BOT.vinnik Chess: Combination Lessons
tldr; If you play Chess, get this.
To start, I don’t think anyone will play this for 34 hours unless you leave your PC on with this up like I did–but I still highly recommend it for new-to-okayish players looking for insight. I’ve ran through it a couple times & if it hasn’t improved my Chess game, it’s at least given me some new angles and strategies to think about. The aesthetic and presentation are perfect and make the techniques easier to digest, and it’s the price of a cup of coffee. All considered, it makes grabbing this the easiest decision you can make in Chess.
– Real player with 39.9 hrs in game
Read More: Best Puzzle Chess Games.
If you are a beginner (like me), you will probably like it. It teaches you some basic and easy chess tactics, and I’m sure you’ll have fun with the mostache guy. But something that perhaps some people will not like is that the mustache guy wom’t explain why your wrong movements are wrong, if you want to know what you shouldn’t do that, you will have to think about it for yourself.
Anyway, even if it’s a short game, it is really cheap and you will probably learn something useful from it, so I recommend it.
– Real player with 3.3 hrs in game
BOT.vinnik Chess: Late USSR Championships
Improve your chess knowledge and learn some history with commented puzzles out of anthological matches from the late USSR Chess Championships (1970s, and 80s)
■ Learn the theory behind the strategy
■ 150+ theory backed “best-move” chess puzzles
■ Famous matches organized by chess Masters in 16 chapters to elevate your knowledge
■ Made for chess enthusiasts by chess enthusiast
■ Have fun with BOT.vinnik’s peculiar sense of humor!
Read More: Best Puzzle Chess Games.
BOT.vinnik Chess: Winning Patterns
I didn’t like this quite as much as Combination Lessons. Some of it felt too similar to the material already covered. That said, is it worth the time & money to buy and play this one? Oh absolutely heck yes. You definitely want to get and play both if you play Chess.
What would I like to see more of? Bot.vinnik opening moves & mid-game strategies. I need these to exist.
– Real player with 2.5 hrs in game
Read More: Best Puzzle Chess Games.
Prof.Vaharrak’s Curator Group - Almost 30 years of gaming experience at your service
Not gonna lie here: presentation is awful, but hell if this isn’t a GREAT game to learn more about chess. I was seriously and very pleasantly caught off guard by this one.
VERY recommended for chess amateurs and veterans alike, it’ll teach you some chess concepts and present you with situations that’ll help you think 2-3 moves in advance and hopefully improve your board vision and playstyle, definitely the kind of thing every chess enthusiast should look into.
– Real player with 2.5 hrs in game
BOT.vinnik Chess: Early USSR Championships
“When im white i win because im white, when im black i win because im Bogoljubov” Very nice and instructive Puzzles. Congrats Devs!
– Real player with 6.5 hrs in game
It was interesting to learn about real championship matches and play out why the losing player resigned.
– Real player with 2.1 hrs in game
BOT.vinnik Chess: Opening Traps
Moves a bunch of pieces around the board very quickly without giving you much time to take in what is happening on the board, nor explaining why, tells you it’s a popular move (which one? all of them? black or white?). Then demands you “Find the BEST move!”. Well that depends doesn’t it? What am I trying to achieve? So I start moving what ‘I think’ is the best move. Nope, that was wrong and it doesn’t mind telling you in no uncertain terms. I try another. Wrong again! Only this time i’m being patronised. WTH?! Instead of berating me for getting it wrong, tell me what my objective is and explain why moving a certain piece is preferable over moving another. I might actually learn something useful within Chess and not what a waste of oxygen I am.
– Real player with 3.1 hrs in game
Cool game !
It is a great way to test your chess knowledge,
in my case it was a fun way to learn all the opening traps!
If you like chess this is a must have,
Very recommended!
– Real player with 2.1 hrs in game
SpinZap
SpinZap is a challenging game in classic arcade style. Use your reflexes, dexterity and boss skills to conquer 81 levels of circle zapping madness.
Your task is to steer the spinning circles using various control methods, such as halting, reversing and skipping forward, in order to find a clear path to fire at the plasma ball hiding at the center of the circles. Hit the plasma ball enough times before the time runs out to win the level. Failure to do so results in your cannon being instantly blown up in retaliation.
Depending on how quickly and cleanly you finished the job, you are awarded one, two or three stars upon completion of each level.
The full version of the game spans nine worlds, each world containing nine levels and its own theme song to set the mood.
SpinZap starts off very easy, but grows harder for every world you conquer. In the end, you will need nerves of steel, perfect control and excellent timing to get the highest possible score.
Single-player vs co-op mode
SpinZap was originally designed as a single-player game, but has turned out to be a lot of fun to play in local co-op mode and in ”Remote Play Together” mode. All controllers are active in parallel, letting each player contribute to the team’s successes (or failures) in the best way for each level. Note that there are no differences between the single-player and co-op modes - in fact, they are the same mode.
Control options
Keyboard and joypad / joystick controls are supported. Only keys or buttons are used to play the game. When playing alone, using the keyboard or an arcade stick is highly recommended. Using a joypad in single player mode is possible, but can be regarded as self-punishment, or the equivalent of a self-chosen difficulty level “insane”. When playing cooperatively, joypads work verk well since each participating player only has to worry about their part.
Resolutions and aspect ratios
The game supports a wide range of aspect ratios, making it suitable for ultra-wide and ultra-tall display setups (provided that the GPU and its drivers support such configurations).
Demo
Remember to try the demo to get a hands-on understanding of what the game is about, and how well it plays on your system and with your controller setup.
Warning
This game contains circular rotating patterns which may make it unsuitable for people with photosensitive epilepsy or other photosensitive conditions. Player discretion is advised.
Synzzball
A very nice Physics game with simple mechanics but hard to master control!
A strong point for the game is the Level editor - you can create what ever you want the limit is your imagination.
– Real player with 2.5 hrs in game
BOT.vinnik Chess: Mid-Century USSR Championships
For the price, it’s a nice Chess game with a charming personality and nice music and aesthetics. I feel like the tune will be stuck in my head tomorrow. Lots of cool fun facts about the games you’re solving. I only encountered one bug where the text glitched out, but it wasn’t a big problem.
– Real player with 1.5 hrs in game
enjoy the brain
– Real player with 1.2 hrs in game
Lords of Strife
I had a lot of fun with the game… for both the challenge and the atmosphere. Loved the music! Very challenging, especially for casual players such as myself. I noted that this may be a con for the game, due to certain parts being very challenging.
The look and feel of the game is fantastic! Major points for the controller compatibility and game sound volume control, which more than a few Indie games have been lacking.
I did a live review of the game, and presented my thoughts and reactions in real time (up through the first boss):
– Real player with 39.1 hrs in game
Lords of Strife is a game about pain, which isn’t evident by the colorful backgrounds and soundtrack reminiscent of classic video games, but the mood is right there in the title. The gameplay is difficult and innovative in that to move forward you will have to suffer. The platforming and puzzles will take several attempts to achieve mastery, but you will also have to adjust to enemies and how they change the levels. Several are impossible without effectively utilizing the enemies, and creatures like the frogs, owls, and coyotes provide more utility than obstacle. Your greatest weapon is determination, and the only other contender is a pitchfork. The dialogue is humorously grim. Death is frequent but, at least in the earlier stages, not a large setback, and advancing to the next screen preserves your progress. Ride those scarecrows.
– Real player with 17.8 hrs in game
Shadow Fear™ Path to Insanity
This is an example of a good game made with the smile game builder engine but the game is hard. Was fun to finish nonetheless! The dlc arcade mode is pretty challenging too!
– Real player with 15.7 hrs in game