End of War 1945

End of War 1945

Not sure how this will go as a PVP title, but as a single player WWII arena shooter it has a lot of promise

It runs well, has a decent roster of weapons and the maps have some nice variety. I’ve heard it was a team of 3 who made this game and that’s pretty solid.

The price may raise some eyebrows, but this one is worth taking a look at. It’s got a long way to go, but it runs decent and doesn’t feel like a rip off

Real player with 12.3 hrs in game


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A good game! that is still in development would be nice if more were to play online, so a game can develop.

Real player with 10.5 hrs in game

End of War 1945 on Steam

General War Memories

General War Memories

Great WWII strategy game. Maybe best game out there. Do not play. Vaccum sucking money game. Very bad instructions, very confusing steps in events. Everything is always YOUR fault you didn’t receive rewards for events (you didn’t spend enough money), you did not follow instructions, usually aren’t any, if there are confusing at the least. Do not care about game, only how much money they can get you to spend. Played the Vietnam version. Charged $100 US dollars. As I was spinning lucky slot machine for rewards (for the $100) game froze. Tried to reload game but it vanished like it never existed. Closed with no warning because they were not making enough money. May do same here.

Real player with 2970.9 hrs in game


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Great game, with hearth warming support, still developing and always help players.

New server coming at 24th of April, check it out!

Real player with 79.3 hrs in game

General War Memories on Steam

SGS Afrika Korps: Tunisia

SGS Afrika Korps: Tunisia

SGS Afrika Korps: Tunisia:




The successful Anglo-American operation to invade the French colonies of Morocco and Algeria in November 1942, codenamed Operation Torch, was a massive steppingstone for the Allies in North Africa. From there, they had to conquer Tunisia to open a second front against the Axis and to disrupt their supply lines from Sicily to the ports of Tunis and Bizerte! And it also permitted the Allies to invade Sicily in July 1943\. So, who are you going to command for the battle of Tunisia? Will it be the Allies or the Axis? Either way, good luck to you, commander in SGS Afrika Korps: Tunisia.


*– [Real player with 10.6 hrs in game](http://steamcommunity.com/profiles/76561198003030375)*




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Read More: Best PvP Wargame Games.

