Memories of Fireflies

Memories of Fireflies

The game is genuinely creepy. It features a good balance between the run and hide, leaving you on your toes, not knowing what to expect next. The visuals are very pretty and the story interesting!

Real player with 1.1 hrs in game


Read More: Best Puzzle Platformer 2.5D Games.


Indie stealth puzzle platformer + atmospheric + interesting mechanics = Hide, crawl, run, light up as you delve through the mysterious world and evade creatures of all sorts. Controller recommended. Released previously as Fireflies.

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Real player with 1.0 hrs in game

Memories of Fireflies on Steam

Stela

Stela

First impression: It has flesh-eating bugs (instead of rats like in Plague Tale) to oversized Gollum and a pyramid-shaped Tet that zaps you into “Oblivion” (movie with the same name)

Well, I’m kinda fond of the atmospheric, minimalistic game that’s has a puzzle/maze element and this one makes no exception. However, this particular puzzle-platformer has a lot to desire compared with other similar games I played before. Visually, Stela is a striking atmospheric game in a side-scrolling format but technically it’s low-poly though enough care has been put into the visuals and environments where they all feel alive.

Real player with 3.6 hrs in game


Read More: Best Puzzle Platformer Horror Games.


B-E-A-UTIFUL! That was the first thing that sprang to mind when I delved into STELA.

From the barren wastelands of fields to the cold and desolate snow-swept landscapes, STELA is absolutely caked in artistic imagery. Everything is designed with a keen eye and attention to detail.

This is particularly important as, much like games such as Limbo and Inside (which this game will no doubt draw comparisons to) there is no dialogue to tell the story. Much of what you gleam of this tale is from the images presented to you. Without spoiling anything, much of what this story entails is told from pillars found throughout the game.

Real player with 3.4 hrs in game

Stela on Steam

Haustoria

Haustoria

On the main menu screen there’s New Game, Continue (a previous game) and Bonus Area. Upon starting a new game you’ll find yourself besides a stone wall, nearby are some colourful buildings and homes. Snowcapped mountains are in the distance, with a big bright sun shining down on all below. From here you will have some information about what keyboard keys will allow you to move, jump and interact with to help you on your way.

Real player with 4.0 hrs in game


Read More: Best Puzzle Platformer Indie Games.


Loved the artwork and music in the game. The puzzles were also really fun, and I enjoyed the thumbtack mechanic. Definitely recommended!

Real player with 3.7 hrs in game

Haustoria on Steam

Dungeons & Bombs

Dungeons & Bombs

https://www.youtube.com/watch?v=NmBW_QWMS_o

A neat, little sokoban puzzle platformer game with crates and bombs as the title suggests. Go through the various levels and rescue the hot bearded princess. Difficulty-wise, it varies nicely over the course of the game with the 50 or so levels getting slightly harder as it progresses. New additions of obstacles makes it fresher and keeps it fun. The puzzles themselves does get you thinking with having to make the moves taken within the levels matter in order to proceed and reach the end of the levels. From alternating pop-up spikes to various dungeon monsters, there are a lot of things to face. Of course, with there being bombs, bombs and more bombs, there are a ton of explosions. Visually, it looks quite cute with the little characters and design of the game. The music and audio is also a great combination with the arcadey and retro type which makes it kinda feel more oldschool. Price is cheap enough being only a dollar, after having a price reduction, so it is worth a try for those interested in a cute, little puzzle game. Those into the sokoban genre is also in for a treat. So overall, is nice little buy.

Real player with 1.1 hrs in game

Dungeons & Bombs on Steam

The Guilt and the Shadow

The Guilt and the Shadow

So, this is yet another gloomy indie game about psychological disorders.

There’s little to say about this one. In its own genre it’s probably OK. The visuals are stylish and the sound design is quite awesome.

But the story doesn’t really catch your attention. The monologues and occasional dialogues are quite unnatural. And the gameplay part just plainly sucks. You walk slowly, you need to backtrack the levels all the time, it’s surprisingly hard to find a proper spot to start climbing a ladder. So, all in all, as a game this thing kind of fails.

