Enherjar Synergy
Well, I saw this game and I thought the neons looked cool, so I decided to give it a download. I really like shooters, even though I can’t say that I usually have high rankings in other multiplayer games, it’s always still alot of fun to hop into matchmaking with my friends when they want to play and this one caught my attention. What I like about Enherjar Synergy is that it seemed really easy to get started playing. They have bots that are pretty fun to train with and get to know the maps, and they also have a Student Aim Assist which really helped me get the hang of shooting with all the different guns in my first few matches. I never played other fps games that were so beginner friendly, like, I’ve played Apex and Overwatch and got slaughtered my first few matches, so I just stopped playing them right away. This one I feel like I can actually play with others at my skill level, which is awesome because I really love multiplayer shooters and it’s nice to be able to play one where I feel like I can do alot of damage to nubs hahaha
– Real player with 4.2 hrs in game
Read More: Best PvP Magic Games.
This game is INCREDIBLY hard to look at. It is by far the ugliest game I have ever played. The environments are built with just WAY over the top Neon and Boom. Your enemies are just beams of light by the looks of it and to top it off, there’s an UGLY as hell dirty visor screen filter thing going on and it’s horrendous. I streamed my first-time experience with this and I couldn’t finish a game because it’s just so difficult to just look at despite several attempts. I have no idea whether the map designs are good, or if anything else is good because the visual aesthetic is not it chief.
– Real player with 2.9 hrs in game
Leylines
I am surprised this game has not gained enough attention as I will have to spread the word out about this game.
Here is what I like about this game:
It has a very interesting Hero System meaning as you gain experience points you can spend experience points to improve a number of skills along with improving your main stats of your Hero like health, defense, attack, resist and moving around on the world map. It has at least 20-30 skills you can spend your experience on .
Other 4x games when you gain a level you get some increases based on that new level but in this game you spend your experience as you see fit so there really are no levels in this game so I think it is actually a better system.
– Real player with 10.4 hrs in game
Read More: Best PvP Exploration Games.
Game lagging every 2-3 second. Playing is impossible.
– Real player with 8.7 hrs in game
GUILTY GEAR -STRIVE-
You get an album during the purchase, and apparently it comes along with a free game.
Which is also packed with:
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Flashy, stylish and gorgeous character, all packed with different weaknesses and strenght to suit your gameplan, provided you have one. If not, well, might aswell try out other characters to goof around with.
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Plays the Album during the gameplay to rock along while you fight. All characters comes along with thier own themed soundtracks, pretty swell to listen to, and goes amazingly as you brawl through the mayhem.
– Real player with 267.4 hrs in game
Read More: Best PvP Fighting Games.
I’d like to play this game but the lobbies are so fucked i can’t get a match
Failed to Match With Opponent
Failed to Match With Opponent
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Failed to Match With Opponent
– Real player with 239.7 hrs in game
Destiny 2
I hate this game, I play it all the time.
– Real player with 4774.2 hrs in game
Bungie are constantly forcing their woke agenda in to the game, they will clamp down hard on anyone who disagrees with their woke agenda. They also charge you for content then take it out of the game. This is not a free to play game, its just free to start. The game is a rip off. Do not buy DLC, it will only get taken away
– Real player with 4320.4 hrs in game
Cold Comfort
Cold Comfort is an asymmetrical 5v5 Tactical FPS.
Play as either a Survivor or a Gamma Prime- each side having completely unique game mechanics and vastly different goals.
Each Survivor has their own exclusive weapon sets, skills, and gadgets. Their unified goal: the preservation of humanity from the throes of the Gamma Strain pandemic. They must rescue and evacuate civilians, ensuring that the infection does not spread.
As with any virus, it’s main prerogative is to evolve and disseminate. The Gamma Primes, victims mutated by the Gamma Strain, are the perfect catalyst for this task. As a Gamma Prime, you start the game embodying an infected rat. Scurrying around, spreading terror and infection.
