A-Train PC Classic / みんなのA列車で行こうPC
A-Train PC Classic is a real estate development game, disguised as a train game. Yes, you manage trains, but the real strategy is in buying up land, making it valuable, and building condos and offices on top of it to make money. The job of your transit network is to stimulate demand, not to actually turn a profit. Instead, you’ll be buying up all the land in some sleepy suburb, running a train to it, and then selling the land for double the price you bought it. Better yet, you can skip the middleman and do the construction yourself, and be the sole owner of an entire city worth of apartments and movie theaters.
– Real player with 520.5 hrs in game
Read More: Best Real-Time with Pause Simulation Games.
What a wonderful game. Honestly. It’s worth the money for sure.
If you’re a fan of OpenTTD (or similar), but felt like the money management aspect was too simple, and/or the game was too shallow, then this game is for you.
You can make long- or short-term investments into stocks of other companies for extra cash or losses (and others can invest into your company).
You can personally transform a tiny town into a striving metropolis by connecting it to your network and regularly servicing it with a passenger train, then constructing some small residential towers or commercial buildings that will also be an extra source of income.
– Real player with 126.9 hrs in game
GYATM Dragon Edition
The team at Indie Imprint got me a copy to review on stream and it turned out to be a blast! Had a great time playing the game. We played for three hours and managed to win the game, not once, but twice AND got lucky enough to see both winning endings. An indie game with multiple endings, plenty of challenge and entertainment value. It was cool trying to beat my time to completion once i figured out how to win. At the same time, I also lost the game in some pretty entertaining ways. So, even when you lose, the game still offers a lof of fun. Definitely enjoy it, and you will too! :)
– Real player with 4.5 hrs in game
Read More: Best Real-Time with Pause Top-Down Games.
A really entertaining little game with excellent graphics, sound track and playability. The value is well beyond the price. I look forward to this growing into a larger, more complex game in the future (probably when Elon Musk gets to Mars), but for now its oodles of fun.
btw the devs posted it as requiring Windows 10 minimum, but I find it works dandy on Windows 7.
– Real player with 3.4 hrs in game
Railroad Tycoon 3
Ah Railroad Tycoon 3, my childhood. Before I go any further, the game WILL work on Vista and Windows 7. Go to http://hawkdawg.com/ to find patches for blurry textures and the Vista fix.
Railroad Tycoon 3 is the third installment of the Railroad Tycoon series. Developed by PopTop Software and The Gathering of Developers, Railroad Tycoon 3 introduces the 3D engine to the Railroad Tycoon series. Railroad Tycoon 3 has three main game modes. Campaign, Sandbox, and Scenarios. If you want to play a challenging campaign mode, you have it, or if you just want to go and lay some track, you can do that too. In campaign mode, there are three difficulties; Easy, Medium, and Hard. You can choose between 25 different games to choose from, and can go from left to right, or start at the hardest one. In scenario mode, you play against a computer player on a selected map, and race to be the highest company to win. In sandbox mode, you pick a map and time period, and then go have fun!
– Real player with 160.5 hrs in game
Read More: Best Real-Time with Pause Simulation Games.
The game gets a thumbs up. Classic and tons of fun.
Edit: It does seem to crash very frequently, however. I guess that’s what you get with a game as old as this one.
Cannot, however, give a thumbs up to Steam support on this one. As many others have said, you will most likely find that it crashes within seconds of launching the app. This is because of a default setting that conflicts with just about every modern video card. You won’t be able to get into the settings menu to fix this, crashes too quckly. If you run into this problem, you will have to go to a third party site and download an updated config file, replace the original, and then the game will function. The file is safe, the people who created this have my gratitude, but customers SHOULD NOT have to be subjected to downloading a file from a third party site in order to use a product they’ve been charged for. Upon contacting Steam support, they offered no assistance with this matter. I asked for a refund, was denied (i was outside of the timeframe so that was expected), but I also received no attempt from support to get the game running. The last part should not have happened, no excuse for that. At that point, I finally went ahead and downloaded the file (I was not comfortable doing this). Glad to say it worked :)
– Real player with 158.5 hrs in game
Smart City Plan
A cheap simple city building/management game that actually works out of the release. I haven’t found any bugs that mess up game play. I built a city of 144,499 and yes the FPS rate has definitely slowed down but it’s that way in any city building game when you hit high population numbers. While the game is a little tough early on, by the time you hit more than 5,000 in population the money starts flowing in and makes it easier to build without borrowing. By the time you hit 10,000 there’s really no challenge left in making money.
