Barnard’s Star
In the 25th century, humanity began to travel the stars. Barnard’s Star, a mere 6 light-years away and home to the closest habitable exoplanet, was first to be colonized. However, even with the blindingly fast velocity of half the speed of light, the trip takes 12 Earth years. So when the colonists ran into trouble, they were on their own.
The trouble they faced took two main forms. First, their robot companions who served as butlers and guardians staged a rebellion and broke free of their human masters. It got ugly quickly – blood and bolts covered many a space station floor. The second was the Critters: weird, otherworldly brutes from the other side of the galaxy who arrived on the scene shortly after the colonists from a nearby wormhole. The colonists were able to estalish contact them and even tried to enlist their help against the mechanical threat, but negotiations were cut short when the Critter ambassadors ate all the humans they were supposed to be talking to.
These three factions – Humans, Robots, and Critters – are locked in a vicious struggle for control of the galaxy. Now is the time to rise up, lead your faction, and fight for your life. The fate of the universe is in your hands.
Features
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3 factions (Humans, Robots, and Critters) with 7 character classes per faction
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Each character has unique attacks and abilities
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2 maps, each with unique tactical opportunities such as teleporters and destructible cover
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3 layouts for each map, for a total of 6 different playable fields
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Play offline vs. AI or a friend (or even pit two AI’s against each other, if you just want to watch)
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Challenge friends and strangers with online multiplayer
For a comprehensive list of all the fighters in the game and their abilities, see the wiki .
Read More: Best PvP Sci-fi Games.
Screeps: Arena
Screeps: Arena is an online RTS PvP-only game. Your script fights other players' script autonomously in a match-based arena environment.
Features:
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All aspects of an RTS game: gathering resources, base building, creating and upgrading units.
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You don’t control your units directly, you play by writing full-fledged JavaScript that runs on game servers.
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Other languages are supported via WebAssembly : C/C++, Rust, TypeScript, Go, C#, F#, Kotlin, Swift, D, Pascal, Zig, the list is growing.
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Your code is executed autonomously while fighting other players' code during series of short fast-paced 1x1 matchups.
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The system will match equal opponents based on your arena rating that changes with every rating game.
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Different “arenas” (multiplayer game modes) each with its own rules set and goals covering many aspects of a strategy game.
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Only basic programming skills are required. However, if you are a pro developer, now is the chance to put your skills to the limit!
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We will introduce new arenas every season so that you always have to write new code for different challenges.
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Play with friends and design your own challenges and arenas.
Read More: Best PvP Programming Games.
Super Auto Pets
One more juice, one more squeeze, and before you know it you have 30 hours in this game and almost enough points to buy the poop hat. Did anyone else mention you get to put hats on your little animal friends? This game pogs me out of my gourd.
Now for the serious part.
Serious Review
This an an auto-battler, which means you draft a team of units with varied stats and abilities, and you get to arrange them in order. That is the full extent of your involvement. Once you have spent all your gold in a turn, you are matched against another player and the animals duke it out without further involvement on your part.
– Real player with 287.8 hrs in game
Read More: Best PvP Free to Play Games.
it’s fun, it’s free, but while i would recommend it, i fear there is a heavily addicting element bc it’s super easy to get into, so having picked this up less than 24 hours ago, all my waking hours have essentially been while playing this game. This is not a good thing. (but the game is good, just be wary if you could get addicted to this) There is no monetary danger of addiction, which is a positive! There is DLC, but there is a filter such that F2Ps cannot play with P2Ws unless they change their settings.
– Real player with 104.9 hrs in game
Classic Sport Driving
Classic Sport Driving is an upcoming racing game directly inspired from great classics from the 80s and the 90s, like Outrun, Lotus Turbo Challenge, Jaguar XJ220, Crazy Cars (Lamborghini American Challenge). 🏁🏎️===💨
⏩Racing lines⏩Solo campaign⏩Track generator⏩Time challenges⏩Offline-multiplayer
Solo campaing
Enjoy your travel back to 1990, with a finely tuned, 24 races long, solo campaign!
Survive hundreds of different curves, face unpredictable weather, and… think your racing lines carefully, or you won’t pass the next checkpoint!
Race long tracks, in rally/travel mode (no boring same lap repeating over again and again!), filled with hordes of opponents that will mess up with your (almost always 😉) perfect racing lines!
⏩Difficulty levels range from easy travelling to really technical and challenging races.
Track generator
A lot of work has been put into the track generator, to get curves that are complex and nice to drive. Never run out of new tracks!😃
⏩Any track code you can imagine leads to a new profusion of curves to explore!
Offline-multiplayer
Share a challenge code with your friends, and they’ll join you on a best time chase on this new track.
⏩Race in hot seat mode, create private challenges for your friends, or challenge all your followers!
Torque Drift
I’ve played this game since the release on mobile, and have put 70 hours into the PC version so far and I love it.
Sure it has it’s bugs, but remember it’s still being ported over from mobile and is still in early access. In my opinion, its one of the best/intricate drifting games on the market! Updates and patches are fairly often, and the dev team seem super responsive to problems and ideas that players have about the game.
The crates are a feature where in alot of games are a pay to win can still make you feel like youre getting robbed due to rarely getting anything good.
– Real player with 130.3 hrs in game
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Reviewing this game is kinda hard and reading the reviews most players have submitted is a little bit painful.
