Blockicker
Blockkicker is amazing, charming and have great puzzle design!
They are made in a way where you can you always can figure out the solution after a few tries.
The soundtrack are cozy and cherful, but way too short for this kind of game, Be prepared to hear the same loop over and over again.
The mechanics are added in a wonderful pace and keep the puzzles interesting and fresh.
The game is for sure more than a iteration from goofy troop puzzles, buy it
– Real player with 5.4 hrs in game
Read More: Best Puzzle Pixel Graphics Games.
If you fancy some spelunking to go along with your spatial organization puzzles, you can’t go wrong with Blockicker. When an inquisitive young fellow inadvertently finds himself trapped in a mysterious subterranean complex, he’s forced to correctly align scores of curiously shaped blocks in order to open locked doors so that he can once again relish the wonder of natural light. This burly boy doesn’t believe in getting his hands dirty and he’s certainly not afraid of stubbing the toes on his right foot, for with a series of swift kicks, he’s able to send the heavy blocks careening towards their proper destinations. Certain puzzles must be solved in order to proceed down the pathway to freedom, but many of them can be tackled at a later time. Players will need to be methodical, but none of the puzzles are too rigorous. The music loops quickly, but it’s still very pleasant and nicely compliments the SNES-esque visuals.
– Real player with 3.8 hrs in game
Magic Thief
Become a Magic Thief in a new reinterpretation of the classic minesweeper game. Immerse yourself in the world of the magical Middle Ages, open chests, use charms and avoid encounters with mysterious crystals!
Magic Thief is a minesweeper like you’ve never seen him before. The cells are chests, wooden boxes and other vaults of jewelry, which our skillful thief wants to take away from the bad and the rich for the poor and deprived.
Features:
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Five game locations: taverns, dungeons, goblin caves, crypts of kings and magic voids
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Campaign mode and story quest events
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Changing size and shape of the playing field
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Classic mode for fans of the original game in Windows systems
Are you not afraid of difficulties? Don’t worry, the levels won’t be too easy.
On your way you will meet:
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Mimics cleverly masquerading as other objects
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Invisibles hiding from your search magic
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Teleporters changing their position on the map
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Antimagic crystals that block any interactions with the area around
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Anomalies generating a wave of energy that activates neighboring cells
And yet, your life will not be so difficult, as you take control of the magic of four kinds!
Use:
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Transfer Scope for cell theft
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Sensitive Powder for crystal search
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Rings of Time to make a move safely
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Time Shifter to correct your mistake
Never played minesweeper? It’s not scary. Inside the game, you will receive detailed training in the classic basics of the game.
Read More: Best Puzzle Magic Games.
The Caretaker
The Premise
This review contains no spoilers.
The Caretaker is a top-down survival horror set during year 2005 in the city of Red Chapel, where a mysterious plague has transformed animals and humans alike, into deadly monsters. Players impersonate an unnamed survivor seemingly immune to the contamination, and have to find a way through the ruins of a dead city, deemed irrecoverable even by the military.
Quick Sum-Up
| 🟩 The Pros | 🟥 The Cons |
– Real player with 3.2 hrs in game
Read More: Best Puzzle Survival Horror Games.
For Gameplay - https://www.youtube.com/watch?v=7kUPyfnG-Fo&t=7s
Steam Group - https://steamcommunity.com/groups/lordaction
If you like roblox,minecraft, zombie, You gonna love this game. This game have it all. Good graphics, solid audio, Humor, and good gameplay. Zombie games can be boring , but not this. It makes you keep playing the game
☑
Gameplay-
☐ Very good
☑ Good
☐ Nothing special
☐ Okay
☐ Bad
Graphics-
☐ Masterpiece
☑ Beautiful
☐ Good
☐ Will do
☐ Bad
☐ Awful
Audio
☐ Amazing
☑ Very good
– Real player with 0.2 hrs in game
86
I’ve only played a small amount of “86,” but have really enjoyed it thus far. It’s a challenging puzzler that only relies on symbols and iconography to teach the player the rules of any given challenge. The cartoon art style is effective at translating all information required for the player to solve the puzzles. The strict time limit adds a nice sense of urgency, and the addition of a “notepad” in the game hearkens back to the days of PC gaming where game booklets and manuals had pages of empty space for the player to write down learned knowledge. The $5.00 price tag is more than reasonable for this type of game (I’m reminded of “Frog Detective,” in that sense). I’m looking forward to playing more.
– Real player with 1.3 hrs in game
Blackshift
I’ve played a lot of puzzle games before, but it’s been a very long time since I’ve been this enthralled by one! There are so many interesting puzzle elements that are introduced completely organically, allowing you to understand them without the use of an explicit tutorial and, instead, through experimentation. New elements are presented even late into the game, which always made me excited to see what would lie in each new area.
The exploration is also fantastic, with secrets hidden in tricky to reach areas that give puzzles an extra layer of depth and make hunting around every nook and cranny feel properly rewarding. The amazing, outside-of-the-box solutions to some of the secrets were mind blowing and always felt amazing to figure out!
