Legion TD 2 - Multiplayer Tower Defense
Awesome multiplayer auto-battler, with a thriving, generally nice community, and ongoing development!
Stop waves of enemies!
In Legion TD 2 (LTD) you have to stop enemies that spawn in waves on your ‘lane’. The enemies give a bounty for each kill, and with that gold you can buy new fighters in between the waves. The game gives a recommended value of your fighters for each wave consisting of the total possible value that comes spawning. Depending on the type of units you have put on your lane with all their synergies and positioning, this value can be either too high or too low. For instance, a collection of only tanks (units that soak damage well, but don’t deal much themselves) will probably not clear a wave.
– Real player with 321.7 hrs in game
Read More: Best PvP Multiplayer Games.
Plays just like the original WC3 map + much, much more, for anyone who is a fan of tower defense, multiplayer/co-op and strategy games, will definitely love this, for the developer AAG i can’t wait to see the extra campaign maps as well as potential dlc content perhaps something event based like a new boss (similar to btd6 like the bloonarius events) or endless mode with different waves to see how long you and a friend or 7 other friends can survive, there is so much potential and i cant wait to see it unfold , but as it is for its price, its well deserved of its positive reviews and again if you’re even remotely thinking of purchasing this game, as Shia LaBeouf would say, “just do it”, you will not regret it.
– Real player with 280.4 hrs in game
Heroes Raid
Raid
Enter story-centric raids by yourself, or with friends. Level up, Collect loot, get rewards, and summon more power after a successful raid.
Open World
Dominate the open world in a time where nations are at war, find hidden dungeons and discover quests with epic rewards.
Deep Builds
Sacrifice your summoned heroes to gift their abilities to other heroes, with over 75 base stats including elemental and status modifiers,
unique bonus traits per summon such as fire attack or lightning defense, design your ultimate build. From a lightning swordsman to a
poison archer.
Team or Solo PvP
Take a break from the raids and dominate other players in 4v4, 3v3, 2v2, and 1v1 PvP modes, with ladders and rewards.
Heroes Raid
With the ability to summon different heroes and thousands of variations of heroes and equipment, as well as the ability to take abilities from other heroes, the possibilities are endless.
Read More: Best PvP Action RPG Games.
Oversight
This game is something truly special. It’s smart and sophisticated, with fabulous yet understated art and music. The gameplay is very satisfying, and it makes me feel like an evil mastermind even when I lose! Play this game, you won’t regret it.
– Real player with 2.4 hrs in game
Read More: Best PvP Turn-Based Strategy Games.
Spectromancer
This is not a TCG (trading card game) and that’s what makes it so great.
There is no card collection or deck building, each game you get a random selection of 12 basic cards out of the game’s pool of 48 basic cards and 4 special cards from the class of your choosing.
“So what if I get completely screwed over and only get bad cards?” - That doesn’t happen because a) the game is incredibly balanced, every card has its use and strength b) the selection isn’t totally random, the game makes sure that you have 2 healing cards every game and that it’s a fair mix of low and high cost cards ad that you always have board clear cards.
– Real player with 309.3 hrs in game
Recommended ONLY for single-player mode’s interesting challenges. In multiplayer, those who buy the expansions and use the newer classes have massive advantages.
In SPECTROMANCER, you play as a magic caster that has access to 5 ‘elements’: Fire, Water, Air, Earth, and (whichever class you choose) and the play is similar to the combat between players in a trading card game like Magic The Gathering. Each of the two opposing characters take turns casting spells of different costs. You gain 1 point of energy in each element (plus your chosen class ‘element’ (such as Cleric, Mechanic, Illusion, etc), and you choose which spell to play or creature to summon. To me, the biggest draw to the game is that once the match starts and you see which spells you have, you can play the same spells over and over if you choose or save up for a more powerful spell.
– Real player with 209.7 hrs in game
Urban Cards
Well, I first wrote a semi joking review about how this game was sucking up all my time and you shouldn’t get the game unless you wanted to be sucked into it like crazy but now that I’ve spent even more time playing it and the recent update came out, I wanted to change this review to reflect a truly positive view of a game that I enjoy a lot.
I play a lot of roguelites, no game genre speaks to me more than one where I can sit down, start a new run from the beginning, and either lose or win it within the hour and still feel satisfied with myself, even wanting to start another run out right away.
