Neon Depth

Neon Depth

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Neon is a great game with some challenging maps. However, it is very short. It took me only 50 minutes to finish the game. The level menu could be improved. Some might enjoy it. Score: 7/10.

Real player with 0.9 hrs in game


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Really cool game, felt more challenged every level that I passed. Great learning curve and also loved the puzzles and inspiring phrases.

Totally worth it and the fact that you don’t have to worry about price makes it even better.

Real player with 0.8 hrs in game

Neon Depth on Steam

Out of Line

Out of Line

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Review by Gaming Masterpieces - The greatest games of all time on Steam.

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Is this game a masterpiece? Yep, as long as you don’t expect more than a linear puzzle-platformer.

It is a day like any other: We slumber peacefully in a secluded corner of the factory, when a flying yellow cube wakes us up. We follow the cube and are thrown into a tube by a mechanical hand … The yellow cube now turns into a spear, which we can call back to us at any time. Armed with the spear, we now run from left to right. Soon we see countless other workers who look exactly like us and have also taken the same path as us - but each on paths running parallel to us. We can wave at them, but not interact with them directly. This is how Out of Line begins - and as yet the story makes absolutely no sense.

Real player with 5.5 hrs in game


Read More: Best Puzzle Platformer 2D Platformer Games.


Out of Line

An attractive 2d puzzle game with a futuristic feel. Out of the Line delivers on aesthetics and atmosphere but could prove to be a little too easy for puzzle enthusiasts.

🎞Gameplay Video🎞

https://youtu.be/EvXVJuiOe4U

Out of Line is a hand drawn 2D puzzle platformer set in the confines of a regimented factory run by tyrannical machinery called Claws. The protagonist of the story is San, who is trying to escape from the factory.

Real player with 5.4 hrs in game

Out of Line on Steam

Golf Club Wasteland

Golf Club Wasteland

A neat little mini-golf game set in the post apocalypse. The vibes are pretty depressing, since you ARE golfing in the wasteland, but it’s easily offset by RADIO NOSTALGIA FROM MARS!!!! (There used to be a mini review here but I’m done with this game for now)

After trying out iron mode for 5-6 hours, I can confidently say that this mode is a gimmick and that the developers did not play-test this mode at all. Want proof? Check out the achievement statistics, you’ll see that the Iron mode achievement has a VERY low % of the players completing it. Clearly, this a cardinal sin of laziness, with the developers thinking that it’s okay to slap a mode like this into the game and market it but not attempt it themselves. This is a ridiculous challenge in of itself, the weakest point of the game, and you bet your ass that I’m going to give some brutally honest feedback for it.

Real player with 26.6 hrs in game


Read More: Best Puzzle Platformer 2D Platformer Games.


I’m not recommending this game because the whole package is a bit of a mess, but it does has its merits.

Without talking too much about the story, it’s a bit of a mess in that when you go through and re-read it, things don’t match up or just aren’t very well told. There’s a story here, and then there’s another telling of another tiny story, and those two somewhat contradict each other a bit. The stories told on the radio are also fantastic on their own, but it paints a bit of an incongruent history that might be a bit too scathing for the things it has a bias against; to the point where it sorta ignores how the world works…but I mean, it’s a story; there’s nothing wrong with that besides making it a bit unbelieveable.

Real player with 6.4 hrs in game

Golf Club Wasteland on Steam

Tricky Cow

Tricky Cow

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Real player with 31.8 hrs in game

Obstacles - short casual game - cookie cutter = This is probably a game for children. Some of their other titles are more interesting. Felt like another cookie cutter game with 100 levels.

Real player with 1.7 hrs in game

Tricky Cow on Steam

Cube DOA

Cube DOA

Free first person puzzle/platforming experience. Cube DOA features 10+ unique levels to explore.

Each level will drive you deeper and deeper into the cube.

Can you navigate the cube?

Cube DOA on Steam

Sugar Cube: Bittersweet Factory

Sugar Cube: Bittersweet Factory

Sugar Cube: Bittersweet Factory is a friendly and colorful puzzle-platformer where the player plays a walking sugar cube navigating through various confectionary manufacturing plants. Like many puzzlers the theme is largely irrelevant as it resolves around an abstract concept anyway.