--- I'm not an expert in turn-based games, but I'm interested in military history, WWII in particular, and that's why I tried this game. I actually won it, during a draw. Overall I find it to be good, a mix of card-drawing, turn-based play, with dice roll and phases. I like: - the graphical representation of the units on the maps, which resemble those in Osprey's books - the fact that there is no HEX, but rather regions - you can move your units in different ways, not in a straight line - events and historical places *– [Real player with 8.9 hrs in game](http://steamcommunity.com/profiles/76561198059484979)* --- ![NAVYFIELD](https://cdn.cloudflare.steamstatic.com/steam/apps/675560/header.jpg "") ## NAVYFIELD This is the father of all naval games, yes it may be grindy but that's all MMOs. Pros: FANTASTIC ship customization(no custom paints or skins but you can fully customize your weapon load, ammo, etc) Friendly graphics that are still appeasing but easy on low end PCs Great sounds/music Sim-cade gameplay (combines realistic and arcady style of play) You can choose if you want to set your gun angles by ourself instead of the auto aim function, along with things like belt armour, deck armour, etc. Huge selection of ships in which some can be remodeled into more powerful or different ships of it's class (ex: The Admiral Hipper CA can be remodeled to Prinz Eugen) *– [Real player with 217.7 hrs in game](http://steamcommunity.com/profiles/76561198025925428)* Do i enjoy the game? YES! Old vet since start of the game and played nfeu later on. Now back thanks to steam. Pro's - arcade style battles (quick) - low demands on pc requirements (to low for todays standards) - diverse community - games 24/7 cause people from the whole world are in 1 server (does have lag when chinese play ) - for old players its mostly the nostalgic value that counts. Con's - The game is so old that you cant run fullscreen unless you force it through your monitor - alot of crashing (not for me personally) *– [Real player with 110.4 hrs in game](http://steamcommunity.com/profiles/76561198006689226)* --- ![Scramble: Battle of Britain](https://cdn.cloudflare.steamstatic.com/steam/apps/1530450/header.jpg "") ## Scramble: Battle of Britain **Scramble: Battle of Britain** is a simultaneous turn-based dogfighting game. Set in a 3D airspace, the game features fast-paced, tactical combat with dynamic flight physics. Luftwaffe and RAF fighter squadrons go head to head over The English Channel. Competing players simultaneously issue control inputs for multiple aircraft while time is paused. The planned orders are then played out simultaneously: shots are fired, loops are looped, colliding planes collide. ![](https://cdn.akamai.steamstatic.com/steam/apps/1530450/extras/HoW_GifFromScreenshotMatch.gif?t=1621247381) Each turn is divided into three phases: planning phase, action phase, and review phase. Survey the aerial battlefield, plan your flight paths, execute spectacular manoeuvres, scrub through time to assess battle damage, and defeat your enemies through masterful tactics and captivating aerobatics. #### PLAN YOUR FLIGHT PATH The two squadrons simultaneously set input controls for each of their Aircraft, adjusting their flight path and attempting to bring them into attacking positions. Setting the flightpaths works like flying planes in a real-time combat game: you're not choosing from set manoeuvres or levels of altitude, you're adjusting pitch, roll, yaw and throttle to create your path. The Planning Phase is time-limited: you need to think fast and act quickly. ![](https://cdn.akamai.steamstatic.com/steam/apps/1530450/extras/202105021011052382.gif?t=1621247381) #### EXECUTE YOUR ACTIONS Time is unpaused and your planned actions are played out. All aircraft move and shoot according to the inputs from the Planning Phase. #### REVIEW THE TURN AND PREPARE FOR THE NEXT ONE Time is paused once again. You can move back and forth through the timeline, reviewing the events of the Action Phase to plan for the next turn. Once both squadrons are ready, the turn is over and you jump to the next one. #### MANAGE YOUR SQUADRON Scramble: Battle of Britain allows you to manage your Royal Air Force and Luftwaffe squadrons and to fly with your favourite planes. All the key aircraft that took part in the Battle of Britain are represented. **Featured Royal Air Force Aircraft:** * Supermarine Spitfire * Hawker Hurricane * Boulton Paul Defiant * Gloster Gladiator * Bristol Blenheim **Featured Luftwaffe Aircraft:** * Messerschmitt Bf 109 * Junkers JU87 “Stuka” * Messerschmitt BF110 * Heinkel He111 * Dornier Do17 * Junkers JU88 #### GAME MODES AND SCENARIO BUILDER You can play Scramble: Battle of Britain with your friends or against the AI. The game features single-player and co-op missions, as well as quick skirmishes and competitive scenarios. Do battle in pure fighter-versus-fighter dogfights or engage bomber formations in objective-based missions. Up for something different? Use the scenario builder to create custom single-player missions or multiplayer matches