Nine to Five
So… i played over 100 hours and i think i’m legally allowed to tell you what i feel about this game.
First off. The current update is 2.0.0 and is still Early Access.
That said i think we can all assume that the game features that are currently here are pretty limited.
On it’s on that’s not a bad thing because there is alot that can happen.
Aside of that there’s also alot of positive and some negative aspects currently in the game.
Positives:
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Unique 3v3v3 gameplay like no other game
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Objectives that vary from game to game
– Real player with 317.4 hrs in game
Read More: Best PvP Free to Play Games.
TL:DR The game has a lot of potential but it’s biggest current issue is the server lag that leads to the game never feeling smooth to play. The 3v3v3 mode is quite fun but it might not matter as you end up playing against a co-ordinated team of 3 players who have been playing the game since release and you don’t even have a scope on your gun.
I initially worried that the 3v3v3 style would lead to one team always getting bullied by the other teams, but this in reality is not the case and the mode is actually quite refreshing and fun. The current two maps offer nice contrast, with one being much bigger taking place in a city landscape, where snipers reign supreme and the other one enjoys a combination of close range combat with some aspects of long distance. While there are distinct classes to choose from, there really isn’t much variety between them as you need to grind a LOT to get the components and attachments for your chosen weapon to make in any shape or form better than the default.
– Real player with 92.2 hrs in game
No Place for the Dissident
While I am recommending this, I would highly suggest you wait for a sale or until the price lowers. It’s not a bad game and has some cool mechanics, but it isn’t something that’s worth $20 unless you really think It’ll scratch a niche you have. While sometimes fun, it needs more polish to be worth the price it’s asking for, at least in my opinion. Here’s a bullet point review:
The Good:
- Ideology spreads through points on the map that interact with each other instead of having each country just be a tap made up of abstract numbers. They even have different population densities. Looking at waves of orange overflow a country is somewhat neat to look at.
– Real player with 17.0 hrs in game
Read More: Best PvP Political Sim Games.
It’s okay. It will be better if they add more features and streamline the actions for smaller countries. Otherwise it will remain more tedious than fun.
It could be really cool if they keep updating it.
– Real player with 5.5 hrs in game
WARZONE-X
WARZONE-X is a multiplayer first-person game developed in 2755 where large corporations fight for the few resources left on earth combining the experience of science fiction and cyberpunk worlds in a death match with futuristic technology. 5 classic game modes based on team fighting and can play up to a total of 12 players per map or solo mode against bots.
Classic game modes:
- Deathmatch: Also known as DM or Deadly Combat, it is the typical all-against-all duel, each by his side. The objective is to have the largest number of frags (deaths made by the player) at the end of the time, or be the one that reaches the limit of frags established in the game. One of the best known modalities that are derived in this way is the one-on-one, also known as 1on1 or Duel.
- Teamdeathmatch:
Also known as TDM or Deadly Team Fight. Here, the rules of the game are the same as in Deathmatch, that is, the winner (this time, “team” instead of “player”) is the one who reaches the limit of frags established in the game, or one who, At the end of time, be the one with the most frags. There are 2 teams competing with each other to be the winner.
- Capture The Flag: Also known as CTF or Capture The Flag. Players compete in teams to take the flag of the rival team and take it to their own base, while defending theirs. Competitive teams must have a large share of teamwork. Teams must defend their base from rival attacks, while infiltrating the enemy base, taking their flag, and returning to their base. This requires the team to protect its bearer well from enemies in order to fulfill its objective.
- Domination: DOM, Teams compete to control several control points (these appear on the map as a giant X that changes shape and color according to the team that controls it) with the aim of adding points and winning the game. Standard maps contain three points. The points can be controlled either with the total occupation of the territory (physically occupying the space) or from a distance. Here, again, there are 2 teams competing for the same goal.
- Rush or Assault: A team, called an attacker must place explosive charges on two predetermined targets. When these are destroyed, the next phase is advanced where the same is done. The defending team must defend the objectives until the enemy points or “regeneration tickets” reach zero.
Read More: Best PvP Shooter Games.
Only Evil Remains
Only Evil Remains™ is a psychological horror, (PvPvE) multiplayer shooter which takes place in an early post apocalyptic world where dreams become nightmares and only evil remain. 2 teams of 4 face off in a fight to survive against each other and unknown threats within a twisted reality where those fortunate enough to survive live in constant peril and paranoia.
More information coming soon!
