The Judgement of Q
After i tried it, i’m not considering it as a puzzle game only, but also a brainstorming game, where you think through this short trip about the meaning of life and about the truth of it (that’s how i would describe it). Great game from an ambitious developer and i hope there will be more games like this.
– Real player with 5.6 hrs in game
Read More: Best Puzzle Platformer 2.5D Games.
The judgement of Q is one of those simple games to play when you want to chill, the puzzles are thought provoking, but not frustrating. The soundtrack is soothing and harmonic with the progression of the game. The environment design is the most beautiful aspect of the game, giving the player a sense of discovery and curiosity, that goes along with the narration, which can get somewhat confusing at times, but the game is mostly visual anyway.
There are occasional FPS drops between loading screens, but nothing that will completely upset your experience. It’s an overall calm and relaxing experience with meaningful implications.
– Real player with 4.5 hrs in game
JACK
JACK is a physics-based 2D puzzle-platformer crafted by bringing textured acrylic paintings and pencil drawings into the game engine to create a tactile and visceral world. Played as one seamless, linear experience, JACK explores existential thought in a surreal environment.
Read More: Best Puzzle Platformer Colorful Games.
Dobo’s Heroes
Great platform game. It took me a while to get used to the controls, but then I got the hang of it. I recommend.
– Real player with 1.5 hrs in game
Read More: Best Puzzle Platformer Psychological Games.
I really liked this game, it has a very interesting challenge level and an incredible art direction.
– Real player with 1.4 hrs in game
Obversion
The game’s difficulty ramps up as you progress through the 28 levels, each of which poses unique challenges. It’s not hard to work through them, though: with mechanics that are easy to pick up on without explanation (except for controls, shown when starting the game), plenty of accessibility features (those being autojump, automove, and the undo/redo buttons) that can make it easy to traverse over obstacles, and a free hint that can be picked up at the start of every level, plenty of help is given for players to work through the rather complex nature of 3D first-person puzzlers. Observation, planning, and cleverness are key in order to reach the end of all of the puzzles made, even more so with the bonus yin-yang collectibles.
– Real player with 22.3 hrs in game
Obversion is a complex yet elegant platform puzzler. You can work your way through it without significant struggle or you can take time to ruminate on the puzzles. The difficulty does ramp up through the worlds and you may find yourself with a puzzle that requires more thought than blindly barreling forward.
The music is a special gem. I wouldn’t want to spoil it for prospective players, but what I can say is that it compliments the levels and builds on itself as you progress.
The dev put a lot of thought into movement mechanics and it seems that the puzzles have been mapped out and thoroughly thought through. I found myself stumped in one place or another until I noticed a pattern or subtle hint.
– Real player with 15.9 hrs in game
Motivational Hero Vol. 2
This game is very challenging and full of features.
– Real player with 2.3 hrs in game
I really liked the psychedelic theme mixed with a change of colors and that crazy drops effect gave a unique identity to the game, but for me the coolest thing is how the theme of each stage relates to the gameplay, sensational game!
– Real player with 1.2 hrs in game
Mirror Land
WHAT IS THIS
Mirror Land is an original game that focuses on optical illusion puzzles. It is inspired by some Magic Mirror Concepts such as FengYueBaoJian in Dream of the Red Chamber and The Mirror of Erised in Harry Potter. It uses MAGIC MIRROR to GRAB and RELEASE characters and cooperate with moving the MAGIC MIRROR to complete incredible space puzzles.
According to THE MIRROR CONCEPT, a series of gameplay and stories are created. Meanwhile, this game uses poetry-writing methods as a source of reference, which makes the game more interesting and creates a poetic atmosphere in it.
**For closer eye movement and deeper puzzle layout, the puzzles of this game are specially developed for vertical screens. If the player’s display can be rotated to vertical, as long as the windows desktop is set to vertical. Then open the game, the game will be full screen. Or, if the display cannot be rotated or you don’t want to bother, players can just use the normal horizontal screen mode. The game experience will not be different, and the areas on the left and right sides of the screen will be filled with black. **
HOW TO PLAY
You can learn how to play from the demo video or read the tips below.