for endless fun. #### CUSTOMIZE YOUR SQUADRONS Make the squadrons your own: the game features in-game tools to customize your fighters with unique camo patterns and decals. --- ![Battlefield V](https://cdn.cloudflare.steamstatic.com/steam/apps/1238810/header.jpg "") ## Battlefield V Compared to other FPS this is a really fun game. It feels immersive to the sounds of the injured and dying calling out for medics, the historical accuracy of some of the maps (Iwo Jima), and the tanks/weapons/uniforms ect. This is not worth buying though, even if it is 5$ or free because of the massive unchecked hacking in the game. Every match has at least one cheater on average, there are no hardware bans, vote kicks, and reporting is very difficult and ineffective. You will be spawn killed by a edgy teenager with a machine gun 300 meters away headshots and you and 31 others on your team will die in 15 seconds, over and over, until you find a new match and repeat. *– [Real player with 226.4 hrs in game](http://steamcommunity.com/profiles/76561198129991312)* Starts out fun t'ill you get a cheater in a game. Maybe you should join a new! Nope. Cheaters in every game… this is really sad just dont buy this i was dumd buying it for 5$ still isnt worth it. The fact that you cant kick the cheaters like in tf2 is really dumd. End up in a cycle playing for 10mins then get headshotted throught a wall and seeing the person snaping all over the place. Wouldn't recommend. *– [Real player with 67.0 hrs in game](http://steamcommunity.com/profiles/76561199038591299)* --- ![Honor and Duty: D-Day](https://cdn.cloudflare.steamstatic.com/steam/apps/1316000/header.jpg "") ## Honor and Duty: D-Day Used to play this game all the time on psvr, now i can again on PC …I love it! First of all if you are expecting the reload mechanics of shooters such as pavlov, contractors etc, its not that type of game, so will take a little time to adjust...however once you get used to the controls, its really good fast paced fun...dont let the simplistic graphics put you off, its a solid game! Tip: when i first booted it up, my guns were really tiny, you can adjust the weapon size in the menu *– [Real player with 14.7 hrs in game](http://steamcommunity.com/profiles/76561197970304641)* Finally Honor and Duty D-day comes to the PC. This game has a great following on PSVR and now with cross play should be even better. It’s a World War II shooter with (Team) death match and capture the flag modes. It has a great following all around the world with players from many different countries. There are peak times and days to find players with heavy traffic Sunday’s and Friday’s. The Devs are very responsive to the community and aren’t afraid to listen to suggestions. Strange Games Studio has been very dedicated to this game. It’s definitely a must own. *– [Real player with 2.9 hrs in game](http://steamcommunity.com/profiles/76561199035727623)* --- ![World of Tanks](https://cdn.cloudflare.steamstatic.com/steam/apps/1407200/header.jpg "") ## World of Tanks Okay, lets start with: Lot's of good AND bad. The good? A well and long developed game with plenty of content and tons of tanks to play. A good selection of maps and plenty of nations to try out. Lots of freebies (PR's ((personal reserves)) and even event tanks, camo and decals, etc.). The BAD, oh the BAD… Okay, let me start off with this: I have been playing this game since release, 2011\. I wasn't part of beta, I waited till full release. I hate betas, too much changes in a full release from the testing phase. This game, as it is now, isn't the game I started playing back then, Period. They have changed every aspect of the game many times over since then. You see, Gold tanks, now called Premium Tanks, were sub-par to the Tech Tree tanks. Which means they were WORSE than the regular tank of the same tier and same nation. Gold tanks were to train crews and make you a few extra credits (Silver) doing it, period, that's it. They gave you NO advantage other than that. Now...now the Premium Tanks rule, extra armor, better this, better that, you name it. So now if you don't buy the newest OP (Over Powered) Premium Tank, you are going to suffer vs them. Sound fair? Okay, that's just the tanks. Ammo... when I started Gold Ammo (now Premium Ammo) cost real money, like real $$$. So it wasn't thrown around often, very very rare was the person that used the Gold Ammo constantly. So in ten matches you might run into two of them that someone was slinging Gold. Then came the change, you can now buy Gold Ammo with Silver! (the normal in-game money). Now of course the Premium Ammo (Gold Ammo) cost more than normal ammo, but hey, everyone can use it now... So suddenly armor meant nothing. You could have the best armored tank on the game (back then a KV-5) but now EVERYONE is slinging Premium Ammo like no tomorrow so armor suddenly means zip (BTW, the KV-5 had some GREAT armor, but the gun was the worst of the tier 8's in the game of any nation and would only pen the weakest of spots on any enemy tank). Now my biggest gripe, MM. (Match Making) Has