Deathground
Deathground is a solo and co-op survival horror game that throws players into a desperate battle for survival against deadly AI dinosaurs.
Enter the Deathground with a team of up to 3 players for squad-based action or attempt to survive alone in a solo session.
As players, you form a group of professional hunters and survivalists on a mission to the “Deathground” to retrieve high-value loot.
Squad-based survival horror
With team-based objectives, suspenseful gameplay and constant mortal danger, teamwork and cooperation are essential to survival.
Solo Play
Leave your teammates behind in favour of a solo session. The atmosphere is deeper and the horror intensifies as you attempt to survive alone.
Intense and suspenseful gameplay
Dynamic gameplay enriched with objectives, stealth, combat and teamwork. Players will interact with a range of items and weapons, and have access to a crafting system.
Unpredictable AI Dinosaurs
Dynamic and reactive dinosaurs that hunt you down, influence decision-making and drive a tailored experience.
Special Character Classes
A character class system with special traits, skills and tools mean players must choose how they will work together in order to survive.
Truly terrifying, realistic and diverse environments
Experience pure fear and an anxious atmosphere, that put the player’s survival instincts to the test. We’ll harness the power of Unreal Engine 4 to create realistic and diverse environments.
Replayable Gameplay
AI dinosaurs, weather systems, random spawn and extraction points, and dynamic objectives creates unique and intense gameplay sequences with each playthrough.
Original Soundtrack
An original, haunting music score by BAFTA-nominated composer, David Housden (Thomas was Alone, Volume, Q.U.B.E. 2).
Community Driven Development
The community will have an active role in helping to shape the game experience so together, we can create something incredible. There will be testing during phases of development and there will be an emphasis on player feedback and player design participation.
Read More: Best PvE Stealth Games.
Outbreak: The Nightmare Chronicles
To describe this game, it is a tribute to survival horror games of old and plays similar to them, so just a bit of warning as to what you’re getting into. Having grown up with these types of games, I enjoyed the experience and would recommend this to others. As of my writing this, only the first episode has been released, so the review will cover that.
First, we need to talk about the camera. We have fixed camera angles that will move from one location to the next as you reach the edge of the screen, somewhat obscuring the room by giving you limited view, similar to older Resident Evil games before they went over-the-shoulder action. However, with the exception of only a couple rooms, the angles are very well placed to give you information about the room while not completely hiding an enemy within it. If you look around upon entering a room, there will be clues as to what lies in wait for you, so be aware that if you are the type of person who just rushes into everything, you may get worked over.
– Real player with 10.6 hrs in game
Read More: Best PvE Exploration Games.
Outbreak: The Nightmare Chronicles is a pretty direct sequel to Outbreak: New Nightmare, which is a primarily multiplayer based game. Lydia - a character from said game - is the only playable character in Chronicles. Unlike the jump from Outbreak to Outbreak: New Nightmare, Chronicles is on the same general engine and plays out pretty much the same. So, if you enjoyed New Nightmare, chances are you’ll definitely enjoy this game, as it’s essentially a single player version of the multiplayer title.
– Real player with 4.5 hrs in game
Self-Delusion
Self-Delusion is a first-person survival horror. The game based on an original setting of Slavic myths. The Player has never before faced such unique enemies like: Kolobok, Leshy, Boggart, Lapot and other characters of grim tales.
The danger will awaits you everywhere: in a mystery house full of evil creatures in a old school or in an abandoned village.
THE GAME FEATURES:
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Horror in the original setting
Monsters of Slavic tales and myths: “Kolobok”, “Leshy”, “Boggart” and other will hunt you down.
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Opponents with unique abilities and behavior pattern
Find your survival strategy based on the behavior of the monsters and the environment.
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Atmosphere
The sense of danger grows with every new stage, and unpredictable mobs will keep you in constant tension.
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Exploring
Explore a strange village house and other locations. Can you uncover the secrets of these places?
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Complexity
Choose the game difficulty that suits you best, depending on your skills.
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Different endings
Only your actions will determine how this story ends.
How did you guess the main goal is survive. Sounds pretty easy but do not deluse yourself. The situation will change every second and the monsters have no mercy for you.
Read More: Best PvE Exploration Games.
The Outlast Trials
Set in the era of the Cold War, human guinea pigs are involuntarily recruited by the good folks at the Murkoff Corporation to test advanced methods of brainwashing and mind control. In a world of distrust, fear, and violence, your morals will be challenged, your endurance tested, and your sanity crushed. All in the name of progress, science, and profit.
Red Barrels invites you to experience mind-numbing terror, this time with friends. Work together and maybe you’ll survive The Outlast Trials. It’s always better to shit your pants in good company.
Outbreak: Epidemic
Did you enjoy Resident Evil 4 and Resident Evil: revelations?
Well this takes those great games and adds darkness and co-op to it.
It is a game made by 1 person, so it lacks polish and content/replayability, but all in all, it is AMAZING. In its current state it somewhat lacks content (dev is adding maps though) and replayability (hopefully dev adds some sort of random spawns or some randomness to hordes, to keep same maps feeling different every time; it gets methodical once you figure out where things spawn).
– Real player with 52.6 hrs in game
Disclaimer: Well, there’s no sense hiding it with the trailer and screenshots on the store page… yes, I was a beta tester for this game. However, you can take a stroll through my past reviews and see that I’ve never pulled my punches when throwing criticism at games in this series, where it was warranted or necessary. So there’s my attempt at honesty and transparency… take it or leave it.
