Will of the Gods
Fun and enjoyable, maybe even a bit addicting game to play with friends.
Bots are allright, but after while you start to learn their pattern, and beat them again and again.
If you have friends to play with, I recommend this game.
– Real player with 5.2 hrs in game
Read More: Best Real Time Tactics Casual Games.
This game is actually pretty fun. Nothing special but it is only 3 euros.
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Cheap
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Fun time killer
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Can give a real challenge when mutators are active
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Easy achievements
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Easy Steam cards
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Supports the Xbox 360 controller
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Limited multiplayer (only local or with Steam friends)
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Too easy when no mutators are active
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Single player gets boring since the AI is dumb
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Mutators are a little unfair towards the player
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Mouse moves too slowly
– Real player with 4.8 hrs in game
Angle Wars
Angle Wars is a light-hearted, top-down war game blending elements of speed and strategy. Control soldiers using a variety of weapons and abilities, across an array of battlefields and game modes. You’ll have to direct your men where to move and at what angles to shoot, taking into account perspective, obstacles, physics, wind, and elevation. Victory or defeat, the balance lies in your hands…because in Angle Wars, you call the shots!
Features
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Do battle with a variety of weapons, from rifles and pistols to mortars and airstrikes.
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Hone your skills while winning the war in campaign mode. Progress through dozens of missions across the European theater, alone or co-op with up to 4 players, doing things only an expert marksman can!
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Use your surroundings to your advantage! Hold the high ground, position your troops in buildings, take cover behind objects for a defensive bonus.
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Master the angles, and then master them again. Ricochet a bullet off a rock, off a building, and into your enemy’s face.
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Take wind into account, or you’ll throw a grenade at your own feet, knock a tree down on yourself, or roast your own men in a grass fire.
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Let destruction be your friend! Take cover in a crater left by an airstrike, or crush an enemy soldier with a falling tree or dislodged boulder.
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Play a variety of game types, such as the competitive, tactical Battleground, or the frantic co-op survival mode.
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Advance through the ranks, and earn medals for your awesome marksmanship and heroic deeds on the battlefield!
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Local multiplayer for 1-4 players.
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Gamepads fully supported. No gamepads, no problem! Inputs are configurable, so 4 people can play crowded around 1 mouse and keyboard. Perfect for local play, or for Steam’s Remote Play!
There Will Be Ink
Cool isometric twin-stick shooter with a fun theme/premise and surprisingly deep gameplay (cover mechanics, stamina, dodge-roll, wind affects bullets, etc.). Current Beta and Alpha campaigns offer a good mix of challenge and fun. I’ve only played solo and two player coop so far but enjoyed both. There are a few levels that I died a lot on but with some unit upgrades and a change of tactics I was(/we were) able to pass them after a few more attempts. Having a T-Rex with an uzi definitely helped on one occasion. Will be checking back to see what other content and customization is added before this title leaves early access!
– Real player with 39.6 hrs in game
Read More: Best Real Time Tactics Hand-drawn Games.
It’s a lot of fun for the time it lasts, definitely worth the price.
– Real player with 16.8 hrs in game
Fortification: tower defence
You have a main base, where your escape vehicle is. you protect it by creating turrets along the way to it.
where this game STANDS OUT is it has unlimited amounts of maps, as they are autogenerated from a random text. it has multiplayer. and you can alter the route on the maps by manipulating the ground up or down, this game is not just good, ITS GREAT! buy it. just do it, and try it, i bet you will not refund it. its THAT good.
– Real player with 311.1 hrs in game
I really want to like this game. Unfortunately it’s quite rough around the edges and has some major issues with it.
A few of the bigger issues that ding this game quite hard are.
1. Neirodata isn’t always rewarded after launching your rocket. This is the biggest issue since Neirodata is your research points in the game. It stops advancement in the game and getting the upgrades to optimize your towers. I had a massive source of frustration with this after 5-6 runs in a row and not getting a single reward. Even after attempting to play the game more I only get rewarded every 2-3 runs at best. This kills most of the fun with the game being the entire progression system, since beyond that its bare-bones.
– Real player with 23.0 hrs in game
Lornsword Winter Chronicle
Interesting RPG/RTS game. The only issues is that this game seems to built for the consoles and some gameplay decisions. Being on the pc, I had to change the keybinding of Attack from Numpad to 1 on Alphapad near my WASD keys. I don’t like to reach too far on the right side of the keyboard. Only has Single player and Co-op system. Why is there no multiplayer feature? I do like the catch and drop mechanic however there are many ways to improve an rts game. By adding rallying points, retreat commands, and formations. This game mostly hinders the player with gameplay mechanic decisions more so than innovate. Sometimes when you release your units, they attack any random building instead of the one YOU WANT!!! There is no way to select targets unlike a typical RTS game. There are NO checkpoints in this game and you CANNOT SAVE between the missions. Once you die, you have to restart from the very beginning. A bit irritating but you have to deal with it. (Updated: Apparently there is autosave. But it’s bugged. My computer crashed and I lost my progress and it sent me back to the first mission cutscene.)
