Nomads of Driftland

Nomads of Driftland

Very entertaining game with innovative mechanisms. I can recommend this title to all RTS and god game fans. It felt great to move islands around the world, discover new lands to unlock new units. Unlike in Driftland base game, this free expansion allows the player to manually control the units and does not provide multiple choices of buildings to build, which makes the player have to combine and explore new lands to diversify their kingdom.

Do not get discouraged by the maps order. It seems that it is sorted by mission type, and it felt little boring to play three defences in a row, but it gets better later on. However, be aware that the maps are challenging.

Real player with 16.9 hrs in game

Read More: Best Real-Time Simulation Games.

So much to do with the free content, I can only imagine what the game is like once you purchase it. So much potential. I’m a big fan of the Nomads aspect which feels more like an RTS to me. The base game is more economy and micromanaging but harder to deal with threats because it is so limiting on defense.

Real player with 13.3 hrs in game

Nomads of Driftland on Steam

Light of the Locked World

Light of the Locked World

Light of the Locked World is a fantasy role-playing game.

Enter a developing world of Kayos, try to start a new life, and become entangled in a fight against an existential threat.

Planned features:

  • Open and atmospheric world: Freely roam in a world with lively settlements, vast meadows, desolate deserts, and treacherous ruins.

  • Capable characters: Interact with the world’s inhabitants that can help and fight each other, gain experience, take and equip items, belong to factions.

  • Persistence: Characters and environment are persistent, the results of your actions are preserved indefinitely.

  • Intense combat: Conquer the lawless lands with the game’s real-time combat system - wield magic and medieval weapons, perform and dodge deadly attacks.

  • Become powerful: Equip your character with weapons and armor, master combat and crafting by leveling classes, earn faction respect, learn spells.

  • Play together: The game has local multiplayer support for two players - cooperate to overcome challenges or compete for territory and resources.

Let’s talk!

Got questions, suggestions, or need help with the game? Leave a comment and I’ll do my best to reply.

Developer’s Discord

Developer’s Twitter

Read More: Best Real-Time Character Customization Games.

Light of the Locked World on Steam

Rocket Shipment

Rocket Shipment

It’s a good game which I’m happy to have bought.

It’s all about mastering the physics of your spaceship while also managing the momentum + angular velocity of objects that you’re tasked with towing to a designated area. Sounds simple, and it is, but there’s a lot of fun in getting good at the mechanics and trying to beat levels with the shortest time / highest score / without dying. By default, though, you get 5 lives per level which makes it pretty reasonable to complete everything if your goal is to get through the game.

Real player with 23.1 hrs in game

Read More: Best Real-Time Difficult Games.

Rocket Shipment is relatively simple, and yet pleasantly addicting. I’ve also not seen any other games quite like it on Steam.

The goal is to fly your ship around inside of a cavernous asteroid and move cargo to a landing zone. Sometimes you have to move multiple cargo, each to a specific destination indicated by the color of the cargo and the flags around the landing zones. You start by navigating your ship close to a cargo container, and when you are close enough the container turns green to indicate that you can grab it by deploying your cable. They you must then tow the cargo to its destination. After you drop the cargo on the landing zone (and the cargo is confirmed to be “delivered”), you must land your ship on the grey landing zone.

Real player with 4.2 hrs in game

Rocket Shipment on Steam

梦乡 The Dreamcatcher

梦乡 The Dreamcatcher

This game is a bit hard to follow in terms of story, BUT - the story that I interpreted was a well-crafted one. If you are looking at this game as a horror game, I suggest you stop looking. This isn’t a game to expect to piss your pants on. The story is fairly linear from what I have gathered, although there was one part of the game that I never got to explore near the end. The graphics are plenty good, and considering this is the only game I even know of that came from this developer, I give it a 7/10

Real player with 4.2 hrs in game

I think the game’s a bit monotonous and hard to understand.