REIGN OVER
We can choose from 2 major factions:
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B.E.T.A. Brigade - Remnants of corporate security forces and private military
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Delta Division - Industrial worker rebellion
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(More factions will likely join the conflict)
Enlist specialist heroes:
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Warlords - rush into close combat and buff your troops.
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Rangers - debuff and focus fire on the most dangerous enemy units.
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Tacticians - sabotage armies from the back-line, using damaging tactical abilities.
Hire from over 30 different units:
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Mix units from your faction with other mercenary groups: savage raiders, dark market robotics, mutant tribes, etc.
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Discover synergies between specific units and hero abilities.
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Take advantage of different battlefield terrain and unit combinations.
Customize your heroes:
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Boost attack damage, ability points, movement speed or other attributes on level up.
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Learn new combat abilities that can buff, damage or summon units.
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Hunt down rare artifacts to boost your stats.
Conquer new territories:
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Discover new battlefields using the Random map generator.
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Play hotseat matches with friends or AI opponents
Bionic Battle Mutants
Warning: Based on single player content only.
Game runs fine under Windows 10, not a single bug apart from texture layer issue on one level (very minor thing).
Enjoyed the campaign (around 12 to 17 hours), the few problems inherent to isometric view and line of sight/visibility in this type of games are pretty well delt with here:
Wall transparency/visible line of sight/visible covers are all one icon away during battles.
The AP system, a few attack options and consumables are what you get to work with, clear and enough options for a few different layouts.
– Real player with 19.9 hrs in game
BBM is an interesting take on turn-based combat with a small squad of warriors. I like the graphics style and the customization options. The game is not too deep or complicated, and is good fom some relaxed tactics for a couple of hours.
You team members can die in a fight, and reviving costs quite some resources, so it pays off to play carefully and avoid getting hit or charged, since most enemies are tough melee fighters
Good thing is you can replay missions to collect some more loot for the next upgrade.
– Real player with 16.6 hrs in game
Chimpology
Chimpology is a retro pixel button mashing game where you must hit the keys corresponding to “1” and “0” in sequence. Get the numbers right and you can progress. Enough mistakes and you lose. For some reason they decided that despite having “0” and “1” keys on your keyboard, they should be “z” and “m” because apparently these guys never saw a keyboard before.
There’s no other gameplay to speak of here. Graphics are ugly. The developers seem to have put more effort into explaining why their terrible game works the way it does (chimpanzees or something) than actually developing a game people might enjoy. Totally not worth $3.
– Real player with 43.6 hrs in game
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– Real player with 5.0 hrs in game
Titanfall™
To anyone that are curious PLEASE READ THIS. short summary will be at the end of this Review
Game’s been active ever since the APEX incident happened. With only some time out and PING spikes like that of the DDoS attacks, that just means the hacker himself is still preventing us from playing it but its not strong as it was when he first attacked the game. But recently there aren’t any occurrences of this issue so its possible that the hacker either laid low for a long time or he finally decided to Fuck off. Who knows.
– Real player with 127.7 hrs in game
Gonna be 100% with you chief, game is god tier. It has a lot more customization with a very good weapon sandbox. The titan customization is god tier even though there’s a god meta. If the servers worked I would 100% be playing this over the sequel. It’s just a much more interesting title with most post Gen 1 content. The addition of burn cards, better titan weapons, and overall a much better movement feel makes this title in my eyes surpass the sequel in almost every regard.
Titans: Although limited to 3 types of titans the weapon sandbox for these beasts as well as the pure addition of addons to the titans makes them way more unique and much strong choices than that of the set class system of titanfall 2. Things like the ARC cannon are good for groups whilst things like the XO-16 and 40mm are just melters close up. The fact that you can have a sniper tank or a fast moving close range specialist that isn’t limited by having a 4 round shotgun is so much of a better feel. You even have weapons for the titans that make little sense on paper but are a pure joy to play with like the triple threat. I hope in future titles for titanfall a return to form from apex and TF 2 is had so more people can enjoy building their own titans or experimenting with much more “anti-meta” builds.
– Real player with 53.3 hrs in game
Insula: Bounty Royale
Welcome to Insula
That was the tagline—humanities’ new hope. At least, until they all disappeared, working with a mysterious organization known as Kaizo, you are tasked with exploring Insula and discovering what really happened to all the poor souls that had called this home. To survive that, you will need some serious tech and no small amount of credits.
You know of one way to get that out here. The Bounty Royale, a brutal, mechanized bounty-hunting bloodsport that runs autonomously right here down on the surface of Genesis. To get started, you’ll need to recover and repair one of the light and agile combat exo-suits that were used early on by the security forces on Insula. If you survive, you can use your winnings to start amassing the tech you will need to build your own anthrobot, a fully mechanized combat-ready battle chassis that you control from afar via neural link.
