h8machine

h8machine

h8machine is a cardgame set in a dystopian future in which Artificial Intelligence πŸ€–πŸ€–πŸ€– has completely overtaken the online world 🌐🌐🌐 but the worst part is - it learned to behave just like us…

but the AI is not just in the story! an in-game neural network allows you to customize and randomize 2D art in real time! with this TECHNOLOGY, you can fully immerse yourself in the world of anime profile pics posting complete garbage. it’s just like real life social media!

no one uses realtime-with-pause in cardgames, probably for some good reason. but screw it, I like RTWP so I just put it in!

you will strategize around the use of timers as the flow of time is your main resource! there is no turns and all cards time out, resulting in a gameplay like you haven’t seen before. will you get lost in the hectic chaos of ticking timers, or will you optimize every fraction of a second at your disposal? remember: the active pause system allows you to play any card you want while the time stops. use it to make your decisions and execute powerful combos!

are you tired of collecting cards one by one and having to remove the crap ones from your deck as a deckbuilder game goes on? in h8machine, instead of trying to collect a deck card by card, you grab packets of cards with their own “personalities” - internet stereotypes and whatnot. each of these personalities contributes 1/3 of your deck, and you can mix&match them to easily form decks with a pre-constructed feel


Read More: Best Real-Time with Pause Female Protagonist Games.


h8machine on Steam

Crawlyard

Crawlyard

The performance starts – unending, ever changing, cruel to its actors and viewers alike. Yet you are far from being powerless: you can affect the Mansion’s backstage, send puppets to explore its mysterious rooms and rewrite the play however you see fit.

Every new pattern will bring new opportunities, your bonds with other members of the audience will grow stronger, until one day you finally discover the perfect scenario that the previous owner of the Mansion was obsessed with.

  • Card combos: rooms affect each other in many surprising ways. Find out how you can utilize it to develop your own winning strategy or make your runs more challenging. But beware: some patterns may prove to be too difficult for specific puppets.

  • Indirect battle system: strategy and preparation are the key to success. Plan your way carefully, exploit the rooms' mechanics, use spells and make event-related decisions at crucial points to end up victorious.

  • Adaptability and growth: your puppets already offer different play styles for you to choose from, but with the items found in the rooms you can customize and buff your heroes even further – or uncover new doll parts to build unique fighters.

  • Intertwining stories: meet other characters bewitched by the call of the Mansion. Get them to open up to you, learn about their traumas and manias, and affect their future – perhaps in a romantic way. The more you give, the more you obtain in return.

  • Choices matter: the others are stuck, but you can still move forward, unraveling the threads of their unfortunate fates. Will you advise your new comrades to do what they want? Or will you suggest they search for what you think they need?

  • Reach the Endgame: grow stronger, collect enough hints and find the perfect pattern – the ultimate room layout that will reveal the Wishmaster. Have your desires fulfilled at last… unless you found something, or someone, along the way that made your change your mind.

Going strong! We’re a small indie team, and every wishlist brings us closer to completing our passion project. Thank you for your patronage!

Want to become a part of the growing community and share your impressions about the game? Join our Discord server to stay in contact, learn more about the development process, and get exclusive sneak peeks into the project as it unfolds!


Read More: Best Real-Time with Pause Choices Matter Games.


Crawlyard on Steam

Corpoct

Corpoct

The advertisement videos shows gameplay that isn’t consistent with the actual choices/options/theme of the game. Buyer beware. Other than that, it’s a simplistic wanna-be “FTL”, but its not. It could be good for small children who just barely know how to read. In fact, it should come with an expected player age of 7 years old. This isn’t insult or malice, I just think that the target audience should be an upfront aspect shown to the buyer.

– Real player with 18.5 hrs in game


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This is a neat game. It combines some travel elements of FTL with combat similar to a pared-down Gratuitous Space Battles. There’s some resource management, cardplay to influence battles, and satisfying meta-progression. It’s worth checking out

– Real player with 9.3 hrs in game

Corpoct on Steam