#AkiRobots
I’m part-way through, and it’s getting tougher (trying to get par on level 39). So far this game strikes a nice balance of being challenging without being too hard. The par scores make you think about how to be more efficient while making it clear that there are savings to be had. The graphics are fun while being readable so you don’t feel overwhelmed by visual noise.
I’m digging it.
– Real player with 20.6 hrs in game
Read More: Best Puzzle Platformer Colorful Games.
Fun little, sokoban-esque puzzle game.
The level designs are actually very well made, and really bring out the interesting interactions between the different mechanics. Really makes you have to think sometimes, especially when trying to beat the “Pony moves”(Dev highscore)
– Real player with 13.1 hrs in game
Sub Terra Draconis
Just an excellent game! Love variety of puzzles and level design!
– Real player with 1.6 hrs in game
Read More: Best Puzzle Platformer Dragons Games.
Terrorarium
After just over a whole month of developing levels for the Murder Garden Contest, it’s time for my review of Terrorarium.
TLDR:
Terrorarium is a fun and creative game with an interesting concept and encourages community participation. The developers are always active in the Terrorarium Discord server and always take suggestions by listening to their fans (Which is rare these days). Plus, You can make awesome levels for your friends and others to play and murder them with ferocious plants! What’s not to like? Since its in early access, it’s likely to be cheaper now than when it releases, so pick it up and try it!
– Real player with 95.4 hrs in game
Read More: Best Puzzle Platformer Cartoony Games.
7/28/20 UPDATE: The game is out now with new levels and new features, so here is my current day review!
The game can be broken down in to three major parts: The main story, the community made levels, and the level maker.
★ The Main Story plot itself is fine. You get to understand the character you play as and the the little pikmin-esque creatures you play with, etc., etc… It certainly adds to the game, but what really matters (in my opinion) are the levels themselves. There are 26 levels ranging from very easy to very hard, some of which are designed extremely well! Some of them however aren’t. I’d say around 85% of the levels are satisfactory, while the other 15% just aren’t either aesthetically pleasing or the puzzle/mechanics are a bit wonky.
– Real player with 35.0 hrs in game
Themes of Dark and Light
Nice idea and good game. Keeps you coming back to see if you can finally get past that level. Masses of levels still to play and there are more that you can download. There’s also a designer so you can make your own levels. The challenges are quite tricky even for the experienced platformer.
– Real player with 9.4 hrs in game
Halver
Halver — is an abstract adventure about a rectangle in the blueprint world. The main character can jump and shoot other blocks to divide them into two equal parts
Key features
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Unique gaming experience
The set of familiar and new mechanics will give a memorable feelings. Emotions that haven’t been yet
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Space for creativity
Ability to combine a variety of game objects allows you to invent original puzzle solutions
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Own visual style
Interactive animations and measuring lines form a strict blueprint atmosphere. Light effects and emitted particles bring saturation and vivid contrast
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Carefully created levels
Each of the 60 levels in the game is an art object, a story conveyed through a shape
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Ambient music accompaniment
Meditative soundtrack free from disturbing motifs, relaxes and facilitates immersion
Kid Hallow
Like other Hamumu games, Kid Hallow takes a strong core idea (swapping costumes for different abilities) and provides a unique style and complexity that allows for endless variation. Kid Hallow has a simple premise, but it packs in a heap of twists and quirks that elevate it beyond a standard platformer. The levels range from quick and easy to insanely challenging, and the variety between each one keeps you on your toes. Highly recommended if you like arcade style, rapid-fire platforming filled with puzzles, action, bullet dodging, and bodzhas.
– Real player with 126.2 hrs in game
Even better than it was when it first came out in 2008 but this includes all the DLC packs for a LOT cheaper!
Lots of hours of game-play with more levels being created all the time!
Hamumu always puts out great games and I’m still playing them 20 years later!
– Real player with 86.2 hrs in game
Koala Kids
https://store.steampowered.com/curator/40795588/ for more reviews like this.
Koala Kids is a perfect example of how a few simple ideas can be expanded upon and create an amazing game. Koala Kids is a game that knows what it wants to do and does that brilliantly. It’s not trying to be a crazy difficult 2D platformer or the world’s biggest game. It tries to be a charming and engaging platformer that makes you think at times and is the perfect game to play at the end of a long day. The game introduces a handful of items that each have their own use, and the game does a fantastic job of introducing how to use these items and then builds levels that allow you to use these items with each other. The soundtrack for this game is phenominal as well, it honestly had me bumping my head throughout the duration of me 100% the single player game. By completing levels and collecting money you unlock things that slowly fill up the “hub” i guess with a koala band, a house, and a garden, and it adds so much charm to an already charming game. This game is absolutely worth your time, and I highly recommend it.