– Real player with 102.6 hrs in game
Au premier abord, il s’agit d’un clone de Sim city 2000 avec des variations mineures et il est plutôt bon. Deux gros problèmes persistants m’empèchent cependant de le recommander:
- Le système de gestion du trafic qui est incohérent. Dès que vous avez une ville d’une taille décente, si vous tracez de nouvelles routes pour l’agrandir, ces route ne menant nulle part se rempliront immédiatement de trafic de façon aléatoire. Pire, les véhicules apparaissant dans les quartiers déjà établi essayeront de se rendre sur ces nouvelles routes vers nulle part en masse, provoquant des embouteillages injustifiés si vous n’avez pas encore relié la nouvelle zone de manière optimale.
– Real player with 17.4 hrs in game
Another Brick in The Mall
I’ve played numerous management games, and I figured I’d list down the stuff that I think needs improvement in the game because, hey, I definitely love it.
I’ll be adding more to the list as I log in more hours in the game.
More business types - Arcade, Spa, Events Venue, Staff Room, PC (Console) Cafe, etc.
Staff Management System - The map is huge, and growing the business means a larger staff. It’s hard to keep track of all the employees individually, especially their shifts. I’d also like to see some sort of “staff training”, so I could retain old employees instead of replacing them with other people who have better skills. Retaining the old ones and simply training them in what they lack is much better a way to handle employee productivity than simply replacing them.
– Real player with 128.0 hrs in game
Come in here, dear boy, have a cigar,
You’re gonna go far, if you got to make a mall
Since the game is a pun of Floyd, i take it one step furhter
Unless you don’t do it right but the Pink Floyd opening was a must considering the name of the game and the achievements, get off your Strat though and realize this ain’t a The Wall fantasy but rather a tycoon game where you build up a mall or a store or a chain of stores or something in between, it’s up to you. It’s still in early access but unlike a lot of other EA games it already features a lot of options like sandbox with settings for how much money you have, if events happen, if shoplifting is a thing, if your staff needs to eat, piss, eat, repeat, if evemts like the start of school, halloween, christmal happen and how much your margin should be for goods. Next to the Sandbox you have Scenarios where you need to fix up fucked up malls, it’s run of the mill scenarios but they add a challenged.
– Real player with 72.2 hrs in game
BARRICADEZ
BarricadeZ takes place in a post-apocalyptic wasteland, where the only things left are monsters, and you, a robot. Yet, there’s a tiny spark of hope falling from the sky; a baby. Now you have to get to work, because of course the monsters are after the little bundle of joy.
You have to build your own defenses, and that’s the meat of the game. The gathering and crafting system reminds me a bit of Terraria (to name one), and is nicely done, imo. During the night the monsters will test your design for you, and failure is definitely not an option. Remember the defenseless baby?
– Real player with 293.1 hrs in game
It’s ok but definitely not worth $20; get it on sale. Technically a 2D Tower Defense game. There is fun to be had in finding a base design that works for you, lots of options and flexibility. But some very questionable design choices concerning the mining/resource gathering you’ll be doing a lot of underground. You might think that you would be splitting your time between topside and the mine; being topside during the nightly attack waves. You’d be wrong for the most part.
The clock is always ticking (except for pauses during daylight to build/upgrade your base) and you will eventually realize that the game actively punishes you for being topside during attacks at all. That is precious time you could be spending downstairs gathering resources that you need. Now early on, maybe being topside in battle might be useful to scrape by some in-battle repairs between waves. But by day 30 or so of a 78 day campaign when you have enough resources to be well established, there is no good reason to be topside at all. Good defenses will require virtually no active maintenance at all aside from a swift repair visit come daylight. Your war effort is actually crippled by wasting time topside during attacks when you could otherwise still be mining. This means that to play “well”, you must never waste time being up in your base during battle - which is really strange for a TD game. Watching mobs march through your death trap is kinda half the fun of a TD at all and here it is very strongly discouraged to do so. Expect two thirds of this game to be straight up Terraria mining, only the mines get very boring, very quickly. There is some mystery in “Is there a bottom to this mine?"; don’t bet on it, even when you think you’ve found it.
– Real player with 106.3 hrs in game
MachiaVillain
05/26/2018: I could say I’m surprised by the negative reviews, but since it’s Steam, I’m saddly not. Let me start by saying I have as yet to experience any of the “game breaking” bugs in this “unplayable game” some other people have and I’ve got a lot more hours in than most of the negative reviewers. I suppose it’s possible I’m expectionally lucky and got the one magical copy of the game that was bug free. More likely - based on having read the complaints in the forum - those suffering major issues are due to corrupted files or compatability issues. Are their glitches? Yes, but the one’s I"ve experienced are, frankly, minor and superficial things. Stuff like doors and traps facing the wrong way when placed. In my personal experience they still work and autocorrrected themselves after the first time the’re used.
