GROUND BRANCH

GROUND BRANCH

you can play operator dress-up and become the “special” activities division in a matter of a few hours, with a bit of sleep deprivation, and some friends.

10/10. also because the attention to detail and direction is top notch and i completely am on board with the realism they attempt to achieve. it is just a masterpiece of what rainbow six and ghost recon could have been had they kept with their original focuses.

Real player with 37.5 hrs in game


Read More: Best Realistic Military Games.


I never leave reviews, it’s that good. The movement is smooth, the firearms all manipulate and fire like firearms. No HUD or indicators other than your stance (which can be turned off). It is a little light in features at the moment, so keep that in mind though.

Real player with 30.8 hrs in game

GROUND BRANCH on Steam

Code 3: Police Response

Code 3: Police Response

Code 3 is a tactical police based first person shooter developed for the PC made by police and police support personnel. The game places the player in the shoes of a patrol officer in your average American city. The player will be able to take on the role of that officer and respond to various calls for service and act appropriately. Calls will be dispatched to the player who will resolve the issue at hand. Although some calls will be less dynamic than others, the game is developed for entertainment, and many calls will involve stressful and/or dangerous situations. It will be up to the player to decide the best course of action in each situation.

Since the game is being developed and created by police and police support personnel, there is a theme of realism regarding radio traffic, types of calls, and available resources. Dispatches are given by real life dispatchers, and levels/scenarios are created with the guidance and knowledge of working police officers including both current patrol and SWAT level officers. Although some elements are included for entertainment and enjoyment purposes, the focus of the game is on providing realistic situations for the player to face based on police experiences.

We look forward to working with our community through Steam Early Access to allow Code 3 to have an entertaining blend of realism and fun. Come check us out at the 109 Below forums and in Steam discussions to be a part of the Code 3 team today!


Read More: Best Realistic Investigation Games.


Code 3: Police Response on Steam

Ready or Not

Ready or Not

Ready or Not is an intense, tactical, first-person shooter that depicts a modern-day world in which SWAT police units are called to defuse hostile and confronting situations.

Realism First

VOID interactive has consulted with police teams globally to create rules of engagement and a scoring system that are both challenging and realistic. In order to push the bar further with realism, Ready or Not models ballistic penetration, ricochet, kevlar and plate dynamics, as well as projectile expansion and momentum.

Robust and natural controls

Explore a deep and involved weapon handling and player maneuvering system, geared towards providing officers with an unprecedented level of control over their situational effectiveness. Ready or Not utilizes a simple and organic control scheme which won’t have players fumbling around, forgetting dozens of key bindings.

Planning system

Organize an approach and strategize through floor plans and mission briefs, then execute the mission in real time. Officers can decide to deploy with items such as ballistic shields, door rams, tactical ladders, and much more. Swat units can also choose to enlist personnel to assist with the situation, including sniper teams and negotiators.

Command your team

Team leaders will command a smartly designed team of AI officers in single player.

Diverse modes

Bring order to chaos online with friends through a tactical cooperative experience, lead a crack team of AI-driven swat members in a solo, story-rich campaign, or battle a rogue organization in a fierce and competitive multiplayer environment.

Intelligent customization

With access to over 60 unique items, players are given the tools to tackle any situation. The right combination of weapon optics, muzzle modifications, magazine types and foregrip variations gives an officer the edge in combat. Alternatively, load up with plates and heavy armor to prevent a quick end, at the expense of agility. Officers can also personalize their unit with team-specific patches and uniforms.


Read More: Best Realistic Action Games.


Ready or Not on Steam

Dying Byte Survival

Dying Byte Survival

Dying Byte is a Tactical, FPS, Survival, Bullet Time, Open World, Gun-Fu, 3D, Shooter based on tactics and speed in a open world map. Dying Byte is set in 2036,

which a wealthy man called Tallen want to rule the city and make war and mind control by taking your secret of life upon your death. He will constantly send you soldiers to interrupt you way to his presence but you will have the power, metal and skills to attend him.

Dying Byte Survival will offer a variety of weapons, Slow Motion Effect, Diving, Cloak of Invisibility and very detailed particle and effect system, a closed quarters but also open fields, open world experience, to explore and make missions. You will be able the unlock Weapons and Weapon Attachments and configuring your loadout for every district in the main menu. After the end of story, the game will transform to an Open World which all district will combine each other and you will everytime be able to join the game and do your Gun-Fu Shooting training as usual. It will feature an additional game mode: Classic Horde Waves Survival. It has deep animation development and fixing bugs as well as a story line and DLCs.

