Fortification: tower defence
You have a main base, where your escape vehicle is. you protect it by creating turrets along the way to it.
where this game STANDS OUT is it has unlimited amounts of maps, as they are autogenerated from a random text. it has multiplayer. and you can alter the route on the maps by manipulating the ground up or down, this game is not just good, ITS GREAT! buy it. just do it, and try it, i bet you will not refund it. its THAT good.
– Real player with 311.1 hrs in game
Read More: Best Real Time Tactics Building Games.
I really want to like this game. Unfortunately it’s quite rough around the edges and has some major issues with it.
A few of the bigger issues that ding this game quite hard are.
1. Neirodata isn’t always rewarded after launching your rocket. This is the biggest issue since Neirodata is your research points in the game. It stops advancement in the game and getting the upgrades to optimize your towers. I had a massive source of frustration with this after 5-6 runs in a row and not getting a single reward. Even after attempting to play the game more I only get rewarded every 2-3 runs at best. This kills most of the fun with the game being the entire progression system, since beyond that its bare-bones.
– Real player with 23.0 hrs in game
Planetary Annihilation: TITANS
It’s about time I sat down and gave this wonderful game a review.
In Short
PA is a game about big stuff. Massive armies. Massive titans. Massive possibility. No matter how you intend to play the game – casually, competitively, or even just striking it out on your own – you will find many hours of enjoyment not only wielding planet-smashing power, but also finding yourself improve over time as you learn the ins and outs of this humongous RTS. Just buy it already!
The Actual Review
– Real player with 2282.9 hrs in game
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TLDR; great game, large scale, has nukes, can blow up planets, but can be fustratingly slow in the late game. The game is totally worth your money if it costs less than 5 dollars.
Update (1/27/19): The devs just announced that their servers have been optimized for more performance. I haven’t tested it out yet but it sounds very promising.
Ignoring the questionable decisions that the developers have made about the game, in terms of funness (you can say whatever you want, but the word is real to me), PA: Titans is one of the best RTS games that I have played. Unlike many other RTS games, the game runs on a flow economy, so rather than paying upfront the complete cost of a unit, your resources slowly drain as your unit becomes built, which leads to interesting tactics, like destroying most of the power generators of your opponent if you spot them building game enders, effectively pausing their production.
– Real player with 166.9 hrs in game
The Red Solstice
I’ll skip the stuff about it beeing 8 player coop and sooo on and start talking about the stuff that might not be mentioned as often in short reviews:
The game offers multiple difficulties.. however the base difficulty is intended to be rather challenging for Players.
Which is definitly a good thing since it’s all about improving your own skill and after many defeats rewarding yourself with your very first win… somewhat darksouls-esque..
Classes:
So far there’s a total of 8 classes and depending on what the player wishes to accomplish every class has one or more distinctive roles.(Tank, Healer, DmgDealer,Scout….)
– Real player with 2514.4 hrs in game
Read More: Best Real Time Tactics CRPG Games.
I played this game when it first came out and I immediately fell in love with it.
It’s a slick tactical shooter. With hordes of alien zombies trying to kill you. Meanwhile your team of husky voiced men attempt to complete your objectives.
Again it’s a great game. I stopped playing it for some time and decided to get back into it and immediately fell back in love.
Great set of classes
Assault-great all rounder very good beginner class. he’s great with light weapons and rifles and he even smokes a cigar. Do you want to live forever?
– Real player with 1210.3 hrs in game
EMERGENCY 20
I don’t understand why there is so much hate for this game. This game consists of 10 remastered missions, multiplayer, freeplay and the campaigns from Emergency 5, 2016 and 2017. I thoroughly enjoy this game so I will give an honest and truthful opinion of the game to assure you make the right purchase.
Pros:
Campaigns from Emergency 5, 2016 and 2017
Remastered missions from older emergency games
Lots of micro-managing for a fun fast-paced game
Freeplay (4 maps)
Multiplayer (I haven’t tried it yet)
– Real player with 38.1 hrs in game
Edit: I bought this game again after getting a refund because I found: Bieberfelde - Next Generation. The mod completely changes the game and for me makes it worth while owning this game.
