Looking Glass

Looking Glass

A bit of puzzle solving + a bit of maze navigation + a bit of outwitting the baddy = cool little game for the price. My playtime is how long it took me to win for the first time. I played on the Quest linked to PC. You might want to drop by the discussion forums as there is some instructions on how to quickly flip a setting so that you can use the right joystick to turn.

Real player with 1.8 hrs in game


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Looking Glass is a short, small-scale experience with a complete visual aesthetic that results in tense, potentially terrifying play sessions. It will probably provide 10-20 minutes of play time and though I was fortunate to receive it free during a pre-release testing period, the $5 price feels completely appropriate to me (in fact, when I provided my initial feedback I said - not knowing their plans - that I felt $5 would be the perfect price for this!). Atmosphere, sounds, tense music, cohesive visuals all make for a unique and memorable experience.

Real player with 0.9 hrs in game

Looking Glass on Steam

Monsterland

Monsterland

Don’t be fooled by the graphics: This isn’t a Roguelike, it’s a top-view Doom! I had a copy of this way back in the early 00s and loved it, and was thrilled to see it’s on Steam. It’s heavy on the atmosphere, despite being just ASCII graphics. It uses sound effects, story cues, and fading colors in a surprisingly moody way, and is a lot of fun to boot. I’ve got Doom 2016 in the other room, but have been playing this instead. Now, the bad points: I do think it’s a little too easy to kick the bucket sometimes– it would be improved if there were less need for level memorization. I also wish the enemies didn’t score damage when they are simply adjacent to you. They should have to be adjacent for a short period of time (like the pink demons in Doom)– otherwise they’ll score hits instantly when you open the door, even though you can minimize it by getting ready to back up fast. But despite the few issues it’s a compelling play and well worth the 99 cents. I hope they make another or maybe re-release the original version for fans (since it’s impossible to find now!).

Real player with 5.1 hrs in game


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When I first saw that Monsterland, formerly Dead Colony in its lesser version (on Desura), was released a little over a month ago I was more than a little surprised. Don’t get me wrong I understand that there has been a revival of classic era-style gaming. Atari recently announced that they were bringing back 100 of their classic games in the spring with multiplayer support to Steam in the northern hemisphere Spring and Sanctuary RPG has been relatively successful on Steam as an ASCII adventure but a text shooter? How was that going to work? Surprisingly well and very playable as it turns out.

Real player with 4.8 hrs in game

Monsterland on Steam

Cards of Cthulhu

Cards of Cthulhu

Cards of Cthulhu is a casual little game, simple in design but with suprising depth. You pick cards for your deck from a choice of random two. Two cards at the beginning and more are added as you progress through the battles. Then you jump onto your motorcycle, grab your shotgun and ride across the wasteland to face off against Cthulhu himself - who stole your girlfriend, as villains in games have traditionally been fond to do.

Each opponent you meet on your way you fight by playing your cards (and autoattacking with your shotgun). Simple enough? The depth of the game is knowing when during a combat round to play each card, in battles with consequitive fights of more than one enemy which card to save for the next enemy, which card in a given situation perhaps not to use at all, which cards to deny your enemy from playing, and when to not play cards.

Real player with 13.4 hrs in game


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This game packs a lot of style and fun in a simple package, It is relentlessly focussed on play dropping you right in the game and back to the start when the game ends, which is minor but a refreshing change from the typical game with lots of menus and cut scenes wasting your time. This one has confidence in what it is delivering and delivers it proudly.

Each game you collect a small deck of cards each of which can be used once against a monster or set of monsters. In this way each run feels fresh because you are building a new deck which will be played differently than other decks.

Real player with 8.2 hrs in game

Cards of Cthulhu on Steam

Cyber Ops

Cyber Ops

This game is great and I’m kinda sad it got so many bad reviews. It’s challenging but honestly it’s not nearly as hard as people make it out to be. Once you figure out the mechanics it’s challenging but perfectly feasible after a couple of tries. It had some bugs at launch but they have all been fixed already.

Great atmosphere, good voice acting, nice looking interface and very singular gameplay. Being the guardian angel hacker behind a screen while the operators actually do the work might not be for everyone but I personally love it.