Real player with 8.5 hrs in game

An emotional experience about the torments of a man plagued by the “guilt” of his mother’s suicide (“shadow”).

Set in a black and white pencil drawn world, the player guides the mentally ill protagonist through a succession of dreams/nightmares.

To advance in the game, we have to solve simple puzzles to unblock passageways or unlock memories.

The pace is slow, giving the time to the player to immerse itself in the dark atmosphere of the game. And the game can be finished in one setting, which I would recommend in order to not lose the connection to the story.

Real player with 5.3 hrs in game

The Guilt and the Shadow on Steam

The prisoner of the Night

The prisoner of the Night

Certainly an interesting experience, feels almost like something I would’ve found on the Xbox or PS2, has a nice surrealist art style, solid level design, and although the platforming has a few issues it usually feels tightly controlled. If you like the demo, the full title is absolutely packed with content, definitely worth the asking price. I wouldn’t play this with a controller though, the control scheme is absolutely foul for controllers.

8/10

Real player with 8.5 hrs in game

I haven’t finished the game yet, but I don’t know how long it is so I’ll give a quick untidy review now (I think I must be halfway through)

-The theme is very charming. The closest thing I could compare it to is a brazilian version of Little Nemo. But beware of the childish look. The game is rather gory so I wouldn’t actually recomend it for children.

The story and ambiance are very poetic. But I have a little problem with the music that is simplistic and repetitive. I discovered there’s a nice song in the credits but the devs didn’t use it in the rest of the game. They should have used some royalty free music to complement the rest of the music that seems to be original production.

Real player with 1.4 hrs in game

The prisoner of the Night on Steam

RISING BONEvR

RISING BONEvR

The game focuses on physical interaction with the world, and how dynamic everything in it. Most of the tasks can be solved in different ways. E.g: to pass the closed door, you can find a key, or destroy the padlock, or break the window nearby, or find the underpass

Each circle of hell is a level where you need to climb as high as possible at any cost. Haron will take you to next level. If desired, you can find funny or creepy secrets, part of story, or collectible items

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RISING BONEvR on Steam

Lamia’s Plan

Lamia’s Plan

Not a bad game. I sat at the game with interest.

Real player with 7.3 hrs in game

anime aesthetic and pixel rpg is the best combo ive ever seen. the game’s world is unique and quite distinctive. music is on another level. i enjoyed playing this game and it was unforgettable experience. alas, i got some bugs during the gameplay and that’s why i give 9/10. regardless, i recommend Lamia’s Play and i would replay it someday.

Real player with 5.4 hrs in game

Lamia's Plan on Steam

Malone In Nightmares

Malone In Nightmares

Malone is a little boy who is not brave. How many young people fear the dark, and there is always a mysterious monster lurking in its nightmares. The boy falls asleep every night with the lamp on - then all his fears disappear.

Tonight, however, Malone will have no choice but to face a nightmare for dawn. Who will win this clash? Malone or the monster in the boy’s body?

The nightmares dragged the boy into his worst dream, as well as kidnapped his favorite mascot - a plush bunny. Your goal is to find the toy, although this will require you to face your biggest fears.

You’ll be surrounded by sticky sounds and harsh sounds coming from the darkest nooks and crannies. The graphics of the game are a monochrome combination of richly detailed elements with a disturbingly empty space.

Solve logical puzzles; sometimes you will also need to be timing and very agile. But don’t get paralyzed by the breath of those terrible monsters on your neck!

The game is divided into chapters. In each chapter, you will discover several levels of deeper and deeper sleep where you will learn additional mechanics and skills

Challenge this 2D puzzle platformer set in a small scary world born in Malone’s imagination.

Malone In Nightmares on Steam

Morkredd Prøve (Demo)

Morkredd Prøve (Demo)

Dark and shadowy style like Limbo/Inside. Slow paced puzzle game for two with splitscreen co-op makes it a good title to play with someone who is not a hardcore gamer. :) The free demo is reasonably long, if you want to get a taste of the game first.

Real player with 3.2 hrs in game

What’s not to love about 2 friends screaming about their nightlight.

Real player with 1.2 hrs in game

Morkredd Prøve (Demo) on Steam