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- What is my take on this game?
Most users have rated it P2W /Pay to win/ and I can’t qualify it as such a game. If you build a car from stock you will get a better car that money can buy pretty fast and by fast I mean you get cash and billions /the paid currency/ very easily. They are several levels of parts that when averaged also set the level of your car / I call them common, rare, epic, legendary and custom/. “Pay to win” cars are always “Epic” with the exception of 2 cars. You can already see why the game in my eyes at least is not “P2W”. Those paid for with real money cars can also not be setup to you preference as it goes to height, camber, caster and so on. What you paid for that’s all you get.
– Real player with 127.5 hrs in game
Button Soccer League
Use your skills and strategies to challenge your friends in local matches or online (via Steam Play Together), in this nostalgic game that brings the whole experience of button soccer to your PC.
8 Teams Available
There are eight teams for you and your opponent to choose, and each team has its own characteristics, such as speed, weight and rubber, making each team unique and suitable for certain strategies.
Strategy
Choose the appropriate formation for your game strategy.
Training
You will have to train hard to become a champion, and for that, you will have 8 training scenarios available.
Collectable Stickers
For every five rounds completed, you will get a new sticker for your album, and only persistents can have a complete album.
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2 Players local or online.
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8 Different teams.
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5 Types of training.
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Departures of 5 min, 10 min and 15 min.
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8 Training scenarios.
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8 Collectible stickers.
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Play from the keyboard or gamepad.
Spies & Soldiers
Spies & Soldiers is a low fantasy strategy game with procedural content and simple mechanics, providing a hit of pure strategy gameplay without the overwhelming complexity often associated with the genre.
The game is a two-player, turn-based digital board game, based on simple mechanics from which complex strategies arise. Each match plays out across a uniquely generated world map, so every game is different.
Key features include:
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Online head-to-head multiplayer.
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Simple mechanics and complex strategies.
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Fast-paced gameplay.
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Simultaneous turns.
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Procedural maps.
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Single player skirmish mode.
Game Mechanics and Strategy
There are two primary systems: military strength and subterfuge. To grow an empire and win, players must carefully balance both elements. Because a fresh map is created for each game, players also need to adapt their strategies to each new world.
Military strength is represented by Soldiers. They are straightforward and effective, relying on strength of numbers, and are used to take control of the castles that are needed to win. Soldiers combine to form armies, and battles are won by the largest army in a region.
Subterfuge is the domain of Spies. They are more complex than Soldiers, dealing with hidden information, surprise and paranoia. Spies are used to take control of cities, which provide the action points needed to power all activities. They can also turn the tide of battle, assassinate other spies, sabotage castle defenses and more. A spy’s effectiveness is determined by its rank, with the most highly ranked spy in a region having the upper hand. Working from the shadows, spies are hidden and can only be seen by an enemy spy of superior rank.
Hnefatafl
This game the most fun I can find these days (coming from an experienced hobby chess player). Different rules and game types are available for the ancient Hnefatafl game that was played in the viking area before the advent of chess. Hnefatafl is an unbalanced game where the strategy for each side is very different. One side plays the defender and must escape with the king while the attackers rush to capture him. Because of this unbalance in the rules the computers are still no match for decent human players. Try for example the mode legacy berserk and you will find yourself at the top of the food chain in no time. The number of possible moves to play increases faster than in e.g. chess and go, making it hard to calculate and predict far ahead, especially for the larger boards. Because of this complexity and the unbalance in the rules it will take time for the computers to play well leaving the arena for us humans to compete using intuition to guide us. Maybe you have what it takes to come up with a new way to play and beat the current top ranked players?
– Real player with 912.2 hrs in game
This appears to offer everything you need if you are interested in this ancient game, including all the main variants, the ability to customise the game and rules and create your own variants. online play, synchronization with with the mobile phone version, decent graphics and interface, graphical mods, and great developers who listen to feedback and strive to keep improving the game.
I suggested an interface/display change to make the game look better on my monitor and screen resolution, and with a day or two an update was released with the idea implemented. Fantastic!
– Real player with 117.4 hrs in game
Spartan Firefight
Really enjoyable 2d shooter. You are dropped in a small map and have to fight waves of aliens. There is also an ai deathmatch mode against space marines. Each weapon feels distinct and has a tactical purpose. Upgrade system and unlockables will have you coming back for more. Shooting is limited to high or low aiming. So use of the terrain and ducking is something you need to master. Music is good, but somewhat limited selection. Developer continues to support the game with updates. Would recommend.
– Real player with 101.2 hrs in game
Great game, only thing I dislike is that you can only have one linked account, I tried to have my Xbox connected to my game data on here, but that wouldn’t work due to the fact that I have already linked my phones game data, other than that it’s a great game.
– Real player with 42.2 hrs in game
Beastrun
Nice game, good idea and potential genre. It became a part of my screen now since you dont need to do anything during battles.
– Real player with 163.3 hrs in game
really great game and concept! I don’t play many games for nearly this long
I wish the progression was unlimited somehow though.. it seems lightning spam covers most top spots? I have one concept strategy that may work but I don’t think the math will add up properly to counter lightning in the end… unlimited progression would just mean that, it would take an exponential amount of time to counter meta strategies (i think?)… (maybe a constantly shifting meta?) just a thought though, it may be tough to implement
– Real player with 98.0 hrs in game