Lamia Must Die

Lamia Must Die

(If TL;DR, then watch my less eloquent review here: https://www.youtube.com/watch?v=Mho_vEQHzIw )

I spent a long time trying to elaborate on what I want to say about this game, but after hours of thinking, I realized it would be best if I put it thusly:

1.This game’s mechanics are really good and consistent with little to no gameplay glitches

2.The graphics look nice but are not accurately displayed or scaled correctly in a consistant manner at any resolution it offers

3. Voice actor audio can cut out but at least it’s consistent when it does (ie the same audio cuts off in a cutscene no matter how many times you play through it)

Real player with 5.8 hrs in game


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Lamia Must Die. . .Eventually. . . Just as soon as I stop dying.

Lamia Must Die is a game of adventure wherein you are not just one person but rather four people. You can change two of your party members and their styles are definitely unique. You adventure into a dungeon and skip all the trash tier monsters completely. The only game play is a big epic boss battle.

Graphics and Art

The graphics are not that good, but it’s excuseable. This game runs mainly on artwork and pictures anyway and it’s played through various GUI’s, which all look and feel rather fluid and work well. The artwork itself is rather nice and sometimes kind of mediocre, though certainly better than I could care to draw. I’m not completely convinced that some of the pictures of the characters drawn were drawn by the creators of the game or anyone they hired. I don’t think they were commissions and rather just something free. If they were drawn by the creators then I ask why there is no consistency in the art work. Some of it looks great while others look like it was drawn by a complete ametuer who had way too much interest in tits. I of course refer primarily to Lamia.

Real player with 1.5 hrs in game

Lamia Must Die on Steam

Hold The Plates

Hold The Plates

A waitress dropped the plates now is up to you save her job. Catch some of them and bring to the bottom of the screen between the tables.

Objective:

Bring the tray down between the tables.

About the game:

Plates weight will make the tray goes down.

The tray goes up automatically.

Controls:

Arrows or ( A, D ) to control the tray left and right .

Space bar restart the level.

S mute music.

R restart the game.

Esc to exit the game.


Read More: Best Real Time Tactics Casual Games.


Hold The Plates on Steam

Broken Lines

Broken Lines

It is an “ok” game if you have no better alternatives. The reason I gave a thumb down is because of so many super positive reviews with which I disagree and think they distort the picture here.

TACTICS / GAMEPLAY - 3/5

The challenge curve is rather flat, mostly without any complex or demanding situations. Maps are all very similar in terms of combat challenges (very similar setups of obstacles, terrain, challenges etc).

One of the top reviewers here complained about pulling extra pods in Xcom due to bad mechanics - IT IS THE SAME HERE! Once you spot 1 enemy then the time does not stop when you discover more enemies. So you end up pulling more and more enemies and your soldiers once told to go somewhere, will never abort the order even if going straight into the enemy guns.

Real player with 37.0 hrs in game


Read More: Best Real Time Tactics War Games.


I would recommend Broken Lines for those seeking a simpler, yet more raw/ intense tactics gaming experience than XCom. If you’re just a fan of third person tactic games and want to try something with a neat tactical twist, Broken Lines is a great purchase.

Differences from your average squad based tactics game:

  • Biggest difference is the 8 second command increments. You provide your soldiers a series of orders to execute in sequence, then let time flow and see how they worked out.

  • Set characters means being able to bake in things like how your soldiers work together or interact based on your back story.

Real player with 20.7 hrs in game

Broken Lines on Steam

Edge Of Galaxy

Edge Of Galaxy

On the main menu screen there’s New Game, Tutorial, Settings, Achievements, Statistics and Exit. The tutorial will take you over the basics of the game and isn’t very long. There are two game modes: Sandbox and Explorer. Sandbox is where you’ll make your way through a galaxy which is divided into sectors. Each sector consists of multiple coordinates and is controlled by one of the five factions: Mercenary, Federation, Ocrons, Krios and Raiders.

Real player with 6.0 hrs in game

Today, a short look at the Edge of Galaxy space strategy in early access.

Early Access success

Currently, the best-implemented part of the game is fighting. Battles are dynamic and short. At the same time, proper mercenary management and equipment improvement have great importance. The development of the armada was interestingly solved after each skirmish, we have a choice of who get the spoils “mercenaries” or commander. This is not an easy decision: we buy ship upgrades and equipment from the fleet budget, but it is money for ship crews that enables them to grow. Just traveling from system to system and increasing your fleet’s battle potential can give you a lot of satisfaction. A very interesting aspect of the game are also enemy special forces, which actively hunt your fleet on the main map, putting some pressure on the player. Five different factions to choose from also increase the potential replayability of this title.

Real player with 4.1 hrs in game

Edge Of Galaxy on Steam

Longphort

Longphort

Frequently crashes, couldn’t make it past the first raid.

