, and colons (intestines). As the organ trees grow, they level up (top level 100). As they grow the organs becomes better quality: average, great, excellent. Of course Organa is tasked with filling orders of certain quantities of each organ from customers of the shop. Every chapter introduces a new organ and the sixth chapter is an ending. The credits roll and Organa can return to shop to complete unfinished tasks and gets a whole set of new ones. This after story gaming is basically for that visual novel “true” ending, and for achievement hunters and completionists since this part is a grind. A very easy grind, but still a grind. Also in this after the (first) ending part is the merchant storyline.
– Real player with 37.1 hrs in game
Let’s be real, this game is like another Harvest Moon and Animal Crossing type of game. Don’t get me wrong, I am a HUGE sucker for those games. Can play them all day every day without getting bored. The click based system is one that isn’t a stranger to us all. We’ve all dealt with a game that had to deal with sitting and feel like you are bored to death, but in reality it starts to become a relaxing time.
You aren’t feeling rushed, and you can go at your own pace on evolving the storyline or not. Seriously, if you wanted you could probably just stay on the first chapter to get all the achievements in the game - well some of the achievements. The color palette that’s used for this game aren’t overbearing on your eyes, they are bright, but also toned down to the pastel kind of deal that still catch your attention, without making you wanna gouge your eyeballs out. The artstyle is simply well done to the point of having the different gradiant variations down to the T. I am a sucker for that too. Theshadingtoo!
– Real player with 27.5 hrs in game
A Sceptic’s Guide to Magic
Thumbs up! I liked the story about a skeptical scientist learning to cast spells in order to solve a murder. A lot of people won’t bother with this game since it was made with RPG Maker, but I thought the gameplay was okay. You don’t have to worry about grinding up through different levels, because there is no combat. Most of the challenge is in finding ingredients for the spells. Some ingredients weren’t easy to find, but if you get stuck, there’s a walkthrough available.
The achievements are pretty straightforward. You either get them for casting spells or for getting to an ending. There are a few different endings so you have to replay the final encounter a few times to see them all. In a nice touch, the game encourages you to save right before that point, so you don’t have to replay the whole game again just to see the different endings.
– Real player with 12.6 hrs in game
Author’s note: Every single ending was witnessed at the time the review was written for the sake of providing an informed opinion. (Every single achievement was also earned during that time as well.)
Overview
If the reader noticed this game was made by Pilgrim Adventures (the same amazing developer who brought us the Space Pilgrim Saga) then chances are the reader will be able to infer that A Sceptic’s Guide to Magic is a casual adventure game made with RPGMaker, has lots of interesting characters with detailed backstories, constant flip-flopping between adventures of a primary and secondary main character, and plenty of humor. These conclusions are not far off the mark, save for the humor being less frequent in A Sceptic’s Guide to Magic and the mood dramatically darker compared to Space Pilgrim Academy: Reunion. Set in 1993 in Birmingham, West Midlands (and not Birmingham, Alabama!) forensics investigator Lester Chapman is called to investigate a murder in an abandoned house involving a young man with evidence about that suggests witchcraft was somehow involved in the murder. After apparently hallucinating, Lester is taken off of the case and comes into contact with a young witch named “Fi” who is also interested in the murder, and the two team up with Lester reluctantly becoming a practitioner of magic, and ultimately gaining the ability to investigate the murder with methods that prove otherwise impossible without Fi’s assistance.
– Real player with 11.6 hrs in game
Boxman’s Struggle
The universe of this game is the closest one to getting over it. The map design is great, pretty hard to go back to the beggining just like goi. The gameplay is more simple though although still a bit hard to master in the end. Rotating the box is pretty hard though and sometime feel random. The achievement are all fine, except the 50 climb which might be a bit too much.
- Dev added an update out of nowhere with more achievement and a secret hunt that was pretty fun. probably world first to get it
– Real player with 33.4 hrs in game
I am a huge fan of Getting Over It, and this game does a great job of giving the same satisfaction when you finally master the controls. It gives you enough control to actually be able to recover in many cases if you happen to mess up, which was the only problem I had with other rage games I have played like Jump King, not having any control if you happen to mess up. This game is a great time and does a great job of being hard enough to make it challenging, but not so hard that it’s demoralizing and seems impossible. For $5 this is definitely worth the money.
