Nuclear War Simulator

Nuclear War Simulator

Nuclear War Simulator is a detailed realistic simulation and visualization of large-scale nuclear conflicts with a focus on humanitarian consequences. There are currently over 13000 nuclear weapons on this planet of which over 9000 are in military stockpiles. This software should help you answer the question: what will happen if Russia and the United States or India and Pakistan use their arsenals?

You can design warheads, missiles and carries, place them on the map and execute attack plans to tell a credible story about how nuclear conflicts play out and what are the consequences. Using a high-resolution population density map and realistic weapons effects like blast, heat and radiation you can make an estimate of how many people will die in a conflict.

Nuclear conflict scenarios

You can design realistic large-scale scenarios between major powers with thousands of warheads. Scenarios can be created manually where you can assign each warhead individually or with the assistance of an AI for faster targeting. It is also possible to simulate whole conflicts with a few clicks on the map interactively. You can download scenarios created by other people and upload your scenarios to the server.

Realistic effects of nuclear weapons

The simulation includes a high-resolution population density grid. The effects of blast, heat, fires and radiation are calculated and visualized for each population cell to estimate fatalities (similar to Alex Wellerstein’s NUKEMAP). The destruction of military targets is simulated using a model considering the CEP of the weapon, target hardness and cratering.

You can place yourself, your family and friends into the simulation to estimate the expected injuries and survival probability. The amount of burnt fuel and produced soot are also calculated to estimate the effects of nuclear winter using a simplified model.

Design and placement of objects

Using an intuitive UI you can design warheads, place them on missiles and into silos, on aircraft, TELs and submarines.

You can then place the forces onto the map simply clicking on it or importing real-world locations from KMZ files.

If you know how much uranium and plutonium is needed for one warhead, you can estimate how many can be build from today’s stockpiles if a country wants to.

Modding and interfaces

The simulation supports some basic modding of unit textures, loading screens and background music. It is also possible to share unit blueprints and scenarios with others.

If you have simulated a conflict in another tool you can import the list of detonations as a simple CSV file to calculate the humanitarian effects. On the other hand, you can also export the list of detonations together with the burnt soot into other tools like detailed climate simulations.

Read More: Best Real-Time Simulation Games.

Nuclear War Simulator on Steam

Love Cooking at Home? Turn your Hobby into a Business!

Love Cooking at Home? Turn your Hobby into a Business!

Gameplay is focused on managing a small bakery. You’ll have to bake pies, manage your team, make financial, logistical and marketing decisions to develop your store and progress through the story.

  • Supervise and improve the cooking process: from selecting ingredients to serving.

  • Use PlantPad for every task. It has all the apps you need, from social media to mobile games.

  • Order the ingredients you need from 9 fabulous suppliers.

  • Look for new recipes to add the best ones to your menu.

  • Make friends with your customers and help them with their choices.

  • Over 100 unique customers, and everyone has a different taste!

  • Track your expenses and income. Plan your business growth wisely.

  • Keep your workplace clean and tidy!

After completing the story you will have access to an endless game mode, in which you can fully immerse yourself in the pleasant daily routine of a mall food court employee.

Read More: Best Real-Time Time Management Games.

Love Cooking at Home? Turn your Hobby into a Business! on Steam

Syrian Warfare

Syrian Warfare

«What kind of Arab would I be if I didn’t have a RPG buried in my yard…?»

  • Random guy in first mission after being asked to help defending the village

Wheew, what a ride. Definitely my personal surprise RTS of 2017 so far!

Syrian Warfare is a classic Real Time Strategy game brought to you by tiny Russian developer Cats Who Play. Since some members of the team also worked at GFI before, you could say the game is an unofficial sequel or spin-off to the 2008 RTS Warfare. Judging from videos or screenshots (and even the title font) the similarity is evident.

Real player with 128.4 hrs in game

Read More: Best Real-Time Atmospheric Games.

Syrian Warfare is a modern-day real-time tactics game with some excellent core gameplay, a surprisingly well-made campaign and complex, detailed mechanics that will be familiar to those who have played Men of War, another Russian-developed strategy game series, albiet with a significantly more user-friendly interface.


I had heard of the game last year but didn’t purchase it until now. I had recently been playing the Modern Combat mod for Company of Heroes which got me going back to playing some older modern day RTS/RTT games. I replayed a bit of World in Conflict (which was still as good as I remembered it.) but couldn’t quite maintain my interest in Act of Aggression. Given my experience with the latter I felt that I wouldn’t have much luck going back to the Wargame series since I had never been able to maintain interest in any of the series.

Real player with 98.2 hrs in game

Syrian Warfare on Steam

Transport INC

Transport INC

Disclaimer: Ol' Il Pallino has Asperger’s, and the characterization of aspies having a high tolerance for repetition is mentioned in the Negatives section of this review. If stereotypes of aspies offends readers (however true) the reader is advised to go read someone else’s review. Ol' Il Pallino and REXCurse hereby disclaim liability of triggering snowflakes who become butt-hurt as a result.


This is one of those times where writing a review is tricky, because recommendations are purely Yes/No and management sim Transport INC is in a gray area with a slight red tint from what was experienced in the story. Apart from the story, which is a campaign about the son of a bus driver who has ambitions of becoming a shipping tycoon who’s father very early own proves to not share-in on the main character’s ambition, the main character branches out from a bus empire to also trucking, which leads to other modes of transporting passengers and cargo. The game also has a casual Free Play mode and Global Race mode where the player and AI opponents compete against each other to “capture” cities by being the most profitable carrier.

