Free game & paid dlc; proceeds go to charity. Try to not let viruses in your hole, maybe get some “Whomp”-ed by concrete pillars, although the lasers seem more helpful. More luck than skill IMO.

Real player with 5.7 hrs in game

Read More: Best Real-Time Arcade Games.

Pretty good game if you’re looking for something simple, no bugs, not really challenging but that’s kinda the point seems that the developer cares about his game and is looking for updates and improvements to the game

Real player with 0.6 hrs in game

CoronaWhomp! on Steam

A Week In The Cold

A Week In The Cold

This game has a very relaxing vibe; it has a good progression of difficulty and it can get a bit challenging at times. I very much enjoyed playing it, also nice graphics and music!

Real player with 2.1 hrs in game

Read More: Best Real-Time Atmospheric Games.

Its an ok game, a bit short but its very fun to skate on the ice.

The story could use work but the game is stunning!

Real player with 2.0 hrs in game

A Week In The Cold on Steam

A Healer Only Lives Twice

A Healer Only Lives Twice

A short and neat game, for its price its doing alright I guess.

Don’t be fooled by my playtime, I kept the game open to get the rest of the cards

In total I think I played this game for a good 5-6 hours to get all achievements.

To explain the mechanics of the game.

Each encounter has enemies sitting in rows, you choose which row to attack with the warrior and he’ll attack in a turn-based matter, as in after all the monsters attacked.

But the main part of this game is the priest ..the healer which is you, you are not bound by turns you can act whenever you want to heal the knight’s limbs, head , torso, hands, legs, if one of them reaches 0 hp they go critical and you lose damage or defense or other stuff, once they all reach 0 you lose the game so you gotta keep healing.

Real player with 8.1 hrs in game

Read More: Best Real-Time Strategy Games.

This is an interesting game. Certainly worth the price point.

You play as a healer, trying to keep a warrior alive so you can both get out of a dungeon, and so must fight waves of enemies to get to the end. The gameplay mainly consists of using the right ability in the right circumstance; should you put a wall up so a limb won’t die from that next attack, or just heal? Should you bump up the damage of the warriors next attack? Do you have enough mana stored to use your increase exp ability, so you can level faster and get stronger abilities?

Real player with 7.4 hrs in game

A Healer Only Lives Twice on Steam



Rotator is a casual 2D puzzle game based on groupped diamonds. Each falling diamonds group can be move, rotate, scroll and fast drop. If a stack of diamonds exceeds the height of the board, you lose lives. For destroy diamonds, you must collect same colored diamonds in defined order. In order to move to the next level, you need to collect a certain amount of diamonds. Passage of each level of the game is limited by the time that is regulated by the level of complexity of the game that you have chosen for yourself. The game supports two gameplay modes: classic match3 gameplay and gameplay by different match3 levels. Also, you can adjust the size of a group of diamonds, the speed of the fall diamonds, the level of filling the playing field at the beginning of the game, the complexity of the game. Experience endless gameplay with unique puzzles every day in a beautiful game filled with different surprises, explosions under magic music and sound effects.

Rotator on Steam



Poor layout and buggy.

Real player with 3.9 hrs in game


Real player with 1.4 hrs in game

Safe on Steam



DiamondFalls like tetris-match-3 type puzzle game designed for puzzle fans. The goal of the game is to solve the puzzle in such a way that there should be a possibility to collect all same colored diamonds and balls in the certain order on the level. The puzzle consists of many interacting objects, which can change their state depending on some influence or different game situation. Diamonds, balls, stones and bombs fall down under gravitation influence and time for all these operations is limited. Enthralling and advanced logic levels, elaborated interface and various visual and sound effects will bring you a lot of pleasure!

DiamondFalls on Steam

梦乡 The Dreamcatcher

梦乡 The Dreamcatcher

This game is a bit hard to follow in terms of story, BUT - the story that I interpreted was a well-crafted one. If you are looking at this game as a horror game, I suggest you stop looking. This isn’t a game to expect to piss your pants on. The story is fairly linear from what I have gathered, although there was one part of the game that I never got to explore near the end. The graphics are plenty good, and considering this is the only game I even know of that came from this developer, I give it a 7/10

Real player with 4.2 hrs in game

I think the game’s a bit monotonous and hard to understand.

Real player with 4.0 hrs in game

梦乡 The Dreamcatcher on Steam



Arkanoid with optic styled physics and different bonuses.

Lasertrons can be reflected, refracted, decompose into a spectrum of lasertrons, change their colors. The white lasertrons can destroy blocks of any color, while the color lasertrons can only destroy blocks of the same color. Deactivated lasertrons can’t destroy any blocks. Clean the playing field by lasertrons!

There are 3 difficulty levels: Easy, Medium, Hard.

The game supports two save modes by checkpoints or passed levels.

The complete game distribution includes 60 levels.

Lasertron on Steam

The Tower

The Tower

You’ve never had a day quite like this before…

It’s your first day as a security guard for one of the most secure buildings in the city. But your first day becomes your worst day when an explosion rocks the building, blocking stairwells and disabling elevators. It’s now up to you and the remaining guards that are still alive to push back and find out who’s behind all of this.

The Tower is an action-packed first-person shooter created by a single developer. It mixes tense combat, challenging puzzles, and a constantly unfolding story.


  • High-octane gunplay against a brutal and relentless paramilitary – only you stand in their way.

  • Fight, sneak, and defend yourself in a nail-biting struggle for survival.

  • Orient around crumbling, hand-crafted environments. Move through vents, take your enemies by surprise, and use any advantage you can find.

  • Story-rich action gameplay that reveals an intriguing conspiracy at the heart of the attack.

  • Join forces with an interesting cast of allies and resist the attack alongside them. Work together and you might just stand a chance.

The Tower on Steam

Unto The End

Unto The End

I want to start of by saying that I have now beat this game 3 times. This game is truly a 9/10 for me as a standalone game. Does this mean this game is perfect? No. Does it mean it’s for everyone? No.

First: the not so good of this game. Initially, the combat in the game feels clunky. It’s quite difficult to learn early on, and the first play through can be VERY frustrating at times. Once the combat is learned well, it feels very satisfying though, but it never gets easier. There are no tutorials in game except for the “sparing area” which can be accessed from any fire. Though this helps with the basics, I wish there were a few more advanced techniques gone over. Another con for the game is the apparent random damage amount a player takes from enemies. It feels like sometimes you’re really hardy, and other times you’re a piece of over ripe fruit. Initially this can be frustrating, and apparently illogical, but after DM’ing 2TON about this in the game, I was told that damage variance comes from the current position of vulnerability the character is in. For example: if you are rolling when you are hit, you take 2 or 3 times the damage than if you are in a guarded position. As a design decision, I think that this makes sense for the type of game this is, but I would like to have maybe seen at least a mention of this in the “sparing area”. Last con for this game is that in some areas visibility of the character is frustratingly difficult where you need to interact with something because of placement of a rock or something.

Real player with 29.6 hrs in game

Death is inevitable


Unto The End (UTE) is a cinematic platformer that like several other indies rakes in uniqueness and originality. The main focus is the challenging combat that has excellent nuance. It doesn’t have much of a setup nor does it try and hold your hand at all. I should also address the storyline or rather, lack thereof. All that is shown is a Father leaves his family to presumably go on a hunting expedition. Of course, it isn’t long before he gets into trouble and players must aid him through an unrelenting frozen wasteland to return to his home.

Real player with 13.6 hrs in game

Unto The End on Steam