The more corpses and civilians you infect, the greater your respawn pool becomes. Choose when you want to take the next evolutionary step, and become a zombie, and then fully evolve into a Gamma Prime; using these stages to your advantage.
In Cold Comfort, the one true commodity is human life.
Behind the curtains of this struggle for survival, a much bigger story is playing out – a story involving a huge pharmaceutical corporation with a vision and all the things that can go wrong, because humanity is simply not ready for immortality.
FEATURES
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Barricades & Traps: Survivors have a number of tools at their disposal to maim and injure.
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Dynamic Day/Night Cycle: The later it gets, the more powerful the Gamma Primes and Zombies become.
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Dynamic Destruction: Barricades are only as good as their surrounding environment. Players can take advantage of certain structural weaknesses.
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Gamma Prime Spawn Pool: The Gamma Prime’s spawn pool is dictated by the number of zombies left on the map. No more zombies means game over.
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Play as the virus: A truly asymmetrical aspect - Gamma Primes always spawn as rats, can evolve to zombies and then eventually Gamma Primes, and when they die the cycle continues.
MODULAR AI SYSTEM
Enabling a modular AI system allows for added depth and immersion, ensuring a wide variety of Civilians and Zombies.
GAMMA PRIME EVOLUTION
Gamma Primes always spawn as rats. They can bite corpses and Civilians activating the dormant virus within. Once bitten, they will transform into Zombies. When the transformation from Corpse to Zombie is complete, they can be bitten again, and the player embodies the Zombie. Players can then strategically choose when to evolve Into a Gamma Prime. Once they die, they spawn again as a rat, and the cycle continues until there are no more viable hosts left, or all of the Survivors are infected.
CUSTOMIZABLE WEAPONS
Each Survivor has unique character-specific weapons and gadgets. Players can customize their weapons, to adapt to their own individual play style.
GADGETS
Survivors have standard gadgets, like rat traps, rat spray, and flashlights, but each Survivor has their own gadget sets, which allows for completely unique tactics.
ABILITIES & SKILLS
Survivors have SKILLS, and Gamma Primes have ABILITIES. Each character has an advancement tree which can be unlocked using the appropriate GNA or DNA.
PERSISTENT CHARACTER PROGRESSION
Unlock and upgrade each character to your liking with branching upgrade options.
BLING BLING
From genetically mutated cowl plates, to weapon skins and baubles, make your characters stand out.
PACK MENTALITY
Multi-level maps combined with strong pack mentality/cohesion mechanics, moral conundrums, and survivor fortifications make Cold Comfort a heart-thumping visceral gaming experience that mixes organized tactical group planning with split-second decision making in real-world scale battles with up to 5 players per side.
THE GAMMA STRAIN
A world ravaged by a deadly virus, the Gamma Strain. Commonly known as “The Sickness“, it is an infectious disease caused by a mutation of the influenza virus. The Global Center for Disease and Prevention (GDC) declared an outbreak of a new type of Gamma Strain A to be a pandemic in June 2022.
GENETIC MUTATIONS
The Gamma Prime are the true survivors, having mutated through the tampered Gamma Strain vaccine. Their enhanced abilities make them a force to be reckoned with. Each Gamma Prime has their own special abilities that make them truly unique and require a completely different play style.
DOWNED STATE
Death is the easy way out. When Survivors succumb to their wounds they enter the “downed state”. In this state, they can crawl around, and use their sidearms. Gamma Primes, however, can immobilize them while they are in this precarious and weakened state, and extract DNA from them. This “farming mechanic” is a balancing act. Extract too much DNA too quickly, and the Survivor will die. The extracted DNA can then be used after the match for the player to improve their own Survivor characters; unlocking new weapons, gadgets, and skills.
COMMUNITY DRIVEN DEVELOPMENT
As game developers, we sometimes suffer from tunnel vision, and forget what is truly important to you, our fans! As an indie studio, Gamma Minus considers community feedback crucial in crafting enjoyable and memorable experiences. We want to invite players to take part in the common effort of making Cold Comfort the game you’ve always wanted to play. That is why we are very transparent in our regular progress reports and interaction with the growing community on our Discord Server. It’s a great opportunity for us to directly discuss all things Cold Comfort directly with our fans.
