Conquest: Frontier Wars
Finally, my favourite childhood game is on Steam! This one is definitely a rare and well polished gem.
I have wasted spent countless hours playing this game and it is definitely worth checking out. It has some interesting concepts that rarely appear in other games, like playing across multiple maps, managing supply lines, special hero-like admirals, that make fleet management much easier.
The campaign storyline is somewhat linear, but very enjoyable and a great way to get into the game’s lore, which I find is one of the most fun aspects of the game.
– Real player with 12.8 hrs in game
Read More: Best Real-Time Strategy Games.
one of the best RTS game i have aver played
Conquest:Frontier wars is a RTS like no other! every time you do battle you will get a newly created randomly battlefield and you can have up to 16 of them at once that are connected by wormholes! wormholes that you can build a “jumpgate” around that only lets allied units move through!
ships also have supplys! somthing i have not seen any other RTS do yet if your ship runs out of supplys they are dead in the water! all you have to do is make supply ships and your fleet will stay supplied!
– Real player with 5.3 hrs in game
City Of Jade: Imperial Frontier
Not recommended.
I’ve played the game several times with varying strategies and each time failed to figure out a way to build a sustainable city. So after 18 hours of game play, and discussing with other friends who have played, I believe that the balance of the game is broken. I’ve tried to contact the devs but they’ve not responded.
– Real player with 50.6 hrs in game
Read More: Best Real-Time Strategy Games.
no
– Real player with 22.5 hrs in game
MegaGlest
Its a Real time strategy game which is really fun, once u get used to it. It doesnt have the best graphics but doesnt really need it. You can set the difficulty from easy to hard and even individuelly can change their recource multiplier. For example: If you set the multiplier to 2 then they get twice as many recources as normaly. if u set it to 0.5 they only get half the recources. This goes from 0.5 to 4.9 so every game can be different.
– Real player with 92.3 hrs in game
Read More: Best Real-Time Strategy Games.
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visuals are below standards of 2004
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no campaign
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many factions and units to explore
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downloadable extra content
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lots of customization options in skirmish battles (incl. observer mode)
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customizable hotkeys
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giving orders in pause mode possible
Verdict: I like this one more than many other RTS that I’ve played. Recommended!
So far, I didn’t try multiplayer.
I heard you can download this for free on their homepage. But this version supports the developer.
– Real player with 23.5 hrs in game
Terra Incognito - Antarctica 1911
This is a very fun game and for only 3 dollars. Good for if you are stuck at home and need to pass the time.
– Real player with 19.6 hrs in game
Great game. Addictive. You’ll keep coming back to it!
– Real player with 17.9 hrs in game
Noble Armada: Lost Worlds
Despite the fact I backed the game because of sentiment of the setting I quite suprised because I really enjoy it:) Especially, I love movement of the ship-as physicist I really enjoy it:) From my point of view it is very realistic
It is simple game, but with lot of possibility to play:)
– Real player with 14.9 hrs in game
Poor. It is, more or less, about the quality of a cheap game from 1995 with poor documentation and mechanics. Worse, the campaign game is pretty buggy. I’ll probably put some more effort into learning/playing…maybe some of it is a learning curve and maybe some of it has a bug/fix/workaround.
– Real player with 10.7 hrs in game
Trains of the Orient
This game is a combination of adventure capitalist and a building game. It takes a long time to play. It is a game that you play for a while and then stop and go back to at your leisure. You you want an instant gratification game, it is not for you. It can be tedious at times. So before you buy, understand the game for what it is and is not. I took a chance on the game in spite of the negative posts. I like train games and it was a cheap game to buy. Think of the game this way. It is a puzzle with many pieces that you can go back to at your leisure. Also, you have the ability to start the game over again and try a different strategy.
– Real player with 16.3 hrs in game
I’m glad I got this game at 50% off. Because, honestly, this game is the quality of a free-to-play mobile game.
It is an interesting concept, and as a fan of OpenTTD, I thought this sort of game would be fun. But you get to see very little action in this game, and what’s more, it gets glitchy when your rail network is big.
– Real player with 4.7 hrs in game
Asylamba: Influence
At the lower difficulty levels, Asylamba: Influence just isn’t very compelling or rewarding.
At the higher difficulty levels, it simply isn’t skill-based. It needs re-balancing to be a well-built game whose design fulfills its aims. Sadly, there appears to be no one reading the Forums and no other method for providing feedback to the Devs.
– Real player with 23.8 hrs in game
Review in a) german and b) english at release (Mai/may 2018):
a) german
Pro:
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stimmiges Design
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einige Level sind eine echte Herausforderung
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es gibt eine gewisse Abwechslung
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das Spielprinzip ist durchdacht und passt: Spielspaß ist vorhanden
Kontra:
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einige bugs aktuell: steam-Awards funktionieren nicht, Übersetzung ins Deutsche ist nicht durchgängig vorhanden (vermutlich ein Bug), Tutorial endet ohne Abschluss-Bildschirm
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zu langes Tutorial
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kein Speichern in der Cloud möglich
Fazit:
– Real player with 14.5 hrs in game
Consumed Awakening
Nice game, like a sci-fi version of Warcraft 3 in indieformat in 2d.
– Real player with 16.4 hrs in game
Great music.
– Real player with 0.7 hrs in game
Impossible Creatures Steam Edition
First of all, I’m biased– I’m one of those strange and twisted folk who kept playing this game after its original release fell into obscurity, and for years now the Impossible Creatures community has been fluctuating with an average of a dozen or so people at any given time, worldwide. But then, one day, Nordic Games approached us few survivors and told us of their plan to re-release the game on Steam; we jumped onboard as beta testers, and the day has finally come for release!
So yes– basically, I’m not the most impartial of sources. But it’s important for me to point out that Nordic has in no way asked or cajoled me to provide this review, nor have they had any input into its content. I’m just a fan of the game. In fact, I know the game inside and out, and that’s why you should listen when I say: holy shit, Impossible Creatures is amazing.
– Real player with 3336.4 hrs in game
Wow, this game. Where to start? Like many others here, I’m a bit biased, as I’ve owned this game pretty much since it was released and it was a big part of my childhood gaming experience. I’ve been playing this game near-constantly since I got it all those years ago. The ~540 hours on the Steam Edition don’t even touch the thousands of hours I’ve put into this game over the years.
IC is truly incredible and there’s just something about it that keeps bringing people back to it. Maybe it’s the super-simplistic RTS gameplay that’s easily accesible even to genre noobs. Maybe it’s the seemingly endless number of hilarious creature combinations possible in the army builder, even without mods. There has to be something, because I havent got bored with it, even after 13 years.
– Real player with 2644.5 hrs in game
Math RTS
This is maybe the worst designed game i ever played
– Real player with 0.8 hrs in game
This game has potential. It would work well in a school environment. A Multiplayer option would be ideal to keep younger students engaged. A “feature” of the game is there is no losing state, even when out of resources and physically unable to do anything. This fits the current philosophy of teaching, where no student can be wrong or upset.
– Real player with 0.3 hrs in game