Longphort

Longphort

Frequently crashes, couldn’t make it past the first raid.

Real player with 0.1 hrs in game


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Longphort on Steam

Stronghold Crusader HD

Stronghold Crusader HD

i grew up playing this game so id recommend to others i probably have more hours in crusader then i have any other game ive played

Real player with 168.3 hrs in game


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Good classic fun to revisit from time to time, and never gets dull

Real player with 116.6 hrs in game

Stronghold Crusader HD on Steam

Creeper World 4

Creeper World 4

For anyone who knows what Creeper World is, you’ll probably know what to expect and what you’re going to get. This review is for those who don’t know what Creeper World is, and are looking to break into the series starting here.

The totally official backstory

  • Having just watched the Titanic movie, a brave scientist seeks revenge against the ocean for killing Jac-

  • The giant amoeba from Evolution has evolved and is now threatening to eat the galaxy unless David Duchovny can-

Real player with 538.4 hrs in game


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This game is a small evolution over Creeper World 3. Around 45 missions total plus random and user-made maps. If you enjoyed the previous games in the series you will enjoy this one.

The graphics are now 3D but that doesn’t affect the gameplay that much. The only exception is the connection between buildings, which now also takes height into account. You can no longer link from height 1 to height 20 with a simple tower.

An annoying change is that nullification is no longer permanent. You have to keep the nullifier intact and supplied, otherwise the nullfied structure will come back into operation. This is like CW1 where you had no nullifier and instead you had to park a few cannons near each emitter to kill off the creeper before it can spread. CW4’s system is the worst of all the games. Maybe this change was brought about because the circle of power mechanic from CW3 was so OP. But there is a simple solution to that - simply make the nullified structure disappear and leave nothing behind. The ERN system is a good compromise as it retains some of the benefits of the circles of power without becoming OP.

Real player with 144.7 hrs in game

Creeper World 4 on Steam

Stronghold: Warlords

Stronghold: Warlords

i love this. i want all of your other games to be like this but there are a few things i would like. the fire lances i think is the best unit. put 4 of them into a siege tower and walk it through an army of axe men. i would like to see them in difrent clothing though. they give me some sort of native american vibe with the leather and hair going down to the shoulders. i think they would look good in the bow men uniform or as the guy with the fire grenades. they just dont fit i think with the games look but they are so good i use them all the time. in stronghold crusader 2 there is a unit called the ranger. they have bows as thier main attack but can switch to a sword. in japan there were sameri that used a long bow as thier primary but also had a katana because of how iconic it was. i would like to see a unit that is this games ranger like counterpart. i think if you ised orange sameri armor and gave them the ability to call horses to ride like the templars from crusader, that would be realy cool to see! it would also be accurate to ancient japan warfare.

Real player with 54.8 hrs in game

Warlords system is shit. If you take into account that on some maps you are playing against 3 or more opponents that means that you can be facing up to X times troops count, so if the limit is 150, then the computer can attack with 450 troops. Add the warlords into the mix and that number goes up to 600 or 700 to 150 of your own. It is frustrating to even move out at this point because the computer also reinforces at higher rates. Add the constant saving lags, the crashes after loading saved game and the constant messages from the warlords that keep jumping out at the worst possible moment and you have a game which is far from polished. To the developers at Firefly Studios, if anyone is reading this, consider adding like a timer delay before the AI can retake a warlord via diplomatic points in case of capture by force or a condition that if there are player troops in the keep then diplomatic option should be disabled for other players. For this last one I had troops in the keep, babysitting warlord and the AI claimed him with diplomacy points. I mean WTF.

Real player with 45.8 hrs in game

Stronghold: Warlords on Steam

Stronghold 2: Steam Edition

Stronghold 2: Steam Edition

Real player with 39.3 hrs in game

…o mannnnnn , this one brings back memories ! When there was no stress , no problems , coming from school and chill with this :( Perfectly Splendid' :D

Real player with 37.1 hrs in game

Stronghold 2: Steam Edition on Steam

Stronghold Legends: Steam Edition

Stronghold Legends: Steam Edition

Stronghold Legends is kind of the the odd child of the entire Stronghold franchise, being the only title featuring fantasy elements.

Arbitrarily, it is also the title which divided people the most in regard whether to like it or not in the past.

Personally, I believe it to be one of the most innovative Stronghold games due to the very fact that a lot of different new mechanics and also tactics were introduced with the likes of giants or dragons as well as magic. Granted, it didn’t look great back then and even remastered it still doesn’t, but gameplay wise it has more than enough depth to make up for it, even although that depth is more shallow than with other Stronghold games due to the fact that the devs tried to open the target audience a little with those fantasy elements.