– Real player with 39.8 hrs in game
This is a fantastic controller-only RTS made more interesting by a high quality split-screen co-op mode.
Controls - 8/10
You have to go into this game with the awareness that it does not support mouse-and-keyboard controls, and that you need a controller for both players. However once you accept this design choice, it becomes evident how well they have engineered the control scheme. You hold down one trigger to add nearby troops to your squad, making them follow you, and another trigger to let them loose to attack enemies. By making you control an actual character, you get to participate in the battle itself, and you have to weigh up how to spend your mana/stamina: on troop movement, on elemental summoning support, or on ranged attacks. It’s a very clever system that in some ways makes the RTS gameplay even more thrilling, because you are at risk of dying yourself in each skirmish.
– Real player with 28.5 hrs in game
I Borrow
You borrow stuff from your surroundings. Nothing more.
In the game you find yourself in situations where you need stuff but the only way to get it is borrowing it unnoticed. People around you are very tolerant, but their tolerance runs out quickly if you are caught borrowing their stuff!
Gameplay mechanics:
Pick up required objects and take them home without being noticed. If you are noticed you will lose trust and the owner will take back his stuff. Once you run out of trust points, you have failed the level. When you bring objects home, you can complete given objectives, for example collecting 3 chairs or building a house out of 4 walls.
Features:
Picking up objects
You can pick items like, a chair, lamp, wall, etc.
Building houses
Assemble your dream house with the walls you borrowed
People protect their stuff
They don’t really want you borrowing their property
Blocking people with objects
When they get annoying
More stuff to do
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Hiding from people with objects that you took
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Collecting items in the goal area
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Local multiplayer
Munchie Match
A simple and effective falling block match3 game - with the ability to go head-2-head against someone with couch or remote play. Singleplayer puzzles force you to destroy cute monsters…
https://www.youtube.com/watch?v=fgchEOZzlcQ
– Real player with 10.1 hrs in game
Absolutely love this Steam edition. Two player mode is also a great addition to the game. Munchie Match is very involving, and it is rather hard to quit once you start playing it. Hours of challenging gameplay. Recommend for all lovers of the tile-matching games.
– Real player with 5.4 hrs in game
Scrapshoot
Scrapshoot is the true definition of a party game. While the AI is fun to battle against the game becomes a blast when you get your friends involved. I think this is the kind of game you hop on occasionally and end up sinking hours of fun into it. Super easy to learn, a variety of hat options, and the unique match modifiers offer a lot in variation of gameplay from round to round.
Don’t let this game go under your radar! I’d give it 9 scraps out of 10; super excited to see what the devs whip up in future updates!
– Real player with 6.0 hrs in game
A really fun mix of tower defense and really active gameplay, really fun gameplay loop, visually very impressive and the dynamic environments mid round are actually gorgeous in game
THE MUSIC THO? THE MUSIC GOES FUCKING CRAAAAZY a perfect compliment to the active gameplay
– Real player with 1.9 hrs in game
Atom Zombie Smasher
Atom Zombie Smasher is a super little indie strategy game. The basic premise is that you take on the guise of a commander holding back the zombie hordes from overruning your city.
It works on two levels; first is the strategy where a map of the city districts is where you see the progress of zombie infestations and plan your next mission. You can choose which military assets you take with you from: infantry, snipers, mines, demolitions, barricades, gas attracting teams or artillery. Once you initiate the mission, the game changes to a tactical sub-game where you place your units on the map to best protect the civilians you are trying to extract from the map, while avoiding collateral damage. To many dead civilians and you fail.
– Real player with 43.3 hrs in game
There’s alot to be said about Atom Zombie Smasher. the game is an amazing mix of challenging gameplay and challenges.
Atom zombie smasher does not hesitate to put you smack dab into action, your first challenge becomes to rescue some civilians from an impending zombie invasion which sets the tone for the rest of the game.
As you progress in the game you’re provided with varying mercenaries that randomly get picked for missions. Some examples of mercenaries are for example ranger teams, snipers and dynamite teams. Each map will provide a different challenge which requires alot of tactical thinking and planning.
– Real player with 28.3 hrs in game
BattleGroupVR
BattleGroup VR
BattleGroup VR is my opening argument in the case of why VR is an amazing platform for RTS. Commanding from the bridge is immersive, and having the crew around you is a great way to let the story play out without cutscenes. And I think the developer is solo.
Pros
- VR. This game is built around a clever use of VR. IRL: Stand in a room and use controllers. In Game: Stand on a platform on the bridge of your flagship and interact with holographic controls. It’s very cool.
– Real player with 24.6 hrs in game
After playing Stellaris, Sins of a Solar Empire, Empire at War, and Battlefleet Gothic, this outdoes all of them in getting you in the battle. Besides the fact combat is actually 3D, sitting in the bridge, getting reports from your commanders about their statuses, watching a barrage of lasers and missiles fire from your ship as it descends on the enemy fleet, it’s fun and looks great.
Pros
-The ship designs are original and pretty good looking
-As someone who can’t have more than 2 people in Blade and Sorcery, this game has never slowed down
– Real player with 19.0 hrs in game