Real player with 25.1 hrs in game

Every negative review is sadly 100 % correct. Only 25 % ever made 1st mission. Only 0,3 % players ever finished the game and 1 % just hacked the “game finished " achievement, because more players finished game than finished last mission. You will be fighting the logic breaking UI problems more than “triangle” enemies. All moving enemies are called “turrets” when killed. You don’t know at this moment if cyborg or human enemy type died.

You will NOT be able to win after level 5 without good oldschool health cheats. The game is so buggy that some mechanics needed for victory don’t works sometimes. I won spider-tank level 6 fight legit first, but squad just glitched at the door when leving the cathedral. QTE skillchecks are also broken or start at unwinnable state.

Real player with 23.1 hrs in game

Cyber Ops on Steam

Dark Sales

Dark Sales

Quite difficult but quite funny 2d RPG set in an office filled with monsters and other employees who try to kill you - and if you die, you’ll lose your job - and then how will you pay your rent?

https://youtu.be/n0LQbbQU5IM

Real player with 7.7 hrs in game

Taking heavy inspiration from it’s tongue in cheek name, Dark Sales is a 2D Souls-like game with charmingly simple visuals and strikingly challenging gameplay. Taking place in an office setting with most enemies being other employees the game is satisfyingly solid. We spent a few hours with the game and here are our spoiler-free first impressions.

How does it look?:

The game is highly stylized with simplistic but very effective visuals. We initially had some difficulty discerning what we could and couldn’t interact with in the relatively open world but the game’s consistency and informative tutorial set us up for success in the long run. Whether you’re resting at water coolers, fighting pencil pushers, or exploring a sewer you’ll be pleasantly surprised by the look of Dark Sales.

Real player with 7.3 hrs in game

Dark Sales on Steam

Pandemic: The Virus Outbreak

Pandemic: The Virus Outbreak

The Idea used for making this game is good but it needed more substance, the game is already over when started and there are no notes of what each of the percentages do in each tab, at least you have written the rate of increase in the right hand format and total increase in left hand format for more clarification. Anyway this game doesn’t have much of an understanding to the impact of virus in world since after 10% infection rate you will become a criminal of Humanity. This game has potential so develop it more. That’s all i have to say.

Real player with 0.6 hrs in game

i think the developer of this game is biased when it comes to the current real life situation when it comes to closing down the government because it is impossible to win if you decide to no shut down anything no matter how much propaganda you use how can you go form a hospital capacity of only 19% full too 124% full if you accept the donation to ease the work load of your hospitals and everything is 10 dollars form vaccine development too growing your hospital capacity and propaganda which would be fine if you didn’t start the game with only 40 dollars and make getting money very slow no matter how much your economy grows if you choose not to shut down and with an unemployment rate of 0% and if you choose not to close the economy in the pop up and ignore the WHO you lose almost immediately and this is when the infection rate is less then 1% in your country this is like playing a political simulator game where you can chose which party to play as but if you didn’t chose the party of the developer no matter what you do as the opposing government party you cant win unless the unbalancing changes when you chose not to shut down everything my review wont change

Real player with 0.3 hrs in game

Pandemic: The Virus Outbreak on Steam

Until the last

Until the last

Not a good game. The RNG sucks, items are often hidden far away from the path and you just won’t find them. Also the monster walks and kills you to fast and he seems to teleport himself. So you will die a lot of cheap deaths.

Real player with 0.9 hrs in game

I bought this game after watching the intro video. After winning Until the Last, here are my thoughts.

This is a very, very short game. I died twice and won it the third time. Those 3 attempts took me 24 minutes. If you read the help before playing the game you could easily win it the first try. That means the game could take a tiny 7 minutes to win.

Yes there is the replayability factor. The items appear randomly and you could go through the motions of doing everything again and again.

So the time it took to win the game was obviously a big negative. It felt like one level of a much bigger game. I was actually dissapointed when after winning the first level there was nothing more.

Real player with 0.4 hrs in game

Until the last on Steam

Vaporum: Lockdown

Vaporum: Lockdown

Thank you once again to the developer and publisher of Vaporum Lockdown, Fatbot games for making another fantastic journey for us to explore, think, fight and escape.

The first game in the series Vaporum is one of my favorites of the dungeon crawl genre and was a breath of fresh air.The sequel is just as good and better in a lot of ways though i was expecting maybe a little more of an upgrade.

