Space Crisis
I picked up all 12 of these Nacks Soft games. They are essentially just sprite swaps, so either wait for a 90% sale or pick up the bundle if it’s less than $10 so you are getting the content equivalent of a decently sized full game.
The difficulty curve of this one isn’t as well-designed as Accel Magician Mimi and it’s missing the 1P vs. 2P mode. It’s space-themed though. It’s a very soft recommend – a C-range, middling game.
Pick up if under $1 or if you get all 12 games for under $10.
– Real player with 0.2 hrs in game
Read More: Best PvP Shooter Games.
Metal Mars
Metal Mars is a real time strategy game where you race to gather resources and build on mars!
This game can be played locally with a shared screen with up to three friends (4 players total).
There are also 30 challenges to complete against the CPU! For the best experience, plug in an Xbox controller.
If you don’t have one, the game will revert to keyboard controls. You must have one controller for each player in order to enjoy local multiplayer.
Read More: Best PvP Resource Management Games.
Terraforming Mars
This game had a few bugs to play around but it wasn’t awful. As of the Nov update you can now barely finish a game there are some many new bugs. If you are thinking of purchasing this i would recommend you not. Save your money till its fixed, if it ever is. It is 3 years after the release and still has very poor stability or chance to complete a game without bugs.
– Real player with 972.0 hrs in game
Read More: Best PvP Turn-Based Games.
Too many bugs. Too many cards that dont work as intended. And too dumb an AI. And the recent patch just broke it. It was bearable before - mainly just an inept AI. But at least it worked. Now it doesnt even do that.
– Real player with 392.0 hrs in game
Gaia Project
I had zero Gaia Project experience before booting this up. I think there’s a marginal learning curve to the UI, but after you run through the tutorial and get a game or so in, it’s totally reasonable.
The AI is also fantastic, really an exceptionally well done AI for a game of this complexity. I have about 15 games under my belt, all on 3-player 8-sector, and Hard AI continues to offer a real challenge (winning scores tend to be in the 160-170 range, whether it’s me or the AI pulling it off). The paths taken to victory also seem quite varied, so it’s not like it’s just programmed to spam Econ4 or something dumb; there’s real complexity going on under the hood. It’s not like every decision is perfect, but I seriously think it’d be difficult to find a better done digital board game AI for a game of this sheer scale.
– Real player with 88.7 hrs in game
Honestly I’ve played countless games of Gaia Project IRL, it’s absolutely my favorite TTG, and this digital adaptation is perfectly fine. Yes, there are grammatical errors, but how many of us actually read the EULA to begin with? Oh noes, they forgot the C in Bescods in the achievements! Time to review bomb the game, amirite?
And sure, the UI is “clunky” compared to in-person, but let’s be real here - Gaia Project is probably one of the most complex games most people will ever learn. If you’re taking the time to learn it, you probably have enough smarts in you to get through some menu screens. Upgrade your cognitive navigation track past 1 before you throw your hands up in defeat.
– Real player with 49.5 hrs in game
BATTLE STEED : GUNMA (배틀 스티드 : 군마)
Great feel to the movement of the mechs, and great variety. Each one feels very unique so far. I hope the devs receive all the support they need, as this feels like the final product could be something really awesome.
– Real player with 0.6 hrs in game
I started a game and press Quick Game button. I waited 20 minutes and left a game. I find out that I was the only person online. Game is dead, do not waste time and money.
I am happy Steam have Refund policy.
– Real player with 0.4 hrs in game
Fast Finger Rule
FAST FOOD TIP NUMBER ONE CAW CAW
DON’T GET CHICKEN FRIES FROM BURGER KING, IT’S MAINLY GREASE AND NO CHICKEN AT ALL CAW CAW
YOU’RE BETTER OFF JUST GETTING A LARGE FRY AND A MILK SHAKE CAW CAW
– Real player with 1.5 hrs in game
Us Against Aliens
Игра хороша своим геймплеем, имеется некое напряжение при игре, умные ИИ, хорошая разработка, проще говоря. Советую поиграть, имеется мультиплеер!