– Real player with 324.7 hrs in game
On September 22nd, 2020 the game Chip’s Challenge became free on Steam. In Chip’s Challenge you control a character on a tile grid and solve a series of puzzles around moving blocks, opening doors, using tools, avoiding enemies, etc. to reach an end. Here’s the thing, Chip’s Challenge is now thirty years old and shows its age. Puzzle design that seemed engaging and exciting to me in 1995 is now tedious and dull. The joy has worn off.
On September 22nd, 2020 the game Blackshift published on Steam. Blackshift is Chip’s Challenge if it were, well, still good. The base description of the mechanics are the same (ok, you blow up a thing instead of finding an exit) but the “etc.” above keeps on going and going. Even as far as the 98th level new ideas are being added. Puzzles are often creative and surprising. Sure, across 100 levels not all are going to be winners, but by and large figuring out a level is a joy. Every time you beat one you just have to peek at the next one to see what it has to offer. And then you’re there and you just have to give it a try. Then suddenly it’s hours later than when you wanted to stop playing.
– Real player with 38.0 hrs in game
Couch Installation Service
Sokoban with a twist.
A nice little 2D puzzle game, presented in 3D.
Think Sokoban, but where crates are two spaces and can stand diagonally.
Difficulty starts out nicely, but eventually some levels are harder to complete at all, than to find the shortest path.
In general, levels are fun and challenging to play.
The music isn’t worth mentioning, and becomes annoying, so I turned it off after a short while.
The game doesn’t remember if you turn off the music or prefer to play full screen, so you have to toggle it each time you play.
– Real player with 28.0 hrs in game
这个游戏是真的难
– Real player with 5.4 hrs in game
Lost Gems
lost gems is a puzzler where you roll a cube and push other blocks around in order to match ones of the same color. simple concept, been done before many times, but I found it really enjoyable and refreshing for various reasons detailed below.
– Real player with 3.2 hrs in game
⭐⭐⭐⭐⭐
– Real player with 2.5 hrs in game
SlideNSlip
SlideNSlip is a challenging and addictive (but simple) puzzle game. Move Mac and the penguins around, and guide Mac to the jet ski in the center of the level.
Rules
1. Click on Mac or a Penguin to select him/it.
2. The selected character can then be moved horizontally or vertically, as long as the move is valid.
3. A move is only valid if there is something for the moving character to slide into (i.e. Mac or a Penguin).
4. Once a character has started moving, he will continue until he slides into another character.
5. Watch the trailer to get a good idea of what the gameplay is like.
Features
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Over 65 unique levels ranging in difficulty from mindlessly easy to break-your-computer-screen difficult
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10 super awesome background songs written by cubic lights
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An undo button, allowing you to undo your previous move in case you need to go back
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6 different save files, so lots of people can enjoy the game
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TONS of penguins
P.S. No penguins were harmed in the making of this game.
Hiro’s Escape
Hiro’s family has been scattered by the Onin War in 1467 feudal Japan. He must sneak past guards using sticks and wits, making his way through the Yamana clan’s growing territory. Maneuver past guards or bait them into their allies' arrows and sword slashes. Get ready for close calls, narrow escapes, unintended solutions, and unexpected danger…
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A moving, 10+ hr refugee story spanning 100+ engagements in a beautiful 4-color GAMEBOY-esque art style
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Approachable, simple but deep stealth action gameplay with puzzle-like elements. Manipulate enemy AI to break down obstacles, change positions, and more!
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Experience 3 regions surrounding Kyoto Japan in 1467 Japan: the lush Higashiyama Forest, the winding Takano River, and the overrun Shokoku-ji Buddhist Temple
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Be careful. Be creative. Some levels have clear paths, others are open-ended
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Hiro’s Escape is planned for a 2021 release on PC and MacOS.
I, Zombie
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I, Zombie is a puzzle game with some occasional stealth elements. It plays a lot like a web game, with clear inspiration drawn from games like Infectonator.
The basic mechanics of each puzzle require you to either turn everyone into a zombie, or turn a specific character into a zombie. You accomplish these tasks in two different ways. For the levels where you have to infect everyone, you will generally try to sneak up on easy targets to help build up your zombie army, before taking on the more difficult targets. There are a variety of tactics you can use, although you will quickly figure out the best strategies. You have loose control over your zombie army, but nothing like an RTS game would have. The second type of level, where you need to infect one specific person, has much harder enemies so you can’t just build up an army to win. These are essentially stealth levels, where getting shot once usually means death. They aren’t terrible, but the are definitely less fun than the normal levels. Some of them are frustratingly designed, requiring you to have almost perfect timing, but in general they are okay.
– Real player with 6.2 hrs in game
This is pretty decent little action puzzle game, albeit with not much in the way of replayability beyond redoing the levels until you find the way to keep all your zombie minions alive on each level.
The gameplay is pretty simple - you start off a lone zombie who has to infect everyone in the level (with a couple of exceptions where you have to dodge the patrolling guards and just munch on the scientist at the end, and one case where you start off with a single turned zombie on the opposite side of the map with yourself trapped and unable to move), and each level basically you have to work out which groups of civilians or soldiers you should attack in what order, and with what timing on their patrol route in order to avoid getting your brains blasted out before you get to them. Early levels are pretty straightforward, the later levels tend to require a bit more planning of where to go and when, plus along the way there are a few tips and tricks you can pick up of how to manage your fellow zombies.
– Real player with 5.1 hrs in game