Vaporum Lockdown is a first person grid based dungeon crawl RPG where you play as Ellie Teller a scientist who is trying to escape the enclosed metal city of the Arx Vaporum as it collapses. Your goal for the campaign is to basically repair the last mini submarine and this will take you all over the Arx Vaporums 9 large locations. As you explore you will come along audio recordings and numerous notes detailing personal stories and what is happening. If you are into lore there is plenty and finding that last note for a particular person usually reveals a surprise. Also there is an Arxpedia which adds info to all the enemies and back story on their origin. It’s actually a pretty good story with good voice acting and the ending does a nice job tying in the first game and hints at the future for the series.

Real player with 44.9 hrs in game

Played Lockdown right after the first Vaporum. Overall, Lockdown is a mixed bag - especially when compared to its predecessor.

What I liked: Level design has improved somewhat. Levels are more interconnected and feel less linear - through they still mostly are. Battle arenas are much larger and usually do not trap you, which is helpful for ranged combat. Secrets are teasered more often and rely less on finding hidden switches. Enemies do not as often spawn behind you, but still require strategizing and do not fall easily to simple circle strafing. The title theme is much more recognizeable and sound design in general is still quite good. I still like the setting, the story, and again, the ending.

Real player with 27.1 hrs in game

Vaporum: Lockdown on Steam

Cyber Ops Prologue

Cyber Ops Prologue

I really enjoyed it up to the cyborgs… tried and tried and tried again to beat it.

Its not clear how to disable them and seems totally random, I loose a squad member every time I attack then once they are disabled and hacked they still keep coming. You have to keep glitching them every 20 seconds or so to stop them which is really annoying. Once hacked they also come straight for you every time they wake up which would be ok when theres only 1 but 3 of em… too much. I cant tell if it was meant to be this hard for the demo so you cant finish it. Up to that point it was fairly easy and had a well paced tutorial.

Real player with 5.8 hrs in game

Huh, neat game.

I think the tutorial is a little confusing. Maybe doing the tutorial in a Special Ops Training Area is a better idea. In this game am trying to learn but I have cyborg soldiers and turrets firing at me. It is a little too much pressure lol.

It took me a while to understand how the tracing worked, but when I got the hang of it (keeping the levels 1 2 an 3 retention windows open and hacking the shit out of everything), I felt pretty cool.

The only “bug” I found was while my team was facing a console, they wouldn’t return fire at a soldier shooting them from the door, even in Aggressive Stance.

Real player with 5.3 hrs in game

Cyber Ops Prologue on Steam

Warhammer® 40,000: Dawn of War® - Game of the Year Edition

Warhammer® 40,000: Dawn of War® - Game of the Year Edition

–-{Graphics/Art Style}—

☐ It’s the Matrix

☐ Beautiful

☑ Meh

☐ Paint.exe

☐ It looks like that one Rambo game everyone forgot about

—{Gameplay}—

☐ Fantastic

☑ Good

☐ Meh

☐ Having just the base controls doesn’t count as gameplay

☐ Staring at walls is better

—{Audio}—

☐ Audiophile’s wet dream

☐ Good

☑ SIIIINDRI!

☐ Early 1990’s TV static sounds better

☐ Crickets

—{Music}—

☑ Mick Gordon’s music or equivalent

☐ Good

☐ Meh

☐ It’s not winning any awards

☐ Nickelback level of quality

—{PC Requirements}—

Real player with 65.0 hrs in game

“Beware the Alien, the Mutant, the Heretic”

‘Warhammer 40K: Dawn of War’ is, simply put, one of the best Real-Time Strategy games on the market - A blood-soaked odyssey through the Warhammer 40k Universe - filled with Imperial Space Marines, Ork Hordes, Eldar and The Forces of Chaos.

Campaign: Released in 2004 by Relic Entertainment, ‘Dawn of War’s’ brutal opening cinematic sets the stage for what awaits within - a savage battlefield across the Imperial Planet of Tartarus where the local population have been suddenly beset by Ork Hordes. As Commander of the Space Marines (The Emperor’s Personal Guard), you begin a quest to push back the Orks and determine why they are on the planet. A deep and engaging story-fueled campaign takes you from cities to lost ruins, from mountains lairs to the planets icy tundras, leading a tech heavy force of Space Marines, Mech Walkers, Artillery Tanks, Predator Tanks and Terminator Assault Squads, to unearth the cause of this strange heresy plaguing the planet.

Real player with 54.2 hrs in game

Warhammer® 40,000: Dawn of War® - Game of the Year Edition on Steam