changed many times over the years, and not once, ever... for the better. The whole concept of a three tier match (your tier plus 1-2 tiers above or below you) is so out of date with the newer OP tanks it isn't funny. Just as a one off example (and there are PLENTY more) you are in your new shiny Tiger I, a tier 7 tank, near as you can get to what the Germans had as a best tank for WWII (not to mention the lesser used King Tiger, etc.) and you hit that big red "Battle" button. In your mind you are thinking "I finally got some real armor!" and the battle starts. Guess what... on that other team you are seeing tanks that were pure fantasy or didn't even come out till the 1960's to 1980's (Tier 9's). Really? A 1940's tank is supposed to fight a 1980' tank? Guess what, it goes very poorly for the much much older tank. Sound fair? So MM has been broken from almost the start, it just has gotten more so over the years. The problem with MM isn't just that, it also is with how often it seems to place you at the bottom as well, in 10 games you are for sure going to see at least 6-8 of them at the bottom tier. Over time that wears on you. Hard. Next is the Cars (Armored Cars). In real life the armored cars ran away from the tanks in a battle as fast as they could because a single shot would end their life. A single shot, period. Not here, you can hit a Car with a 12.8 cm gun (128 mm) full on and get that fateful message "We didn't even scratch him!" or worse, "Critical Hit!" yet he takes no damage and just keeps driving like nothing ever touched him. And just for fun the auto-aim on the cars hits you no matter what the car is doing, turning, flying (jumping), etc. Sound fair? *– [Real player with 176.6 hrs in game](http://steamcommunity.com/profiles/76561197965093257)* I've been playing since Closed Beta back in 2011, and still play daily outside of Steam, so don't let these steam hours fool you. As you can clearly see from all the other negative reviews, each of them basically say the same thing because it's just flat out fact, instead of opinion. There's a very big fundamental problem with this game but it will not change because we are nobody to them. The only way to have a drastic change, in a game as big and successful as this, would be to not spend any more money ever until they make the necessary changes. Unfortunately, this will never happen because not everyone has the same opinions/thoughts/preferences/etc. There's only one thing you can do. Play the game, or find another. *– [Real player with 15.8 hrs in game](http://steamcommunity.com/profiles/76561197991348659)* --- ![World War 2 Operation Husky](https://cdn.cloudflare.steamstatic.com/steam/apps/1662350/header.jpg "") ## World War 2 Operation Husky I started playing without reading the tutorial and after a couple of restart I figured it out. Good game, thanks :) *– [Real player with 2.0 hrs in game](http://steamcommunity.com/profiles/76561198365712812)* I have a lot of fun playing this game. For those who enjoy playing Battle of the Bulge and Drive on Moscow, you will love this one. Operation Husky has additional units like bombers, artillery and paratroopers that make it greater. Similar to these two games, the battle ground is on one single map and the game has everything for a fast pace experience. The game is easy to play, highly tactical and is a very strategic wargame. Hills, forests and cities provide complexity and advantages in the Italian island of Sicily. Small imperfections found in the previous versions have been corrected and the AI was improved. Combats are fast, powerful and efficient and bombing or shelling supports are fun to watch. Graphics and sounds are professional. A game can be resolved in between 30 minutes to 2 hours. *– [Real player with 1.7 hrs in game](http://steamcommunity.com/profiles/76561198021893122)* --- ![Call to Arms - Gates of Hell: Ostfront](https://cdn.cloudflare.steamstatic.com/steam/apps/400750/header.jpg "") ## Call to Arms - Gates of Hell: Ostfront Lots to like about this game - single player (multiple modes), multiplayer (coop and pvp), AI is challenging in SP mode. The dynamic campaigns have great replayability. Graphics and sound are excellent. Realism is pretty good - still plenty of compromises for gameplay reasons, but it is immersive and intense nonetheless. As far as downsides, the learning curve is pretty steep and some actions aren't explained very well. Controls can be challenging [do I left-click or right-click to do that? Hey, I said to MOVE there, not drop a mortar barrage on your covering infantry!]. Some additions to the unit information page would be nice to have. *– [Real player with 594.4 hrs in game](http://steamcommunity.com/profiles/76561198035958348)* Fantastic game with so much attention to detail. Physics are amazing and still getting constant maintenance and content updates. After Assault squad Cold war I was worries that this would not live up to Assault Squad 1 & 2 but it does. Its great *– [Real player with 257.1 hrs in game](http://steamcommunity.com/profiles/76561197975730349)* ---