This is an early access review, accurate as of 07/10/2019… as the game progresses with significant updates, this review will also be updated.
– Real player with 26.4 hrs in game
Outbreak: Lost Hope
Disclaimer: I am one of the game’s alpha testers, so I have some knowledge of inner workings that aren’t known to other players. Due to this, I made a guide you can use if a puzzle stumps you. Good luck.
Here we have the 4th installment in the Outbreak series, and just like New Nightmare was to the original, we have a large leap in multiple aspects. Gone are both the top down and fixed cameras for over the shoulder, and we now can aim our shots. Unfortunately, ammo here is more scarce than ever, so when you finally do shoot something, make it count.
– Real player with 24.6 hrs in game
In the 4th installment in the Outbreak series the dev has done a good job of evolving the game on many levels. They seem to be on the right road of many good devs in that they are obviously using their money to further their game creation abilities as well as improving the games themselves, be it graphics, mechanics, engines, assets, story and overall gameplay. (though I’m not interested in F2p games so I’m not sure i’ll be playing the next one). This however, as with the previous 3 is quite a nice and fun homage to the Resident Evil genre. The whole series so far has been certainly worth any money I’ve paid for them and I look forward to this developers continued evolution of both himself and his games. If you are into this genre this game, and the series in general, is certainly worth a spot in your libraries.
– Real player with 5.7 hrs in game
Outbreak
I’m gonna bang this out fast since I wanna get this out here quickly. Apologies if it’s a bit messy.
I was informed of this game about 20 hours prior to the release. I checked out some videos and made up my mind that the game looks like it should be within the 15 dollar range (just my opinion) . The following day I got an email saying the game has released, and for 10.49 for the first week. I jumped on it and bought the game.
GAMEPLAY!
This is a top-down style survival horror shooter. You have 5 scenarios, a neat little tutorial, and an “onslaught mode” to complete. In my almost 4 hours of gametime I only completed the tutorial and the first scenario. Having only completed scenario 1, I can say that each one consists of a large map with multiple locked doors and small puzzles throughout, with plenty of documents to read that will fill you in on what is happening around you. Now you can’t just assume you are safe because you are reading something, ohhh my sweet child no.. THEY WILL COME AFTER YOU AND THEY WILL NOT STOP. So you’d best not dilly dally or you will become zombie food ( I did a few times -_- ). You have an inventory system that allows you to carry only so many items with you at a time. I had a few tough decisions to make between ammo and health while playing. You complete puzzles, fight monsters, and unlock doors while running for your life and trying to find the exit.
– Real player with 26.1 hrs in game
Outbreak (or - as the fans refer to it as - ob2d) is the first game in the “Outbreak” series. It’s a 2D, top down survival horror game, which brings the player back to strict inventory control, limited resources, and even limited light, with the legendary tank controls set up.
I’m not going to pull any punches here; I strongly disliked this game in my first 5 or so hours… I just couldn’t get into it, and found it unnecessarily hard and punishing… I left it a negative review, uninstalled it, and vowed to never play it again. But as the developer kept work on his other titles in the series, I thought I’d give it one last look. This time around, and with a little research and correspondence in the series' Discord channel, I found the game much more enjoyable to play.
– Real player with 20.3 hrs in game
The Red Exile
The Red Exile – is a survival horror game. The main feature of the game is the procedurally generated map. Play again and again, because each game session is unique and inimitable!
Perform an exile rite before being discovered. Be on the alert, death can be waiting for you at every corner. The one who follows you knows neither pity nor compassion. The only thing that remains clear is the desire to hurt. Is this a dream, or ..?
Key Features
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Procedutal Generation
Enjoy the replayability, because the level is generated in a new way every time, which makes each game session truly unique and unrepeatable!
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Noise Level
Not only do you hear the maniac, but he also you. An unnecessary sound made in his presence can play a cruel joke on you.
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Artificial Intelligence
A sophisticated artificial intelligence of a maniac, which analyzes the activity of the player to find him.
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Increasing Complexity
Maniac gets stronger as the match progresses.
Specimen 13
This game, to say the least, is very good! I haven’t got many hours on it but from my experience its very enjoyable with friends and quite hard for me going in solo.
Give this game a go!
– Real player with 3.1 hrs in game
7/10
Pretty good. At first it seems impossible to win against the AI specimen, but once you figure out the game it is quite good.
Still some bugs though, especially with mouse focus and not being able to attack as the specimen, but not game braking as it could be fixed inside of the game. Lobby systems quite good, but maybe be able to rematch when it’s done, I don’t want to invite my friends every time.
– Real player with 1.7 hrs in game
LASHEK
Just found this $1 horror game and turned out to be pretty good. One time play through, really good scares, its in Russian with no English subtitles so I tried my best to translate. Definitely worth it. Here’s a link of my walk through and my attempts to translate. https://www.youtube.com/watch?v=Nxrj7M8pd2w
– Real player with 1.2 hrs in game
Sooooo you can click English as the language in the settings but that only makes the UI in English. Other than that all the notes and dialog are in another language and there aren’t any subtitles. Besides that the game looks good and played well but I couldn’t understand anything that was going on. Also couldn’t get past the second puzzle (after guessing on the first) because I assume I was supposed to have clues from the story but since I couldn’t understand it I was just lost. If you want to watch my attempted play through you can check out the link below. Idk maybe there was just a setting or something that would have allowed me subtitles but i couldn’t find it. If I could just understand the story this would have been a recommend. (The developers said an English patch will be coming out so I plan on re-reviewing once that is out)
– Real player with 0.5 hrs in game