Midwintar

Midwintar

Midwintär catches you at Khazar’s Pass.

You shelter in a cave as the days and nights grow long and cold,

as the snow seals you in and as the world darkens.

Midwintär is a narrative-driven stealth action game inspired by medieval horror folklore that combines careful tactical planning with fast-paced arcade execution and innovative gossip mechanics. Play and switch between three protagonists - a werewolf, a vampire, and a moon witch - to exact your revenge on a vicious religious cult.

Off-Kilter Sunny Horror On the outside, Midwintär takes place among sunny, medieval villages populated by friendly, hard-working, and devoted inhabitants. Stay overnight, though, and you might be horrified to reveal the true nature of their sacred rituals. The world of Midwintär is gruesome and dark but also funny.

Sun / Moon Gameplay Cycle Midwintär features a 3-minute day-night cycle that changes your abilities. You must use your daytime skills such as lock-picking or spreading rumours among villagers to best prepare the terrain for the night-time havoc when you transform into a bloodthirsty, overpowered monster.

Gossip Mechanics Each villager in Midwintär has their own suspicion-meter you can influence by gossiping and spreading rumors about other villagers, and there is also a panic-meter that changes the AI behaviour of all villagers on the map. You can use this against villagers - hide the firewood to lure the lumberjack into the night, kill him near the chapel to incriminate the priest, and later spread rumours on seeing him covered in blood. He’ll be hanged in no time!

Three Playable Characters You will be able to choose, play and switch between three playable characters - a werewolf, a vampire, and a moon witch - each of whom possesses a distinctive skillset and boasts a different playstyle.

Non-linear Skilltree You will be able to customize the skillset and playstyle of each character by opting to complete alternate missions in levels, which will reward you with a special bonus skill of your choice. Will your werewolf hone his terrifying howl, or will he become one with the wolf-packs of the forest?

Co-Op Multiplayer Midwintär will feature a split-screen and a local multiplayer for up to three players, enabling all three characters to fight together.

The corrupt and self-righteous religious institution Oblique Order is attempting to destroy the peaceful cohabitation of people and magical creatures in the pagan world of Midwintär, and enforce their order by uniting people against the powers of the wild. You must stop them before they exterminate your kind…

Midwintär starts off as a revenge story that slowly shifts into an exploration about our relationship to the unknown, and about the limits of what we can hope to control or understand.

WEREWOLF

The main protagonist is the werewolf, a former disciple of the Oblique Order, disillusioned and out for vengeance. During the game, he is guided by the voice of Midwintär, an ancient force of nature. His skills revolve around spreading panic and using brute force.

VAMPIRE

The vampire, once a powerful force of the night, his might now reduced by the spells of men. He cannot cross running water nor enter houses uninvited, but his power is in his allure - he can enthrall people to do his bidding, or forge blood links to ensure undying loyalty.

MOON WITCH

Then, there is the moon witch. Saved just before she was burned at the stake, she had felt on her skin the terror of order, and wishes to rid the world of their influence. Her skills revolve around misdirecting suspicion at others and using concoctions to alter their behaviour.

“Attending the Masked Meeting, you overhear their plans - they have already set all things in motion.”


Read More: Best Real Time Tactics Conspiracy Games.


Midwintar on Steam

Too Many Humans

Too Many Humans

Too Many Humans is a Real Time Strategy game, but instead of controlling the army, or a private security force as is often the case in such games, this time you are controlling zombies! Sounds good right!

Let’s take a quick look at the official story.

“You are Phthisis, the God of pestilence, decay and death. Humanity has degraded too far into greed and is causing irreversible damage to Gaia; your dear sister, and their planet. Something has to be done. But like every god, you have rules (omnipotence gets boring otherwise): you are not allowed to directly kill humans. But you can raise them back from the dead. And if the living ones die because of this… Eh shrug.

Real player with 4.9 hrs in game


Read More: Best Real Time Tactics Zombies Games.



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Too Many Humans is an RTS where you are Pthisis, the God of Decay who is on Earth to eradicate mankind with your zombie army but only because Humanity has exploited the Earth, one another and everything else they could get their greedy hands on. And you’re here to end this awful reign with questionable methods that are for the benefit of the planet, and everything else except maybe for mankind.

