Tavern of Gods
Do you enjoy autobattlers but find more fun in longer-form, singleplayer experiences? This may scratch your itch.
A little rough around the edges but this has the potential to be a new genre-defining game.
If you enjoy roguelikes – Slay the Spire, Monster Train, etc - you most likely will enjoy this game
If you enjoy autobattlers – Teamfight Tactics, Dota Autochess – you will most likely enjoy this game
If you enjoy both of these genres – you will undoubtedly enjoy this game.
Just be warned – there is very little tutorial and no hand holding, so it may take you a run or two to understand the MANY systems at play here (and there are a lot of systems). While this makes for a steep ramp, this also makes for a ton of replayability.
– Real player with 26.4 hrs in game
Read More: Best Replay Value Roguelike Games.
As usual steam needs a neutral option.
Auto battler where I don’t have to worry about other people draining the pool of the unit type I want to play is a huge plus. As w/ most of these game it has plenty of types, plenty of items, and this one seems to have an excessive amnt of reroll options.
The bad part of course is the boss system. You have fixed bosses over several regions which you can challenge in any order so you can attempt to avoid bosses that would be a bad matchup for your build type early on. Though I don’t like fixed bosses there is at least some strategy factored into your order of fights.
– Real player with 25.1 hrs in game
Legion TD 2 - Multiplayer Tower Defense
Awesome multiplayer auto-battler, with a thriving, generally nice community, and ongoing development!
Stop waves of enemies!
In Legion TD 2 (LTD) you have to stop enemies that spawn in waves on your ‘lane’. The enemies give a bounty for each kill, and with that gold you can buy new fighters in between the waves. The game gives a recommended value of your fighters for each wave consisting of the total possible value that comes spawning. Depending on the type of units you have put on your lane with all their synergies and positioning, this value can be either too high or too low. For instance, a collection of only tanks (units that soak damage well, but don’t deal much themselves) will probably not clear a wave.
– Real player with 321.7 hrs in game
Read More: Best Replay Value Multiplayer Games.
Plays just like the original WC3 map + much, much more, for anyone who is a fan of tower defense, multiplayer/co-op and strategy games, will definitely love this, for the developer AAG i can’t wait to see the extra campaign maps as well as potential dlc content perhaps something event based like a new boss (similar to btd6 like the bloonarius events) or endless mode with different waves to see how long you and a friend or 7 other friends can survive, there is so much potential and i cant wait to see it unfold , but as it is for its price, its well deserved of its positive reviews and again if you’re even remotely thinking of purchasing this game, as Shia LaBeouf would say, “just do it”, you will not regret it.
– Real player with 280.4 hrs in game
Heroes of Abyss
Grab your heroes
Indirect combat
Prepare your heroes and let them fight on their own! Place stormtroopers in front, and snipers and stingers back. Equip your heroes with items to increase their characteristics or make them unique fighters.
Endless exploration
Dungeons are generated from scratch each time, and a new set of items is created for the heroes to use.
Death is not the end
Some rare items after the death of a hero can transform him into something different, sometimes even more powerful and terrible …
Read More: Best Replay Value Roguelike Games.
Alcheverse: Shadow from Gladview
The map of the island of Gigax is generated from scratch every time and it’ll be hard for Lumpy to complete his journey! In the map you’ll find ingredients like the Tentacle or the Star Shard, fight packs of Corrupted Alcheverse that will attack you, meet strange individuals like the Merchant or King Paxton, who will offer you extravagant trades!
Craft your Alcheverse by mixing different ingredients together and unlock all recipes. Each of these powerful creatures has 10 differents statistics that influence their performance in battle and an unique skill that gives each of them a characteristic play style! To get the most out of your team you’ll also need to use the Sinergies wisely. When two or more Alcheverse share a common ingredient you’ll gain a Synergy bonus that improves the creatures statistics!
Position your Alcheverse in the most strategic way and let them fight for you: automatic combat allows you to focus on the strategy rather than the reflexes. Unlock powerful Synergies to overcome the hardest fights! Beware, the game is challenging and it will take you time to learn all the best strategies and combos!
The town of Gladview is in danger! The greed of King Paxton led to the creation of the Corruption: a failed alchemy experiment that infects everything it touches! The Master alchemist Gullio was also Corrupted, and he’s the only one that can fix this mess! You are Lumpy, the alchemist apprentice that will make the journey to the Volcano of the island of Gigax to rescue Gullio. Will you be able to save the master and end the Corruption?
Legend Creatures(传奇生物)
It’s something like a card based version of DoTA / League of Legends.
You have a hero hierarchy in play, and get to select a few basic DNA cards, and when you get 3 of a kind, you can merge 3 level 1 cards into a level 2 card, and when you get 3 level 2 cards, you can get the level 3 cards, which are the ultimate cards in the game.
Here are the following attributes of each race :
Human Males : receive defense and magic defense buffs and share buffs with friendly cards
Human Females : receive +30% attack speeds
– Real player with 894.1 hrs in game
This is an auto battler, like in an “old school” way. The graphics at least. The English translation and some of the menu layouts needs work. I have not looked it up, I’m sure I can, well hopefully. But other than figuring out the main LOOP of this auto battler, I have no idea what most of the games menu’s say. If there’s another game mode, or way to unlock more items\creatures. I’ve still yet to randomly stumble across it. I paid full price to support their project. Certainly a little blind faith in that regard, lil bit of faith nonetheless.