Real player with 4.0 hrs in game

梦乡 The Dreamcatcher on Steam

King, Witch and Dragon

King, Witch and Dragon

In the game where avatar become weaker and weaker, the player has to become stronger to reach the end.

This is Antivania - the game where main character gradually losing his abilities along the way.


King, Witch and Dragon is a 2.5D action adventure game where you take control over the young Prince on his journey through the Kingdom to defeat the Dragon.

The old Witch granted him weird, creepy yet useful abilities to reach his goal.

Special abilities

  • Bat wings that allows Prince to flap and perform double jump and hover in the air.

  • Spider legs that allows Prince to crawl on the walls and ceiling.

  • Tentacle that Prince can use as a grappling hook to pull himself to the walls or pull enemies to his Talon Blade.

  • Viper Strike allows Prince temporary take form of a snake and dash through the air or narrow holes.


Explore the vast Kingdom with several regions. At the far corner of each region epic Boss Battle awaits. You have freedom to choose in which order to explore each area, but choose wisely…

After each Boss Battle Prince has to sacrifice one of his abilities to proceed. You choose what will be left behind. The rest of the game you will have to learn and adapt to the new limitations and find your way to the next Boss. You will keep going until you lose everything…

Will you be able to become stronger and smarter to reach the end? Antivania has an answer.

King, Witch and Dragon on Steam




This is still being working on as of 2020

Remember that these are unofficial patches. BlackBox isnt designed to change the games vision only enhance it.

We almost have venus completed.

What is Venus? its the latest version of the BlackBox Code mod (unofficial patches) for stardrive.

More information here:

Major issues fixed:

Out of memory errors. OM MY GOD. FIXED. at least to the point they wont crash the game.

The game will run with 15k + ships and playable with max settings at 5k.

Real player with 336.3 hrs in game

Warning - this is long

I found Stardrive ages ago and saw a lot of good things about it. It was in alpha/beta though and Steam was nice enough to point me at the products webpage, because as handy as steam is they cant list all of a products features on their little webpage (I dont think it had the read more tabs at the time). Looking at the developers product page and seeing youtube videos of what you are going to purchase is just good consumer behavior so that you know what you are purchasing. It looked really interesting and offered things such as

Real player with 191.1 hrs in game

StarDrive on Steam

Time Bandit – Part 1: Appendages of the Machine

Time Bandit – Part 1: Appendages of the Machine

A Game That Takes Time

A dark life sim that unfolds slowly in real time, with an unusual combination of elements from idle, stealth, and puzzle genres.

Make your choices carefully, because everything you start will take time to finish–just like in real life. Place down one of these automated forklifts to push a box for you, for example, and it’ll take an actual half an hour to finish moving it:

You’ll just have to go and do other stuff and come back later.

You work as an independent contractor for a mining company, but soon you discover they’re trying to take control of time in order to make you work for them forever. Manage your money, fuel, and energy while slowly solving puzzles to collect the time crystals and then pull off high-stakes stealthy heists to steal back from your employer.

Featuring tons of real-time game mechanics:

  • Move boxes, grow trees, build bridges, and compact trash–and wait for them to finish.

  • Different guard rotations and different consequences for getting caught depending on the time of day when you play.

  • A story that unfolds slowly through conversations that work like real-life phone calls. Characters will only call you periodically to advance the story over the course of days and weeks of playtime.

  • Your energy meter goes down while you play, and it takes up to 8 real-time hours of good sleep to fill it up all the way.

  • Meet characters at the actual meeting times that you set with them.

  • Real-time dynamic music.

  • And much more.

A Story of Political Intrigue

The first part of an epic, explicitly anticapitalist melodrama, told through lowpoly cutscenes and radio conversations inspired by early cinematic games. The company’s CEO and shareholders have come up with a scheme to live forever, but it will mean sacrificing the lives of their workers. Fight for a world where everyone has a right to their time.

Use the realistic radio to call characters anytime for dialogue about whatever situation you’re in. You’ll find hints on what to do next, details that expand the story, fourth wall–breaking humor, and more.