0.The MIRROR and The Feet of the character have an interactive relationship.
1.When you can see The Feet of the character in the MIRROR, press the MIRROR Button, thus the character is tied to the MIRROR surface and turns into 2D form.
2.When the MIRROR is moved, the terrain reflected in the MIRROR is changed.
3.When the 2D form character’s feet meet an empty foothold reflected by MIRROR, press the MIRROR Button again, thus the character is released to the corresponding terrain.
MECHANISM
Pedal Trigger can make the terrain or other things change.
THRUST DEVICE When the character moves to the front of the THRUST DEVICE, this device will do a powerful thrust and push the character out for a certain distance. During this process, the
character is not affected by gravity.
CLUSTER LIGHT
When the source of The CLUSTER LIGHT is turned on, there will be a beam of The CLUSTER LIGHT. It can be reflected by a MIRROR. You can make the LIGHT travel to different positions by adjusting the angle of light emission as well as the angle and position of the mirror.
1.The CLUSTER LIGHT can pass through transparent terrain.
2.When the CLUSTER LIGHT reaches a FLAT place whether it is transparent or not, a TELEPORT POINT of LIGHT can be etched at the irradiation point.
3.LUMEN STONE CAT can travel in CLUSTER LIGHT-TELEPORT POINT System
NPCs
LUMEN STONE CAT is a passenger of the CLUSTER LIGHT. It is a mysterious animal imprisoned in the LUMEN STONE. When it is not exposed to the CLUSTER LIGHT, it looks like a dull square stone that is almost as tall as the character. In this case, It can be dragged and moved on a flat place, helping characters reach different terrain. But when THE CAT is moved to a teleport point of the CLUSTER LIGHT, which connects with another teleport point by CLUSTER LIGHT, THE CAT will transform into a cat that can swim in the LIGHT. After it reaches the teleport point as far as it can, THE CAT will transform into stone-form again.
The SILENCE is such a STABLE being that no character can push it away. When it blocks a character’s way, the character can only walk away and wait for it to go to the next position, or catch it and put it in the MIRROR.
The STRENGTH In most cases, the STRENGTH will push away every movable object that gets into its reach. How far it pushes an object depends on the size of STRENGTH. During the pushing process, the STRENGTH and the object are not affected by gravity.
What The STRENGTH can push away: the character, the cubes, and smaller STRENGTHs
What The STRENGTH can not push away: THE SILENCE, THE LIGHT FLOWING STONE CAT, and solid terrains.
When the STRENGTH pushes the objects beyond its ability, it will be pushed away by the reaction force.
The STRENGTH can also be caught and put in the MIRROR.
CHESSBOARD OF THE MIRROR MECHANISM
1.When the character is caught and put on the CHESSBOARD OF THE MIRROR, he will become a chess piece that can move to the adjacent chessboard grid.
2.Each chessboard grid has a corresponding relationship with a certain foothold out of the MIRROR. When the MIRROR releases the character, the character will be placed in the corresponding position.
THE STORY OF MIRROR LAND
There is a continent in the darkness where the sun, the moon, and stars do not exist. The LIGHT is stored in a big mountain like gel. The mountain is called LUMEN.
Living creatures near the LUMEN gradually evolve into humans. They learn the methods of mining and using the LIGHT. They pipe the LIGHT to high places, illuminating most places. Technology and civilization are developing. Kingdom has formed.
Not far from the west of the LUMEN is the MIRROR PLAIN where the supply of MIRRORS is inexhaustible. Once the last piece of MIRROR PLAIN was exploited, an earth movement will come. A new MIRROR PLAIN will raise.
These MIRRORS can catch living creatures and put them into the surface of MIRRORS. This is discovered by accident.