Real player with 0.1 hrs in game

Longphort on Steam

Magi

Magi

This is an old and fun game that used to be sold by the standalone developer. It’s a shame strategies are not still posted, for it can really be challenging to win. Music soundtrack is pretty iconic… I don’t think the developer supports it anymore but if you’re into magic duels then you’ve probably spent worse money than this.

Real player with 8.5 hrs in game

It’s “TUG-OF-WAR” with fireballs and techno-liches.

Other games come to mind, like

“Aeon Command” (space battles)

“Samurai vs Zombies Defense” (goofy samurai warfare)

and

“Puzzle Chronicles” (the illegitimate child of Tetris and Mortal Kombat)

These game elements are constant:

  • try to hold the line

  • manage your defences

  • beef-up your attacks

  • spam your enemies to death

In Magi, you start by opening magical “channels.” These channels enable your spells and strengthen them. Then, it’s a real-time battle as you queue-up spells for casting. It’s like the building queue in Starcraft or Civ… only it’s your shield spell, or a magic missile, or summoning an imp. As your mage is casting one spell, you have time to set up the next. And the next. You can plan a bit… or panic. Apparently, I’m still fond of panicking.

Real player with 7.4 hrs in game

Magi on Steam

Urban Survival

Urban Survival

This game is Awesome! So creative and fun even for a early access game there is loads of content and the Devs. are constantly adding new stuff. they have limited-time seasonal updates were you can get unique holiday weapons and armour. Its stuff like that, that makes this game such a fun and fresh experience not to mention the humour keeps me laughing the hole time.

Real player with 31.5 hrs in game

Great game! This is exactly what I’ve been waiting for! It has exactly what I want in a game! Open world (although its not so huge from what I can see but nonetheless feels great), base building/managing, crafting/cooking, looting (lots of looting lol), combat/gang wars and the power to pee on anything! lol. I’m glad I wish listed this game and then purchased it on day one, it was worth every penny! Its been keeping me entertained and glued to my seat. I look forward to seeing this game grow in development! Keep up the good work Helix Games!

Real player with 14.8 hrs in game

Urban Survival on Steam

Tribal Wars

Tribal Wars

I have been playing this game since 2007. Most of the gameplay is still the same from back then. But now with a lot of QoL improvements. The game is well balanced overall, but sometimes a little too much luck based. I have a lot of great memories from this game and made a lot of friends aswell. The game is easy to start with but hard to master.

However the developers do not know what to do with this game and destroyed this beautifull game the last couple of years. The game has become too much pay to win in my eyes and it’s not doing any good. I don’t mind to pay for extra premium functions, but buying resources, cheaper buildings, instantly finishing buildings, with your own money to get an advantage over other players is just plain wrong in my eyes. Also the addition of flags is only benefitting the older players and not the newer ones.

Real player with 803.9 hrs in game

This was mostly a trip down memory lane for me. I played on World 18 and 19 about 12 years ago. And, by the way, the game on their international server is currently on World 117. This is on the Tribal Wars US server. But, the game is more or less the same.

This game requires a lot of baby sitting. Everything runs in real time. And, it is highly recommended that you get in a good tribe early–or that you join one that is very good diplomatically to become aligned with the winning tribe. If you start later than a few days after world launch, you are already in trouble and could end up continually getting conquered and restarted.

Real player with 368.4 hrs in game

Tribal Wars on Steam

BattleGrounds : War, Tanks And Nukes

BattleGrounds : War, Tanks And Nukes

This Sucks Swamp Water

Real player with 0.3 hrs in game

Lucky me has the dubious honour of writing the first review for BattleGrounds: War, Tanks and Nukes.

BattleGrounds: War, Tanks and Nukes is a paid version of the free game, Battlegrounds: First Blast. It’s a minimalist 2D top down tower/soldier defense game where you must send your tanks against enemy tanks and defend your base with the single tower and various abilities you get.

As the screenshots show, the graphics here were phoned in. On a bad telephone line while driving through a tunnel. While the phone was turned off. It’s that bad. The level design is terrible, too, it’s barely possible to pass the first level. Next to no thought went into level design.

Real player with 0.1 hrs in game

BattleGrounds : War, Tanks And Nukes on Steam

Poet Squad

Poet Squad

Poet Squad (تیم شاعر) is a real-time tactics roguelite focused on (highly kinetic) hand-to-hand fights. A Mortal X-Com’bat for short. It features a unique setting of Persian Cyberpunk.

Take control of a group of young poets — Persian cyber-ninjas. Break through ambushes and outposts of bandits, ghouls, auto-mechas and elite enforcers. Unravel the tangle of intrigues and bring your vision of the future of the United Sultanates!

Key Features:

  • Fighting game experience in tactical battles:

    Uppercuts, air kicks, magnet grips and RED BARRELS — all in tactical slowmo

  • Roguelite character progression:

    Lots of perks and weapons meant to be combined and used in teamwork.

  • Procedural generated encounters:

    Everything is kinetic and/or destructible! Use the environment or it will be used against you.

  • Dramatic story of three friends:

    Will they be able to find their own way and solve the problems of the post-war world?

Poet Squad on Steam