FEATURES

  • 17 Weapons

  • Sliding System

  • Slow motion System

  • Cloak on Invisibility System

  • Diving System

  • Closed Quarters

  • Story Line

  • Open World Pesistence on story end

  • Classic Horde Waves

  • Online PvPvE Multiplayer

  • Map Editor (Optimistic)

As a FPS Game:

Various Weapons and nice Animations. Its a very smooth and good performing fps game. Like other games this fps game will offer great Frames-Per-Second for decent PCs also.

As a Tactical Game:

It has all tactical game features like Slow Motion Focus, Diving Jump and Clock of invisibility and also leaning and a slow to medium but also fast paced movememt that makes this tactical game enjoyable.

As a Realistic Game:

It will be in a realist game world of corruption with offices industrial and city open world enviroments. All graphic was taken from real materials which is making it a unique realistic game. Like other realistic games Dying Byte Survival uses the latest Unity Engine to offer best quality and performance.

As Stealth Game:

Dying Byte offers Clock of Invisibility which giving it the stealth game tag. All AI Behavior will be optimized and based stealth game. It will feature a visibility indicator bar which if exceeded will trigger the alarm. In this specific stealth game triggering the alarm is a good way to use the Slow Motion effectively to train Gun-Fu skills which this make Dying Byte Survival a unique Stealth Game.

In the future of development we will add some more Guns and weapon skins, New missions, Expand the map from 4 districts to 9 and a Free Online Survival PvPvE Multiplayer of 9 players lobby (1 to each district) with random spawn and loot that can be sold on the vendor for money to unlock weapons and rebuild your character after you die. There will be a Level system up to 100 levels and after exceeding these, you will gain ultrabyte levels which are unlimited. We consider to add a map editor so its also easy for us to create maps but also for the community involve to map development.

Dying Byte is especialy made for Streamers, Youtubers and Film makers and they can show of First Person Gun-Fu skills and make awsome videos and will be released as Early access (Beta) for the first time in 2021. Its a special game for special players.

Dying Byte Survival on Steam

Insurgency

Insurgency

Many of the games at a 60$ price aren’t worth that amount. This game is definitely worth MORE than 15. It doesn’t matter if it’s on sale, you should get this game and tell your friends to get it. Here is why:

I have accumulated over 1,200 hours on this game and have actually founded a competitive insurgency team. It’s only fair that I give the game the review it deserves. If you want to know about a lot about the game before you buy it, you’re reading the right review.

The Competitive Scene:

The competitive scene, while not as big as CSGO, has been mostly developed by the players-many of which have played the game for a long time. These leagues (DGL, ESL, ANZ) spread across every region of the world and have offered regional seasons, tournaments, draft tournaments and even world cups. No matter what region you are from, you can play this game. I’ve played with guys from South America, America and Canada, Eastern and Western Europe (from the UK to Ukraine), Australia and New Zealand, etc. The game does not boast ten’s of thousands of players but the players that play this game in the competitive scene are very dedicated. It is not as hard to learn how to play as it used to be because the game has been allowed to develop and the players have figured out how to play the different maps in general. If you’re wondering what “game type” the competitive scene revolves around, it’s a game mode with 3 points that you can capture, objectives similar to that of the battlefield genre or starwars battlefront. You own one, they start owning one, and then there is a neutral point. If you cap a point, you bring your whole team back. You start with 5 players and they start with 5 players, you fight to the death to kill the other team, using all sorts of strategies and tactics, but also try to potentially cap a point (or bait a cap) and bring the rest of your team back. Sounds fun as hell, right? It’s awesome.

Real player with 3195.4 hrs in game

I decided to hold off on writing a review until there were a few more updates and for me to have at least 500+ hours invested into the game. I am going to keep this straight up what i think about it as a whole with no fluff. Short and sweet.