– Real player with 7.8 hrs in game
I mean, it’s koalas. Who doesn’t like koalas, huh? Unless they’re wet of course but you won’t encounter that in this game. In this game, there are only wholesome house-building, music-playing, society-saving florist koalas. ;)
I’ve got this game for half the price ‘cause I had a coupon, so why not give it a try? Oy me, I can’t believe I’ve spent 7 hours on this game! It’s actually kinda fun if you just want to chill. The puzzle part is not exactly challenging, so you can turn your brain off for the most part but I didn’t really even expect it to be - it looks like a game you could play with your small kiddo (and looking at the other reviews, folk does so and very much enjoys it). I got neither offspring, nor friends that I’d love to come over for a swell local coop experience right now, so I got my coop achievements along with slowly acquiring the knowledge of how to fluently play for both characters at the same time, cool thing if you ever wanna start playing the piano - and that’s a fair deal for those 70 eurocents or even the full price of €1.6!
– Real player with 7.0 hrs in game
Youropa
Youropa
A stomach-turning puzzle game not for people who are scared of heights.
Rating
73 ️⭐️⭐⭐️
Gameplay Footage
https://www.youtube.com/watch?v=tIR4z9JSric
Overview
Youropa is a 3D puzzle game where you must defy the laws of gravity to reach your goal. Walking on walls, upside down, on your side, at ridiculous heights, will have your senses mixed up and confused. On a few occasions I had to stop playing the game because I felt a bit sick. The game really portrays a sense of height as you walk around on ledges and walls looking down at the scenery below.
– Real player with 11.7 hrs in game
Second Update
I’d like to keep the original review in tact so future viewers can see the full context and timeline of the events that took place. To summarize, the developer saw my review and responded with patches much faster than I would have ever expected. In the comments I called the response unprecedented, and I’ll echo that here.
When I review a game I’m never going in to that with the hope of punishing the dev or game. In my opinion, the absolute best outcome one could hope for is for them to care and respond positively to criticism which happened here.
– Real player with 11.2 hrs in game
Bloxitivity
Bloxitivity is an interesting game, based on solving puzzles as a small robot. It is presented well on Steam. Bloxitivity is a 3D puzzle game. While it plays well and its controls are intuitive, its graphics are not its selling point. The sound reminds me of games from the early 2000s, with music loops that can get on your nerves quite quickly. The game seems to be put together well.
It is a very simple game, but the inclusion of the Steam Workshop allows for users to share their levels that they created. This extends gameplay beyond what’s already included
– Real player with 16.2 hrs in game
While Bloxitivity isn’t the most creative or challanging game, it does work reasonably well. The mechanics are simple, you can move around the stage and jump over blocks, then solve puzzles by pushing and pulling colored blocks onto matching tiles. The main game has 25 levels and seems to be leaning heavily on user-generated levels for replayability.
The issue I have with this game, and the reason I can’t recommend it, is I just didn’t have much fun. This is essentially a sliding block puzzle in third, which makes solving the puzzles more slow and tedious than anything. The music is okay, but the art design is bland and uninspired; flat metallic cubes on floating platforms surrounded by a generic sky box. The player character is just a couple basic shapes crammed together. The story is delivered in static images and a small exposition dump.
– Real player with 8.3 hrs in game
Restitched
This product is in development and subject to change.
A 2.5D puzzle-platformer featuring a robust level editor, expansive character customization, an engaging story mode, and a charming crafty aesthetic. Restitched follows the story of a brave, adventurous teddy bear named Stuffy on a journey to find their roots. Along the way, Stuffy must ‘restitch’ a community unraveled by corporate greed and tyranny while discovering new friends, new foes, and new locations.
Construction Mode
With an in-game level editor called ‘Construction Mode’, you can build your own platforming adventures for Stuffy to take part in! Browse community creations via the Steam Workshop, or publish your own levels. Construction Mode is also a great sandbox playground!
Stuffy’s Wardrobe
Stuffy is not only cute but also stylish. With an assortment of in-game cosmetic items to collect and use, your very own Stuffy can be what you make them! Dress Stuffy from head-to-toe with a variety of cosmetic items across multiple categories.
The Adventure
Embark on an adventure with your new plush companion as you venture through new themes, meet new friends, and encounter new obstacles. This platforming adventure sees Stuffy searching for answers while reconnecting a torn community along the way. Could it all be connected? Will Stuffy find their owner?
Created by the Community, for the Community
Restitched is a labor of love from like-minded UGC enthusiasts, aspiring developers, creative students, and more. This game is a love letter to our own favorite UGC experiences from the past, and we hope to inspire future creatives in the same way we’ve been inspired to make Restitched!