Unto The End

Unto The End

I want to start of by saying that I have now beat this game 3 times. This game is truly a 9/10 for me as a standalone game. Does this mean this game is perfect? No. Does it mean it’s for everyone? No.

First: the not so good of this game. Initially, the combat in the game feels clunky. It’s quite difficult to learn early on, and the first play through can be VERY frustrating at times. Once the combat is learned well, it feels very satisfying though, but it never gets easier. There are no tutorials in game except for the “sparing area” which can be accessed from any fire. Though this helps with the basics, I wish there were a few more advanced techniques gone over. Another con for the game is the apparent random damage amount a player takes from enemies. It feels like sometimes you’re really hardy, and other times you’re a piece of over ripe fruit. Initially this can be frustrating, and apparently illogical, but after DM’ing 2TON about this in the game, I was told that damage variance comes from the current position of vulnerability the character is in. For example: if you are rolling when you are hit, you take 2 or 3 times the damage than if you are in a guarded position. As a design decision, I think that this makes sense for the type of game this is, but I would like to have maybe seen at least a mention of this in the “sparing area”. Last con for this game is that in some areas visibility of the character is frustratingly difficult where you need to interact with something because of placement of a rock or something.

Real player with 29.6 hrs in game


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Death is inevitable

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Unto The End (UTE) is a cinematic platformer that like several other indies rakes in uniqueness and originality. The main focus is the challenging combat that has excellent nuance. It doesn’t have much of a setup nor does it try and hold your hand at all. I should also address the storyline or rather, lack thereof. All that is shown is a Father leaves his family to presumably go on a hunting expedition. Of course, it isn’t long before he gets into trouble and players must aid him through an unrelenting frozen wasteland to return to his home.

Real player with 13.6 hrs in game

Unto The End on Steam

MAVR3D 八般武艺

MAVR3D 八般武艺

I like to kick arse so good game 69/5

Real player with 4.3 hrs in game


Read More: Best Real-Time Simulation Games.


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⣿⣿⣿⣿⣿⣿⣿⣶⣶⣭⡭⢟⣲⣶⡿⠿⠿⠿⠿⠋⠄⠄⣴⠶⠶⠶⠶⠶⢶⡀

⣿⣿⣿⣿⣿⢟⣛⠿⢿⣷⣾⣿⣿⣿⣿⣿⣿⣿⣷⡄⠄⢰⠇⠄⠄⠄⠄⠄⠈⣧

⣿⣿⣿⣿⣷⡹⣭⣛⠳⠶⠬⠭⢭⣝⣛⣛⣛⣫⣭⡥⠄⠸⡄⣶⣶⣾⣿⣿⢇⡟

⠿⣿⣿⣿⣿⣿⣦⣭⣛⣛⡛⠳⠶⠶⠶⣶⣶⣶⠶⠄⠄⠄⠙⠮⣽⣛⣫⡵⠊⠁

⣍⡲⠮⣍⣙⣛⣛⡻⠿⠿⠿⠿⠿⠿⠿⠖⠂⠄⠄⠄⠄⠄⠄⠄⠄⣸⠄⠄⠄⠄

⣿⣿⣿⣶⣦⣬⣭⣭⣭⣝⣭⣭⣭⣴⣷⣦⡀⠄⠄⠄⠄⠄⠄⠠⠤⠿⠦⠤⠄⠄

Real player with 2.0 hrs in game

MAVR3D 八般武艺 on Steam

UNITED COMMAND ®

UNITED COMMAND ®

Nice game with command and conquer vibes. Surely needs some polishing but already in early access I had some fun with the coop-campaign. The assets for the troops and the buildings look very good,the maps should be a little more detailed. Also it would be great to be able to sell units - especially when the raffinery is destroyed and you need money to buy another one.

Real player with 0.6 hrs in game


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It has a similar feeling to c&c

Real player with 0.3 hrs in game

UNITED COMMAND ® on Steam

3on3 FreeStyle: Rebound

3on3 FreeStyle: Rebound

Dead game like Freestyle 2: Street Basketball

After a certain level like F2:SB you play with all the higher level players that have all the unlock of most of them. Better abilities skills etc. It is at level 10.

After level 15, you get matched up with max level players, with no near any missed shots

Pay-to-win game, can’t win if you miss events, etc. you will be too far behind.

Too low population will match with higher levels that can always win against you.

Dead game about 100 ish players on steam population.

Real player with 50.4 hrs in game

What a real pity. I had read the reviews before trying the game and I hesitated to try it for quite a while fearing it truly was Pay to Win. But in the end due to a serious lack of street basketball games I surrendered and played the game for about 2 weeks, every day.

Now I know all those reviews were right. The game is ok for the first 10 levels or so. It looks fine despite there’s no full support to controllers. At first, despite the messy UI and bugs the game itself is fun enough for you to start considering investing some money.

Real player with 40.4 hrs in game

3on3 FreeStyle: Rebound on Steam