One of the believable legends is about a hunter. Once upon a time, he was chasing the LUMEN BEAST. This BEAST escaped to a mirror. The hunter prayed subconsciously that someone could help him catch it. Unexpectedly, THE MIRROR responded to his prayer and caught the BEAST.
Later, people found a way to make MAGIC MIRRORS between witchcraft and technology.
THE STORY OF XIU(the character)
XIU’s ancestors are INKMEN,XIU is a inkman as well. INKMEN is one of the results of human genetic modification.
After humans learned to make MAGIC MIRRORS, some clever bad guys commit crimes with MAGIC MIRRORS they make, and leave no trace of themselves. The ruler of the kingdom decides to keep all the clever guys under supervision. Every movement of them has to leave a trace behind. So the clever ones become INKMEN. Ink always seep out through their skin, and their shoes cannot be waterproof. So the footprints they leave are all ink-like.
XIU’s mother was a TRAFFIC MIRROR ENGINEER. In a TRAFFIC MIRROR test 7 years ago, when the MIRROR released her, she disappeared. This strange thing made people panic, but no reason was found.
Now XIU is fifteen years old, inherited mother’s relics.XIU found 7 SPECIAL STONES among them. One day, a mysterious voice came into XIU’s ears, saying,” Take THESE STONES to the FURNACES I designate. Then forge them into a HAMMER according to the drawings I give you. Use the HAMMER to smash the one-thousand-year-old MIRROR hanging in the capital. And you can find your mother…”
“As long as there is a chance of finding my mother, I will try it…”
PrisonShow
The story is set in a dystopic world. Our main character is a journalist that, hate the “President” when he gives a controversial speech. She calls him an idiot and gets arrested. She is then given a chance for a better place if she can complete the contest alive. The contest is made through several stages, each stage has traps and challenges similar to ones in old platformer games. The player must memorize the patterns to complete levels. The game is hard according to testers thus we didn’t add any difficulty settings for now. In the game, some levels have timers and extra challenges. For example, if the player misses all shots, they need to restart the level.
DREAM TIME
Dream Time is kind of a puzzle solving game that developed by Bluedio game team. Setting up puzzle solving as the game core, you will act as the protagonist, LEO, to solve all puzzles and pass all challenges successfully by yourself and then experience his mysterious whole life. The game is divided into five chapters, each chapter is about one stage of life and contains some new clues. Where will these clues lead you to?A series of puzzles and challenges are set in the game, besides, lots of comic elements are also used, could you find them out? We hope you can get something from this game,When something disappoints you,don’t let you tears drop down. Be happy and brave, set some goals and make life more meaningful,We might to leave something to this world, even it is simple happiness,You should work hard all the time, change as you need to not force to,There will be some day we will meet each other, like reading a same book, watching a same movie, playing a same game.
Control:Override
Control:Override is a puzzle platformer with a unique and mind twisting mechanics that tests your understanding and imagination at each corner, even in its story.
As consumers, lets cut straight to the chase, do you get your money’s worth with the release price of 3 dollars?
Yes, and more - now to the review.
Gameplay…
… Is where the game shines, it begins with single mechanics, then it hits the player with a combination of them where every level is memorable.
– Real player with 6.0 hrs in game
Good, unique little puzzle platformer. Controls were frustrating when I was trying to rush through things, but are manageable if you take your time. The rewind system works really well and lets you trial-and-error out solutions. Puzzles are a little on the easy side, but there are a few head-scratchers in there. Definitely worth a play-through!
– Real player with 5.6 hrs in game
OMNIA
Embark on the world of your subconscious in an adventure aimed at tracing clues of emotions and characteristics that can help decipher your behavior.
The Omnia universe gives you an adventure through the world of consciousness where the player will have to make decisions and carry out activities based on their feelings. During the adventure, you’ll have to collect keys to unlock the next stages by defeating the opponents that appear along the way in the quest to find the key that opens the door to your mind.