Untitled Rhythm Puzzle Game
Dungeoneer Games are proud to launch our first ever title: ‘Untitled Rhythm Puzzle Game’. No that’s not a mistake, someone in the marketing department thought this was actually a good idea!
Untitled Rhythm Puzzle Game releases as the first ever game in the new URPG genre. A genre based on annoying the player and removing any sort of sanity through solving puzzles based on locality awareness mixed with keeping a ‘simple’ rhythm. It might sound easy, but believe us, it is much harder than it looks.
In this little story you play as the lead character “Blob”. Blob is a high profile DJ, playing to the biggest crowds, in the biggest of cities. But then one day he made a vital mistake and didn’t look both ways when crossing the road, and has now found himself in Rhythm Purgatory.
You must help him get up the stairway to heaven, as you slowly descend into madness… In the first every Untitled Rhythm Puzzle Game (URPG), will you be a winner or a loser in the way of the beat?
Key Features
-
Play in the 50 level strong “Story Mode”. An unforgiving journey through some of the toughest levels ever created, of course after starting it off easy!
-
Play in our open “Arcade Mode”. A special area made up of fun challenges and unique game mechanics that are just TOO good for the Story Mode!
-
Play in our “Endless Mode”. A weekly procedurally generated journey from the easiest of levels to getting progressively challenging as you work your way through. We don’t even have control anymore, the computer has taken over!
Read More: Best Quick-Time Events Souls-like Games.
Be a Pirate
The RNG of that fish eating the bomb is infuriating on Lv21, annoying bug.
– Real player with 1.6 hrs in game
Trash game , not worth the money. I just beat it and it spanned for an hour.
– Real player with 0.6 hrs in game
Ho-Ho-Home Invasion
A fun, charming little indie game for the Christmas season. It’s short, but enjoyable, and really easy to get all of the achievements on. All in all, I’d say it’s one of those rare games that’s worth more than what they’re charging for it.
Let’s be honest, ‘Ho-Ho-Home Invasion’ is not a complicated stealth game. I’d go so far as to say it’s a pretty good introduction to the stealth genre. It has no complex mechanics which on one hand means that it’s easy for even beginners to pick up, but on the other means it lacks depth for anyone more experienced in the genre.
– Real player with 3.4 hrs in game
Read More: Best Quick-Time Events Short Games.
This game is pretty great, especially for something free. You really get to experience the stress of being a home inva… of being Santa Claus. The 5th level in particular is really well done. It’s the last level, but easily the one that really solidifies the concept with lots of moving parts and things to keep aware of to not be caught.
I played the first few levels with m/k, but finished with controller and felt both work pretty well. I prefer the controller for this one though. The music is fitting, but has some jarring looping. That could have been better, and there’s not a lot of use for the peaking around the corners ability. Since you have the map which lets you see everything around. Maybe a hard mode where it disables the map would make that more useful though. Sometimes your visible overhead view isn’t as useful as the one you see on the map.
– Real player with 2.4 hrs in game
California Games
C64 version better… =/
– Real player with 1.2 hrs in game
Still probably the best surfing video game ever created.
– Real player with 0.9 hrs in game
Hexagroove: Tactical DJ
Hexagroove is probably the most interesting and exciting music game I’ve ever played. It’s a rhythm game made by people with a deep and obvious love of electronic music and the culture around it. It plays in a unique and intuitive way that makes it simple to make some kick ass music. Honestly, I never knew how much I needed something like this in my life.
Unlike other rhythm games which rely on quick reflexes and tapping along to the beat, most of Hexagroove’s gameplay centers around layering different instrumental loops. If you’re the kind of person who likes to play a game for the challenge, then it might not be for you. Most of the fun comes from putting together the different pieces and finding a solid groove, then adjusting it and playing with it on the fly. There’s room for a lot more experimentation and playfulness than in games that emphasize skill mastery, like Beatmania or Audiosurf. It offers some mini-games and an obligatory campaign, but you won’t find anything too taxing except on the highest difficulty. I’ve made my way through the whole game on each difficulty level, but most of my time is spent in free mode just jamming out. I’d hesitate to even call Hexagroove a game. It controls like a game, and it’s got levels, achievements and tricks to perform for style points, but it plays more like an instrument, something you can play to make cool music, without any of the hassle of having to learn to beatmatch or how to use an MPC.