Real player with 689.3 hrs in game

So if Steam logged all the time I had playing this game on the Disc, I would legit have over a couple thousand hours. This game was my childhood, and a few years ago I convinced my friends to play the multiplayer with me. Once we were finally all into it and knew the mechanics, they closed the multiplayer servers not two months later. Devestated, I still played through all the single player modes, but I did so long for the multiplayer back. But, Steam delivered, and upgraded the game to the Steam edition, reviving the community for the game and allowing us to play multiplayer again (While adding a few new cool features! Workshop is so nice). While my friends and I (Sadly) don’t play this game as much currently, as League of Legends has consumed our lives, whenever we get bored, or when I’m feeling in a particularly mediaval mood, this is always the first game I turn to, as every time I play it I am filled with that sense of nastolgia, and am able to relax to the nice sounds of my catapults tearing down my enemy’s walls.

Real player with 143.6 hrs in game

Stronghold Legends: Steam Edition on Steam

The Stronghold Collection

The Stronghold Collection

Real player with 39.3 hrs in game

…o mannnnnn , this one brings back memories ! When there was no stress , no problems , coming from school and chill with this :( Perfectly Splendid' :D

Real player with 37.1 hrs in game

The Stronghold Collection on Steam

God of Failure

God of Failure

A fake and unfinished product, and can be seen very fast. Graphics and music aren’t bad, but there is nothing more better to say. No control instructions, no tutorial. No story: only groups of poor orcs that attacking a castle without any other motive than… to be orcs. Isn’t a true Tower Defense game as info tags say in the store page, really is a Time Manager based on traps of single use, and their menu texts are so little that are illegible without a magnifying glass, and isn’t a joke. The player get gold from the beginning only just watching how time goes by ( why it dont happens in real world? ) and can dig to find more for replace or emplace more miserable traps or enhanced the castle lifepoints: and thats all. But any interest is totally ruined by the nasty zoom: has been fixed too low, only rotates 90 degrees to left-right; even roll up-down the screen is not easy, and the full map cannot be see. This product is useless even as a gift because the destinatary will think you hate or despise him.

Real player with 0.7 hrs in game

Interesting looking tower defense game that falls really short. The build traps in time mentality is okay, but combine that with make sure the traps are in perfect location in pathway and traps are really only good for one kill unless perfectly placed and timed and you have a tower defense game that comes off as way harder than it has any right to be.

This sort of master planning may be appreciated by some but I prefer the idea of laying traps and building upon that as the level goes. Here I just throw a grenade down, hopes it kills enough, than hope that my funds refill in time for me to get something else through a build phase and at the correct position to kill another enemy before they mosey on through to my castle. The digging for treasure mechanic was also a bit time consuming when your pressures to properly place and build are time consuming enough under the conditions you have to endure to survive.

Real player with 0.5 hrs in game

God of Failure on Steam

Kingdom Wars: The Plague

Kingdom Wars: The Plague

It seriously needed a extra month or more just making tool tips and basic placements on maps right before EA ,and bear in mind it’s used a massive chunk of a previous game just to start with so it’s not a normal EA from the ground up

The devs say different but it’s pretty similar in play to MKW atm, so if you enjoyed that you’ll like this

Had a full game 30hrs+ and tbh I couldn’t face a replay

the repetition is just too much same units /same maps/ same annoying pre build for resources every single little battle despite the fact the actual battle will only last minutes

Real player with 67.1 hrs in game

The Plague: Kingdom Wars is a very fun game that feels like someone took Medieval 2 TW and Stronghold and smashed them together. It is still early access and in Alpha stage but the potential this game has is staggering.

Gameplay is split between a strategic overworld map similar to TW where you move your armies around, conduct diplomacy and upgrade your various cities and hamlets. Battles switch you to an RTS like system similar again to TW but with the addition of being able to build units, buildings and defences to try and give yourself an edge or tip the balance against your opponent.

Real player with 31.7 hrs in game

Kingdom Wars: The Plague on Steam

Light the World

Light the World

Light the World is a simulation puzzle game. The year is 2125 and the world is on the brink of destruction as a result of rampant unchecked pollution. Clouds of pollution blanket the sky and prevent most sunlight from reaching the earth’s surface. Vegetation is dying, reducing oxygen levels and increasing carbon dioxide levels on the planet. It’s your job to provide simulated sunlight to natural environments to allow plant life to flourish in a post-apocalyptic world.

  • Relaxed gameplay. No timers or urgency to complete a mission. Take your time and think about the most effective strategy to deploy for a mission.

  • Required and optional objective system adds replay value by providing an incentive to complete all objectives on missions.

  • Earn experience and purchase upgrades as you progress.

  • Beautiful 3d environments.

  • Easy to learn, hard to master gameplay.

About the Developer

JP Games is an indie game developer. I’m a solo developer based in Illinois and this is my first game.

It’s my goal to create games that are fun and relaxing to play. I hope you enjoy playing Light the World as much as I enjoyed creating it.

John Pauwels

JP Games

Light the World on Steam