Heroes of Dungeon
Stars received: 1.7/10 _ Note: v.5 [0.0 to 1] = personal impressions
[0.4] Controls & Training & Help
[0.1] Menu & Settings
[0.2] Sound & Music
[0.2] Graphics
[0.3] Game Design
[0] Game Story
[0.2] Game Content
[0.3] Completion time (level/game)?
[0] is it Enjoyable & Fun?
[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)
[0] BONUS point: Multi-Player related
[0] BONUS point: Review for VR
[N] - if Registration is required with providing PII
Game description key-points: click to match 3+ items
– Real player with 1.8 hrs in game
Read More: Best Puzzle Platformer 2D Games.
Way too short (under 1 hour for all levels), way too bugy (orange symbols don’t match most of the time) and the last achievement won’t unlock. Nope.
– Real player with 1.1 hrs in game
The 18th Floor
I really enjoyed the game so far. The puzzles are challenging and I really like the style. But I’m a little disappointed with the lack of transparency from the creators. The last news we have been given is that more puzzles will be released in Q4 of last year. We are now on the brink of Q2 this year and still nothing. I just today found out that PSVR was updated but not steam (which bummed me out). So I would love to know what the deal is and if we can expect the DLC for Steam players soon too. Please AOGA Tech give us an update! I see that there are new achievements so I hope that means it won’t be too long. AOGA, I humbly ask that you keep the people who invested in your game updated in regards to progress. When I bought the game I thought I would be seeing more than 2 floors by the end of the year. Please let us know what to expect AOGA! I’m sure I’m not the only one who would appreciate it!
– Real player with 13.2 hrs in game
personally, I really liked the game but to be honest, I thought that the puzzles were a little overboard. There are things going on in the puzzle that I swear only people who created it would be able to figure out. I was starting to wonder if some of the people trying to help out were people who actually made the puzzle themselves and realized that it would take many days for the common player to figure out. The one thing that I really messed up is the fact that some of the puzzles are hard enough to figure out that it will take some people more then just a few minutes and yet, if you dont finish it, you cant save it and have to start all over. There does need to be a save feature so we dont have to keep playing the same scene over and over again. A save feature may also help out with the common problem of dropping something and having the item disappear into the floor so that you cant use it and then have to start the game over just to get it back. I do recommend the game though. I thought the graphics were great and I was fully into the game. I do look forward to the next installment
– Real player with 11.4 hrs in game
Mine Trap Reborn
Mine Trap Reborn takes place in an old abandoned mine. As the miner, you must clear each level and progress- but be sure to watch out for the blobs! Play through 130 levels, 30 in classic mode and 100 in arcade mode. Classic mode sticks close to the game’s namesake; Minetrap, a game which existed in the 90’s (it does not exist anymore). Arcade mode is the new, flashy version, complete with earthquakes, lava, dark levels, wind, coins, overly dramatic music, alternative objectives, crumbling levels, bosses, and more! While in theory the game is simple, it is quite easy to end up in a bad position and die- there are death messages designed to enhance the user experience and provide encouragement for level progression. There is also word of a hidden minigame, maybe you should hang out on the main menu…
How-To
It is recommended one plays Classic mode before attempting Arcade mode. Arcade mode is much more difficult.
Kill blobs by digging traps, getting them to fall into traps, and then filling the traps in. Different blobs must fall different distances to be killed, or you can auto-kill them by dropping blobs on other blobs!
Generally speaking, the blobs must fall the following number of “levels”.
Green, 1
Light Blue, 2
Red, 3
Yellow, 1
Light Purple, 2
Dark Purple, 3
Objectives Include:
Clear all enemies, collect coins, mine amounts of gold, FFA, and survive a certain amount of time.
Featuring:
The world’s most interesting main menu (can’t really claim this, but it is rather mesmerizing)
Steam Achievements
Steam Leaderboards
Steam Stats
Large amounts of splats
Large amounts of sass, in the form of over 125 different motivational messages
Shaders
Gameplay modifiers
Overly-dramatic awesome music (looking at you, levels 49, 50, 99 and 100!)
Controls:
Keyboard and mouse is best, but can support most controllers
Movement: WASD
Dig: J
Fill: K
Throw dynamite (only works on dark levels): space
Pause/Unpause: Escape
Classic Controls (can be found in options) set the game to use the old control scheme from the now non-existant game.
Movement: Arrow Keys
Dig: D
Fill: F
Throw dynamite: space
Pause/Unpause: Escape
Read More: Best Puzzle Platformer Strategy Games.
Shifting Dungeon
A surprisingly fun and original platformer with a very nice visual style and smooth animations 👌👌👌 The sounds design and music are nice too!