My review of the base game:
I got this after playing emergency 4 for quite some time with the LA Mod. While graphics are much much better and there is a little less micromanagement with some automation overall I feel it’s lacking something. If you liked the base game of EM4 then you might like this. But if you are used to the detail and control that the LA Mod provides then this game will probably feel a bit feature light.
– Real player with 29.9 hrs in game
Special Tactics
It’s a great game! Too bad the player base is 0 at this point so if you want to buy it for the multiplayer, you need to have some friends to play it with or you can add me.
However, the single player is awesome! The campaign has a lot of variety and teaches you everything you need to know. It shows of the maps very well. After completing the campaign there is not much left to do. Only thing you could do is survival mode, but that gets boring after a few games
– Real player with 10.4 hrs in game
Special Tactics Online is a tactical/ strategy shooter with addictive gameplay.
This game now in Early Access, but in this stage its also can keep your mind for couple hours.
The gameplay is turn based you sent orders for your squad what contain a four member, after that when you end own turn your opponent do same. In a multiplayer the players have 50 second in each turn, in other modes time is not limited. In a game you can found five different classes, all has different features. You also can use in every round one type of booster (from four available) and you can use three different grenades types. At the moment game has 7 maps, but this amount will be grow up in the future. Also you can change a weapons of your squad members. You can buy weapons, on the store, what you can earn playing, survival mode, and multiplayer.
– Real player with 10.0 hrs in game
There Will Be Ink
Cool isometric twin-stick shooter with a fun theme/premise and surprisingly deep gameplay (cover mechanics, stamina, dodge-roll, wind affects bullets, etc.). Current Beta and Alpha campaigns offer a good mix of challenge and fun. I’ve only played solo and two player coop so far but enjoyed both. There are a few levels that I died a lot on but with some unit upgrades and a change of tactics I was(/we were) able to pass them after a few more attempts. Having a T-Rex with an uzi definitely helped on one occasion. Will be checking back to see what other content and customization is added before this title leaves early access!
– Real player with 39.6 hrs in game
It’s a lot of fun for the time it lasts, definitely worth the price.
– Real player with 16.8 hrs in game
Men of War: Vietnam
After playing this game for a good amount of time and pursuing to beat it on Hard, I’ve noticed this game isn’t the failure that most people deem it to be. In order to play this game, there must be a basic understanding of proper guerilla warfare, and knowing this is VERY useful. This game is not for everyone however. This game is a test of skill for those who are familiar with the Men of War series and its mechanics.
A few thoughts after in-depth play (Post Scriptum Edition):
First of all, if you can earn every achievement without cheating, kudos to you. It is not an easy task to earn all of these achievements, because the final US Mission can be quite intimidating on Hard difficulty.
! Expect to be screaming, “OH MY GOD IT’S LIKE THE FALL OF SAIGON BUT WORSE!” at the end.
– Real player with 67.7 hrs in game
Hell yes best game next to men of war 1 assault squad and men of war 2 assault squad in my personal opinion because of the story and how it feels so good it feels right like you have special operations that are so hard and tactical and you have the iconic huge battles And I love it it is awesome and so difficult to beat such as in any men of war game you get shot in the chest you are probably going to die on easy difficulty and it makes it so satisfying after so much planning and hard work to finally solve a huge issue you have I have played 39 or so hours since this review I am posting and I am only on the first big battle mission it is an amazingly good game I recommend it to anyone who loves realism and loves the men of war franchise I haven’t played all the games just men of war assault squad 1 and 2 and call to arms and ostfront and faces of war There are a few more I want to buy as well I love this franchise it is just something I love you got so many advantages and disadvantages but there is always a way through I challenge myself by playing on easy But I make sure no one in my squad dies infantry or special forces I have never had a casualty on the US Army side except the first mission I didn’t plan no deaths till mission 2. my grandpa was in the MAC V SOG In Vietnam after being selected out of the USMC and he told me stories and things about the war when he was in as a soldier from 1956 to 1973 and about his time as a POW and the game captures the Image perfectly special operators pushing in and being such as how my dad was a Marine raider then green beret it is like that and it has uniforms and weapons exactly to the time period of 68 of course there are exceptions but they got the south Vietnam special forces and they got standard soldiers I haven’t seen standard Southern troops but I have seen NVA and Russian and Northern troops native to Vietnam they make it so real and so good and enjoyable to play I love it personally.