I only played this game for about 30 minutes before I essentially made up my mind so perhaps my review is inaccurate. I usually give a game a little longer before a review but I had some core issues with the game that I didn’t see changing anytime soon.

Real player with 10.9 hrs in game

Tags: Platformer

Additional Tags: Delete Local Content & Remove from Library

TLDR: Pixelated when fullscreened. Gimmicky. Nearby tiles flip around protag which changes scenery. Chaos ensues as you clumsily move around trying to capitalize on that. Clunky and lacks flow.

Looks a bit pixelated when fullscreened. Xbox360 pad works correctly. Relies on gimmick where the whole screen is hexes that flip over if they are within your hitbox. Flipped tiles reveal platforms to solve platforming challenges. The controls are fine but the tile flipping feels frantic and chaotic. It is hard to accurately control what you flip when and where and leverage that. So you kind of just go towards the semi visible platforms and twitch jump around them to reveal and jump. However do it too much and you might reflip the tile by accident causing you to miss the platform. See what I mean? There are twitch reaction sections and monsters to avoid as well… When you put all these together with a grating audio score and you get a fairly disappointing experience. Removed for declutter.

Real player with 6.8 hrs in game

Sugar Cube: Bittersweet Factory on Steam

Imp of the Sun

Imp of the Sun

Imp of the Sun is a non-linear 2D Action-platformer that combines fast-paced combat and exploration set across a stunning Peruvian-inspired world, from the bright peaks of the Andean mountains to the dense Amazonian jungles and much more.

You play as Nin, an Imp created from the final spark of the Sun, who is sent on an adventure to defeat the Four Keepers and restore the Sun’s power, ending the Eternal Eclipse before the world is plunged into darkness.

End the Eternal Eclipse

Stolen by the Four Keepers centuries ago and hidden in the distant corners of the Empire, life cannot go on without the Sun’s power. With its dying spark the Sun creates Nin, sending him on an adventure to bring back the light and restore balance to the Empire.

Use your Inner Fire

As a creature of the Sun, you have the power of its flame at your fingertips. Refine your skills in streamlined gameplay built for fluid movement and combo-based combat and discover new abilities to become more powerful as you venture across the Sun’s Empire to defeat the Four Keepers.

A Stunning Peruvian-Inspired World

Discover the four corners of the Empire, from the bright peaks of the Andean mountains and dense Amazonian jungles, to dry, blistering deserts and the dark depths of the underworld. Every land and creature are lovingly hand-drawn and crafted with detail, celebrating the civilizations that once roamed and ruled Peru.

Explore, Collect and Learn

Our ancestors recorded their history through artefacts known as ‘Quipus’. Collect Quipus to unveil the story behind the Eternal Eclipse, and find unique hidden items based on real relics from the Andean cultures. Explore the Sun’s Empire and defeat unique, punishing bosses in any order you choose; each with their own complex mechanics and backstory.

Features

  • Streamlined gameplay built for fluid movement and combo-based combat.

  • Unique Peruvian-influenced art style and soundtrack, inspired by real-world relics of the Andean culture.

  • Experience five unique and punishing bosses in any order you choose each with their own complex mechanics and backstory.

  • Keep powering up as players learn how to better control the Imp and its power and navigate the environments.

  • Imp of the Sun is built to be played and then re-played, players may even find short cuts along the journey.

  • Play Eclipse Mode for the authentic experience in a darkened kingdom, with all areas shrouded in total darkness until explored by the Imp.

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Imp of the Sun on Steam

Crystal Caves HD

Crystal Caves HD

I first played Crystal Caves when it released back in 1991 and I loved it. In my youth, I spent many happy hours with this 2D platformer. I was so glad to see this (the original version is also available) here on Steam. One of the biggest drawbacks to older games, in my opinion, is when they just don’t work well on newer systems. While I contemplated whether to get the original or this HD remake that was the deciding factor for me in choosing this version over the other. In addition to better compatibility with newer systems this also includes a new additional level and an option to create your own levels.