– Real player with 19.8 hrs in game
Even with my short time in the game thus far I think it’s incredibly cool. I’ve not seen or played anything else like it. From the viewpoint of someone who doesn’t (yet) make music, it’s about the closest you can get to actually mixing and producing your own tracks while still also technically being a game.
It’s a lot of fun just to play around in, and I love that the game encourages that. More than once I’d be vibing with all the loops and samples in the practice mode, finding out my favorites and which ones work well together before remembering, oh yeah, I have a set to go play, maybe I should do that. It’s double cool that incorporating real life mixing and songwriting techniques and theory affect your performance and score. Also you can have a Psytrance rave deep in the forest.
– Real player with 4.3 hrs in game
PAW Patrol The Movie: Adventure City Calls
Very low effort, buggy and looks like it was thrown together over a weekend. 34.99 GBP for this is a joke.
– Real player with 11.7 hrs in game
ok
– Real player with 5.1 hrs in game
ZAP Master
Another Unity asset flip without anything worth mentioning, the common buy and sell was your own kind of stuff.
– Real player with 7.3 hrs in game
This is a pure Asset flip of https://www.assetstore.unity3d.com/en/#!/content/87301 which comes with full source code. They didn’t even bother changing the name.
Zonitron uploaded the exact same game under 3 different names before they got banned by Valve.
All you do here is click in the general direction of enemies. Half of your playtime will come from watching the level switch animations.
– Real player with 2.3 hrs in game
Oik Memory
Well, just my view, but this game is lots of fun! :)
This has quite nothing to do with the Oik series - no physics puzzles, no colored squares, no balancing things.. but it retains the whole Oik style: the graphics, the number of levels (50 total!), the nice soundtrack and so on.
But even if this game doesn’t certainly fall into the physics puzzle category, it definitely stays into the wider logic one!
And it’s in fact a logic game - a memory game, to be more precise. You’ll be presented a simple (at first!) scheme made up by squares, and they will light up like, 4 or 5, consecutively. You’ll have to recreate the path by memorizing the lights and clicking on the right squares.
– Real player with 13.7 hrs in game
I wished there was a thumb not “down”. But in the Middle. Average. So i take it up. because i am nice. Too easy..in the end challenging in a simple way (at least to me, maybe i am a super brain? no clue–)…i like the other OIK games more (more chilling), which where more into “physics”. For the few money a nice time/game anyway ;-) But be aware…it lasts maybe only 2 hours. For me about an hour and a bit. sad face
– Real player with 1.7 hrs in game
VR Pianist
‘Music, reality, sometimes it’s hard to tell the difference’ (D12 - When the music stops)
Playing the piano in virtual reality was new to me and surprisingly fun!
Can I now apply this to a real piano? Yes, but it won’t really allow me to play a completely complicated song.
VR Pianist is a rhythmic VR game, you choose the song you want to do and the difficulty. (easy, normal, hard)
based on the difficulty level you will have to press more or less keys to get a final score.
Here you can see an example of ‘Beethoven - Für Elise’ on hard: https://www.youtube.com/watch?v=5P975DqLlPg
– Real player with 2.2 hrs in game
Experienced on the Oculus Quest 2
You can view my initial impressions review & gameplay here: https://youtu.be/9fegwqllD4g
In case you can’t tell from the store page video, you’re playing finger piano in VR. It’s similar to guitar hero, except you are playing real notes on a virtual piano. The game has several songs from contemporary, classical, and thematic piano music. It has easy, normal, and hard difficulties. Several songs are unlocked until you do good enough to unlock the rest.
– Real player with 0.9 hrs in game
CANNON
Don’t waste your dollar. This game has been broken since the last update 8 weeks ago. Even if they do patch it, it is still not worth 1 dollar.
– Real player with 3.1 hrs in game
After the awesome “destroy” series, this one is just boring… ‘Only’ 10 levels in, so things may change, but currently, I am pretty much disappointed. Cannons just refill, so you can’t do anything wrong. Only being able to fire a single cannon at a time, when several paths are clear just makes it feel slow an tedious.
I don’t really want to turn people off of this game, so I won’t make the review a negative one, (Valve please add some sort of neutral option please!) just be aware that this is (imho) not a puzzler, you can ‘solve’ the levels by brute-force clicking…
– Real player with 2.4 hrs in game