One way or another, your only hope of making it home, relies on solving the mystery of a now-dead Insula. All paths to that end, begin in the arena.
Battle Royale Reimagined
In Insula: Bounty Royale, you play as an Anthrotech, ex-military combat engineers specially trained in building and maintaining the Drakonis Anthro combat machines known as Anthrobots. Recently awoken from stasis and apparently stranded on what used to be a thriving mining colony in the atmosphere above Genesis, you must survive long enough to find out what happened and find a way home.
Insula: Bounty Royale, is the first-ever arena shooter built atop some of the more popular battle royale mechanics, to fully intertwine a compelling and adrenaline-filled story with the competitive PvP arena gameplay. Your base is where the story plays out, segments of solo gameplay will occur to advance your story. Events in the multiplayer arena will feed directly into that story and your character’s progression through it. While the solo story aspects are optional, there is much to be gained by participating in that aspect of the game.
The Arena
In the arena Insula further distinguishes itself. You can compete in person, donning a fully combat-ready exosuit, or from afar using one of the neural link-controlled Anthrobots. The arenas are highly vertical and utilizing fast-paced acrobatic flight capabilities, your tactical options are virtually limitless as literally every inch of play space is traversable and usable to your advantage.
Bounty Royale
The Bounty Royale is a unique twist on the battle royale game mode. When a new match starts, each contestant has a bounty on their head. Outfitting yourself with advanced technology, you must track and hunt down your opponents and eliminate them to collect their bounties. With each opponent you eliminate, your own bounty will increase, making you a more desirable target for everyone else. The other hunters are not your only concern, however, nor are they your only source of earning. There be beasties about in this place, and they are hungry! Lucrum pays a hefty bounty for the extermination of these dangerous creatures as well!
Be warned though, the commotion caused by the competition often draws attention from larger hordes of creatures nearby. It is not unheard of for the contestants to temporarily work together to survive long enough to finish hunting each other.
Custom-Built Your Way
Customize your anthrobots & exosuits with a vast array of armor. Build them big and beefy or light and nimble; it’s your style! And of course, no brand is complete without custom paint jobs, logos, and programmed battle taunts!
Drones And Abilities
Once you’ve built your dream battle rig, finish it off by adding the perfect companion drone. They’ll provide data recording, scan analysis, and resource extraction. They also offer specific skills to use during combat. Armor repair, energy shields, advanced tracking, recon, and even stealth, pick one that’s right for you!
Player Bounties
You’re not just fighting for bragging rights. Bounties are the heart and soul of Insula: Bounty Royale. Each opponent has a bounty on their head. Putting them in the ground means creds in your pocket and creds in your pocket means upgrades! Upgrade your base, kit out your bot, & enhance your lifestyle! Be mindful of your notoriety, though. The more you take, the more you’re worth, and the more others will want to add you to their trophy list!
High-Octane Aerial Combat
You are not limited to just where you can reach on foot, each exosuit and Anthrobot is outfitted with a customizable flight rig. Flight is fast, intense, and acrobatic. High-speed aerial maneuvers allow you to take full advantage of the arena’s massive vertical play space. Play the ground game, or take to the skies, this is dog-fighting at its best!
Private Island Bases
Each player has a private, customizable, and upgradable island base hovering in the atmosphere above Genesis. Your base provides story advancement and lore discovery through seamlessly integrated events and achievements during the multiplayer arena matches. It also enables the crafting of options and upgrades for your gear, not to mention, some pretty cool ways to display your hard-earned achievements as part of the base decor!
11th Dream
I think its good for an indie game. Its written in their own game engine and that cannot be said to some bad indie games that are on steam rn, written in Unity and just copied bunch of times.
It has a pretty specific art style that is not for everybody, but it have its place in here.
For what this game is and it can be done in it, I think its pretty good job of the developers.
– Real player with 6.3 hrs in game
So where to start…
This is a fun game and I enjoyed playing… Yeah, this game is not CoD, Battlefield or Fornite but who cares. I play this game when I do not want to do anything or when I just want to kill robots. And be prepared that you will die. A lot.
PROS:
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Fast
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Old school
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RPG elements
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Good game when drinking
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Wapor mode - WTF is that…
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Strange music
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Interesting editor
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Strange maps
CONS:
- Strange music
– Real player with 5.0 hrs in game