– Real player with 0.9 hrs in game
The soldier in the mine
Terrible game. But it will still sell to achievement nuts like me…
Movement isn’t linear. The character’s speed ramps up and down. Makes it very difficult to navigate fine movement around traps.
Character often gets stuck on boxes and ledges. Very buggy.
– Real player with 612.6 hrs in game
You get what you paid for, 1.2K achievements at minimum price. If you’re an achievement hunter looking to increase the number of achievements on your profile showcase, then I highly recommend buying this. Else don’t waste your money. This is not a game, it’s just a way of distributing achievements.
– Real player with 6.0 hrs in game
Mirror Land
WHAT IS THIS
Mirror Land is an original game that focuses on optical illusion puzzles. It is inspired by some Magic Mirror Concepts such as FengYueBaoJian in Dream of the Red Chamber and The Mirror of Erised in Harry Potter. It uses MAGIC MIRROR to GRAB and RELEASE characters and cooperate with moving the MAGIC MIRROR to complete incredible space puzzles.
According to THE MIRROR CONCEPT, a series of gameplay and stories are created. Meanwhile, this game uses poetry-writing methods as a source of reference, which makes the game more interesting and creates a poetic atmosphere in it.
**For closer eye movement and deeper puzzle layout, the puzzles of this game are specially developed for vertical screens. If the player’s display can be rotated to vertical, as long as the windows desktop is set to vertical. Then open the game, the game will be full screen. Or, if the display cannot be rotated or you don’t want to bother, players can just use the normal horizontal screen mode. The game experience will not be different, and the areas on the left and right sides of the screen will be filled with black. **
HOW TO PLAY
You can learn how to play from the demo video or read the tips below.
0.The MIRROR and The Feet of the character have an interactive relationship.
1.When you can see The Feet of the character in the MIRROR, press the MIRROR Button, thus the character is tied to the MIRROR surface and turns into 2D form.
2.When the MIRROR is moved, the terrain reflected in the MIRROR is changed.
3.When the 2D form character’s feet meet an empty foothold reflected by MIRROR, press the MIRROR Button again, thus the character is released to the corresponding terrain.
MECHANISM
Pedal Trigger can make the terrain or other things change.
THRUST DEVICE When the character moves to the front of the THRUST DEVICE, this device will do a powerful thrust and push the character out for a certain distance. During this process, the
character is not affected by gravity.
CLUSTER LIGHT
When the source of The CLUSTER LIGHT is turned on, there will be a beam of The CLUSTER LIGHT. It can be reflected by a MIRROR. You can make the LIGHT travel to different positions by adjusting the angle of light emission as well as the angle and position of the mirror.
1.The CLUSTER LIGHT can pass through transparent terrain.
2.When the CLUSTER LIGHT reaches a FLAT place whether it is transparent or not, a TELEPORT POINT of LIGHT can be etched at the irradiation point.
3.LUMEN STONE CAT can travel in CLUSTER LIGHT-TELEPORT POINT System
NPCs
LUMEN STONE CAT is a passenger of the CLUSTER LIGHT. It is a mysterious animal imprisoned in the LUMEN STONE. When it is not exposed to the CLUSTER LIGHT, it looks like a dull square stone that is almost as tall as the character. In this case, It can be dragged and moved on a flat place, helping characters reach different terrain. But when THE CAT is moved to a teleport point of the CLUSTER LIGHT, which connects with another teleport point by CLUSTER LIGHT, THE CAT will transform into a cat that can swim in the LIGHT. After it reaches the teleport point as far as it can, THE CAT will transform into stone-form again.
The SILENCE is such a STABLE being that no character can push it away. When it blocks a character’s way, the character can only walk away and wait for it to go to the next position, or catch it and put it in the MIRROR.
The STRENGTH In most cases, the STRENGTH will push away every movable object that gets into its reach. How far it pushes an object depends on the size of STRENGTH. During the pushing process, the STRENGTH and the object are not affected by gravity.
What The STRENGTH can push away: the character, the cubes, and smaller STRENGTHs
What The STRENGTH can not push away: THE SILENCE, THE LIGHT FLOWING STONE CAT, and solid terrains.
When the STRENGTH pushes the objects beyond its ability, it will be pushed away by the reaction force.
The STRENGTH can also be caught and put in the MIRROR.
CHESSBOARD OF THE MIRROR MECHANISM
1.When the character is caught and put on the CHESSBOARD OF THE MIRROR, he will become a chess piece that can move to the adjacent chessboard grid.
2.Each chessboard grid has a corresponding relationship with a certain foothold out of the MIRROR. When the MIRROR releases the character, the character will be placed in the corresponding position.
THE STORY OF MIRROR LAND
There is a continent in the darkness where the sun, the moon, and stars do not exist. The LIGHT is stored in a big mountain like gel. The mountain is called LUMEN.