Real player with 21.4 hrs in game

[url] Please see my curator page for more games that are well worth your time[/url]

I’ll start this review with something I normally wouldn’t need to do, a WARNING: At the time of writing, there is one achievement in the game that you can’t unlock (yet).

There is an achievement for completing the campaign on expert mode, however, the expert mode appears to not be added to the game. People who’ve completed it on Hard Mode have reported on the Steam Forums that it hasn’t unlocked the Expert Mode. I’m not sure if that is how it should unlock or if there is something else currently causing the issue, I just hope that in the future, this warning will not be needed.

Real player with 19.7 hrs in game

Transport INC on Steam



Nice game with command and conquer vibes. Surely needs some polishing but already in early access I had some fun with the coop-campaign. The assets for the troops and the buildings look very good,the maps should be a little more detailed. Also it would be great to be able to sell units - especially when the raffinery is destroyed and you need money to buy another one.

Real player with 0.6 hrs in game

It has a similar feeling to c&c

Real player with 0.3 hrs in game


Call to Arms

Call to Arms

Don’t buy the creators of the game messed up the editor and it is laggy.

Real player with 165.3 hrs in game

Remember when you were a kid and you played with toy soldiers? This is the grown up version of it. This game truly shines with mods, as well!

Real player with 106.5 hrs in game

Call to Arms on Steam

Dark Sales

Dark Sales

Quite difficult but quite funny 2d RPG set in an office filled with monsters and other employees who try to kill you - and if you die, you’ll lose your job - and then how will you pay your rent?

Real player with 7.7 hrs in game

Taking heavy inspiration from it’s tongue in cheek name, Dark Sales is a 2D Souls-like game with charmingly simple visuals and strikingly challenging gameplay. Taking place in an office setting with most enemies being other employees the game is satisfyingly solid. We spent a few hours with the game and here are our spoiler-free first impressions.

How does it look?:

The game is highly stylized with simplistic but very effective visuals. We initially had some difficulty discerning what we could and couldn’t interact with in the relatively open world but the game’s consistency and informative tutorial set us up for success in the long run. Whether you’re resting at water coolers, fighting pencil pushers, or exploring a sewer you’ll be pleasantly surprised by the look of Dark Sales.

Real player with 7.3 hrs in game

Dark Sales on Steam

3on3 FreeStyle: Rebound

3on3 FreeStyle: Rebound

Dead game like Freestyle 2: Street Basketball

After a certain level like F2:SB you play with all the higher level players that have all the unlock of most of them. Better abilities skills etc. It is at level 10.

After level 15, you get matched up with max level players, with no near any missed shots

Pay-to-win game, can’t win if you miss events, etc. you will be too far behind.

Too low population will match with higher levels that can always win against you.

Dead game about 100 ish players on steam population.

Real player with 50.4 hrs in game

What a real pity. I had read the reviews before trying the game and I hesitated to try it for quite a while fearing it truly was Pay to Win. But in the end due to a serious lack of street basketball games I surrendered and played the game for about 2 weeks, every day.

Now I know all those reviews were right. The game is ok for the first 10 levels or so. It looks fine despite there’s no full support to controllers. At first, despite the messy UI and bugs the game itself is fun enough for you to start considering investing some money.

Real player with 40.4 hrs in game

3on3 FreeStyle: Rebound on Steam

First Strike: Classic

First Strike: Classic

I love the game, but it has some issues that bother me. I’d love to see them fixed in an update at some point.

  1. Sometimes I start the game and there is some kind of bug that doesn’t allow me to click on anything and expand or build nukes/cruise missiles. I end up backing out of the game and starting a new one, then it just starts working and lets me click things.

  2. I can have a single warhead headed towards my country, but when I send up a missile to take it out, the missile instead goes after missiles heading to/from allies or enemy countries. This means that sometimes I have to send up three or four warheads just to finally hit ONE warhead that is actually about to hit my country. A lot of times I can’t launch that many in time to stop it from hitting mine. This is frustrating. Surely this could be changed so that missiles only target incoming warheads for OUR country only and not outgoing from some other ally/enemy country that aren’t even headed for my country.

Real player with 170.8 hrs in game

For the past 3 years I have been playing the mobile version waiting for this PC port.

The game has its flaws , but generally I am not disappointed.


+Nice arcade graphic

+Nice set of soundtracks

+Not too hard to master

+Decent replayability

+You get to nuke the world…enough said

-Pros compared to the mobile version:

+It does look much better

+12 unique superweapons , a significant upgrade from the mobile’s 6

+I felt more control of the game




+Few bugs here and there

Real player with 19.8 hrs in game

First Strike: Classic on Steam

Hyper Train Corporation

Hyper Train Corporation

The game is incomplete, and was released the crudest way as possible. However it have a good premise, with an interesting engine wich allows it to grow and someday became a real game, today it is a shame to be sold full-price as a complete game, not as an alpha-test version.

Real player with 5.0 hrs in game

dont buy it, save your money on anything else

Real player with 2.3 hrs in game

Hyper Train Corporation on Steam