– Real player with 3.3 hrs in game
Corridor 7: Alien Invasion
Another game from Capstone made in 1994 and was WAY better with WAY more resources than Doom!
– Real player with 35.1 hrs in game
pretty awesome boomer fps game i am happy capstone put their games here
– Real player with 4.3 hrs in game
Rank: Warmaster
Rank: Warmaster is a brand new take on the space game genre which combines elements of Space Combat Simulators, RTS, and 4X games into a cohesive whole. Take command of any and every aspect of your corporation, from the large scale decisions of research and territory acquisition, all the way down to the piloting of individual ships, where you focus your attention is entirely up to you.
When civil war between the Central Earth Government and a collective council of corporate interests suddenly erupts, Earth’s Defense Grid is compromised in the chaos. With all ships marked as hostile by the grid, Earth has been fully isolated from the rest of the solar system. You take on the role of a corporate settler who has just been stranded on Mars. Trapped in an underground shelter, your only assets are a Builder Bot, a handful of construction resources, and an instructional contingency AI named Ares. From these lowly origins you must first build a city, and then assemble a fleet of remote controlled warships to secure territory and advance your technology. Be quick about it, too, because you aren’t the only one out here. Every other major corporation launched its own settlers to escape the devastation, and soon you’ll find that there’s just not enough solar system to go around.
A One of a Kind Experience:
Rank: Warmaster combines the best parts of the 4X, RTS, and Space Flight genres bringing a new depth to all three. Build your cities in real time and raise up fleets to defend them. First plot your conquest across Mars, and then the rest of the solar system. Order your fleets into engagements with enemy forces and, when the battle needs a personal touch, freely drop in and take direct, first-person control of any of your ships. When the ship you control is destroyed, instantly jump into any other ship you control, on or off the battlefield, with no respawn timer.
Unique Granular Damage System:
Every part of every ship is individually damaged and destroyed. Penetrate the hull to damage the critical systems held within. Enough damage will see a ship fully perforated, allowing weapons fire to pass through one ship and into another. With careful shots enemy ships can be left disabled rather than destroyed, the better to salvage them and reverse engineer their technology.
Customize Your Ships Using a Vast Web of Technologies:
There are many tools at your disposal, victory will rely on picking the right ones. Research new weapons and components and then use the ship builder for full customization of your ships including armor thickness, shield strength, and even weapon and component placement. With no set mounting points or number of components the only placement limit is the ship’s available internal space. Design the perfect ship manually or with assistance from the auto-build functions. Focus on the technologies that suit your strategy, but beware that your enemy can display just as much variety as you. You will be forced to adapt your designs or be left in the dust.
Customize Your Corporation:
Create your own corporation with unique qualities to suit your preferred play style. Is your shield technology miles ahead of the competition? Perhaps your ships are optimized to allow more components to fit in the same amount of space. Maybe nobody knows explosives quite like you. The bonuses and penalties you select before the game even starts will be with you for your entire campaign, irrevocably changing the course of your destiny.
Command as you Will:
A suite of AI helpers allow you to focus on the aspects of the game you love the most and leave the management of everything else to the AI. Whether you want to focus on developing your cities and technology, strategically commanding your conquering fleets, or if you just want to be the best pilot in the solar system you have the freedom to play your way. If you prefer human management bring in friends and divide the responsibilities of empire management between you, the AI doesn’t know the difference. For a more competitive experience players can form their own corporations and challenge each other for final dominion of the solar system.
Explore a Hostile Solar System Full of Surprises:
As you expand your sphere of influence an AI storyteller will present events and situations which bring new depth to your story. Some of these will be random while others will be placed at game start; waiting to be discovered. The solar system hides many secrets both mysterious and mundane. Carefully navigating the evolving narrative will yield potent rewards of technology and resources, while the careless and unlucky will suffer brutal setbacks. Adapt to unforeseen circumstances as space itself becomes another opponent to be challenged and overcome. At the end of your journey face off against the forgotten colonists of Alpha Centauri, who seek to reclaim their home system.