Living creatures near the LUMEN gradually evolve into humans. They learn the methods of mining and using the LIGHT. They pipe the LIGHT to high places, illuminating most places. Technology and civilization are developing. Kingdom has formed.
Not far from the west of the LUMEN is the MIRROR PLAIN where the supply of MIRRORS is inexhaustible. Once the last piece of MIRROR PLAIN was exploited, an earth movement will come. A new MIRROR PLAIN will raise.
These MIRRORS can catch living creatures and put them into the surface of MIRRORS. This is discovered by accident.
One of the believable legends is about a hunter. Once upon a time, he was chasing the LUMEN BEAST. This BEAST escaped to a mirror. The hunter prayed subconsciously that someone could help him catch it. Unexpectedly, THE MIRROR responded to his prayer and caught the BEAST.
Later, people found a way to make MAGIC MIRRORS between witchcraft and technology.
THE STORY OF XIU(the character)
XIU’s ancestors are INKMEN,XIU is a inkman as well. INKMEN is one of the results of human genetic modification.
After humans learned to make MAGIC MIRRORS, some clever bad guys commit crimes with MAGIC MIRRORS they make, and leave no trace of themselves. The ruler of the kingdom decides to keep all the clever guys under supervision. Every movement of them has to leave a trace behind. So the clever ones become INKMEN. Ink always seep out through their skin, and their shoes cannot be waterproof. So the footprints they leave are all ink-like.
XIU’s mother was a TRAFFIC MIRROR ENGINEER. In a TRAFFIC MIRROR test 7 years ago, when the MIRROR released her, she disappeared. This strange thing made people panic, but no reason was found.
Now XIU is fifteen years old, inherited mother’s relics.XIU found 7 SPECIAL STONES among them. One day, a mysterious voice came into XIU’s ears, saying,” Take THESE STONES to the FURNACES I designate. Then forge them into a HAMMER according to the drawings I give you. Use the HAMMER to smash the one-thousand-year-old MIRROR hanging in the capital. And you can find your mother…”
“As long as there is a chance of finding my mother, I will try it…”
Path of Sacrifice
Very fun but too little content.
– Real player with 6.3 hrs in game
这个游戏强力推荐,本以为毫无难度,但我死了无数次,巨痛苦,总之这款游戏verygood,两个小时通关,现在正在打硬核难度,大家一定要买来玩玩。
并且我希望作者跟新一些dlc,新模式玩玩,要是能联机多好,希望作者继续创新。
Este juego se recomienda encarecidamente, no creo que sea difícil, pero he muerto un millón de veces, gran dolor, en resumen, este juego muy bueno, dos horas de despacho de aduanas, ahora está jugando duro difícil, todo el mundo debe comprar para jugar.
Y espero que el autor juegue con algunos nuevos DLC, nuevos modelos, si puede estar en línea, espero que el autor siga innovando.
This game is highly recommended. I thought it was no difficulty, but I died countless times and suffered a lot. In short, this game verygood has passed the customs in two hours. Now it is playing hard core difficulty. We must buy it to play.
– Real player with 5.0 hrs in game
Rat Prison
I got this game from a pack of keys, it is very bad. There is no goal is this game. You do the tasks and then you wait for 5 minutes until the day passes. The controls are super annoying, having to use the mouse, WASD and arrows. So in short: Do not buy this, I could honestly make a better game in 2 days.
– Real player with 0.2 hrs in game
Rat Prison is a 2D retro pixel side scrolling adventure game with an unusual premise and an unusual interface. You’re a guard in a dungeon and you have to juggle keeping the lights on, checking on the prisoners, and not being killed by rats.
It’s certainly an interesting premise for the game but the implementation is lacking. You have to use the mouse to play (well, just the mouse wheel, no other functions of the mouse do anything in the game, which is a bizarre and unfun decision), and the keyboard to move left and right. If that sounds like an awkward interface, well, it is.
– Real player with 0.1 hrs in game
Eternal Cycle 永劫之环
Game introduction:
“Eternal Cycle” tells the story of a protagonist who wakes up from a corroded cave, and finally finds and resolves the source of the cave’s corrosion. The game takes place in a cave corroded by alienated substances. Players experience the entire game flow by manipulating the protagonist who has awakened from the coffin.
The game is a bit like some other games such as little Nightmare series,Inside and limbo.
The protagonist has the ability to explore caves with various props. Throughout the process of exploration, the protagonist will escape from different monsters in search of survival. As the exploration continues, the protagonist will undergo some subtle changes.
Witty witch
Nice and cute game that is suitable for the Halloween atmosphere. Beautiful relaxing music. Some levels are really difficult. I recommend 100%
– Real player with 7.0 hrs in game