Wreckout
Get ready to Wreck Out as you spin & fling your way to brick-busting glory. Smash & grab power ups, unleash your character’s devastating ultimate ability, and compete head-to-head in knockout arena play.
Compete in epic online knockout tournaments or battle bots for glory.
Jump into a quick match against friends at home or online.
Unlock themed arenas with custom contraptions which mix up gameplay.
Unleash devastating ultimate abilities to turn the tide in battle.
Smash the super bricks, increase your multiplier, and hoover up coins as you climb the score attack leaderboards.
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XIII
★☆☆☆☆ Terrible!
Action
The 2020 remake of XIII is a cheap, lazy, broken cash-in on a once fascinating name.
It really makes me feel bad to have to say that because I had high hopes for this. But it’s true! In the same year that 2K gave us an amazing remake for the original Mafia, XIII stands in its own class of awfulness. That anyone could release a game in this state and try to charge 40 Euro for it, let alone goat people into pre-ordering it, is appalling.
At first, I thought the ‘very negative’ review status on Steam was a little overboard. I had followed the discussion boards before release and boy, some people did not like the style change. Having played this for an hour and then gone back to the original, I can say with a certainty that I should have listened to those people more. Not only have the developers ripped all of the charm from the original game, but they have also failed to replace it with anything of substantial worth. I think this is the most apparent in the half-a$$ed attempts to tie some of this remake’s style into the original’s. In the original, was frequent and eventually blended into the background. Here it’s reserved for very few things. It’s noticeable that its inclusion feels inconsistent at best.
– Real player with 18.6 hrs in game
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Graphics aside, what the remake was INTENDED to be was the original game’s campaign and levels more or less faithfully recreated (with the original cel-shading replaced by more of a Fortnite-like cartoony art-style), but with new, more “modern” Call of Duty-inspired gameplay, including aim-down-sights, a limited inventory, a simplified health/armor system, and partial regenerating health. Rather similar to what happened with F.E.A.R. 2/F,E,A,R, 3, Bioshock Infinite, Aliens Colonial Marines, etc.
– Real player with 16.9 hrs in game
SpellPunk VR
I am not into writing reviews but I think that SpellPunk is underestimated, that is why I decided to say something about it. I truly enjoy this game. It is hard to find a good spellcasting vr game with beautiful graphics, working controls and entertaining gameplay. SpellPunk has all of these. The game is super immersive. I truly admire that its developers have gone the extra mile giving us the possibility to play with a full-body avatar instead of the usual flying hands. This feature makes me feel like I am a pure-blood magician. I can’t find the words to explain the feeling of winning a magical duel after successfully casting your spells. I feel even more powerful than a Harry Potter wizard, because I don’t even need a wand. How amazing is this?
– Real player with 9.3 hrs in game
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TLDR; Worth supporting, but a long way to go.
This game is a work in progress, there are definitely some wrinkles that need to be ironed out. Having said that, there is a lot of charm to the concept of core gameplay. I feel like there’s a lot of potential and while you may not love the game now, it could grow into something special with support. There are a lot of problems that I will lay out so while I am giving it my recommendation, it’s current state may not satisfy you. Here we go.
WHAT I LIKE:
– Real player with 6.5 hrs in game
Bunny Count
funny idea, boring implementation with lots of bugs. definitely not worth it.
– Real player with 2.9 hrs in game
The game looks fun at first, but gets boring quickly. You find bugs over time and it doesn’t develop any further.
– Real player with 1.4 hrs in game
Fisticubes - One Button Boxing!
[I’ve edited my review since the game brought new updates. All small edit notes are like this]
Think “Rock ‘Em Sock ‘Em Robots”, but instead of robots, it’s cubes who bounce around in a retro Nintendo 64-like world. It’s a game with strong arcade roots - you don’t have long cutscenes, no stories, you just get told how to play and jump in. It also reminds me of mini-game classics like Mario Party, a popular franchise back then which birthed many titles on the N64. If you want quick, mindless fun, it’s one of those games. If you’re at home with a friend and you’re bored, you can avoid a dull evening with Fisticubes.
– Real player with 2.4 hrs in game
This game has some of the most advanced combat mechanics I’ve ever seen.
– Real player with 1.6 hrs in game
Super
This game is absolutelly amazing!
The idea of having heroes and villains against one another without really knowing who is who makes for extremelly funny moments when there is someone creeping around you and you don’t know It’s friend or foe. Particularly I’ve felt sometimes the urge to just f*cking kill whoever’s nearby without even thinking much or questions just because he felt sus, which created some extremelly funny moments too.
All and all, this is a game to be taken with a huge smile, laughing both at your own miserable deaths or kills, even more so than the objectives of the game themselves. Just gather some friends, sit back and enjoy the chaos. Or even… BE THE CHAOS.
– Real player with 3.4 hrs in game
bruh
– Real player with 0.5 hrs in game
Accel Magician Mimi
If you look at the rest of the developer’s games, it appears they either used a kit and reskinned it, or made one game and reskinned it, multiple times. Keep this and the fact I’m basing my recommendation on the sale price I obtained it at (59 cents).
Game only consists of 3 stages and bosses, which can easily be completed in under an hour. However, there is 2 player battle mode and co-op, adding to the replayability. Controls are responsive. No optimization issues noted. Difficulty progression is smooth and different enemies have varied enough attack patterns to keep the game interesting.
– Real player with 0.4 hrs in game
Bad Apples
Bad Apples is a multiplayer survival action game featuring fruits that ripen over time. You can play online against up to 4 players.
As the fruits ripen and their gauge rises, their status (speed, attack, defense, etc.) changes. You can speed up the ripening speed of your opponent by shooting gas from you at them. If it is too ripe, it will rot, but the strength of the gas you release will increase.
Use items, attacks, and special moves at the right time to defeat the other fruits and survive! (Who’s the strongest bad fruit?)
California Games
C64 version better… =/
– Real player with 1.2 hrs in game
Still probably the best surfing video game ever created.
– Real player with 0.9 hrs in game
Countryballs: Modern Ballfare
I thought that Minecraft and roblox were amazing, I GUESS I WAS WRONG…
COZ THIS IS BEST GAME I’VE EVER PLAYED THIS IS THE BEST SHOOTING GAME OF COUNTRYBALLS
TYSM for making this game and Never ever remove Taiwan from this game
– Real player with 18.7 hrs in game
balls
bought it because i am countryballs person, best game of the year
pros:
it exists
it exists
and it exists
cons:
none
update 2 months after the release nobody plays this game anymore so if you actually expect multiplayer don’t anymore, still fun with bots
– Real player with 9.6 hrs in game