DISCLAIMER
Cold Comfort is currently in a state of development and will change considerably throughout this time.
These are just some of the amazing things you will be able to do in COLD COMFORT. More to be revealed soon!
Mealmates
amazing art style, addictive mini games, super cool character designs. overall a very fun game! it even became my most favorite comfort distraction 🥺💚
– Real player with 58.2 hrs in game
Do you want to play a party game without breaking friendships? Then mealmates is for you. This sequel is a direct upgrade from the first game, where you can do more than just spoil your mealmate, play minigames and give him away to be eaten. You can customize your mealmate with clothes you can find in the “neighbourhood”, cook recipes which can later be bought in the shops and unlock things by completing achievements.
The replayability is GOLD, the music is GOLD, the game itself is just GOLD.
Worth the money. Some day I will invite my friends to give this a try.
– Real player with 19.3 hrs in game
Lostria
IF YOU’RE GONNA TAG THIS GAME ESPORTS
YOU NEED SOME BIG BREASTED TWITCH STREAMER AS YOUR FIRST VIDEO ON YOUR STORE PAGE CAW CAW
HUNT SHOWDOWN DID THIS AND LOOK HOW POPULAR IT IS NOW CAW CAW
– Real player with 0.9 hrs in game
Lucky me gets to write the first review for Lostria.. I think? I feel like this is not the full, proper game, but a beta test, but this is unclear from the store page exactly what you’re getting into. For that reason, in an exception to my general rule (in fact for the first time in over 5,000 Steam reviews), I’ll invite the developer to correct me if I’m wrong about my observations and opinions about this game, because it does appear to be completely free, which earns developers a large amount of goodwill.
– Real player with 0.1 hrs in game
MIR4
This game has a lot of potential but it is overrun with bots and there is nothing being done about it. Bots have been an issue from the start of the game and all it would take is a few minutes of active attention on each server per day to identify them and ban them. Even if you dont get them all the first day the numbers will dwindle quickly. Normally you could just play around the bots but these bots are actually taking up the most valuable resource in the game. This resource can either be mined, received as a quest reward, or purchased. The resource is used in over 90% of all crafting, enchanting, upgrading your character in anyway, etc. The bots are able to teleport, and knock you off of the resource without actually damaging you. This wouldn’t even be ok if they did damge you so that you can kill them and get your resource back, because there are so many bots they are programed to have one knock you off and another take the resource that way you cant kill the one who got your resource. Even if you do kill them, they can resurrect and teleport back to the node in seconds where it should take them several minutes to get back on auto run. Another issue is that pvp is so heavily punished in this game that if you kill a bot that was there just to take your resource and not damage you, then you end up suffering more because you can no longer gain xp at full value. Thats right, the pvp penalty effects your growth as a player which is another thing the bots dont care about as they are just after the resource. Once you gain negative propensity because of killing a non hostile bot you are then freely targeted by other players while you try to get rid of the negative propensity. The penalty for killing one none hostile bot is -999 propensity which means you need to kill 400 monsters within 5 levels of you to get back to getting full xp again.
– Real player with 2036.5 hrs in game
Typical auto-quest game with tedious quests to repeat over. Traps to pay at level 30 - 40.
So many hackers ruining game-play across all servers.
I’m few days into the game and here’s my take on the above.
At level 30+, you will face the problems of having no slot to keep all the important items.
I think this is deliberately designed so people would have to pay some bucks to buy more slots to keep all the items. It becomes very annoying to progress if you don’t pay for extra slots.
At level 40, if you are free-to-pay, you will experience super slow down in quest completion as your starting gears (with free-to-pay upgrade along the way) and stats improvement started to hit the bottleneck. The time to complete each quest becomes 2x-3x and the story quest also become much harder. Yet another trap for you to either go back to auto farming materials for a long time to get a rare item or pay to buy “blue rare starting sets” at the cost of $29.99.
