Motivational Hero
Good game. It is very fun, fast, and challenging. I am enjoying playing it.
– Real player with 1.7 hrs in game
A very fun game. The VFX are amazing! Some levels can be quite challenging. I recommend it!
– Real player with 1.4 hrs in game
Adventureland XL
I played the original Adventureland alongs with many other Scott Adams’s Interactive Fiction games back in the late 70s and loved them. As soon as I heard I could play Adventureland again with my kids and grandkids I purchased it right away on Steam. It brought back so many good memories for me and the new version is even better now using the Conversational parsing engine!
– Real player with 13.7 hrs in game
Read More: Best Quick-Time Events Narration Games.
Revival of the classic, plus much much more :). Great game for both seasoned and new adventurers alike :)
– Real player with 8.4 hrs in game
Phantom Typist
Introduction
Phantom typist is the typing arcade game which you can learn and improve typing skill of Chinese characters.
Type correct Chinese characters to clear the falling blocks before they fill up the screen, get the high score at the leaderboard with various play modes and levels!
How to Play
1. Chinese character blocks will fall down
2. You need to type the correct word to remove the corresponding block.
3. If these blocks fill up the screen, you will lose.
4. Type fast and correctly to achieve high score.
5. Also, apply game modes to experience different rules.
Features
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Self-defined difficulty and game modes
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Show the meaning and pronounce of characters
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Game records
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Steam leaderboard
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Steam acheivements
Story mode and other features will be updated during early access!
Read More: Best Quick-Time Events Score Attack Games.
Think_
Think_ as a game is pretty mediocre. Although the game does have a few slightly relatable emotional moments, it lacks in it in lack of gameplay, it’s price (it should be worth a dollar or two or nothing at all), the abyssmal sprite work, glitches, and just in general play value or replayability. The game can be beaten in probably half an hour and is not worth the price it has. After being beaten, the game seems to leave you in a soft lock which leaves you with no way to play the game. The game lacks charm and all and all, the only thing I enjoyed in it was the music, when it wasn’t blasting my ears out of course. 2/10, would not recommend.
– Real player with 1.9 hrs in game
I’m a sucker for short games with bad graphics, what can I say? The music is pretty good too. Only complaint is that the game doesn’t allow you to play it for a second time. I wanna see what happens if I name my character Paul :(. I don’t see an issue with the price, I just wanted to get rid of some money ngl.
– Real player with 0.8 hrs in game
Trivia Vault: Video Game Trivia Deluxe
You get what you paid for, 5K achievements at minimum price. If you’re an achievement hunter looking to increase the number of achievements on your profile showcase, then I highly recommend buying this. Else don’t waste your money. This is not a game, it’s just a way of distributing achievements.
– Real player with 5.8 hrs in game
All the questions are either really niche or very obvious, the mobile game questions read like adds and were super annoying, and a lot of grammar mistakes and poorly worded questions were present. Those flaws are real problems for this game (and all the Trivia Vault games), but I also personally would like a “ready up” feature between sets of questions, a way to skip the
scoring end card, and (what really ruined it for me) for the game to show the correct answer after I messed up so I can learn facts (which I thought was the whole point).
– Real player with 3.0 hrs in game
Annual Intruders
A spin-off ( actually ripoff) of the WTTG game concept, but with a whole lot less.
There is no actual plot or story thats being played, but more of a objective that unfolds itself to you as you have to collect 9 orange pixels on several picture’s scattered across several pages, talking about finding a needle in a haystack!
Jumpscares are cheap and really close in your face but “static” (Enemy just stands there and looks at you awkwardly)
There is only 2 enemy"s which are easy to dodge once you figure out the mechanics
– Real player with 4.9 hrs in game
A very tense game but very enjoyable. The atmosphere is very good and left me feeling uneasy. Overall it is a very good indie horror game and one of the better house invasion games I have played. I would recommend playing if you want a quick thrill.
– Real player with 4.1 hrs in game
Fateful End: True Case Files
Nice game! Good suspenseful atmosphere with just a few splashes of light horror. I thought the story was really well done. All the characters have a reason to hate you so it keeps you guessing till the end who wants you dead. The one thing I might say is that there are a few parts that play uncomfortably like a dating sim, but maybe that’s just me. Beyond that I would definitely recommend this game.
– Real player with 9.9 hrs in game
Recently, I gave a few Chinese visual novels a try and I managed to absolutely enjoy one or another title, and thus, I decided to give Fateful End: True Case Files a try as well. Obviously, I was already biased after playing through Detective Kobayashi that was from the same developer: Genuine. Admittedly, I never heard of them before, however, what could go wrong after I already made some experience with one of their games, right? Anyway, what stood out immediately to me was the stunning artwork, and the plot that seemed very mysterious. Unfortunately, despite me enjoying Fateful End: True Case Files, I feel like I simply expected too much of the plot.
– Real player with 5.0 hrs in game
99 Spirits
99 Spirits is a very charming Japanese indie game. It combines elements from a few genres including Visual Novels, Turn based battles, lite character progression elements and even monster collecting.
The first half of 99 Spirits consists of the Visual Novel cutscenes that progress the games story - developing the characters and allowing the plot to progress. There is no voice acting for these cutscenes but this didn’t bother me because characters only ever speak in short sentances so it makes it very easy to read. As the game progresses, the story and characters develop in some unexpected ways. The premise starts off fairly simple: the world is inhabited by demons called ‘Tsukumogami’ that possess everyday objects and attack humans. You play as a swordswomen called Hanabusa who is trying to destroy them. However, over the course of the game the story explores many different themes like love, family, loss, betrayal and more. I was very surprised at how dark the game becomes towards the final few chapters. Throughout the course of the game you will have a few choices that can even change the ending depending on these choices. It’s a good story overall and there are a lot of optional conversations and characters that add depth to the world and characters.
– Real player with 51.5 hrs in game
To start, I give this game a recommend with the basis it is for old-school RPG players who can handle a bit of repetitive grind to get to those lovely story pieces. If you dislike going through very similar battles multiple times to find out what happens in the story, then this probably isn’t for you. For me, however, I found the story worth the grind.
99 Spirits feels like a combination of an old-school console JRPG with quick-time combat and a strategic layer of monster catching to gain new and very important abilities. The combat is based on first guessing the enemy spirit’s name which is initially pretty tricky but this is solved by the acquisition of items you can buy/find in game (or you can use one of the awesome community guides). Combat is further modified by visiting a shrine and upgrading your weapon to speed up/simplify battles (almost to the point of removing the guessing game entirely - good yet weird since that’s a big part of the game’s uniqueness). One advantage 99 Spirits has over older JRPGs is that you can walk around enemies and skip most battles rather than be constantly stuck fighting random invisible encounters.
– Real player with 29.9 hrs in game
Motivational Hero Vol. 2
This game is very challenging and full of features.
– Real player with 2.3 hrs in game
I really liked the psychedelic theme mixed with a change of colors and that crazy drops effect gave a unique identity to the game, but for me the coolest thing is how the theme of each stage relates to the gameplay, sensational game!
– Real player with 1.2 hrs in game