Anarchy Legends Online
Anarchy Legends Online is a multiplayer tactical action third-person shooter developed by Diat Funa, a solo developer inspired by old competitive multiplayer games focusing on team-based tactics and real individual skills.
Initially, ALO features 15 playable characters known as Legends, each with their own unique ability, 36 weapons, 9 game modes and 8 maps. Every aspect of the game is well balanced and is subject to a constant observation to avoid abuses.
Anarchy Legends Online features 12-player online battles where everyone starts on an even playing field, which means no RNG factor, equipment or perks advantages for veterans.
In each game mode, you can choose a Legend and two weapons before respawn and there aren’t loot boxes or similar systems based on luck: ALO is based on skill, experience and teamwork.
To make this more authentic, most headshots are one-hit kill, there is a ping system that can be used to communicate with your team and there are 2 different experience/ranking systems, one of which is based on player’s skill and it can increase and decrease.
Anarchy Legends Online is currently under development, and its release date is TBA.
Read More: Best PvP Battle Royale Games.
Hero or Foe
【Hero or Foe】is a 3rd person multiplayer action game. (Maximum 10 players)
Players will choose a side of either Hero or Kaijin (Villain), then started in a disguised human form and morph between as to take their Foe by surprise.
Heroes Objective:
The goal to get points and to win the game is to find your Foe with abilities such as a Kaijin Scanner.
Take your Foe down as soon as possible to prevent the Kaijin from doing damage to the others.
Kaijins (Villain) Objective:
Read More: Best PvP Third Person Games.
Rocket Arena
Rocket Arena is a 3v3 third person arena shooter where every character is equipped with rocket based weaponry and instead of killing your opponents you have to blast them out of the stage (Smash Bros style).
I think the strongest point of the game is the tight accessible gameplay combined with the sheer amount of fun content it gives you.
Four game modes that can be all played on all 10 maps.
Knockout – Simple but very effective death match.
Rocket Ball – Get the ball and score it into the opponent goal. Probably the most interesting game mode when everyone in each team knows what they are doing.
– Real player with 78.3 hrs in game
Read More: Best PvP Competitive Games.
I am having an absolute blast with my friends in this game.
A couple things to note when considering purchasing this game as I see it is getting a lot of mixed reviews that are leaving out a lot of relevant information.
You have to buy the game, and there is a battle pass, and there are micro-transactions available. Now this is what people are not telling you.
** If you purchase a battle pass for 950 rocket fuel, you will get 1500 rocket fuel back throughout the course of the pass **
** All skins apart from the battle pass skins can be earned WITHOUT the use of real money, and it is not that grindy to get the pieces you want. These matches are not that long and the cosmetic pieces/currency are/is very easily attainable **
– Real player with 40.2 hrs in game
SHOOTERBALL
refunded a while ago, went to uninstall and apparently it was stealing 180 gb of space??? just a heads up, maybe was a bug
– Real player with 0.5 hrs in game
Gridiron
Let me start off by saying THIS GAME IS AMAZING! I like many others have played Madden for many years and continually been let down by gameplay that was redundant and felt the exact same each year. About 2-3 months ago my friend invited me to play this game out of the blue and my initial response was, “dude, that game looks bad and im not sure I want to try it.” after some convincing from my friend I downloaded the game and THANK GOODNESS I DID!
Gridiron brings me back to my ideal football game. I always wanted an NFL street game to come to PC and be a multiplayer competitive game and luckily this game is FAR BETTER! The base of the gameplay feels amazing, the mechanics have SO much room to grow, and overall the game just feels great in your hands!
– Real player with 1246.8 hrs in game
The biggest problem with Gridrion has become it’s community. A year ago when this game came out it was a great place to play. You’d get blown out 110-0 by the experienced guys but they were always friendly. They seemed to find it fun to help the beginners play and it was honestly a great game. The playerbase was popping off. It didn’t have the biggest numbers but there was always games. It was just a great experience and a ton of fun to get into.
Now… You can’t play the game from 2 am eastern to 5 pm eastern cause there’s no playerbase. The experienced players play by themselves in something called ‘pugs’. Which is extremely difficult to get into. Gridiron has become a popularity contest. I don’t enjoy having to find a game on discord only to get passed up on every time. So for weeks when they broke their queue and tried to come out with ranked the game died. Right now it’s overpopulated with fifteen year old boys that don’t have school right now. They play the game twenty-four hours a day. New players never get to play anything but line. All they do is throw 50-50 balls to their friends. It’s absolutely no fun. I couldn’t recommend this game to anyone.
– Real player with 980.7 hrs in game
LaserShotz
This game is absolutely amazing, the graphic has such insane high quality that im actually surprised since even my garbage laptop has same FPS on this game as a brand new device!
