No Plan B

No Plan B

Very fun game as is but needs a few tweaks.

1. Toggle movement options like sync and isolate. You have to put your hands in weird angles sometimes and if your hand comes off it ends that option.

2. Slightly higher angle of view on doorways. Sometimes enemies hide in the smallest angle that a human would otherwise see. Also a better turning system. It’s weird when the characters stop to turn instead of turning as they walk.

3. Clearer stats for weapons (like how often they shoot) and more variety of weapons

Real player with 12.0 hrs in game


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Honest to say,is not a perfect game,but it’s good.

By the way,I have some suggestions for you,hope you can see this.

I think the control of planning can be greater than now,sometimes i would delete my schedule by mistaking click.

Meanwhile,I am a Chinese Player,I think “Skirmish Mission” should called “突袭任务“ instead of “冲突任务”.

Similarly,inside the game,SWAT and FBI’s full name looks like their description not their name,maybe you can make this translation better.

And i see some review that compare No Plan B to Doorkickers.In my opinion,both are good game,and to be honest,actually DK is better than this.But at the same time,these two are different at some points.No Plan B could only have one go (Like DK’s single plan medal but it’s mandatory) ,so you must plan carefully before execute.and the preview is amazing,that’s a thing that Doorkickers cannot do,it’s really helpful for squads to moving at the same time(better than DK’s “ABCD” action command signal)

Real player with 6.7 hrs in game

No Plan B on Steam

Close Combat: The Bloody First

Close Combat: The Bloody First

Do I recommend this game? Yes, If your looking for a classic close combat game.

However, I still have to bring up the fact that this game still feels pretty bare bones. After playing through the entire campaign with the US, I tried to play a campaign as the Germans. And, well, I know its a game about the American division and the fighting it encountered, but if you’re going to include the ability to play a German Campaign then you should be at least pretending that the same unit was fighting the whole time.

Real player with 146.7 hrs in game


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I really wanted to like this game, i may in the future if the game breaking issues are fixed but for now I would Stay away from this game. I ignored the fact that the graphics look terrible for 2019-2020 thinking i was going to get the classic feel of cc with the detailed platoon and company creation and in depth map navigation giving it a realistic feel during combat and in some cases they did do well with keeping those aspects in the game but the game itself is so bugged and poorly optimized that its design ruins almost all of my game attempts, i was able to complete the grand campaign with few bugs that caused me to restart the game but when going back through and playing the Italian campaign and again on the African campaign I ran into such terrible problems that I felt I had to say something, for one the AI is terrible, LOS fails to spot enemy literally 3 feet away, troops fail to load or fire at all when given fire orders, or will just wander out into the open and get shot, or fail to find cover when ordered to do so, troops will run up to enemy tanks when they get close and throw grenades at point blank range killing themselves without orders. The bazookas, mortars, all artillery, and air support accuracy is a complete joke and honestly feels like a complete roll of the dice when using them. Enemy tanks can glitch into each other creating impervious bunkers that your troops just fail to comprehend when it happens and kills almost anyone who gets near them, HQ teams do not feel like they give any kind of bonus, vehicles and troops navigate terrain terribly and cause you to click on multiple locations before they stop saying, “no clear path”. Some missions would end with me taking all objectives and breaking enemy morale and even though that should progress you to the next mission I ended up being forced to repeat them. Also, after experiencing these issues, if you choose to quit a game you will be greeted by chicken sounds, I guess the devs thought that would be funny but with the experiences I had with this game that little addition just makes me dislike this unfinished product even more. This game was never worth 40 bucks, it feels like an upgraded version of sudden strike 3 and i cant even remember how old that game is… I would say $20 is even too much for this game in its current state, that said, i still hope the devs stick with it and fix its issues because it is a game that has great potential but as a consumer I just dont advise others to buy this game right now but would say to check back some time later.

Real player with 131.9 hrs in game

Close Combat: The Bloody First on Steam

ConflictCraft

ConflictCraft

ConflictCraft is a casual strategy game fought with the mouse.

The objective is simple: destroy all the enemies. This battle is fought with bases generating units. Half of the battle is figuring out what strategic bases you need to focus on straight away. If you take too long on the start, the AI will take too many bases, creating an impossible situation to win, so it’s likely that you are starting out a level to figure it out first and then restarting to apply the most optimal strategy. The other half of the battle is lots of mouse clicking to drag and drop units between the bases you want to reinforce or attack. Unlike other similar games where you can choose between sending all or half the units, in this game you can only send half of the units.

Real player with 5.1 hrs in game


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Very fun, simple, straight-forward strategy game! Little bit on the liniear side, but that is okay, keep it simple!

Now 2020, so 4 years old, but I finally played it and I must say: I kept playing untill I done all the maps! If a game can do that to you, then it’s definately worth trying!

It plays like RISK, in a war setting: tanks, attack helicopters and raid helicopters. Take over control points to gain strength from within the numbers and abilities. And the goal is simple: Eradicate the enemy, simply put: Take over everything untill the enemy has nothing to retalliate with.

Real player with 4.5 hrs in game

ConflictCraft on Steam

Syrian Warfare

Syrian Warfare

«What kind of Arab would I be if I didn’t have a RPG buried in my yard…?»

  • Random guy in first mission after being asked to help defending the village

Wheew, what a ride. Definitely my personal surprise RTS of 2017 so far!