– Real player with 190.0 hrs in game
The game is good and all. Its idea and such.
Here’s the thing. It says as a released version. Unfortunately, it isn’t. It’s very much in early access.. update is slow, very slow. Devs don’t listen to its playerbase.
I don’t think it’s a bug, coz a bug in a code works “somewhat”. In this game functions don’t really work! Their way of thinking is like this. “Meh, this’ll do” or somewhere along the line.
In example..
1.Battery’s don’t work, it doesn’t really store electricity as intended.
2.Hidden wall/door(a door only for ur minions.), Heroes and victims walk on them like normal doors regardless if scared or not.
– Real player with 55.1 hrs in game
SimCity™ 4 Deluxe Edition
Ever thought you could make a better city? Pah, I could be a better Mayor; well now you can! SimCity 4 is just that and offers this opportunity and lets you sit in the chair titled “mayor”. I’ve definitely clocked up more hours in the days I installed this on ME and XP.
SimCity 4 Deluxe Edition is another one of those games that has been created by EA… EA? Not again you say - except this time.. EA has really created a game and has polished it up to its standards. SC4 is one of the older prequels to ‘Societies’ and the 2013 SimCity relaunch; released after Sim City 3000, it showed off superb graphic capabilities at the time and invented new ways to enjoy building a simulated city, where you play as the city’s major, managing the: finances, housing stock, roads, ports, resident satisfaction, transit, and employment.
– Real player with 567.8 hrs in game
Ah, SimCity 4, the best, in my opinion, of all of the SimCity games. The graphics are dated, being that this was released around fifteen years ago, but don’t let that deter you. Play times depend on how much you enjoy city building games. I myself have spent 2-4 hours today playing it.
The U-Drive-It mode is pretty cool, as it lets you drive through your transportation system with a variety of vehicles, but can get annoying over time with the other cars.
The regions are a nice addition, as you can have cities depend on each other, plus some of the regions come in the shape of several real-life cities, albeit with no structures. In the same vein, importing and exporting cities & regions are useful. If you have a sprawling metropolis and want to share it with the world, you can! Have a police state with stations on every corner? You now can show it to your friends and family!
– Real player with 325.6 hrs in game
3rd Invasion - Zombies vs. Steel
I don’t know why is this on steam and who would pay 8€ for this. I got a key for free but i don’t know what the hell is this. On the videos it looks like it is not a bad game but it is garbage.
– Real player with 0.3 hrs in game
Bounty Train
HOLD EVERYTHING!
In the past, when I originally left this review, I was barely even critical of the game (I’ve left my original review below). It was an amazingly fun railroad management game that was just the right balance of simulator and tycoon. But after long months of waiting and 80 hours played, the NEW WEST DLC has left me disappointed.
I was enamoured when I saw the release note for the DLC. I had purchased the Trainium Edition, which meant I wouldn’t have to shell out another five dollars to play the expansion. I loaded the game up, pressed Begin DLC, and was greeted with… Omaha. The map only went as far as Omaha. And here I thought “New West” meant “West Coast”. This was a major turnoff. After such a long time waiting and holding out every last bit of hope I had that I’d FINALLY get to build the Transcontinental Railroad, what I got was an INCREDIBLY tedious back-and-forth expansion, a locomotive that wasn’t even as good as the one I had from the vanilla game, NO instance of a “New Carriage” as promised, and a lacking map that didn’t even go west enough to call itself “west”. I played the DLC to completion, and felt like I’d just been slapped in the face. There’s no instance of the Transcontiental, the West coast, or anything. The game ends with a newspaper clipping saying you’re READY to start building, and then the credits roll.
– Real player with 121.5 hrs in game
First, let me state this is a pretty fun game. I bought it when it was 50% off ($12.49) and I have enjoyed every minute of it. What I like most is it provides you with a different type of game playing style. A little RPG mixed in with a little bit of management style gamind and garnished with a tad of train simulator. The graphics are pretty good for the game type and minus a few bugs I list below the playability is pretty nice. The combat is pretty unique and I like that you can perform combat while the train is moving or not. It adds for a new dynamic. The storyline is pretty good as well, however I think it could have been drawn out a little longer to give you more gameplay time in the campaign. Now for some of the not so likeable features.
– Real player with 97.0 hrs in game