Hyper Train Corporation

Hyper Train Corporation

The game is incomplete, and was released the crudest way as possible. However it have a good premise, with an interesting engine wich allows it to grow and someday became a real game, today it is a shame to be sold full-price as a complete game, not as an alpha-test version.

Real player with 5.0 hrs in game

Read More: Best Real-Time Strategy Games.

dont buy it, save your money on anything else

Real player with 2.3 hrs in game

Hyper Train Corporation on Steam

Tunnels of Despair

Tunnels of Despair

There are dozens of “small indie walk around in the dark jump scare” games out there and most of them are garbage. Tunnels of Despair does it right. The atmosphere is creepy, the graphics are solid, the music is eerie, and the tension is real - exactly what you want from this kind of game.

The core gameplay is avoiding shambling undead while trying to find the clues and objects you need to escape from an abandoned subway station. A simple premise, but one that works well. After a few horrible deaths you’ll start to think that you have things figured out. Then, the situation gets worse and you go back to being afraid and dying. By the time you finally make it to one of the two exits, you will heave a genuine sigh of relief.

Real player with 9.5 hrs in game

Read More: Best Real-Time Survival Games.

The idea is nice, but the realization is utter crap. Bugged controls, when you can hit the zombie 30% of time, and sometimes the crowbar simply lags. And that fucking “random” items placement. The developer must stop being an asshole and place the crowbar in one exact spot, or remove it for good. And unkillable enemies which can spot you from a mile distance even without a flashlight or noise. Come on, man, don’t make that “game” even more miserable.

If you bought those horse apples, better return it fast.

Real player with 9.4 hrs in game

Tunnels of Despair on Steam