A challenge with real consequences: Don’t get caught by guards or let yourself fall asleep, or you might end up stuck waiting it out in jail or the hospital.

Fixed camera angles in gameplay, just like in the old days. With a real-time day-and-night cycle and real-time weather tied to your location, to make the game integrate more with your life.

Tons of playtime in part one alone. And you can use your save file to continue where you left off when the next part comes out. Truly commit to the long haul of the real-time experience.

Join Time Bandit’s Discord to receive development updates and offer your feedback on work in progress!

Time Bandit – Part 1: Appendages of the Machine on Steam

Battlevoid: Sector Siege

Battlevoid: Sector Siege

After Battlestation for Android and Battlevoid: Harbinger for Android and PC, there is now the third game, Battlevoid: Sector Siege. Anyone who has played Harbinger already knows the various alien races and the mechanics of energy weapons and projectile weapons, rockets, space fighters and point defenses.

Initially, the new game seems very limited compared to Harbinger. There are only a few types of ships and a few weapon types to choose from, as well as a campaign map with always the same repetitive tasks: to take over and defend sectors. However, you will earn experience points with every battle, which can be used to unlock new ship types, new stations, and new weapon research trees. It takes a while, but you keep those achievements for all future battles and campaigns. It’s best to start a low-difficulty campaign and collect the experience points you need to unlock the stuff needed for the higher difficulty levels.

Real player with 181.9 hrs in game

I do agree with some of the negative comments saying the UI needs work and some things could really be helped and less clicking would be great.

for example on the crew selection screen click and hold would be nice, instead of having to click for every single one, and remembering your previous selection would be a god-send. also when outfitting a ship having to click a spot then the weapon then a spot then another weapon gets pretty tedious.

Sure you might not want all of them to be the same, having a mix is good [but less is better for upgrade points]. So I suggest that it cycles through, have it move to the next slot of the same type and highlight it so you can see which one is selected then you can just click once maybe add a next button [because sometimes you don’t have enough cash to fill out a whole ship], if all slots of that type are filled it could go the the next slot type.

Real player with 27.8 hrs in game

Battlevoid: Sector Siege on Steam

Microcosmum 2

Microcosmum 2

You are a collective microorganic alien intelligence.

You used to be the dominant species of a whole planet, but you had to leave your home since then.

Having spent many long years in space, you’ve finally landed on a habitable planet. You are to revive your “empire” and become small, yet great, once again.

A relaxing strategy game featuring unconventional gameplay. Your objectives include development, evolution, border expansion and protection of your hive.

Organism constructor:

Receive new details from defeated enemies and construct your own organisms. Every detail has a set of particular features, sometimes bestowing the organism with special abilities, such as slime bomb, spikes and much more.

World map:

The game takes place on a world map, split into locations. Everything is fully real-time. Opponents capture more land area, compete with each other, extract resources and develop said areas.


All locations have particular environmental conditions. Organisms may freeze or overheat. They may mutate due to radiation or receive bonuses from alkaline or acidic environments.

Acclimatize your organisms to certain environmental conditions in the incubator.

You are able to terraform your lands, creating extreme environments - beneficial to your organisms, yet deadly to your opponents.

Extract resources, erect “buildings”, capture and defend land areas on the global map.

You can also feed your organisms, much like fish:)

Microcosmum 2 on Steam



Nice puzzle game with interesting concept, mechanics and level design. Supportive developer and achievements are included.

Try for yourself.

Real player with 29.2 hrs in game

if you like games that leave you to explore and learn by yourself with no explanation then this game is for you. it does not give you any kind of tutorials or hints, you will be like Carl Sagan, solving puzzles without knowing how did you solve it or why stuff happens the way they happen. if you are depressed and want something to do while thinking on ways on how to end it , try this game.

3.5 out of 5

Real player with 20.6 hrs in game

Spreadstorm on Steam