– Real player with 6.3 hrs in game
Best Competitive Game Since Counter Strike
– Real player with 1.3 hrs in game
Paladins®
I still have to give this a (weaker) Not Recommended. THE CARD SYSTEM DESCRIBED BELOW IS GONE, and the current system is better than ever, which is great. Gameplay currently lacks variety (all gamemodes boil down to 5v5 team deathmatch on similar maps), which made the gameplay get old quick for me, and unfortunately Hi-Rez is still doing some shady things (e.g., “forgetting” to mention in advance that they would change the price of voicepacks from being obtainable with the free currency, to exclusively bought with the premium currency). Daily quests are the main thing keeping me logging in.
– Real player with 3971.1 hrs in game
I’ve made it past the 1200 hours mark and I think Im qualified enough to leave a decent review.
Paladins is a great game with a small and growing community. This game is not perfect, don’t expect it to be especially because it’s still in “BETA”. People Like to compare it to the big O, sure there are some similarities but this game is a completely different experience. It has more MOBA elements to it; loadouts, mounts and the credit system are what makes this game versatile and more complex. It has a great selection of “Champions” and i’m sure you’ll find someone that’ll match your playstyle.
– Real player with 3845.5 hrs in game
Seditionis Crutarch Royale
Seditionis Crutarch Royale is a new F2P Shooter on Steam. The game ‘stands out’ by having a relatively large amount of different game modes for a one person indie game. Crutarch Royale however is being hold back by its simple design and lackluster gameplay.
In its core Crutarch Royale is a simple asset shooter, that uses the same visual engine likes games like Fractal Fury do (that one at least stood out more through its endoskeletons). Visuals and gunplay are therefore pretty simple.
The biggest problem for me is the discouraging gameplay. Movement without sprinting feels ultra slow and jumps are simply not high enough in the game. Your character can seriously not jump higher than around 20 cms, which makes it pretty pointless. At least there is not stamina system, which means you can indefinitely run. That makes the movement at least okay. What is however less than average is the gunplay. Most weapons have small recoil, which I can live with. The TTK however is way too high in this game and makes every player into a bulletsponge. You have to pretty much always shoot a full clip into enemies, which just feels way too long. It is a little bit faster through headshots, but players can still take a couple before they go down. This TTK just feels wrong.
– Real player with 0.8 hrs in game
PLAY THE CAR LEVEL CAW CAW, YOU CANNOT RUN PEOPLE OVER AND IT IS BASED CAW CAW
– Real player with 0.2 hrs in game
The Harvest
The Harvest is a fresh new take on Class-Based Hero-Shooters. Fight along with your teammates from different civilizations against other players to take control of the universe’s essence.
Define your combat style as you play, gaining and combining different abilities to become the best squad. Discover this new sci-fi universe and get ready, THE HARVEST has begun!
The Harvest goes beyond the common class systems in the shooter genre thanks to the Dynamic Class-Based System. Choose your Breacher, select your base set-up and build your full potential during combat in a flexible abilities system.
During The Harvest teamwork is rewarded, so all your teammates will benefit from the resources you get. Control the key zones of the map to gather enough resources and upgrade your Breacher. To survive The Harvest you will have to team up with your mates and build the best strategy, but if things get messy, you can always use the “Respawner” to revive the fallen.
O’Ree-Jin is an uninhabited planet that contains the remains of an ancient civilization that controlled the most precious substance in all of creation, the Essence. The planet is a zealous protector of the Essence, but it opens itself at undetermined intervals and for an undetermined time span.
The Harvest is a new IP created from scratch with deep lore. It has different civilizations, heroes, conflicts, risk-taking and, maybe, chivalric romance in its background.
Discover all the stories about each Breacher, their civilizations and their motivations to risk their lives in The Harvest. Find your most suitable Breacher among the different civilizations in this new space opera and get ready for THE HARVEST!
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A new class-based hero-shooter.
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Improve your skills and stats during combat.
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MOBA mechanics.
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Choose your gameplay from 8 different Breachers.
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Squads of 3 Breachers.
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12 players per match.
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A new and rich sci-fi universe.
Battleborn
Okay, let’s start with a simple statement about Battleborn: Battleborn is a game rife with marketing issues and inconvenient circumstances that, at its core, is a very fun and entertaining game that has only increased my respect for Gearbox.
Battleborn is a hero shooter/MOBA, which differs from multiple similar games like Overwatch and Paladins because it has universal mechanics for characters that are used to fight, and unique mechanics designated to maybe one or two characters in the roster. You pick one character at the beginning of a match or mission, and then you are stuck playing them for the rest of the match. This leaves a lot more competitive potential to the game than its charisma and PvE system will let on, but we’ll touch on that later.
– Real player with 1710.9 hrs in game
Mishandled, overlooked and abandoned.
Weird or sometimes even broken mechanics, items and character skills (and their helix powers).
Misdirected by Gearbox trying to make a competitive game while a better choice was to focus on casual market instead.
Before this game entered ‘free trial’ you had to buy it and grind for hours in order to unlock new characters and important gear while OW straight up gave you all available characters right at the start.
Optimizations for some maps/areas were crap.
– Real player with 437.1 hrs in game