The Cat Banny
Great game, it’s really fun and the art is very beautiful.
– Real player with 18.1 hrs in game
Read More: Best Puzzle Platformer Colorful Games.
So cool. I liked it very much.
– Real player with 2.4 hrs in game
Baby Dino Adventures
This is a great platformer reminiscent of the old school ones but with a lot of original twists. And let’s face it, everything is so cute! 🤗
– Real player with 2.8 hrs in game
Read More: Best Puzzle Platformer Indie Games.
Baby Dino Adventures is a cute 2D platformer in which you control a young baby dinosaur as he collects eggs, destroys crates and makes friends by stomping on their heads. There’s even a vegan option that replaces the collectable steaks by broccoli (HOW CUTE IS THAT!?)
It’s a perfect game for kids (my 5yo daughters loves it!) as well as retro-loving parents who just want to have a great time.
– Real player with 1.9 hrs in game
Line Leader
Take the role of Line Leader, as you and your fellow students try to escape school. Avoid hazards and gather as many students as possible to escape each room. Adventure through different areas of the school, defeating bosses and solving puzzles as you find your way out. Line Leader is a 3D game with two different cameras you can utilize to solve puzzles and explore areas. Based on the classic “Snake” genre of games, this gives the casual classic a new, fun and challenging twist. Jump, climb, and collect as you find yourself solving puzzles and saving students. Line Leader is a fun time for all ages, and can give new challenges for veterans of the casual game market. Want some competition? Enjoy versus mode, where both players have to solve a puzzle and race to the end, or would you prefer working as a team? Co-Op mode will allow two players to work together to solve new puzzles that weren’t in the main story line.
Read More: Best Puzzle Platformer Cute Games.
Witty witch
Nice and cute game that is suitable for the Halloween atmosphere. Beautiful relaxing music. Some levels are really difficult. I recommend 100%
– Real player with 7.0 hrs in game
Backworlds
This is a very good puzzle platformer with quality content, more then enough puzzles and a good soundtrack.
When I started playing this game I was bored, the puzzles were too easy and I wanted to stop playing it. I was 8 hrs into this game when I relized this game had potential and after finishing every single puzzle (only 5 % completed all the puzzles) I am happy to say that this game was worth my time and money. In this game you are free to go almost wherever you want so you can start any puzzle at any time except some locked doors and bosses. The main mechanic is a paint brush and you control it with your mouse, you will have to use it constantly because you will solve every puzzle using it. The harder levels are really what made me like this game so much, if you get to the levels where you have to use all mechanics learned through out the game you are in luck because they are some of the best created levels in a puzzle platformer I played in a long time. I am sure I solved some levels in my way and I am sure that was the intention of developers.
– Real player with 27.2 hrs in game
Very good puzzle metroidvania. Every world has a new mechanic tied to the secondary world you access via painting a part of the screen.
It’s a shame this isn’t more widely known.
– Real player with 8.6 hrs in game
Bunny’s Maze
An interesting game, with simple gameplay that sometimes complicates, but requires little effort to find a solution.
With 3 different environments and each one with mechanics, this ends up breaking the monotony.
Low price with a few hours of fun, I like that!
– Real player with 2.9 hrs in game
The levels are poorly designed. The game is based around switches that alternate blocks. And the problem is that a lot of switch press sequences are forced. That is, you either have acces to only one next switch, or the other switches are very obviously pointless at current step. So most of the levels you spend more time holding down arrow keys than thinking.
Some of the levels (especially in ice world) are broken - you can ignore some of the switches and parts of the level.
There is no restart button too. But you’ll rarely need it.
– Real player with 2.4 hrs in game
Space Otter Charlie
A unique humorous space adventure to find Otters a new home. Really fun gameplay & story with cool weapons and upgrades.
Space Otter Charlie is a really fun space adventure game where humans have abandoned Earth and Otters must take on responsibility to find the animals a new home!
The movement mechanics are very unique and smooth which makes it very easy to learn, the gameplay is really fun with many weapons and possibilities for attacking the various enemies in each of the well designed levels. I loved the story and the humor too, there were some great Otter puns and at no point did it feel like the story was dragged out.
– Real player with 26.0 hrs in game
Target Audience: Those wanting a small test of puzzling, and those with kids
Summary:
Space Otter Charlie tries to be the little space engine it could, and it somewhat succeeds in being a middle tier puzzle platformer that uses momentum and trap placement to test the player, but not be overly difficult in the process. To me, it’s a good game to get your kids introduced into thinking about things while still being something you can play and enjoy, even if those looking for a hardcore challenge in the genre and not going to find it here. Puzzle design hits a game of great to annoying, and in the middle third of the game when it hits its stride, you can be really having fun with it. Granted, there will be times it stumbles, sometimes the lack of useful information can lead to the wrong assumptions made and lead to even more frustration on the player’s part. The combat is serviceable but only serves as minor hazards to space out the puzzles, although the reflector ray can lead to some really fun moments.
– Real player with 22.6 hrs in game
Vectronom
August 2020 edit: By now the game has received an update to include a level editor, giving the game a whole lot more post-campaign content. If you were on the edge about this game before, now it is definitely worth your money!
Vectronom’s simplistic style might lead you to think that this game is poorly made, or overly simple, but you’d be wrong. While the game omits pretty much all of the wonders of modern game graphics, it’s exactly as detailed as it needs to be, focussing completely on gameplay and, obviously, music.
– Real player with 150.3 hrs in game
As someone always scouting for interesting and fun music based games, Vectronom has hit my nerve.
This game makes great use of level design, incorporating level progression with the underlying music track. Some level are in an odd time signature, like a 7 or a 9 and most patterns can be solved by jumping right on the beat giving a special emphasis on the “puzzle” in “puzzle platformer”. Apart from that, the music is pretty rad as well giving the levels a nice variety in tone.
If you want to, you can even play this game simultaneously with your friends or, alternatively, play it alone with multiple players to take out your speed strats for that juicy All Pickups run.
– Real player with 105.5 hrs in game
A Boy and His Blob
I never played the original, so I express no nostalgia bias when I say…. If you value your time and money, do not play this game.
The charming graphics hide an unforgiving game with unresponsive controls and terrible level design. A Boy and His Blob is far, far, too long, also. The first level fools you into believing innocent fun is afoot. Don’t be deceived. There’s a reason players aren’t completing most of the available achievements: This game is brutal and unforgiving… and not in the “Raiden” shoot-em-up type of way. Further, This game is boring - brutally boring, and progressing through each level is a chore you wouldn’t wish on your worst enemy. In many of the levels it’s impossible to see where you’re going until you’re dead - a hallmark of awful level design. The challenge stages take the wretched level design to 11, and make you start over from the beginning of the level.
– Real player with 41.0 hrs in game
I remember renting the original “A Boy and His Blob: Trouble on Blobolonia” NES game in 1990. It was cute, but ultimately frustrating, from what I recall. However, the premise (i.e., feeding a blob jelly beans in order to have him transform) was great – so great, in fact, that the premise was retained but everything else was discarded for the 2009 remake on the Wii. “Remake” isn’t quite right; as movies have done of late, the new “A Boy and His Blob” was a reimagining. The PC version on Steam is a port of the 2009 version, not the original NES version. History lesson over.
– Real player with 26.9 hrs in game
Cupcake Remember
– Real player with 0.3 hrs in game