Warmth

Warmth

A charming, relaxing little puzzle game suitable for just about anyone. Warms you up and makes you feel cozy just watching your pets, children, and grandmothers perk up and smile as you provide them with needed light and heat. Also provides the right amount of frustration as you realized–yet again–that EVERY SINGLE GRANDMA needs THREE sources of heat before she’ll knit you that sweater she promised.

[And honestly, you’ll need the sweater because SOMEBODY has to trudge out into the darkness to get more wood for the freaking fires. Just kidding, this game isn’t Don’t Shiver, heh.]

Real player with 4.3 hrs in game


Read More: Best Relaxing Resource Management Games.


Warmth is a short logic puzzle about finding the right arrangement of heat sources in order to satisfy certain heat requirements. The levels have a grid-like structure, with some of the tiles occupied by characters (either by a dog, a child, or a grandma), each of them having specific heat needs (for example, the grandma requires 3 heat sources around her, while the dog needs only 1). The remaining tiles can be filled with torches and camp fires that will generate heat in the surrounding cells, but must be connected with each other in order to spread the heat.

Real player with 3.1 hrs in game

Warmth on Steam

Radius Hex: Ink Shapes

Radius Hex: Ink Shapes

Organize by rotating ink-filled stamps to form beautiful shapes,

When completing the puzzle the stamp is pressed on the paper, printing your watercolor painting!

Features:

  • 30 carefully designed levels;

  • Original soundtrack composed especially to help you relax;

  • Relaxing gameplay, perfect for those looking for casual puzzle;

  • Beautiful hand-drawn watercolor art.


Read More: Best Relaxing Short Games.


Radius Hex: Ink Shapes on Steam

Before We Leave

Before We Leave

I have personally been enjoying this game very much! I appreciate that I don’t need to worry about war or combat, nor must I consider the monetary value of my peoples (ie. slavery). It still can be challenging, and I was pleasantly surprised by the little challenges it throws your way (ex: the gremlins!). The aesthetic is very pleasing, and it isn’t very demanding graphically. I would definitely recommend this! I’ve written out some of my experiences and some tips! ♥

  • The Tutorial -

Doing the tutorial is a good idea and I do recommend it, but the tutorial will take you through pretty much the whole game, or at least deep into the mid-game – this could literally be hours and hours lol. But I would suggest stopping after you have started to explore your second planet., then proceed to your own games.

Real player with 59.2 hrs in game


Read More: Best Relaxing Economy Games.


At the time writing this I have little over 10 hours in the game! You tell me what I end up getting to :)

Check out this Let’s Play for More Visual and Audio Experince!

https://www.youtube.com/watch?v=mOdcC0ErbSc&list=PLjMDVXkLIQ3772ETUImsVXS_1AwZFdcKw

Before we leave is one the best games I have played in a long time for getting right into the game and understanding what to do. It’s not because it’s easy or simple. It’s because of the amazing job they did with the tutorial system and explaining the basics of the game.

Real player with 31.8 hrs in game

Before We Leave on Steam

Hex: Origins

Hex: Origins

Very nice game concept, I honestly enjoyed it a lot to fill gaps in between other longer games or time waiting for friends on multiplayer games.

Real player with 51.7 hrs in game

HEX: Origins:




What do you call a shape who has six sides? You’re dead right, it’s a hexagon. Now, imagine a multiple number of hexagonal tiles joined together, what would you call that? Wow, you guys are so good! It is indeed a pattern. Let’s make it slightly more difficult. What would you call a pattern of hexagonal tiles which must be filled with coloured hexagons connected together as a shape, while making sure one side of each hexagon touches another hexagon of the same colour? So. . . you’re stuck now, hey! It’s simple. . . it’s Hex Origins, of course!


*– [Real player with 3.5 hrs in game](http://steamcommunity.com/profiles/76561198003030375)*






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![Hextones](https://cdn.cloudflare.steamstatic.com/steam/apps/1570750/header.jpg "")


## Hextones


Mentally stimulating yet relaxing game. It's good! I was looking for a replacement for Ishido which I can no longer find for PC. Hextones retains the stone placing challenge that I love in Ishido but expands it. Each stone in Hextones has six instead of four sides. Learning new strategies after years of playing Ishido with only four sided stones is surprisingly fun. Hextones also has incremental challenges where you must get 6 sided, 5 sided, 4 sided, 3 sided and 2 sided correct placements to pass to the next tier. This is more difficult than just accumulating points. The music is hypnotically good. Well worth the price.


*– [Real player with 146.5 hrs in game](http://steamcommunity.com/profiles/76561198138757074)*





Futuristic Puzzle for a Good Price! This is similar to previous square grid "tile placing" games we've played, but this time it's hexagons, and the scoring is a little different.

The music and visuals seem relaxing, just don't get worried as you're running out of space to place tiles!

(It would be cool to have more various play modes, including one that lets you remove some tokens from the board so you can play longer! Also, it's nice to have multiple backgrounds and tile sets available, if possible.)


*– [Real player with 11.6 hrs in game](http://steamcommunity.com/profiles/76561198264128255)*






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![Retrowave Hexon](https://cdn.cloudflare.steamstatic.com/steam/apps/1344630/header.jpg "")


## Retrowave Hexon


Zero developer support.