– Real player with 139.4 hrs in game
Godhood
Godhood is an excellent game - innovative in its approach and as full of character and life as we’ve come to expect from Abbeygames.
But what makes it special?
In short: It’s a God-Game where the people and religion are what matter.
It’s not you, the deity who is doing the work: it’s them - your disciples and followers. It’s their ideas, their society which are important, and the character and life your religion gains as it grows is down to them. You give them a push (sometimes a rough shove) in the direction you want to be right, but it’s them who’re doing everything.
– Real player with 819.6 hrs in game
TL;DR: Godhood is a great management game. While the god-theme adds a lot of flavour, at its core it is a game about customizing your roster of disciples to synergize with each other and to prepare them for the unique abilities some boss fights have. A surprisingly deep strategy aspect is hidden behind a system that at first looks very basic and random.
This review has been updated for the 1.0 release.
–Core gameplay–
This is a roster management game. Since even Steam’s tagging system seems to get confused by this, let me repeat: This is a management game. Think Football Manager/Motorsport Manager, not strategic-turn-based-fighting like Darkest Dungeon or sandboxy god-game like Reus.
– Real player with 72.5 hrs in game
Corpoct
The advertisement videos shows gameplay that isn’t consistent with the actual choices/options/theme of the game. Buyer beware. Other than that, it’s a simplistic wanna-be “FTL”, but its not. It could be good for small children who just barely know how to read. In fact, it should come with an expected player age of 7 years old. This isn’t insult or malice, I just think that the target audience should be an upfront aspect shown to the buyer.
– Real player with 18.5 hrs in game
This is a neat game. It combines some travel elements of FTL with combat similar to a pared-down Gratuitous Space Battles. There’s some resource management, cardplay to influence battles, and satisfying meta-progression. It’s worth checking out
– Real player with 9.3 hrs in game
Gladiator Guild Manager
Gladiator Guild Manager is the best auto battler i have played. I have had lots of fun coming up with various strategies and team comp’s. Unlike other team manager games, it has a strong RPG element that isn’t there just for fluff. For instance, I have 2 Mana Assassins (Rogues), one that does a very high backstab, where the other one is a brawler with stealth. The various quirks your gladiator can have also spice up the selection, as well as the ability to equip various items that boost stats, or add effects.
– Real player with 36.2 hrs in game
Very fun auto-battler! Very addictive and has a good amount of variety. The randomness option with the building/units at the start and the option for permadeath makes the replay value high! I am look forward for more randomness with the quests and more buildings/units and an even greater replay value with the full release.
Give the game a chance! I found it, watched a youtube video of it, bought it, and played 8 hours of it all in the same day. It is very stable for an early access game with a lot of room for growth :)
– Real player with 26.3 hrs in game
Vivid Knight
This is a cute roguelite and auto-chess crossover. It’s very strategy-focused, and the difficulty makes it quite addictive, but some balance issues begin to detract from enjoyment once you’re deep in the game.
The Good
The core game play is roguelike, with your character exploring a maze and fighting monsters in turn-based auto-chess-esque combat. Each step consumes mana, a limited resource that refreshes on each floor, and your team begins taking damage when you run out of mana, forcing you to be efficient in your exploration.
– Real player with 62.5 hrs in game
Welcome to Auto Chess Darkest Dungeon, But Cute.
Jokes aside, this little game so far is one of the biggest surprises of the year for me. I do quite like the auto chess formula, but this game takes a quite unique spin on it which makes it really enjoyable for me.
I’ve seen a lot of reviews making comparisons to TFT and they’re not entirely wrong by drawing the said comparison.
That said, if you’re familiar with games like Auto Chess and TFT, there’s a few things this game does a little different.
– Real player with 32.4 hrs in game
Age of Gladiators
The “potential scenario” listed in the “About this game” section is a surprisingly reasonable introduction to the game. The options suggested there truly are all available to you, and the considerations involved are also real. However, it also implies a bit more freedom of choice than is truly available. Regardless, if the ‘potential scenario’ looks compelling to you, that alone is probably enough to suggest you would enjoy the game.
The game is solid, and worth trying. I will list what I believe the strengths and weaknesses are, with a primary focus on the weaknesses. I will focus on the weaknesses because overall, the game works. The game is fun. You will see that I feel like it has a lot of as-yet unrealized potential, but that does not mean I do not think this is a solid title. It is quite solid, and while it does some things wrong, it does plenty right.
– Real player with 139.7 hrs in game
So this game has been out for well over a year and there’s no one new buying this game anyway so there is no point to me writing this review. But I’m going to do it anyway because fuck you that’s why.
As you can see by my stupid number of hours played in this game I actually enjoy it. Seriously I don’t know how the hell I played this game for 41 hours without blowing my brains out even once still astonishes me. I suppose it’s because I am a big fan of management simulation games and what’s cooler than a gladiator simulation game?
– Real player with 64.0 hrs in game