Syrian Warfare is a classic Real Time Strategy game brought to you by tiny Russian developer Cats Who Play. Since some members of the team also worked at GFI before, you could say the game is an unofficial sequel or spin-off to the 2008 RTS Warfare. Judging from videos or screenshots (and even the title font) the similarity is evident.

Real player with 128.4 hrs in game

Syrian Warfare is a modern-day real-time tactics game with some excellent core gameplay, a surprisingly well-made campaign and complex, detailed mechanics that will be familiar to those who have played Men of War, another Russian-developed strategy game series, albiet with a significantly more user-friendly interface.

–——-

I had heard of the game last year but didn’t purchase it until now. I had recently been playing the Modern Combat mod for Company of Heroes which got me going back to playing some older modern day RTS/RTT games. I replayed a bit of World in Conflict (which was still as good as I remembered it.) but couldn’t quite maintain my interest in Act of Aggression. Given my experience with the latter I felt that I wouldn’t have much luck going back to the Wargame series since I had never been able to maintain interest in any of the series.

Real player with 98.2 hrs in game

Syrian Warfare on Steam

Infinity war

Infinity war

Dreadful… i accidently purchased it and It was a big mistake!! No map editor, the servers don’t always work, no one plays it, you get just one stupid map and that’s it.

the original Perfect General was more perfect than this

Real player with 0.5 hrs in game

Infinity war on Steam

Longphort

Longphort

Frequently crashes, couldn’t make it past the first raid.

Real player with 0.1 hrs in game

Longphort on Steam

No Plan B: Prologue

No Plan B: Prologue

“When your army has crossed the border, you should burn your boats and bridges, in order to make it clear to everybody that you have no hankering after home.“Sun Tzu.

.

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With that in Mind. This game teaches you to lay it all on the LINE when wagering your plan of execution against the enemy.

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“NO BACKSIES”. you can drill and rehearse over and over fine tuning your approach on an occupied structure but eventually you must execute the plan. At which point you can not change it. Failure is constant success is scarce in this game but the more you play the more aware you become in the strategic head space.

Real player with 30.2 hrs in game

This is an excellent game and a surprisingly playable demo. If you liked games like Door Kickers, Breach&Clear, Frozen Synapse you will definitely enjoy this one.

PROS

  • Excellent timeline system. It eliminates the most frustrating part of Door Kickers: the hassle around syncing operator movement. In No Plan B you can easily ensure that everyone enters into the new room in the perfect moment.

  • Active, responsive developer.

  • Daily, weekly and monthly challenges sneak in a little competitiveness.

Real player with 5.3 hrs in game

No Plan B: Prologue on Steam

Survival zone

Survival zone

The design is bad, can’t click on towers, can’t place towers, overview of map is bad, simply a lazy job. Each level becomes EASIER and easier to complete since flamethrower tower is OP and all other waves are simply the same mobs. Finished this game in 4 hours. Waste of time and money.

Real player with 4.4 hrs in game

For the price, a decent little Tower Defense title. Decent graphics (apart from the imps), sounds and music.

Reminds me very much (graphically and with the Hellfire boost) of the good Defence Zone series from a few years back.

No in-game tower information, but you will work out fairly quickly.

There also seems to be a bug where you can’t select and upgrade some towers that are fairly close to another unit - not a game-breaker, but annoying.

Real player with 1.8 hrs in game

Survival zone on Steam

ICBM

ICBM

ICBM is a great way to kill an hour, along with a few hundred million people. It’s got a bit of a learning curve to it but it’s simple enough that you can pick most of it up in 2 or 3 games.

What I find interesting (and a little terrifying) about ICBM is how nothing is permanent and how the game always keeps you at the edge of your seat, because much like a real nuclear war, you could find yourself and everything you’ve built being vaporized by thermonuclear weapons at a moment’s notice. If you build an airbase, the enemy can nuke that. If you build missile silos, the enemy can nuke that. If you build submarines, the enemy nuke that. The game effectively works out to be a scramble between you and your enemies as you try to keep tabs on where they’re keeping their city-melting goodies, as well as protecting your own, either by keeping them well-hidden, or building enough defences that the enemy can’t smash through them until you’ve already turned their continent into a giant radioactive parking lot. Then there’s also the question of “Should I attack first or is that going to end horribly for me and 85% of my country’s population”, which then promptly leads to the question of “But If I don’t do anything, are all my cities going to be on fire in 5 minutes” which means you’re always guessing, or always trying to find out.

Real player with 385.2 hrs in game

I had to go back and change my original positive review to inform you not to buy this. Multiplayer community is dead and its been less than a month since the game lauched.

Game already has rampant hacking which ruins the game for everyone. Not to mention that the actual game itself is not really that fun after a few games.

Matches are 95% build up and 4% figuiring out who to attack and 1% fun combat. Most games you’ll build up for 35mins to literally not be able to use a single one of your nukes due to the game ending due to nuclear contamination via a massive barrage two guys release at once and even if you launched right then your nukes would not hit the ground before their nukes end the game.

Real player with 43.3 hrs in game

ICBM on Steam

Inbound UFO

Inbound UFO

This game is brilliant! Many cool new things that made me spend a lot of time ingame. I usually don’t write reviews but as a tower defense fan and not finding enough reviews on this one, I had to say that it really brings some novelty on the genre (I had to re-think all my strategies learned in other TDs).

I like how the enemy is fighting with me, they struggle to bring my towers down :D, very nice animations and there is something interesting and addictive with the AI that I can’t pinpoint exactly.

Real player with 63.4 hrs in game

Game sucks…..

Real player with 30.0 hrs in game

Inbound UFO on Steam