Should you get it? It depends on what type of fps’s you like. Many CS players have fell in love with it because they like the realism and they’ve grown tired of the arcade feel that most other shooters have. Don’t doubt it for a second, this game is hard to pick up on but once you do, you realize how well reflexes really help if you’re rushing but don’t expect to be 360 no-scoping people because there is almost no chance in hell that that will happen. Those with good aim that are looking down sight as you turn a corner will get you every time so this is a game best played instinctively and safe (just don’t be one of those snipers that sit at spawn and let the enemy capture everything). There are few grenade, C4, or launcher spots that few people know of and use at the start of some maps which can be frustrating, so that is why I’m really hoping that much larger maps will be released in the future that are more open and don’t feel as constrained/guided (Heights and Buhriz are like that but i still love them). Maps that were easy to spawn camp have been updated heavily to prevent that which is great. The devs are absolutely brilliant at balancing and opening new areas of maps, always on top of it so kudos to them.

Real player with 2507.2 hrs in game

Insurgency on Steam

Zero Hour

Zero Hour

If you intend to buy this game for the sole purpose of PVP, do not buy. This game basically has no form of anti cheat, and if you take a two week course of C++ you’ll be making your own cheats for this game in no time. Mix that with the complicated process to report someone and now you have a bunch of racist, homophobic people in their basement screeching at you about how much you suck. That wasn’t a joke either, I’d be lying to you if I said this wasn’t one of the most toxic games I have ever played. This is mainly because of the terrible process they have to report someone.

Real player with 41.0 hrs in game

The game has practically no anti-cheat. Counter-terrorists can drag hostages out of the building from their spawn. Grenade traps can render client side so other players won’t see them. Door stops can show the incorrect side when placed, and can’t be removed from the correct side. Grenade shrapnel can kill you through exterior walls. Hit-boxes aren’t mapped correctly and shooting an enemy in the legs from certain angles won’t do damage. The moderators and administrators of the game will not help you; your reports and clips won’t help and they will side with the rule violators. Skill-based matchmaking doesn’t account for time played and will match new players with veterans when the season resets.

Real player with 15.9 hrs in game

Zero Hour on Steam

Rising Storm Game of the Year Edition

Rising Storm Game of the Year Edition

Rising Storm is the next game in the award-winning Red Orchestra franchise. You know the great gameplay, innovative features and realistic audio and graphics of RO2 - Rising Storm will take this to the Pacific Theater, adding even more features, new levels, new weapons and new factions. The game will allow the player to fight across iconic locations from the famous island-hopping campaigns in the Pacific from 1942 to 1945, as the US Army and Marine Corps fight it out with the Imperial Japanese army and Special Naval Landing Forces. Players will experience beach assaults, jungle fighting, close quarters night fighting and more across Guadalcanal, Iwo Jima and Saipan, among other iconic battles. The player is able to take the part of either side – American or Japanese – battling it out online in multiplayer on up to 64-player servers.

Real player with 9.1 hrs in game

Rising Storm is a realistic FPS brought you by Tripwire Interactive, a fantastic developer.

This title is a spin-off of Red Orchestra of which the franchise is based in the Second World War. Instead of Soviet Union fighting against the German Nazis, here the game is based in the Pacific War of which you fight with the Japanese Empire or the United States of ‘MURICA (I mean America…). Just like Red Orchestra, I suggest you only play this game if you’re not deeply affected by war movies or if you don’t have war trauma. Like I said in my brief introduction, the game wants to be as realistic as it can be without breaking the pacing. There’s a lot of good voice acting here which can transmit pain. For example, I accidentally shot one of my teamates and the player’s avatar died. The player respawned, however, the avatar kept crying of the pain and he wouldn’t stop. It made me feel bad for the mistake and I couldn’t concentrate properly. So as I said, be sure you would be fine with the execution of the theme.

Rising Storm Game of the Year Edition on Steam

Tom Clancy’s Rainbow Six® 3 Gold

Tom Clancy’s Rainbow Six® 3 Gold

Check out my mod for the ultimate single-player experience, featuring new enemies, improved AI, and many other great mods from the community:

http://www.moddb.com/mods/elite-counter-terror

Rainbow Six in 2005:

-3 single-player campaigns totaling 30 missions, and they get better as you go. Athena Sword builds on Ravenshield, and Iron Wrath (make sure to download and install, super easy) is the pinnacle, the missions are brutal and the maps look stunning. This is definitely a pre-DLC era game.

-Game is set within the Tom Clancy universe and builds upon the formula from the previous Rainbow Six entries

Real player with 321.7 hrs in game

Realistic and fun!