*– [Real player with 11.9 hrs in game](http://steamcommunity.com/profiles/76561198062094161)*





The game was very confusing for me when I first jumped in. But after a while I figured how it works and I feel like sharing the secret.



You start off with 1 or more moving tiles and you need to shove them onto the plates that light up with blue glow. You don't always have to fill each glowing plate but you need to make sure that all dark-purple ones (usually the tiles that can move) are on the glowing plates.



I like how you unlock new types of movement further down the levels, to keep it fresh and interesting. There's some nice background music involed as well.


*– [Real player with 1.0 hrs in game](http://steamcommunity.com/profiles/76561198263038420)*






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![Hex Two](https://cdn.cloudflare.steamstatic.com/steam/apps/868130/header.jpg "")


## Hex Two


a good game for anyone looking for a puzzle challenge - some very difficult levels!


*– [Real player with 22.4 hrs in game](http://steamcommunity.com/profiles/76561198006102147)*





Hex 2 is the follow-up to the pretty good Hex, a navigation puzzle game. You'll need to find your way around a hexagonal board, touching each tile to make it disappear - you complete the level when all tiles are deleted. As you solve the levels, more and more types of hexagons will turn up to make your life harder (or, in rare cases, easier) - you know the drill, this is how a good puzzle game should go.



Also, the game is how a good 2nd installment should go. Studio Goya was taking a look at all aspects of the original Hex, and tried to make improvements wherever feasible - while the visuals are pretty much the same, the music is much better suited to the contemplative nature of puzzle solving, there are much welcome gameplay improvements, and most importantly, the puzzles are harder, with more types of hexagons. Some of them are quite crazy, like the boats - and even those come in two variants :)


*– [Real player with 7.1 hrs in game](http://steamcommunity.com/profiles/76561197991465987)*






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![hexceed](https://cdn.cloudflare.steamstatic.com/steam/apps/1463920/header.jpg "")


## hexceed


it's fine for a free game but I feel like I'm just killing time playing this instead of thinking. there are only 4 unique mechanics to this minesweeper game (I don't include that they're hexagons instead of squares because the hexagons make the game easier) and none of them function in conjunction with each other. on the other hand, Globesweeper: Hex Puzzler has 7 new unique mechanics (not including when empty tiles sometimes fall away when you clear them) and they are constantly combined to make even more unique mechanics. every puzzle in that felt different whereas every puzzle in Hexceed feels the same.


*– [Real player with 127.0 hrs in game](http://steamcommunity.com/profiles/76561198046445027)*





I'm not far in yet, but it's easy to tell that this is a very well made puzzle game.



For reference, I'm a huge fan of the Hexcells series which this obviously seems to take a lot of inspiration from. While starting out the tutorial area it seems to lean a lot closer to Minesweeper, it quickly introduces unique rules that bend the standard formula back toward Hexcells while still keeping its own unique identity.



UI is pleasant and - incredibly important in a puzzle game with unique rules like this - everything you need is easy to understand and within easy reach. New rules are also cleverly introduced without a written explanation and (at least across the tutorial area) ramp up gently enough for probably most to keep up with it. Clicking and holding with either mouse button on a completed tile shows you its area of effect, which makes things easy to keep track of as well.


*– [Real player with 53.8 hrs in game](http://steamcommunity.com/profiles/76561198024985610)*






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![BasCatball Mars: Basketball & Cat](https://cdn.cloudflare.steamstatic.com/steam/apps/1451560/header.jpg "")


## BasCatball Mars: Basketball & Cat


the game is really good, the graphics and animations feel like an arcade game, as it really is. it doesn't get too overwhelming easily, the gameplay is simple, but the characters have unique skills, which makes the game more interesting, and also more cool. in the game there is the possibility to change the music which helps not to get too heavy, in short the game is incredible, even more so for an indie studio, with lots of fun and very reasoning stages, good for training the brain and having fun whenever you want, it's cheap, good and light, a good choice for any audience, I recommend leaving the option to return only 1 shift, so as not to have to return the entire phase, and to think about adapting to android, it would be very played, already that most casual gamers are on mobile devices. but in general the game is excellent, congratulations to those involved and I hope many other games in the future.


*– [Real player with 8.8 hrs in game](http://steamcommunity.com/profiles/76561198818228097)*





Very fun game with very interesting and challenging mechanics. I loved the art and the cats! Congrats to devs!


*– [Real player with 5.1 hrs in game](http://steamcommunity.com/profiles/76561199052962082)*






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![Hanoi Puzzles: Magnetrix](https://cdn.cloudflare.steamstatic.com/steam/apps/1481860/header.jpg "")


## Hanoi Puzzles: Magnetrix


![](https://cdn.akamai.steamstatic.com/steam/apps/1481860/extras/hanoi-wishlist-600x60.gif?t=1630498683)



Use the rules of the famous Tower of Hanoi puzzle,

where a larger piece cannot be on top of a smaller one.



Each move the piece is flipped, changing its pole,

* **Equal poles repel and opposites poles attract**

stack negative and positive pole towers



Complete the level by stacking positive and negative towers in their respective places

to energize and enlighten the board.



Resources:



*   More than 30 carefully designed levels;



*   Atmospheric soundtrack and SFX to help you immerse yourself;



*   Fast paced gameplay, perfect for those looking for challenging puzzles;



*   Beautiful electrifying art.


















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