Real player with 1.5 hrs in game

Too Many Humans on Steam

Fix Me Up Doc! – Dark Humor

Fix Me Up Doc! – Dark Humor

An interesting unique game with funny, weird patients.

Like the art style and the operations and unique tools, however Iam finding it stressful, my patient dies way too quickly before I can finish the surgery, no matter how many times I try, I guess Iam not fast enough and making just 1 mistake every time seems to mean a fail.

I like the game but am not sure if I can recommend as it’s really frustrating me and doesn’t feel fun anymore as it gets too hard past the 7th patient.

After 3 hours the game is too frustrating which is not very long. So I can’t recommend.

Real player with 3.3 hrs in game


Read More: Best Real Time Tactics Sports Games.


What is this game? It’s a blatant Trauma Center knockoff with a hilariously broken English translation. If you’ve never played one of those, they’re games where you perform gamified surgeries on patients. This game does the same, but it’s extremely ridiculous and nonsensical. For instance, when you want to keep the patient alive longer, you inject them with ketchup and you often have to replace major organs with a sausage, which also doubles as a pimple popper. Most of the game is funny and entertaining enough, but the difficulty, much like the game it’s mimicking, becomes ridiculous. I’m stuck on level 9 because if you make one, single mistake at any point, you basically just lose. That’s right, you have to do it not only perfectly, but quickly. There are only 10 levels and I’m practically certain I’ll never see the last one. The game’s length is padded by the obnoxious difficulty, so there isn’t much value here at all. I was mostly amused by a lot of it, but I cannot recommend it.

Real player with 1.7 hrs in game

Fix Me Up Doc! – Dark Humor on Steam

Endless Horde

Endless Horde

Cheap, Challenging and Fun but lacks Developer support

Positives

  • Game Cards

  • Not one game/redo is the same (objectively you have to defend the scientist/s so they spawn at different locations)

  • Fun and short your not thrown into massive amounts of HUD

Negatives

  • Bugs (as of writing this review)

*Zombies become immortal after a certain wave, 7 10 or 11

*Zombies AI paths wrongly, get glitched walking/stuck against walls, enter aggro/running mode even tho object isn’t in line of sight and is over the other side of the wall

Real player with 9.1 hrs in game

I love the attempt on a fresh take on tower defense. We really need those attempts. Sadly, I don’t think it worked out very well this time.

Most commonly seen in tds you steadily build up your defenses and get stronger as you go. It’s about composition and timing.

But here it’s about losing all your stuff as slowly as you can. I know it’s a vague point of critique, but the constant feeling of impending doom; it’s not if you’ll lose but when, bundled with some pretty hectic mechanics. I feel scrolling around the map clicking loot-boxes before they disappear(!) is disappointingly boring, if not straight up awful gameplay.

Real player with 8.8 hrs in game

Endless Horde on Steam

XO

XO

(I backed this game on Kickstarter, and helped out with alpha and beta testing…)

XO has a lovely mix of tactics and strategy within a relatively short three to five hour game run. But learning XO well enough to survive that final run will take you much longer. It’s a game to be played many times as you learn more about the ships, the factions, the enemies, weapons and circumstances. Each time you’ll learn how to survive longer, how to make better use of the ships, systems and resources you encountered, and how to better choose through the event paths in order to win faction allies as you go.

Real player with 89.9 hrs in game

I’ll split this review to what I enjoyed and what I did not.

What I enjoyed

  1. You really get the feeling of trying to build together a rag-tag fleet of military and civilian ships, fleeing away from a seemingly unstoppable enemy while building up your arsenal, firepower and the capacity to support your fleet. Awesome feeling. :)

  2. Lots of interesting concepts, boarding, resource harvesting, different kinds of weapons to counter different enemies. Really enjoyed different weapons, upgrades, ship types, keeping civilians in cargo holds (then performing a crew transfer to abandoned/disabled ships) and the ability build up my fleet. :D

Real player with 51.9 hrs in game

XO on Steam