– Real player with 49.0 hrs in game
Battlefleet Gothic: Armada 2
Sadly I can’t recommend this game. Battlefleet Gothic is what got me in to Warhammer 40k back in the 1990s. I have nearly two hundred hours playing this too, but it now crashes with in a few minutes every time I play, no message just crashes. The Dev abandoned it right after launch, much Like Games Workshop abandoned the tabletop version too. DO NOT BUY, IT NO LONGER WORKS
– Real player with 182.2 hrs in game
God, i wish they made ships just a little more unique. Instead of x amount of points for x amount of damage, have ships be either customizable or start off with different traits. What happened to all the uniqueness of BFGA 1? Seriously, ships could be tailored so well to your personal preference in that game. Why change that?
The skalgrim mod appears to fix these problems.
– Real player with 180.5 hrs in game
Door Kickers 2: Task Force North
It shows that this is a labour of love. Fully playable state in EA, with a gameplay that just keep getting me get back to session after session. Maybe not that game you play hours on end every day but it have a very nice amount of workshop content too to keep you busy for many many sessions.
If you have an mall-ninja itch, thais might just scratch it. ;)
– Real player with 125.2 hrs in game
Incredible game, great for learning and utilising cqb drills and tactics-this is an early access title and content is updated every now and again-the community made content is also a joy-there’s a big emphasis on planning and preparing for the unexpected and the unexpected usually entails a pk gunner riddling your first two man team in a hail of bullets as a suicide bomber kills your other two man team because you got a little hasty and stupid-sometimes foresight and planning alone aren’t good enough and you have to respond to emerging threats dynamically. There are quite a few bugs, and sometimes your squad members will derp out a little like when you want to plan a dynamic entry with your whole squad but none of them can decide which one of them should open the door and they come to a standstill and some insurgent ends up opening it for them-that being said, the devs seem to be quite responsive to community feedback and I expect this will be fixed by the time of the final product. I do recommend this game wholeheartedly.
– Real player with 90.2 hrs in game
Out of Ammo
This game creatively mixes tactical and first person shooter elements together. You build a base, and see how long you can survive the onslaught of never-ending waves of enemies. You can take control of individual soldiers to turn the tide of the battle in first person perspective. My friend and I have had fun playing this for many hours.
The tactical aspect is simple: a helicopter regularly flies in to drop off soldiers and equipment. The equipment you use to build structures(like a guard tower, sandbag bunker, medic tent). The soldiers come in a variety of classes and they specialize in different functions(rifleman, medic, engineer, sniper, etc). You basically just hold your position for as long as you can as you get attacked by soldiers, tanks, etc. You also have some special abilities you can call in, like artillery fire and strafing runs.
– Real player with 25.0 hrs in game
Watching gameplay of this title before my Vive came in, I was somewhat unimpressed by the simplistic graphics, and I thought it didn’t look like all that compelling of a game.
Holy crap I was wrong.
Out of Ammo is incredibly intuitutive, challenging, fast-paced, and certainly a great showcase of what room-scale VR can really do, and I am incredibly excited to see what the dev team plans on adding in the future. One thing that certainly doesn’t come across in videos is how the game places you in the world. In videos, it looks like the ground (when controlling units from above) is roughly at knee level, but in-game, the ground is actually closer to waist level, and I wish I could explain how immersive this makes controlling your units.
– Real player with 12.9 hrs in game