Real player with 415.0 hrs in game

“If it ain’t broke…”

Sometimes all that’s needed to remaster an old game is to port it to a new engine with a fresh coat of paint, and keep it more or less the same as the original game – And this rings true in the case of Crystal Caves HD.

In the age where retro-style indie games are rife, CC HD fits in well, even if it’s a recreation of a genuinely retro game which used to be a fully fledged title during the early days of PC gaming. However, the original game was fun, so that’s not a bad thing. It still holds up today as a decent 2D platformer: Each chapter has a level hub with 16-18 or so short levels. Collect all the crystals in each level to beat the chapter. Shoot monsters, or avoid them to conserve ammo. Collect bonus items and look for hidden crystals to increase your score.

Real player with 80.0 hrs in game

Crystal Caves HD on Steam

Evergate

Evergate

An absolutely beautiful and amazing 2D Puzzle-Platformer that I highly recommend and will now explain why I think that way.

The Music in this game is gorgeous, it just hits you emotionally at all the right moments throughout the game and its sweet story. Complimented by the games vibrant art style even before we start talking about the gameplay it really is a great experience.

The gameplay is the main reason I enjoy any game and Evergate absolutely delivers. Whether you are a casual player looking to enjoy a mostly relaxing puzzle-platformer experience, making heavy use of the slowdown mechanic to take your time thinking and lining things up how you want to. Or you are an achievement hungry completionist looking for some interesting challenges, or maybe you love just seeing how fast you can beat each level, using the in-game time to be able to track your bests on each stage, Evergate’s open-ended puzzle design and optional collectables gives each of these playstyles something to enjoy.

Real player with 91.8 hrs in game

Evergate was recommended to me as the newest indie platformer for people who enjoy games like Celeste and Hollow Knight. :-)

I really liked it and can definitely recommend it. The goal of the game is basically to connect a number of level “items” in the correct order and way to reach the goal. The “items” you activate with your beam will give your character varying abilities (e.g. they launch you up or give you a double jump) and the underlying mechanics are all interesting and feel satisfying to use. It is not only about solving the puzzles, but you also have to time and execute your solution in the right way. This is where the game becomes a platformer. I would say the platforming feels pretty well overall: it is relatively slow paced and allows you to even slow down time which fits the puzzle character of the game. This makes the gameplay feel pretty chill. You can chain moves pretty fast once you get good at the game, but it never feels like you’re in a rush. Both puzzle and platforming gameplay wise, the game provides a challenge, but is not super hard either.

Real player with 14.6 hrs in game

Evergate on Steam

Songs for a Hero - Definitive Edition

Songs for a Hero - Definitive Edition

Would I recommend this game? Yes, I already have actually. However I do have some issues in regards to certain aspects of the game that personally bother me that I’d like to share. But first I would like to open up with the things that I appreciate about the game!

The Positives

The charm this game exudes is so unique

With a singing hero so to speak

Our hero’s voice oh so soothing

Every line he sings is oh so amusing

The hero’s movements are freeing

A hookshot, double jump, a way of being

Real player with 12.3 hrs in game

You ever play a game that advertises a really unique feature and go “Can this even work?” then play it and change your tune to “OH BOY THIS CAN WORK REALLY WELL” in the first hour? That’s what Songs for a Hero did to me. I’m keeping a much closer eye on Brazil in the future, because this game is a total work of heart and love for the Sega Genesis/Mega Drive era of gaming.

See, Songs isn’t just trying to play on your nostalgia - it wants to be your nostalgia in the best ways possible. Not only does it sing to you in a wonderfully comedic fashion, but if you turn off the singing (which you can do if it bothers you) then you find an amazing homage to Wonder Boy and several other Sega titles layered into it. Sound effect and music design, physics and motion, and the look itself have all meshed into one of my favorite games of 2020. There were challenging points in the game, but never a point where I blamed or questioned the devs for why it was so hard.

Real player with 10.1 hrs in game

Songs for a Hero - Definitive Edition on Steam