– Real player with 25.7 hrs in game
Felix The Reaper
♫ Off, off with your head ♫
♫ Dance, dance till you’re they’re dead ♫
Finally fully completed the game, here are some of my thoughts
The puzzles:
1.The mechanic is pretty simple,you move stuff around,avoid sunlight,there will be more stuff in the later levels,like flag and cart,but won’t be too complicated.
2. In order to collect the skulls in the standard levels,you need to complete the level in limited time,actions and sunlight turns,I think this makes the game more interesting and harder, since you need to find out the most effective ways to complete a level
– Real player with 20.7 hrs in game
Felix the Reaper is a top-down grid-based puzzle game about being a trainee reaper, setting up cruel and unusual deaths for people.
The core gameplay is pretty simple. As a reaper, you can only move in the shadows. There are four primary ways to manipulate shadows:
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You can shift the direction of the shadows by 90 degrees.
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You can pick up and move boxes, barrels, and similar items to cast shadows.
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You can throw levers to move objects around in the environment.
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You can stand on buttons (or place objects on buttons) to move objects around in the environment.
– Real player with 18.0 hrs in game
Infectonator 3: Apocalypse
Given that this seires has been around a lot longer than people think, and also because this game inspired my first upcoming project MAJORLY, want to give a little history lesson of the game as well as a review of the game. Keep in mind I WILL be compairing this game to the previous flash titles in this review, but first a tad of a history lesson, since the franchise did kind of “spawn” onto steam out of obscurity. You can think of this as part history lesson, part series review, and mostly part game review
– Real player with 55.0 hrs in game
i love this game. use to play the old ones during class. people say its a grind and unbeatable but naw. the point is to infect parts of the world enough to have a chance at the boss. you dont do the boss…your not gonna win. dont even have to do the intire region just till the panic bar fills to the point it says “FIGHT BOSS”. so its not a grind, top reviewer should just get good.
i have not played the old titles in a while so cant speak to changes made. seems pretty close to what i remember. a few tips use items and you get a flawless most of the time. infect research centers till the second skull then move to other areas you have not been to… either that next game or the one after, difficulty goes up. items are key to win hard difficulty matches. then after you get so close to destroying the research center, a new one will spawn. so if your already stretched across the map no worry.
– Real player with 20.8 hrs in game
Neverlooted Dungeon : Almost Epic Adventures™
Venture deep into the Neverlooted Dungeon and face its treacherous, deadly traps. Armed with your creativity, trusty weapon and magical items, find your own ways to outsmart the dangers in a highly immersive world. Be careful, become paranoid, be the first to loot!
“Have you ever heard of the Neverlooted Dungeon and its Legendary Treasure? It’s a perilous place filled with deadly traps that no one has ever returned from alive, but I’m sure someone as smart and skillful as you could easily succeed. Try your luck now, loot and glory await you!”
As you enter, you feel like something isn’t quite right, and there may be a good reason why no one has ever returned. Will you be the first to loot the Neverlooted Dungeon?
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Defeat Hidden Treacherous Traps
Live out an intense adventure with a unique focus on defeating treacherous, deadly traps. Be careful, pay attention to the details, sharpen your senses, watch your steps, don’t touch anything, become paranoid.
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Find Your Own Ways Through an Immersive World
Find your own ways to overcome the dangers and challenges in a deeply immersive and interactive world where your creativity is rewarded. Pile crates on stakes, block saws with chairs, throw buckets at levers - it’s up to you.
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Careful Nonlinear Exploration
Explore a great variety of non-linear levels overflowing with forgotten secrets, hidden relics, piles of treasure, countless traps, and lurking monsters.
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A Dungeon Unlike Any Other
Discover a dungeon full of flashing arrows and vending machines, in a unique satirical dark fantasy world where something really wrong is going on.
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Customize Your Abilities
Acquire powerful magical items to customize your abilities, whether you’re a careful explorer, an outstanding acrobat, or a reckless fighter.
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Survive Lurking Monsters
Avoid monsters, fight them, lure them into traps, kick them into pits, or serve them as food.
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Dying is a New Beginning
If you die, try your luck again. Loot your previous corpse and use it to your advantage to progress even further.