Bilal Go!

Bilal Go!

Bilal Go! is a turn-based puzzle video game. The player moves Colored Characters as a puzzle piece through a board game while avoiding obstacles and manipulating the environment.


Read More: Best Puzzle Platformer 3D Games.


Bilal Go! on Steam

Logic Car

Logic Car

A really nice logic puzzle game. The fact that the environment is physics based let’s you sometimes take the brute force approach.

(it is NOT a tool for teaching you programming like a fellow reviewer wrote, it’s a game with constrains and rules. A fun game.)

Real player with 60.2 hrs in game


Read More: Best Puzzle Platformer Simulation Games.


Good Game, but mostly pretty easy,

Its a good game for some casual puzzling, but not on Zachtronics Level.

Had a lot of fun solving the few currently included levels and looking forward to more in the future.

Only issue i currently see is the randomness in the pysics engine:

Each testrun has different behaviour, making debugging harder.

Also some Keyboard Shortcuts would be nice QoL.

Real player with 46.9 hrs in game

Logic Car on Steam

Annie and the Shadow Palace

Annie and the Shadow Palace

Annie’s shadow has lost her body and is trapped in the shadow palace. Her shadow must balance light and dark to navigate the winding walls and endless tunnels to escape.

Annie and the Shadow Palace is a third-person isometric puzzle platformer where you play from the perspective of a shadow projected on the ground. The environment is a two-tone world, there is light and there is dark. You will have to use the shadow’s projection to navigate through various light and perspective based puzzles.


Read More: Best Puzzle Platformer Casual Games.


Annie and the Shadow Palace on Steam

iso-Sphere

iso-Sphere

Tags: Casual - Marble Routing

Additional Tags: Delete Local Content & Remove from Library

TLDR: Tabletported quality. Perhaps take a look at Momentum instead for a better execution of the same concept.

http://store.steampowered.com/app/462130/Momentum/

Review: The isometric perspective does not play very well with the controls as you will plunge your ball to its death by pressing the wrong arrow very often. Otherwise the sound design is not too grating and the physics for the ball mostly makes sense. With a lot of patience or a lot of skill it is possible to enjoy this title.

Real player with 11.4 hrs in game

A little nice and beautiful game with challenging levels

After playing sometime i think that this game it kinds of remind me of another game that i was playing and raging on it much for those who was playing older flash games it’s called Gyroball, really made me feels the childhood, anyways i unlocked the world 2, and couldn’t finish the game it was too hard for me, it’s so challenging and pretty addictive the more you play the more you will get mad and gives you more motivation to finish the hardest levels by just trying more and more, with this beautiful and calm soundtrack in it it gives me chills when i rage lol, i think that’s everything for the introduction

Real player with 4.2 hrs in game

iso-Sphere on Steam

Lumo

Lumo

Lumo brings 3D isometric gameplay with a twist. Coupling a insane amount of secrets and puzzles in it’s diverse levels.

Full review:

https://www.youtube.com/watch?v=350gUsUdgts

Text:

As always, watch the video for the best possible impression of the game.

While clearly aimed at a younger audience, the game tries to bridge this by adding a ton of secrets and “of the beaten track” methods of playing the game, which it very much succeeds in.

The levels are spanning, and while simple on the surface (and mechanically not that hard) the game allows for those younger to enjoy a fun and interesting game… while also stuffing the game to the brim with references and nostalgic throwbacks for those older gamers.

Real player with 13.3 hrs in game

For me it really was a blast from the past to play Lumo, one of the earliest games I played was Equinox for the SNES, and it was a game I liked to play, and since I stucked with my SNES for many years I got to play Equinox a lot. I then bought a Wii in 2010, and hoped to jump into the next isometric puzzle adventure, only to find out the genre had gone the way of the dodo.

So why did I like the genre? It is mainly that the challenge in the genre lies in your perception and interpitation of the room, with a good level design this can be very tricky to find out, to the point that you might feel a death is unfair, and the next moment have some clarity on what went wrong, and look at the room in a new way. This has been done well in Lumo too.

Real player with 13.0 hrs in game

Lumo on Steam

Odd||Even

Odd||Even

Avoid this game like the plauge. Infact if you want this game, go get the plauge first. The game does not work on most of the machines that I’ve tried to run it on. The developer I believe has given up on this game, they haven’t been on steam for 99 days.

If the developer reads this, if you don’t plan on doing anything more with it, can you open source it and place it on github so at least I can attempt to get it to work. I’ve never even played a single game.

Real player with 6.7 hrs in game

This is a puzzle game about numbers, the game has a tutorial which doesn’t really tell you what to do. The controls are counter-intuitive and gameplay mechanics are hard to grasp. What makes this game even more boring is full absence of music and sound effects of any kind.

Pros:

-Maybe it’s fun if you know how to play it?

Cons:

-Lack of tutorial

-No music

-Cheap graphics

-Technical problems

In short:

Not recommended.

Real player with 5.1 hrs in game

Odd||Even on Steam

ORTHOISO

ORTHOISO

I’m a sucker for these classic disorienting plays on perspectives.

A little bit buggy, but good level design with good UI nonetheless. The Xbox pad works just fine. The art is impeccable.

Real player with 2.7 hrs in game

This is a nice light puzzler that does its job. I found myself solving these puzzles at a decent pace. They are not difficult but they force me to do some thinking. It is worth the price and might be a welcome break from the massive triple A games that we love so much.

Real player with 2.5 hrs in game

ORTHOISO on Steam

Bombuzal

Bombuzal

I can’t get the game to work at all. Level codes don’t seem to work and can’t determine what keyboard controls do what. Was very much looking forward to playing this classic from the past.

Keeps reverting to map view, which then doesn’t allow further game play. Only command that works is space bar which then restarts the game.

Real player with 0.5 hrs in game

Old school classic. Rather unforgiving, and some parts are rather trial-and-error because you often can’t tell what a switch is going to do until you flick it, then you realise you’ve made part of the map inaccessible…but that’s just how games were back then.

A nice, cerebral puzzle game from the late 80s. Hundreds of levels guaranteeing plenty of gameplay time.

I’d only ever played the Atari and Amiga versions before this, and whilst I do still prefer them because they have better sound and graphics…the DOS version does run a little slower which is arguably a good thing.

Real player with 0.4 hrs in game

Bombuzal on Steam

Elli

Elli

:-D

Real player with 41.1 hrs in game

At its core Elli is a puzzle game that is dressed in platforming. I very much enjoyed playing it all the way through the end which took me a little over 6.5 hours..

The puzzles in the beginning are pretty simple and there is next to no real platforming. But the further you progress into the story the more complex the puzzles get. Towards the end some puzzles span over multiple rooms which made it just the right amount of challenging for me. Yet the platforming difficulty, with a handful of exceptions, is only raised to a moderately challenging level throughout the game which I particularly liked because that way the platforming never really got into the way of solving the puzzles.

Real player with 16.4 hrs in game

Elli on Steam

Leaf Tree

Leaf Tree

Relaxing atmosphere + pleasant/challenging puzzles

Real player with 1.4 hrs in game

This game has potential if it was developed upon, Took me a total of 1 hr and 16 mins to complete. Not bad.

I would recommend the game if you have a spare hour and honestly just looking for something to pass the time.

Some things i would add/change if i was the developer;

  • Pause screen (Instead of hitting ESC to pause instead closes the game)

  • Mute music only button, I think the sounds are good except the music. Found that annoying.

  • Make the “Level Complete” stand out more.

  • Allow level replayability.

Real player with 1.3 hrs in game

Leaf Tree on Steam