– Real player with 990.0 hrs in game
Armello
I always come back to this game when I have time on my hands, and I’m itching for a good dice/card game. Which this game has both! I love that no matter wwhich character you use, there is always a chance to win. dlc characters are less ‘pay to win’ and more of exploring different playstyles over multiple games. there are some very pretty dice that’re so satisfying to hear/use in game.
– Real player with 171.7 hrs in game
I recommend the game but I have to put a negative review because the multiplayer doesn’t allow users to reconnect once we get disconnected for a few seconds. Therefore if we have connection issues for a few seconds. we loose our games, can’t move the character. Such a shame.
– Real player with 164.1 hrs in game
Monster Tribe
Monster Tribe fuses strategy combat with rpg systems, item collection and dungeons filled with puzzles to pull the player into its world. But ultimately, this is a game all about exploration. The island of Akama is vast and wild, reclaimed by nature over many years. There are mountains, beaches, forests and mines, along with some scenery much less familiar. Remnants of vast ruins can be seen all throughout the land. In order to explore these strange - and sometimes dangerous - lands, you will need the help of the Ateyan. By binding your spirit to these creatures, you will be able to uncover the many secrets Akama has to offer. You will use the Ateyan to battle your way through the wilderness, and along the way there will be many unique resources to collect. Your tools will help you scavenge for rare ores and logs, and forage for food in the trees and beneath the waves. Resources will be a huge aid to both you and the Ateyan that choose to follow you, allowing you to unlock special fusion forms and power up your party. Once you feel ready, the player can take their team of Ateyan to one of the many Towers present throughout the island, to try to tackle the strange and mysterious dungeons and puzzles that await them there. Beyond these epic challenges lie answers to the mysteries of the past, and possibly a way forward for the people of the present.
In a vast ocean landscape, a lone island sits. This island is called Akama by its people, and it is a very special place. It is the home of not only its native people, but also strange creatures called Ateyan. The Ateyan appeared on this island through a magical Rift, and continuously draw energy from it. Using this magical spirit energy, the Ateyan have manifested wonderful powers of all kinds.
The player will embark into the land of Akama and relearn the secrets of the past. Along the way, you will use the unique powers of the Ateyan to restore a balance that had been tipped a long time ago, and reveal truths about the island, the creatures, and the people who inhabited it long ago. There is much more to the history of this land than the stories that have been passed down. Will you journey to the heart of this world to see them for yourself?
Battling is a key aspect to Monster Tribe, and so we put the utmost care into making sure we got it right. Battles are fought with teams of Ateyan on a small grid battlefield, with each team occupying their own side of the field. There are many complex elements to the way these battles play out, but we have done everything we can to make sure that they are not only deep, but accessible and fun to play through. Below we will detail many of the nuances of the battle system for those hoping to dig their teeth into the meat of the game.
Akama contains many biomes filled with spaces for all kinds of different creatures to fill unique niches in its ecosystem. But, it seems that besides fish and a few birds, no animals live on the island. Instead, small balls of light roam around the wilderness, barely even visible to some - and not at all to others. They are called Ateyan, and according to history they are much more than they appear to be. In the ancient past the Ateyan appeared, through what is only referred to as The Rift, and they exploded in population and diversity all through the island. For many generations they lived alongside the people of the island, and there are descriptions of all kinds of magical, powerful creatures capable of incredible feats. But it seems somewhere along the line the Ateyan and the humans drifted. The Ateyan remained on the island, but only their spiritual essence could be seen; those same strange balls of light. The rest of their existence fell into a space between this world and the world of the Rift, and there the Ateyan could continue their lives without the disturbance of humanity. It is in this form that they stayed. Now, even their very existence as anything more alive than the rocks and rivers - has come into question. As the player will discover upon beginning their journey, this couldn’t be further from the truth.
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Monsters to find and train
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Puzzle filled Dungeons
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RPG levelling and resource management
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Quests
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Hand-crafted world
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2 player local vs. mode