  • graphics still look good
  • HUD and scope stretch on anything not 4:3!

  • no aiming down iron sights (Project VI is unreleased, RavenShield 2.0 is not animated))

  • things can clip through walls (bodies, smoke…)

  • AI is good (spawns somewhat randomly, uses grenades, kills hostages, surrenders, moves around)
  • AI threats give themselves away by talking/shouting whenever they detect enemies

Real player with 86.7 hrs in game

Tom Clancy's Rainbow Six® 3 Gold on Steam

Red Orchestra 2: Heroes of Stalingrad with Rising Storm

Red Orchestra 2: Heroes of Stalingrad with Rising Storm

Probably the best MP ww2 game you will find out there(on par with RO1 and its Darkest Hours Mod). Even tho it was released years ago it still delivers the best Multiplayer Experience out there.

Pros:

  • Realistic Supression system;

  • Morale Feature;

  • It comes with the Eastern Front,focusing in the Battle of Stalingrad where you can play as German and try to change history or play as a Russian Soldier and defend the Motherland at all costs.As for the Pacific Front, wich focuses on the “Island Hopping Campaign” where you can fight as a Japanese or US soldier with both of the factions having different strenghts and weaknesses,for example,the US have acess to automatic weapons more frequently,from m1 garands to thompsons and bar´s and the dishonorable flamers(yes they are dishonorable) and therefore have a massive firepower advantage over the Japanese.

Real player with 1385.3 hrs in game

This game, is an absolutely amazing game. It is set in and around Stalingrad, where the Germans and the Russians face off for victory. It is also set in and around the South-East Asian-Pacific region, where the Japanese and the Americans face off for victory. It is brutally realistic and gritty. A bullet from most weapons to the torso will kill you most of the time, same to the kneck or head. To the arms or legs most of the time it will wound you. Even if you are not killed after being wounded, if the wound is anywhere other than your limbs, you must patch yourself fast or you will bleed out, just like in reality. If it is in your limbs you may or may not bleed out, sometimes you have to judge if its better to run to cover and then heal, or heal on the spot and hope you don’t get shot again. Or maybe you don’t need to heal at all and you can save your bandages for worse wounds. The weapons have realistic recoil, and clear advantages and disadvantages for all situations. The Germans favor medium to long range fighting, the Russians medium to short range. The Germans and Russians are both perfectly capable of attacking and defending, but the Germans have an edge when it comes to attacking due to having longer ranged weapons, the only assault rifle in the world at the time, and machine guns with very high rates of fire that are very good for pinning the enemy down. The Russians have an edge on defense due to being good at letting the enemy come to them and grinding them down in close quarters fighting, along with the superior PPSH 41 sub machine gun, and superior mosin nagant bolt action rifle with its amazing accuracy that can blow the enemy away at close range even with sloppy aiming. Basically, some weapons for one side are superior to the other’s equivalent. The audio in this game is stunning and extremely intense, much better than other shooters. This game is also extremely reliant on team work, no one-man armies allowed. If one team is communicating and working together, and the other is not, then the team that is working together will crush the other one. If both are doing what they are supposed to be doing then you get incredibly intense matches.

Real player with 717.7 hrs in game

Red Orchestra 2: Heroes of Stalingrad with Rising Storm on Steam

Squad

Squad

Awesome game in itself, but sadly it is infested by powertripping wannabe squad leaders who will micromanage your every step and/or instantly kick you out of the squad whenever you are trying to play the game, they often even want to dictate what role or weapon or even what scope you can use, its really REALLY hard to find a good squad with a good squad leader who lets his teammates play the game.

The most amusing part of it all is that these squad leaders are usually the worst casual boomers who have no gamesense or aim whatsoever, if they make bad calls thats on you not on them :D

Real player with 331.4 hrs in game

Squad provides an interesting balance of resource management and combat. Often in firefights you feel like you’re in the middle of a much larger battle; at the same time, very realistic damage models for vehicles, bullet penetration, etc. leave you often having to work around larger threats in your area. This has also led to some really cool impromtu mid-game missions, such as protecting a tracked Abram’s tank and then providing cover for it while we advanced down a street in Fallujah. There’s also a limited but active modding community adding cool content such as “hardcore” game modes, “star wars” battles, and night-vision fights, along with the ever-classic zombie game.

Real player with 173.9 hrs in game

Squad on Steam