– Real player with 68.0 hrs in game
–The game’s alright. Very uneven gameplay. If you lose on debt it will feel super-frustrating, there is only one card in the game that can regularly clear more than 1000 debt at a time and if you miss it you will lose. This happens too often to recommend the game.
–The music is pretty good. Production values are otherwise indy. The voice acting on the Gamer and Harbor characters is so annoying it’s better playing against them on mute.
–Debt is the worst thing about the game at present. About a third of my losses have ended on “I’ve only encountered 1 card that can reduce my debt, and the hacker boss gives me debt every turn, so I have X turns to draw Money Laundering before I lose” or “this enemy has 2 cards in his deck that can give me $600 debt, if he draws both of them before I draw Money Laundering, I lose.” I don’t think I’ve gotten past day 2 of any of the Oper playthroughs where I’ve failed to find Money Laundering. The debt that I pile up is mostly from uninteractive enemy effects (the hacker’s boss inflicts a passive $100 debt per turn, and some enemies have multiple copies of the ****ing card that gives the other player $600 debt to the enemy). If you have to lose on debt, at least it should be from a lending minion, those are interactive.
– Real player with 50.9 hrs in game
jwing - the next puzzle game
I enjoyed playing this game
– Real player with 66.3 hrs in game
I wish this had a tutorial for new players but once you get the hang of it its a good game. Its basically like Tetris but a bit more complicated.
– Real player with 24.1 hrs in game
Robot Fighting
Very basic robot combat game. Controls are WASD and left click to operate the weapon system. The basic tactics are evasive driving using terrain and other opponents to weaken other robots then going in for the kill.
As you gain Silver and gold you can unlock better Armour and weapons.
Strikes me as a very basic fun game that you either get bored with pretty quickly or get drawn into if you are interested in unlocking upgrades.
Only bugbear is the price, got my copy free and its close to what it should be when on sale.
– Real player with 26.4 hrs in game
don’t touch this game. this has a always online feature and for a crappy single player game this is dumb. why, you may ask? when they close the server this will be unplayable and since it’s not very good i expect that to be sooner than later. the game also has a horrible grind. after a fight you can get about 100s points and maybe 4g points though S points are given at an ok rate G points are not and seem to be a left over from the app store to force you to buy them. then of all the good stuff want’s G point.
– Real player with 0.9 hrs in game
Arker: The legend of Ohm
Great game and great project, it is really fun and challenging. You can even collect some arker and trade them!
– Real player with 1.4 hrs in game
Ash of Gods: Arena
Ash of Gods: Arena is an online game which combines turn-based tactical combat and elements of a card collectibles game. Based on multiplayer mode from the original award-winning game, Ash of Gods: Redemption.
Build up a unique team and develop your tactics based on your choice of characters, gather a powerful deck of your desire to improve your strategy or to surprise an opponent with an unexpected move which can change the course of an entire battle.
Fight on the arena to get a rank amongst the strongest players, team up with your friends in clans and dominate the others.
Dark Prospect
My first experience with this game was building a giant wall to protect us against artillery, and losing my mind over having to go out and gather MORE resources because that damn monster tore it down. It was a hard fought battle that my wall unfortunately did not survive… it will be missed.
My second experience was going through a dark forest trying to find the objectives. In I walk through the barn door, and I see a box. I go to look at it and see I can interact with it, and thus I do. All of a sudden epic metal riffs are blaring through the surrounding area, and I am in awe. It is beautiful. I have decided that this new piece of technology shall follow me in my journey no matter what I face, and it shall be glorious. As I go to pick it up, I accidentally just tap the interact button and… the channel changes. Tears of joy welled in my eyes as it fully dawned on me what I had just discovered. The ensuing hours were filled with my dropping the radio to play my epic battle theme and mow down the enemy on my way to conquer the RTS player, who thought I was absolutely insane.
– Real player with 41.7 hrs in game
Day 1 Impression:
Direct and to the point. A FPS vs RTS!
The FPS side has a fun construction element to it. It is clear they have good FPS knowledge that they are building from. If you like FPS, you are ready to play this game and enjoy it. You can practice single player FPS in training.
The RTS side has a C&C like play to it. Much like most past RTSvsRTS games. You have 3 bases and you can build units out of them. I would say that the makers do not have a good grasp on the RTS side of the game but it has promise once RTS people give good feedback. They can only build the RTS side up from where they are now. You can not yet practice RTS in training but I am sure it will come around eventually.
– Real player with 27.6 hrs in game